forked from Wuzzy/realtest_mt5
Add more tooltips to guides
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parent
55efb41901
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2d5d046a74
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@ -1,6 +1,8 @@
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anvil = {}
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anvil = {}
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realtest.registered_anvil_recipes = {}
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realtest.registered_anvil_recipes = {}
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local F = minetest.formspec_escape
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function realtest.register_anvil_recipe(RecipeDef)
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function realtest.register_anvil_recipe(RecipeDef)
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local recipe = {
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local recipe = {
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type = RecipeDef.type or "forge",
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type = RecipeDef.type or "forge",
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@ -390,7 +392,12 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
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if( plan.type and plan.type=="weld" ) then
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if( plan.type and plan.type=="weld" ) then
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how_to = "Weld";
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how_to = "Weld";
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end
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end
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local f_output = ""
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if plan.output and minetest.registered_items[plan.output] then
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f_output = "item_image[3.5,2.0;1,1;"..plan.output.."]"..
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"tooltip[3.5,2;0.8,0.9;"..F(minetest.registered_items[plan.output].description).."]"
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end
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local formspec =
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local formspec =
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"size[12,8]"..
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"size[12,8]"..
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"label[1.5,-0.2;"..how_to.." "..tostring(stack:get_count()).."x "..name.." this way (click on "..how_to.."):]"..
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"label[1.5,-0.2;"..how_to.." "..tostring(stack:get_count()).."x "..name.." this way (click on "..how_to.."):]"..
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@ -413,7 +420,7 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
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"box[2.9,0.75;0.8,0.9;#BBBBBB]"..
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"box[2.9,0.75;0.8,0.9;#BBBBBB]"..
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"box[4.1,0.75;0.8,0.9;#BBBBBB]"..
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"box[4.1,0.75;0.8,0.9;#BBBBBB]"..
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"box[3.5,1.99;0.8,0.9;#BBBBBB]"..
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"box[3.5,1.99;0.8,0.9;#BBBBBB]"..
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"item_image[3.5,2.0;1,1;"..plan.output.."]"..
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f_output..
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-- the 4 simulated slots for the instruments
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-- the 4 simulated slots for the instruments
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"box[1.0,1.99;0.8,0.9;#BBBBBB]"..
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"box[1.0,1.99;0.8,0.9;#BBBBBB]"..
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"box[6.0,1.99;0.8,0.9;#BBBBBB]"..
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"box[6.0,1.99;0.8,0.9;#BBBBBB]"..
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@ -425,7 +432,8 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
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-- show the indigrents
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-- show the indigrents
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if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then
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if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then
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local button = "item_image[2.9,0.75;1,1;"..plan.item1.."]";
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local button = "item_image[2.9,0.75;1,1;"..plan.item1.."]"..
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"tooltip[2.9,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item1].description).."]"
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for _, v in ipairs(realtest.registered_anvil_recipes) do
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for _, v in ipairs(realtest.registered_anvil_recipes) do
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if( v.output == plan.item1 ) then
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if( v.output == plan.item1 ) then
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button = "item_image_button[2.9,0.75;1,1;"..v.output..";"..v.output..";]";
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button = "item_image_button[2.9,0.75;1,1;"..v.output..";"..v.output..";]";
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@ -435,7 +443,8 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
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end
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end
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-- the second slot usually takes a plan
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-- the second slot usually takes a plan
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if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then
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if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then
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local button = "item_image[4.1,0.75;1,1;"..plan.item2.."]";
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local button = "item_image[4.1,0.75;1,1;"..plan.item2.."]"..
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"tooltip[4.1,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item2].description).."]"
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for _, v in ipairs(realtest.registered_anvil_recipes) do
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for _, v in ipairs(realtest.registered_anvil_recipes) do
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if( v.output == plan.item2 ) then
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if( v.output == plan.item2 ) then
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button = "item_image_button[4.1,0.75;1,1;"..v.output..";"..v.output..";]";
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button = "item_image_button[4.1,0.75;1,1;"..v.output..";"..v.output..";]";
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@ -469,7 +478,8 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
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end
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end
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-- welding requires flux
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-- welding requires flux
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if( plan.type and plan.type=="weld") then
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if( plan.type and plan.type=="weld") then
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formspec = formspec.."item_image[6.0,2.0;1,1;minerals:flux]";
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formspec = formspec.."item_image[6.0,2.0;1,1;minerals:flux]"..
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"tooltip[6,2;0.8,0.9;"..minetest.registered_items["minerals:flux"].description.."]"
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end
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end
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@ -1,6 +1,8 @@
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joiner_table = {}
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joiner_table = {}
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realtest.registered_joiner_table_recipes = {}
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realtest.registered_joiner_table_recipes = {}
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local F = minetest.formspec_escape
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function realtest.register_joiner_table_recipe(RecipeDef)
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function realtest.register_joiner_table_recipe(RecipeDef)
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local recipe = {
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local recipe = {
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item1 = RecipeDef.item1 or "",
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item1 = RecipeDef.item1 or "",
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@ -175,6 +177,9 @@ realtest.show_craft_guide_joiner_table = function( player, formname, fields)
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name = plan.output;
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name = plan.output;
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end
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end
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local item_output = ItemStack(plan.output):get_name()
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local f_output = "item_image[4.5,2;1,1;"..plan.output.."]"..
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"tooltip[4.5,2;0.8,0.9;"..F(minetest.registered_items[item_output].description).."]"
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local formspec =
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local formspec =
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"size[8,9]"..
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"size[8,9]"..
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@ -194,27 +199,28 @@ realtest.show_craft_guide_joiner_table = function( player, formname, fields)
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"box[3.9,0.75;0.8,0.9;#BBBBBB]"..
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"box[3.9,0.75;0.8,0.9;#BBBBBB]"..
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"box[5.1,0.75;0.8,0.9;#BBBBBB]"..
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"box[5.1,0.75;0.8,0.9;#BBBBBB]"..
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"box[4.5,1.98;0.8,0.9;#BBBBBB]"..
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"box[4.5,1.98;0.8,0.9;#BBBBBB]"..
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"item_image[4.5,2;1,1;"..plan.output.."]"..
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f_output..
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-- the 4 simulated slots for the instruments
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-- the 4 simulated slots for the instruments
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"box[0.5,1.5;0.8,0.9;#BBBBBB]"..
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"box[0.5,1.5;0.8,0.9;#BBBBBB]"..
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"box[0.5,2.5;0.8,0.9;#BBBBBB]"..
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"box[0.5,2.5;0.8,0.9;#BBBBBB]"..
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"box[1.5,1.5;0.8,0.9;#BBBBBB]"..
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"box[1.5,1.5;0.8,0.9;#BBBBBB]"..
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"box[1.5,2.5;0.8,0.9;#BBBBBB]"..
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"box[1.5,2.5;0.8,0.9;#BBBBBB]"..
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-- some receipes output more of the same item than just one
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"label[4.0,2.5;"..tostring(stack:get_count()).."x]"..
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"label[0,3.5;Select receipe to show:]";
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"label[0,3.5;Select receipe to show:]";
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-- show the indigrents
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-- show the indigrents
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if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then
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if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then
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formspec = formspec.."item_image[3.9,0.75;1,1;"..plan.item1.."]";
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formspec = formspec.."item_image[3.9,0.75;1,1;"..plan.item1.."]"..
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"tooltip[3.9,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item1].description).."]"
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end
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end
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-- the second slot usually takes a plan
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-- the second slot usually takes a plan
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if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then
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if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then
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formspec = formspec.."item_image[5.1,0.75;1,1;"..plan.item2.."]";
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formspec = formspec.."item_image[5.1,0.75;1,1;"..plan.item2.."]"..
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"tooltip[5.1,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item2].description).."]"
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end
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end
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-- show the instrument needed
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-- show the instrument needed
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if( plan.instrument and plan.instrument ~= "" and minetest.registered_items[ "instruments:"..plan.instrument.."_copper" ]) then
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if( plan.instrument and plan.instrument ~= "" and minetest.registered_items[ "instruments:"..plan.instrument.."_copper" ]) then
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formspec = formspec.."item_image[1.5,1.5;1,1;instruments:"..plan.instrument.."_copper]";
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formspec = formspec.."item_image[1.5,1.5;1,1;instruments:"..plan.instrument.."_copper]"..
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"tooltip[1.5,1.5;0.8,0.9;"..F(minetest.registered_items["instruments:"..plan.instrument.."_copper"].description).."]"
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-- show error message for unkown tools
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-- show error message for unkown tools
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elseif( plan.instrument and plan.instrument ~= "" ) then
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elseif( plan.instrument and plan.instrument ~= "" ) then
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formspec = formspec.."label[0.5,2.5;ERROR]";
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formspec = formspec.."label[0.5,2.5;ERROR]";
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@ -1,5 +1,7 @@
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scribing_table = {}
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scribing_table = {}
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local F = minetest.formspec_escape
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realtest.registered_instrument_plans = {}
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realtest.registered_instrument_plans = {}
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function realtest.register_instrument_plan(name, PlanDef)
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function realtest.register_instrument_plan(name, PlanDef)
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if PlanDef.bitmap then
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if PlanDef.bitmap then
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@ -282,7 +284,9 @@ realtest.show_craft_guide_scribing_table = function( player, formname, fields)
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"box[6.5,0.5;0.8,0.9;#BBBBBB]"..
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"box[6.5,0.5;0.8,0.9;#BBBBBB]"..
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"box[6.5,4.5;0.8,0.9;#BBBBBB]"..
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"box[6.5,4.5;0.8,0.9;#BBBBBB]"..
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"item_image[6.5,0.5;1,1;"..plan.paper.."]"..
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"item_image[6.5,0.5;1,1;"..plan.paper.."]"..
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"tooltip[6.5,0.5;0.8,0.9;"..F(minetest.registered_items[plan.paper].description).."]"..
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"item_image[6.5,4.5;1,1;"..plan.name.."]"..
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"item_image[6.5,4.5;1,1;"..plan.name.."]"..
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"tooltip[6.5,4.5;0.8,0.9;"..F(minetest.registered_items[plan.name].description).."]"..
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"image[5.5,1.5;2,3.4;scribing_table_arrow.png]"..
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"image[5.5,1.5;2,3.4;scribing_table_arrow.png]"..
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"label[0,5.5;Select plan to show:]";
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"label[0,5.5;Select plan to show:]";
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@ -294,7 +298,8 @@ realtest.show_craft_guide_scribing_table = function( player, formname, fields)
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-- show symbolic green dye where needed (green is cheapest)
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-- show symbolic green dye where needed (green is cheapest)
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if( plan.bitmap[ x+5*(y-1)]==1 ) then
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if( plan.bitmap[ x+5*(y-1)]==1 ) then
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formspec = formspec..
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formspec = formspec..
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"item_image["..(-0.5+x)..","..(-0.5+y)..";1,1;dye:green]";
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"item_image["..(-0.5+x)..","..(-0.5+y)..";1,1;dye:green]"..
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"tooltip["..(-0.5+x)..","..(-0.5+y)..";0.8,0.9;Any dye]"
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end
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end
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end
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end
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end
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end
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