MineClone2-Fletcher-Fix/mods/ITEMS/mcl_flowerpots/nodes.lua

175 lines
5.8 KiB
Lua

local flowers = {
{"dandelion", "mcl_flowers:dandelion", "Dandelion Flower Pot"},
{"poppy", "mcl_flowers:poppy", "Poppy Floer Pot"},
{"blue_orchid", "mcl_flowers:blue_orchid", "Blue Orchid Flower Pot"},
{"allium", "mcl_flowers:allium", "Allium Flower Pot"},
{"azure_bluet", "mcl_flowers:azure_bluet", "Azure Bluet Flower Pot"},
{"tulip_red", "mcl_flowers:tulip_red", "Red Tulip Flower Pot"},
{"tulip_pink", "mcl_flowers:tulip_pink", "Pink Tulip Flower Pot"},
{"tulip_white", "mcl_flowers:tulip_white", "White Tulip Flower Pot"},
{"tulip_orange", "mcl_flowers:tulip_orange", "Orange Tulip Flower Pot"},
{"oxeye_daisy", "mcl_flowers:oxeye_daisy", "Oxeye Daisy Flower Pot"},
{"mushroom_brown", "mcl_mushrooms:mushroom_brown", "Brown Mushroom Flower Pot"},
{"mushroom_red", "mcl_mushrooms:mushroom_red", "Red Mushroom Flower Pot"},
{"sapling", "mcl_core:sapling", "Oak Sapling Flower Pot"},
{"acaciasapling", "mcl_core:acaciasapling", "Acacia Sapling Flower Pot"},
{"junglesapling", "mcl_core:junglesapling", "Jungle Sapling Flower Pot"},
{"darksapling", "mcl_core:darksapling", "Dark Oak Sapling Flower Pot"},
{"sprucesapling", "mcl_core:sprucesapling", "Spruce Sapling Flower Pot"},
{"birchsapling", "mcl_core:birchsapling", "Birch Sapling Flower Pot"},
{"deadbush", "mcl_core:deadbush", "Dead Bush Flower Pot"},
{"fern", "mcl_flowers:fern", "Fern Flower Pot"},
}
local cubes = {
{"cactus", "mcl_core:cactus", "Cactus Flower Pot"},
}
minetest.register_node("mcl_flowerpots:flower_pot", {
description = "Flower Pot",
_doc_items_longdesc = "Flower pots are decorational blocks in which flowers and other small plants can be placed.",
_doc_items_usagehelp = "Rightclick an empty flower pot while you wield a plant to place the plant. Flower pots can hold small flowers (not higher than 1 block), saplings, ferns, dead bushes and cacti. Rightclick a potted plant to retrieve the plant.",
drawtype = "mesh",
mesh = "flowerpot.obj",
tiles = {
"mcl_flowerpots_flowerpot.png",
},
visual_scale = 0.5,
wield_image = "mcl_flowerpots_flowerpot_inventory.png",
wield_scale = {x=1.0, y=1.0, z=1.0},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
collision_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
is_ground_content = false,
inventory_image = "mcl_flowerpots_flowerpot_inventory.png",
groups = {dig_immediate=3, deco_block=1, attached_node=1, flower_pot=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_rightclick = function(pos, node, clicker, itemstack)
local item = clicker:get_wielded_item():get_name()
for _, row in ipairs(flowers) do
local flower = row[1]
local flower_node = row[2]
if item == flower_node then
minetest.swap_node(pos, {name="mcl_flowerpots:flower_pot_"..flower})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
end
for _, row in ipairs(cubes) do
local flower = row[1]
local flower_node = row[2]
if item == flower_node then
minetest.swap_node(pos, {name="mcl_flowerpots:flower_pot_"..flower})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
end
end,
})
minetest.register_craft({
output = 'mcl_flowerpots:flower_pot',
recipe = {
{'mcl_core:brick', '', 'mcl_core:brick'},
{'', 'mcl_core:brick', ''},
{'', '', ''},
}
})
for _, row in ipairs(flowers) do
local flower = row[1]
local flower_node = row[2]
local desc = row[3]
local texture = minetest.registered_nodes[flower_node]["tiles"]
minetest.register_node("mcl_flowerpots:flower_pot_"..flower, {
description = desc,
_doc_items_create_entry = false,
drawtype = "mesh",
mesh = "flowerpot.obj",
tiles = {
"[combine:64x64:0,0=mcl_flowerpots_flowerpot.png:0,0="..texture[1],
},
visual_scale = 0.5,
wield_scale = {x=1.0, y=1.0, z=1.0},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
collision_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
is_ground_content = false,
groups = {dig_immediate=3, attached_node=1, not_in_creative_inventory=1, flower_pot=2},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_rightclick = function(pos, item, clicker)
minetest.add_item({x=pos.x, y=pos.y+0.5, z=pos.z}, flower_node)
minetest.set_node(pos, {name="mcl_flowerpots:flower_pot"})
end,
drop = {
items = {
{ items = { "mcl_flowerpots:flower_pot", flower_node } }
}
},
})
-- Add entry alias for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_flowerpots:flower_pot", "nodes", "mcl_flowerpots:flower_pot_"..flower)
end
end
for _, row in ipairs(cubes) do
local flower = row[1]
local flower_node = row[2]
local desc = row[3]
minetest.register_node("mcl_flowerpots:flower_pot_"..flower, {
description = desc,
_doc_items_create_entry = false,
drawtype = "mesh",
mesh = "flowerpot_with_long_cube.obj",
tiles = {
"mcl_flowerpots_"..flower..".png",
},
visual_scale = 0.5,
wield_scale = {x=1.0, y=1.0, z=1.0},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
collision_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
},
is_ground_content = false,
groups = {dig_immediate=3, attached_node=1, not_in_creative_inventory=1, flower_pot=2},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_rightclick = function(pos, item, clicker)
minetest.add_item({x=pos.x, y=pos.y+0.5, z=pos.z}, flower_node)
minetest.set_node(pos, {name="mcl_flowerpots:flower_pot"})
end,
drop = {
items = {
{ items = { "mcl_flowerpots:flower_pot", flower_node } }
}
},
})
-- Add entry alias for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_flowerpots:flower_pot", "nodes", "mcl_flowerpots:flower_pot_"..flower)
end
end