forked from Wuzzy/realtest_mt5
Get rid of some global namespace pollution
This commit is contained in:
parent
f82667b019
commit
7d468ba100
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@ -1,5 +1,11 @@
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-- AWARDS
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-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-- by Rubenwardy, CC-BY-SA
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-- CONFIGURATION
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-- Use a graphical display for unlocking achievements. (Possible values: true | false)
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local Use_Formspec = true
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-- END OF CONFIGURATION
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-------------------------------------------------------
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-------------------------------------------------------
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-- this is api function file
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-- this is api function file
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-------------------------------------------------------
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-------------------------------------------------------
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@ -68,7 +74,6 @@ end
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-- Load files
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-- Load files
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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dofile(minetest.get_modpath("awards").."/config.txt")
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-- API Functions
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-- API Functions
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function awards.register_achievement(name,data_table)
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function awards.register_achievement(name,data_table)
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@ -1,8 +0,0 @@
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-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-------------------------------------------------------
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-- this is the configuration file for the awards mod
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-------------------------------------------------------
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Use_Formspec = true
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--Use a graphical display for unlocking achievements. (Possible values: true | false)
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@ -6,15 +6,15 @@
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--
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--
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-- Player animation speed
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-- Player animation speed
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animation_speed = 30
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local animation_speed = 30
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-- Player animation blending
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-- Player animation blending
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-- Note: This is currently broken due to a bug in Irrlicht, leave at 0
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-- Note: This is currently broken due to a bug in Irrlicht, leave at 0
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animation_blend = 0
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local animation_blend = 0
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-- Default player appearance
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-- Default player appearance
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default_model = "character.b3d"
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local default_model = "character.b3d"
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default_textures = {"character.png", }
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local default_textures = {"character.png", }
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-- Frame ranges for each player model
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-- Frame ranges for each player model
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function player_get_animations(model)
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function player_get_animations(model)
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@ -3,10 +3,9 @@
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-- The API documentation in here was moved into doc/lua_api.txt
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-- The API documentation in here was moved into doc/lua_api.txt
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WATER_ALPHA = 160
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local WATER_ALPHA = 160
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WATER_VISC = 1
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local WATER_VISC = 1
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LAVA_VISC = 7
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local LAVA_VISC = 7
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LIGHT_MAX = 14
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-- Definitions made by this mod that other mods can use too
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-- Definitions made by this mod that other mods can use too
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default = {}
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default = {}
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@ -527,7 +526,7 @@ minetest.register_node("default:lava_flowing", {
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},
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},
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drop = "",
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drop = "",
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paramtype = "light",
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paramtype = "light",
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light_source = LIGHT_MAX - 1,
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light_source = minetest.LIGHT_MAX - 1,
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walkable = false,
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walkable = false,
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pointable = false,
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pointable = false,
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diggable = false,
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diggable = false,
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@ -555,7 +554,7 @@ minetest.register_node("default:lava_source", {
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},
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},
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drop = "",
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drop = "",
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paramtype = "light",
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paramtype = "light",
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light_source = LIGHT_MAX - 1,
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light_source = minetest.LIGHT_MAX - 1,
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walkable = false,
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walkable = false,
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pointable = false,
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pointable = false,
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diggable = false,
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diggable = false,
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@ -585,7 +584,7 @@ minetest.register_node("default:torch", {
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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light_source = LIGHT_MAX-1,
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light_source = minetest.LIGHT_MAX-1,
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selection_box = {
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selection_box = {
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type = "wallmounted",
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type = "wallmounted",
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wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
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wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
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@ -1,4 +1,4 @@
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MINERALS_LIST={
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local MINERALS_LIST={
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'lazurite',
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'lazurite',
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'anthracite',
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'anthracite',
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'lignite',
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'lignite',
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@ -39,7 +39,7 @@ MINERALS_LIST={
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'charcoal'
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'charcoal'
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}
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}
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MINERALS_DESC_LIST={
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local MINERALS_DESC_LIST={
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'Lazurite',
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'Lazurite',
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'Anthracite',
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'Anthracite',
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'Lignite',
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'Lignite',
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@ -32,7 +32,7 @@ local destroy = function(pos)
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end
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end
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end
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end
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boom = function(pos, time)
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local boom = function(pos, time)
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minetest.after(time, function(pos)
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minetest.after(time, function(pos)
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if minetest.get_node(pos).name ~= "tnt:tnt_burning" then
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if minetest.get_node(pos).name ~= "tnt:tnt_burning" then
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return
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return
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@ -161,7 +161,7 @@ minetest.register_node("tnt:tnt_burning", {
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minetest.register_node("tnt:boom", {
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minetest.register_node("tnt:boom", {
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drawtype = "plantlike",
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drawtype = "plantlike",
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tiles = {"tnt_boom.png"},
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tiles = {"tnt_boom.png"},
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light_source = LIGHT_MAX,
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light_source = minetest.LIGHT_MAX,
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walkable = false,
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walkable = false,
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drop = "",
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drop = "",
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groups = {dig_immediate=3},
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groups = {dig_immediate=3},
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