From a7aaac904c18e52b988f0517ce7b1bc2097d42b4 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 19 Feb 2017 23:32:54 +0100 Subject: [PATCH] Import flowlib by Qwertymine --- mods/CORE/flowlib/README.txt | 7 ++ mods/CORE/flowlib/init.lua | 146 +++++++++++++++++++++++++++++++++++ mods/CORE/flowlib/mod.conf | 1 + 3 files changed, 154 insertions(+) create mode 100644 mods/CORE/flowlib/README.txt create mode 100644 mods/CORE/flowlib/init.lua create mode 100644 mods/CORE/flowlib/mod.conf diff --git a/mods/CORE/flowlib/README.txt b/mods/CORE/flowlib/README.txt new file mode 100644 index 0000000000..5425ce96e8 --- /dev/null +++ b/mods/CORE/flowlib/README.txt @@ -0,0 +1,7 @@ +Waterlib +================ +Simple flow functions for use in Minetest mods by Qwertymine3 + +License of source code: +----------------------- +WTFPL diff --git a/mods/CORE/flowlib/init.lua b/mods/CORE/flowlib/init.lua new file mode 100644 index 0000000000..96baf99b44 --- /dev/null +++ b/mods/CORE/flowlib/init.lua @@ -0,0 +1,146 @@ +flowlib = {} + +--sum of direction vectors must match an array index +local function to_unit_vector(dir_vector) + --(sum,root) + -- (0,1), (1,1+0=1), (2,1+1=2), (3,1+2^2=5), (4,2^2+2^2=8) + local inv_roots = {[0] = 1, [1] = 1, [2] = 0.70710678118655, [4] = 0.5 + , [5] = 0.44721359549996, [8] = 0.35355339059327} + local sum = dir_vector.x*dir_vector.x + dir_vector.z*dir_vector.z + return {x=dir_vector.x*inv_roots[sum],y=dir_vector.y + ,z=dir_vector.z*inv_roots[sum]} +end + +local is_touching = function(realpos,nodepos,radius) + local boarder = 0.5 - radius + return (math.abs(realpos - nodepos) > (boarder)) +end + +flowlib.is_touching = is_touching + +local is_water = function(pos) + return (minetest.get_item_group(minetest.get_node( + {x=pos.x,y=pos.y,z=pos.z}).name + , "water") ~= 0) +end + +flowlib.is_water = is_water + +local node_is_water = function(node) + return (minetest.get_item_group(node.name, "water") ~= 0) +end + +flowlib.node_is_water = node_is_water + +local is_lava = function(pos) + return (minetest.get_item_group(minetest.get_node( + {x=pos.x,y=pos.y,z=pos.z}).name + , "lava") ~= 0) +end + +flowlib.is_lava = is_lava + +local node_is_lava = function(node) + return (minetest.get_item_group(node.name, "lava") ~= 0) +end + +flowlib.node_is_lava = node_is_lava + + +local is_liquid = function(pos) + return (minetest.get_item_group(minetest.get_node( + {x=pos.x,y=pos.y,z=pos.z}).name + , "liquid") ~= 0) +end + +flowlib.is_liquid = is_liquid + +local node_is_liquid = function(node) + return (minetest.get_item_group(node.name, "liquid") ~= 0) +end + +flowlib.node_is_liquid = node_is_liquid + +--This code is more efficient +local function quick_flow_logic(node,pos_testing,direction) + local name = node.name + if minetest.registered_nodes[name].liquidtype == "source" then + local node_testing = minetest.get_node(pos_testing) + local param2_testing = node_testing.param2 + if minetest.registered_nodes[node_testing.name].liquidtype + ~= "flowing" then + return 0 + else + return direction + end + elseif minetest.registered_nodes[name].liquidtype == "flowing" then + local node_testing = minetest.get_node(pos_testing) + local param2_testing = node_testing.param2 + if minetest.registered_nodes[node_testing.name].liquidtype + == "source" then + return -direction + elseif minetest.registered_nodes[node_testing.name].liquidtype + == "flowing" then + if param2_testing < node.param2 then + if (node.param2 - param2_testing) > 6 then + return -direction + else + return direction + end + elseif param2_testing > node.param2 then + if (param2_testing - node.param2) > 6 then + return direction + else + return -direction + end + end + end + end + return 0 +end + +local quick_flow = function(pos,node) + local x = 0 + local z = 0 + + if not node_is_liquid(node) then + return {x=0,y=0,z=0} + end + + x = x + quick_flow_logic(node,{x=pos.x-1,y=pos.y,z=pos.z},-1) + x = x + quick_flow_logic(node,{x=pos.x+1,y=pos.y,z=pos.z}, 1) + z = z + quick_flow_logic(node,{x=pos.x,y=pos.y,z=pos.z-1},-1) + z = z + quick_flow_logic(node,{x=pos.x,y=pos.y,z=pos.z+1}, 1) + + return to_unit_vector({x=x,y=0,z=z}) +end + +flowlib.quick_flow = quick_flow + + + --if not in water but touching, move centre to touching block + --x has higher precedence than z + --if pos changes with x, it affects z +local move_centre = function(pos,realpos,node,radius) + if is_touching(realpos.x,pos.x,radius) then + if is_liquid({x=pos.x-1,y=pos.y,z=pos.z}) then + node = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z}) + pos = {x=pos.x-1,y=pos.y,z=pos.z} + elseif is_liquid({x=pos.x+1,y=pos.y,z=pos.z}) then + node = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z}) + pos = {x=pos.x+1,y=pos.y,z=pos.z} + end + end + if is_touching(realpos.z,pos.z,radius) then + if is_liquid({x=pos.x,y=pos.y,z=pos.z-1}) then + node = minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1}) + pos = {x=pos.x,y=pos.y,z=pos.z-1} + elseif is_liquid({x=pos.x,y=pos.y,z=pos.z+1}) then + node = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1}) + pos = {x=pos.x,y=pos.y,z=pos.z+1} + end + end + return pos,node +end + +flowlib.move_centre = move_centre diff --git a/mods/CORE/flowlib/mod.conf b/mods/CORE/flowlib/mod.conf new file mode 100644 index 0000000000..0d982481c4 --- /dev/null +++ b/mods/CORE/flowlib/mod.conf @@ -0,0 +1 @@ +name = flowlib