forked from Wuzzy/realtest_mt5
25 lines
1.2 KiB
Plaintext
25 lines
1.2 KiB
Plaintext
|
Changelog
|
||
|
---------
|
||
|
|
||
|
2012-08-03: Mild rewrite to adapt the mod to use perlin noise while spawning.
|
||
|
Also got rid of the random-numbers-inside-abm stuff, now using the abm's own
|
||
|
'chance' parameter instead. Tuned various settings to try to retain the same
|
||
|
overall density and growth rates as in the previous version. Moved this
|
||
|
changelog into a separate file.
|
||
|
|
||
|
2012-07-12: moved project to github.
|
||
|
|
||
|
2012-07-09 (a bit later): tuned the spawn/grow rates a bit more, made the
|
||
|
numbers more sane. Added a radius check to limit the density of the spawned
|
||
|
grasses (they won't grow near each other or near dry shrubs or cactus, though
|
||
|
they still grow on the top of said cacti).
|
||
|
|
||
|
2012-07-09: Added cactus, sand, and desert sand as spawning surfaces. Reduced
|
||
|
and tuned the spawn rates a bit to try to balance things out. Made that which
|
||
|
spawns on grass, dirt, or sand start out at any size, grow over time, and
|
||
|
eventually die off. Limited desert sand to only the first two sizes (the
|
||
|
smallest size will grow one step, eventually), which will eventually die and
|
||
|
turn into dry shrubs. Only the two smallest sizes can spawn on cactus or
|
||
|
papyrus (and they don't grow or die). Fixed slightly off-center smallest size.
|
||
|
Fixed selection boxes.
|