realtest_mt5/mods/furnace/init.lua

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furnace = {}
function furnace.check_furnace_blocks(pos)
local furnace_blocks = {{x=1,y=0,z=-1}, {x=1,y=0,z=0}, {x=1,y=0,z=1}, {x=0,y=0,z=-1}, {x=0,y=0,z=1}, {x=-1,y=0,z=-1}, {x=-1,y=0,z=0}, {x=-1,y=0,z=1}, {x=0,y=-1,z=0}, {x=1,y=-1,z=-1}, {x=1,y=-1,z=0}, {x=1,y=-1,z=1}, {x=0,y=-1,z=-1}, {x=0,y=-1,z=1}, {x=-1,y=-1,z=-1}, {x=-1,y=-1,z=0}, {x=-1,y=-1,z=1}}
for n = 1,#furnace_blocks do
local v = furnace_blocks[n]
if minetest.get_node_or_nil({x=pos.x+v.x,y=pos.y+v.y,z=pos.z+v.z}) and
minetest.get_item_group(minetest.get_node({x=pos.x+v.x,y=pos.y+v.y,z=pos.z+v.z}).name, "stone") ~= 1 then
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return false
end
end
return true
end
furnace.formspec =
"size[8,8]"..
"list[current_name;src1;0,0;1,1;]"..
"image[0,1;1,1;furnace_arrow.png]"..
"list[current_name;dst1;0,2;1,1;]"..
"list[current_name;src2;1,0;1,1;]"..
"image[1,1;1,1;furnace_arrow.png]"..
"list[current_name;dst2;1,2;1,1;]"..
"list[current_name;src3;2,0;1,1;]"..
"image[2,1;1,1;furnace_arrow.png]"..
"list[current_name;dst3;2,2;1,1;]"..
"list[current_name;src4;3,0;1,1;]"..
"image[3,1;1,1;furnace_arrow.png]"..
"list[current_name;dst4;3,2;1,1;]"..
"list[current_name;src5;4,0;1,1;]"..
"image[4,1;1,1;furnace_arrow.png]"..
"list[current_name;dst5;4,2;1,1;]"..
"image[6.5,0.5;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;6.5,1.5;1,1;]"..
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"list[current_player;main;0,4;8,4;]"..
"listring[current_player;main]"..
"listring[current_name;src1]"..
"listring[current_player;main]"..
"listring[current_name;src2]"..
"listring[current_player;main]"..
"listring[current_name;src3]"..
"listring[current_player;main]"..
"listring[current_name;src4]"..
"listring[current_player;main]"..
"listring[current_name;src5]"..
"listring[current_player;main]"..
"listring[current_name;dst1]"..
"listring[current_player;main]"..
"listring[current_name;dst2]"..
"listring[current_player;main]"..
"listring[current_name;dst3]"..
"listring[current_player;main]"..
"listring[current_name;dst4]"..
"listring[current_player;main]"..
"listring[current_name;dst5]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"
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minetest.register_node("furnace:self", {
description = "Furnace",
tiles = {"furnace_top.png", "furnace_bottom.png", "furnace_side.png"},
particle_image = {"furnace_top.png"},
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,0.2,0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,0.2,0.5},
},
},
drop = "",
groups = {crumbly=3, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", furnace.formspec)
meta:set_string("infotext", "Furnace")
meta:set_int("active", 0)
local inv = meta:get_inventory()
for i = 1,5 do
inv:set_size("src"..i, 1)
inv:set_size("dst"..i, 1)
end
inv:set_size("fuel", 1)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
for i = 1,5 do
if not inv:is_empty("src"..i) or not inv:is_empty("dst"..i) then
return false
end
end
if not inv:is_empty("fuel") then
return false
end
return true
end,
})
minetest.register_node("furnace:self_active", {
description = "Furnace",
tiles = {"furnace_top_active.png", "furnace_bottom.png", "furnace_side_active.png"},
particle_image = {"furnace_top_active.png"},
drawtype = "nodebox",
damage_per_second = 12,
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,0.2,0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,0.2,0.5},
},
},
light_source = 12,
drop = "",
groups = {igniter=1,crumbly=3, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", furnace.formspec)
meta:set_string("infotext", "Furnace")
meta:set_int("active", 0)
local inv = meta:get_inventory()
for i = 1,5 do
inv:set_size("src"..i, 1)
inv:set_size("dst"..i, 1)
end
inv:set_size("fuel", 1)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
for i = 1,5 do
if not inv:is_empty("src"..i) or not inv:is_empty("dst"..i) then
return false
end
end
if not inv:is_empty("fuel") then
return false
end
return true
end,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
if meta:get_int("sound_play") == 1 then
minetest.sound_stop(meta:get_int("sound_handle"))
meta:set_int("sound_play", 0)
end
end,
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})
minetest.register_abm({
nodenames = {"furnace:self","furnace:self_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not furnace.check_furnace_blocks(pos) then
for _, v in ipairs({
{"fuel", 1,},
{"src1", 1,}, {"dst1", 1,},
{"src2", 1,}, {"dst2", 1,},
{"src3", 1,}, {"dst3", 1,},
{"src4", 1,}, {"dst4", 1,},
{"src5", 1,}, {"dst5", 1,},
}) do
local name, size = v[1], v[2]
for n = 1,size do
if not inv:is_empty(name) then
minetest.add_item(pos,
{name=inv:get_stack(name, 1):get_name(),
