From 9ffdd13fa5aa3ae14d7d7fa324f354717f648f6d Mon Sep 17 00:00:00 2001 From: Michieal Date: Sun, 20 Nov 2022 10:00:01 +0000 Subject: [PATCH] Make waterlogged roots more water looking A quick change to the setting within the wlroots definition that makes the water translucent. It's not perfect, but I think it looks better blended than opaque. --- mods/ITEMS/mcl_mangrove/init.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_mangrove/init.lua b/mods/ITEMS/mcl_mangrove/init.lua index eb4735a620..666b471dea 100644 --- a/mods/ITEMS/mcl_mangrove/init.lua +++ b/mods/ITEMS/mcl_mangrove/init.lua @@ -308,7 +308,7 @@ local wlroots = { }, sounds = mcl_sounds.node_sound_water_defaults(), drawtype = "allfaces_optional", - use_texture_alpha = "clip", + use_texture_alpha = "blend", is_ground_content = false, paramtype = "light", walkable = true, @@ -317,8 +317,7 @@ local wlroots = { buildable_to = false, liquids_pointable = true, drop = "mcl_mangrove:mangrove_roots", - - groups = { + groups = { handy = 1, hoey = 1, water=3, liquid=3, puts_out_fire=1, dig_by_piston = 1, deco_block = 1, not_in_creative_inventory=1 }, _mcl_blast_resistance = 100, _mcl_hardness = -1, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode