Add more tooltips to guides

This commit is contained in:
Wuzzy 2020-04-01 04:44:19 +02:00
parent 55efb41901
commit 2d5d046a74
3 changed files with 33 additions and 12 deletions

View File

@ -1,6 +1,8 @@
anvil = {} anvil = {}
realtest.registered_anvil_recipes = {} realtest.registered_anvil_recipes = {}
local F = minetest.formspec_escape
function realtest.register_anvil_recipe(RecipeDef) function realtest.register_anvil_recipe(RecipeDef)
local recipe = { local recipe = {
type = RecipeDef.type or "forge", type = RecipeDef.type or "forge",
@ -390,7 +392,12 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
if( plan.type and plan.type=="weld" ) then if( plan.type and plan.type=="weld" ) then
how_to = "Weld"; how_to = "Weld";
end end
local f_output = ""
if plan.output and minetest.registered_items[plan.output] then
f_output = "item_image[3.5,2.0;1,1;"..plan.output.."]"..
"tooltip[3.5,2;0.8,0.9;"..F(minetest.registered_items[plan.output].description).."]"
end
local formspec = local formspec =
"size[12,8]".. "size[12,8]"..
"label[1.5,-0.2;"..how_to.." "..tostring(stack:get_count()).."x "..name.." this way (click on "..how_to.."):]".. "label[1.5,-0.2;"..how_to.." "..tostring(stack:get_count()).."x "..name.." this way (click on "..how_to.."):]"..
@ -413,7 +420,7 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
"box[2.9,0.75;0.8,0.9;#BBBBBB]".. "box[2.9,0.75;0.8,0.9;#BBBBBB]"..
"box[4.1,0.75;0.8,0.9;#BBBBBB]".. "box[4.1,0.75;0.8,0.9;#BBBBBB]"..
"box[3.5,1.99;0.8,0.9;#BBBBBB]".. "box[3.5,1.99;0.8,0.9;#BBBBBB]"..
"item_image[3.5,2.0;1,1;"..plan.output.."]".. f_output..
-- the 4 simulated slots for the instruments -- the 4 simulated slots for the instruments
"box[1.0,1.99;0.8,0.9;#BBBBBB]".. "box[1.0,1.99;0.8,0.9;#BBBBBB]"..
"box[6.0,1.99;0.8,0.9;#BBBBBB]".. "box[6.0,1.99;0.8,0.9;#BBBBBB]"..
@ -425,7 +432,8 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
-- show the indigrents -- show the indigrents
if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then
local button = "item_image[2.9,0.75;1,1;"..plan.item1.."]"; local button = "item_image[2.9,0.75;1,1;"..plan.item1.."]"..
"tooltip[2.9,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item1].description).."]"
for _, v in ipairs(realtest.registered_anvil_recipes) do for _, v in ipairs(realtest.registered_anvil_recipes) do
if( v.output == plan.item1 ) then if( v.output == plan.item1 ) then
button = "item_image_button[2.9,0.75;1,1;"..v.output..";"..v.output..";]"; button = "item_image_button[2.9,0.75;1,1;"..v.output..";"..v.output..";]";
@ -435,7 +443,8 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
end end
-- the second slot usually takes a plan -- the second slot usually takes a plan
if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then
local button = "item_image[4.1,0.75;1,1;"..plan.item2.."]"; local button = "item_image[4.1,0.75;1,1;"..plan.item2.."]"..
"tooltip[4.1,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item2].description).."]"
for _, v in ipairs(realtest.registered_anvil_recipes) do for _, v in ipairs(realtest.registered_anvil_recipes) do
if( v.output == plan.item2 ) then if( v.output == plan.item2 ) then
button = "item_image_button[4.1,0.75;1,1;"..v.output..";"..v.output..";]"; button = "item_image_button[4.1,0.75;1,1;"..v.output..";"..v.output..";]";
@ -469,7 +478,8 @@ realtest.show_craft_guide_anvil = function( player, formname, fields)
end end
-- welding requires flux -- welding requires flux
if( plan.type and plan.type=="weld") then if( plan.type and plan.type=="weld") then
formspec = formspec.."item_image[6.0,2.0;1,1;minerals:flux]"; formspec = formspec.."item_image[6.0,2.0;1,1;minerals:flux]"..
"tooltip[6,2;0.8,0.9;"..minetest.registered_items["minerals:flux"].description.."]"
end end

View File

@ -1,6 +1,8 @@
joiner_table = {} joiner_table = {}
realtest.registered_joiner_table_recipes = {} realtest.registered_joiner_table_recipes = {}
local F = minetest.formspec_escape
function realtest.register_joiner_table_recipe(RecipeDef) function realtest.register_joiner_table_recipe(RecipeDef)
local recipe = { local recipe = {
item1 = RecipeDef.item1 or "", item1 = RecipeDef.item1 or "",
@ -175,6 +177,9 @@ realtest.show_craft_guide_joiner_table = function( player, formname, fields)
name = plan.output; name = plan.output;
end end
local item_output = ItemStack(plan.output):get_name()
local f_output = "item_image[4.5,2;1,1;"..plan.output.."]"..
"tooltip[4.5,2;0.8,0.9;"..F(minetest.registered_items[item_output].description).."]"
local formspec = local formspec =
"size[8,9]".. "size[8,9]"..
@ -194,27 +199,28 @@ realtest.show_craft_guide_joiner_table = function( player, formname, fields)
"box[3.9,0.75;0.8,0.9;#BBBBBB]".. "box[3.9,0.75;0.8,0.9;#BBBBBB]"..
"box[5.1,0.75;0.8,0.9;#BBBBBB]".. "box[5.1,0.75;0.8,0.9;#BBBBBB]"..
"box[4.5,1.98;0.8,0.9;#BBBBBB]".. "box[4.5,1.98;0.8,0.9;#BBBBBB]"..
"item_image[4.5,2;1,1;"..plan.output.."]".. f_output..
-- the 4 simulated slots for the instruments -- the 4 simulated slots for the instruments
"box[0.5,1.5;0.8,0.9;#BBBBBB]".. "box[0.5,1.5;0.8,0.9;#BBBBBB]"..
"box[0.5,2.5;0.8,0.9;#BBBBBB]".. "box[0.5,2.5;0.8,0.9;#BBBBBB]"..
"box[1.5,1.5;0.8,0.9;#BBBBBB]".. "box[1.5,1.5;0.8,0.9;#BBBBBB]"..
"box[1.5,2.5;0.8,0.9;#BBBBBB]".. "box[1.5,2.5;0.8,0.9;#BBBBBB]"..
-- some receipes output more of the same item than just one
"label[4.0,2.5;"..tostring(stack:get_count()).."x]"..
"label[0,3.5;Select receipe to show:]"; "label[0,3.5;Select receipe to show:]";
-- show the indigrents -- show the indigrents
if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then if( plan.item1 and plan.item1 ~= "" and minetest.registered_items[ plan.item1 ]) then
formspec = formspec.."item_image[3.9,0.75;1,1;"..plan.item1.."]"; formspec = formspec.."item_image[3.9,0.75;1,1;"..plan.item1.."]"..
"tooltip[3.9,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item1].description).."]"
end end
-- the second slot usually takes a plan -- the second slot usually takes a plan
if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then if( plan.item2 and plan.item2 ~= "" and minetest.registered_items[ plan.item2 ]) then
formspec = formspec.."item_image[5.1,0.75;1,1;"..plan.item2.."]"; formspec = formspec.."item_image[5.1,0.75;1,1;"..plan.item2.."]"..
"tooltip[5.1,0.75;0.8,0.9;"..F(minetest.registered_items[plan.item2].description).."]"
end end
-- show the instrument needed -- show the instrument needed
if( plan.instrument and plan.instrument ~= "" and minetest.registered_items[ "instruments:"..plan.instrument.."_copper" ]) then if( plan.instrument and plan.instrument ~= "" and minetest.registered_items[ "instruments:"..plan.instrument.."_copper" ]) then
formspec = formspec.."item_image[1.5,1.5;1,1;instruments:"..plan.instrument.."_copper]"; formspec = formspec.."item_image[1.5,1.5;1,1;instruments:"..plan.instrument.."_copper]"..
"tooltip[1.5,1.5;0.8,0.9;"..F(minetest.registered_items["instruments:"..plan.instrument.."_copper"].description).."]"
-- show error message for unkown tools -- show error message for unkown tools
elseif( plan.instrument and plan.instrument ~= "" ) then elseif( plan.instrument and plan.instrument ~= "" ) then
formspec = formspec.."label[0.5,2.5;ERROR]"; formspec = formspec.."label[0.5,2.5;ERROR]";

View File

@ -1,5 +1,7 @@
scribing_table = {} scribing_table = {}
local F = minetest.formspec_escape
realtest.registered_instrument_plans = {} realtest.registered_instrument_plans = {}
function realtest.register_instrument_plan(name, PlanDef) function realtest.register_instrument_plan(name, PlanDef)
if PlanDef.bitmap then if PlanDef.bitmap then
@ -282,7 +284,9 @@ realtest.show_craft_guide_scribing_table = function( player, formname, fields)
"box[6.5,0.5;0.8,0.9;#BBBBBB]".. "box[6.5,0.5;0.8,0.9;#BBBBBB]"..
"box[6.5,4.5;0.8,0.9;#BBBBBB]".. "box[6.5,4.5;0.8,0.9;#BBBBBB]"..
"item_image[6.5,0.5;1,1;"..plan.paper.."]".. "item_image[6.5,0.5;1,1;"..plan.paper.."]"..
"tooltip[6.5,0.5;0.8,0.9;"..F(minetest.registered_items[plan.paper].description).."]"..
"item_image[6.5,4.5;1,1;"..plan.name.."]".. "item_image[6.5,4.5;1,1;"..plan.name.."]"..
"tooltip[6.5,4.5;0.8,0.9;"..F(minetest.registered_items[plan.name].description).."]"..
"image[5.5,1.5;2,3.4;scribing_table_arrow.png]".. "image[5.5,1.5;2,3.4;scribing_table_arrow.png]"..
"label[0,5.5;Select plan to show:]"; "label[0,5.5;Select plan to show:]";
@ -294,7 +298,8 @@ realtest.show_craft_guide_scribing_table = function( player, formname, fields)
-- show symbolic green dye where needed (green is cheapest) -- show symbolic green dye where needed (green is cheapest)
if( plan.bitmap[ x+5*(y-1)]==1 ) then if( plan.bitmap[ x+5*(y-1)]==1 ) then
formspec = formspec.. formspec = formspec..
"item_image["..(-0.5+x)..","..(-0.5+y)..";1,1;dye:green]"; "item_image["..(-0.5+x)..","..(-0.5+y)..";1,1;dye:green]"..
"tooltip["..(-0.5+x)..","..(-0.5+y)..";0.8,0.9;Any dye]"
end end
end end
end end