count=inv:get_stack(name, 1):get_count(),
wear=inv:get_stack(name, 1):get_wear(),
metadata=inv:get_stack(name, n):get_metadata()})
end
end
end
minetest.remove_node(pos)
return
end
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime1",
"src_time1",
"src_totaltime2",
"src_time2",
"src_totaltime3",
"src_time3",
"src_totaltime4",
"src_time4",
"src_totaltime5",
"src_time5",
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
if meta:get_int("active") == 1 then
local srclists = {}
local cookeds = {}
for i = 1,5 do
srclists[i] = inv:get_list("src"..i)
if srclists[i] then
cookeds[i] = minetest.get_craft_result({method = "cooking", width = 1, items = srclists[i]})
end
end
local was_active = false
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
for i = 1,5 do
meta:set_float("src_time"..i, meta:get_float("src_time"..i) + 1)
if cookeds[i] and cookeds[i].item and meta:get_float("src_time"..i) >= cookeds[i].time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst"..i,cookeds[i].item) then
-- Put result in "dst" list
inv:add_item("dst"..i, cookeds[i].item)
-- take stuff from "src" list
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local srcstack = inv:get_stack("src"..i, 1)
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srcstack:take_item()
inv:set_stack("src"..i, 1, srcstack)
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else
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minetest.log("verbose", "[furnace] Could not insert '"..cookeds[i].item:get_name().."'")
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end
meta:set_string("src_time"..i, 0)
end
end
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext","Furnace active: "..percent.."%")
hacky_swap_node(pos,"furnace:self_active")
if meta:get_int("sound_play") ~= 1 then
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meta:set_int("sound_handle", minetest.sound_play("furnace_burning", {pos=pos, max_hear_distance = 8,loop=true}))
meta:set_int("sound_play", 1)
end
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meta:set_string("formspec",
"size[8,8]"..
"size[8,8]"..
"list[current_name;src1;0,0;1,1;]"..
"image[0,1;1,1;furnace_arrow.png]"..
"list[current_name;dst1;0,2;1,1;]"..
"list[current_name;src2;1,0;1,1;]"..
"image[1,1;1,1;furnace_arrow.png]"..
"list[current_name;dst2;1,2;1,1;]"..
"list[current_name;src3;2,0;1,1;]"..
"image[2,1;1,1;furnace_arrow.png]"..
"list[current_name;dst3;2,2;1,1;]"..
"list[current_name;src4;3,0;1,1;]"..
"image[3,1;1,1;furnace_arrow.png]"..
"list[current_name;dst4;3,2;1,1;]"..
"list[current_name;src5;4,0;1,1;]"..
"image[4,1;1,1;furnace_arrow.png]"..
"list[current_name;dst5;4,2;1,1;]"..
"image[6.5,0.5;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;6.5,1.5;1,1;]"..
"list[current_player;main;0,4;8,4;]"..
"image[6.5,0.5;1,1;furnace_fire_bg.png^[lowpart:"..
(100-percent)..":furnace_fire_fg.png]"..
"list[current_name;fuel;6.5,1.5;1,1;]"..
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"list[current_player;main;0,4;8,4;]"..
"listring[current_player;main]"..
"listring[current_name;src1]"..
"listring[current_player;main]"..
"listring[current_name;src2]"..
"listring[current_player;main]"..
"listring[current_name;src3]"..
"listring[current_player;main]"..
"listring[current_name;src4]"..
"listring[current_player;main]"..
"listring[current_name;src5]"..
"listring[current_player;main]"..
"listring[current_name;dst1]"..
"listring[current_player;main]"..
"listring[current_name;dst2]"..
"listring[current_player;main]"..
"listring[current_name;dst3]"..
"listring[current_player;main]"..
"listring[current_name;dst4]"..
"listring[current_player;main]"..
"listring[current_name;dst5]"..
"listring[current_player;main]"..
"listring[current_name;fuel]")
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return
end
local fuel = nil
local cookeds = {}
local fuellist = inv:get_list("fuel")
local srclists = {}
for i = 1,5 do
srclists[i] = inv:get_list("src"..i)
if srclists[i] then
cookeds[i] = minetest.get_craft_result({method = "cooking", width = 1, items = srclists[i]})
end
end
if fuellist then
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
end
if fuel.time <= 0 then
meta:set_string("infotext","Furnace out of fuel")
hacky_swap_node(pos,"furnace:self")
meta:set_string("formspec", furnace.formspec)
meta:set_int("active", 0)
meta:set_int("sound_play", 0)
return
end
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
local stack = inv:get_stack("fuel", 1)
stack:take_item()
inv:set_stack("fuel", 1, stack)
end
end,
})
minetest.register_lbm({
label = "Reset furnace sound",
name = "furnace:reset_sound",
nodenames = { "furnace:self_active" },
run_at_every_load = true,
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta and meta:get_int("sound_play") == 1 then
meta:set_int("sound_play", 0)
end
end,
})