forked from Wuzzy/realtest_mt5
60 lines
1.8 KiB
Plaintext
60 lines
1.8 KiB
Plaintext
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Prestibags Minetest Mod
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=======================
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Prestibags are simple bags that act like chests you can pick up. They do not
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modify the player's normal inventory formspec, so they will not interfere with
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any mods that do. Here are some of their features:
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* Retain their inventory when picked up or unloaded/reloaded by the server.
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* Can be stored in other bags, nested as deeply as you like.
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* Are NOT owned, so any player can open them and pick them up.
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* Are flammable, so don't put them near lava or fire!
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* Fit in spaces with non-solid nodes (e.g. water, torches), but don't build
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solid stuff on top of them!
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Note that bags are "active entities", although they are non-physical and act in
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many ways like nodes. This means that the "/clearobjects" command will destroy
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them, and they can potentially take damage from sources other than fire. They
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will show wear like a tool when taken into inventory if they have taken any
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damage.
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Required Minetest Version: >=0.4.5
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Dependencies: (none)
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Soft Dependencies: default, wool (for crafting), fire
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Craft Recipies (W = "group:wool"):
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— W —
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W — W
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W W W
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Git Repo: https://github.com/prestidigitator/minetest-mod-prestibags
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Change History
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--------------
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Version 1.0
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* Released 2013-03-07.
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* First working version.
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Future Direction
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----------------
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In the future I may enhance bags so they can be opened directly from inventory
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by wielding and "using" them, but I'm struggling with this because I kind of
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like the drawback that you have to risk placing them to interact with their
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inventories.
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Copyright and Licensing
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-----------------------
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All content, including source code, textures, models, and sounds, are 100%
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original content by the mod author (prestidigitator).
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Author: prestidigitator (as registered on forum.minetest.net)
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License: WTFPL (all content)
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