253 lines
8.0 KiB
Lua
253 lines
8.0 KiB
Lua
-- IndustrialTest
|
|
-- Copyright (C) 2024 mrkubax10
|
|
|
|
-- This program is free software: you can redistribute it and/or modify
|
|
-- it under the terms of the GNU General Public License as published by
|
|
-- the Free Software Foundation, either version 3 of the License, or
|
|
-- (at your option) any later version.
|
|
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
-- GNU General Public License for more details.
|
|
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
local S=minetest.get_translator("industrialtest")
|
|
|
|
local quantumSuit={}
|
|
quantumSuit.leggingsSpeedOpPower=125
|
|
quantumSuit.leggingsSpeedMaxVel=4
|
|
quantumSuit.bootsJumpOpPower=50
|
|
quantumSuit.bootsFallDamageReductionOpPower=900
|
|
|
|
local playerPositions={}
|
|
local playerLeggingsSpeedEnabled={}
|
|
local playerBootsJumpEnabled={}
|
|
|
|
local function registerQuantumSuitPart(config)
|
|
config.groups=config.groups or {}
|
|
config.groups._industrialtest_nanoSuit=1
|
|
if config.element=="head" then
|
|
config.groups.armor_head=1
|
|
elseif config.element=="torso" then
|
|
config.groups.armor_torso=1
|
|
elseif config.element=="legs" then
|
|
config.groups.armor_legs=1
|
|
elseif config.element=="feet" then
|
|
config.groups.armor_feet=1
|
|
end
|
|
local definition={
|
|
description=config.displayName,
|
|
inventory_image="industrialtest_"..config.name.."_inv.png",
|
|
groups=config.groups,
|
|
_industrialtest_powerStorage=true,
|
|
_industrialtest_powerCapacity=10000000,
|
|
_industrialtest_powerFlow=industrialtest.api.ivPowerFlow,
|
|
_industrialtest_damageReduction=config.damageReduction,
|
|
_industrialtest_powerPerDamage=30
|
|
}
|
|
if config.customKeys then
|
|
for k,v in pairs(config.customKeys) do
|
|
definition[k]=v
|
|
end
|
|
end
|
|
if industrialtest.mtgAvailable then
|
|
definition.groups.armor_heal=0
|
|
armor:register_armor("industrialtest:"..config.name,definition)
|
|
elseif industrialtest.mclAvailable then
|
|
definition.groups.armor=1
|
|
definition.groups.non_combat_armor=1
|
|
definition.sounds={
|
|
_mcl_armor_equip="mcl_armor_equip_iron",
|
|
_mcl_armor_unequip="mcl_armor_unequip_iron"
|
|
}
|
|
definition.on_place=mcl_armor.equip_on_use
|
|
definition.on_secondary_use=mcl_armor.equip_on_use
|
|
definition._mcl_armor_element=config.element
|
|
definition._mcl_armor_texture=(config.element=="feet" and "industrialtest_mcl_" or "industrialtest_")..config.name..".png"
|
|
minetest.register_tool("industrialtest:"..config.name,definition)
|
|
end
|
|
end
|
|
|
|
local function findInPlayerArmorList(player,itemname)
|
|
local inv
|
|
if industrialtest.mclAvailable then
|
|
inv=player:get_inventory()
|
|
elseif industrialtest.mtgAvailable then
|
|
_,inv=armor:get_valid_player(player,"")
|
|
end
|
|
local armorList=inv:get_list("armor")
|
|
for i,stack in ipairs(armorList) do
|
|
if stack:get_name()==itemname then
|
|
return i,stack,inv
|
|
end
|
|
end
|
|
end
|
|
|
|
quantumSuit.tryFly=function(itemstack)
|
|
local meta=itemstack:get_meta()
|
|
if meta:get_int("industrialtest.powerAmount")<10 then
|
|
return false
|
|
end
|
|
industrialtest.api.addPowerToItem(itemstack,-10)
|
|
return true
|
|
end
|
|
|
|
|
|
registerQuantumSuitPart({
|
|
name="quantum_helmet",
|
|
displayName=S("Quantum Helmet"),
|
|
element="head",
|
|
damageReduction=0.15
|
|
})
|
|
|
|
registerQuantumSuitPart({
|
|
name="quantum_bodyarmor",
|
|
displayName=S("Quantum Bodyarmor"),
|
|
element="torso",
|
|
damageReduction=0.4,
|
|
groups={
|
|
_industrialtest_jetpack=1
|
|
},
|
|
customKeys={
|
|
_industrialtest_tryFly=quantumSuit.tryFly
|
|
}
|
|
})
|
|
minetest.register_craft({
|
|
type="shaped",
|
|
output="industrialtest:quantum_bodyarmor",
|
|
recipe={
|
|
{"industrialtest:advanced_alloy","industrialtest:nano_bodyarmor","industrialtest:advanced_alloy"},
|
|
{"industrialtest:iridium_plate","industrialtest:lapotron_crystal","industrialtest:iridium_plate"},
|
|
{"industrialtest:iridium_plate","industrialtest:electric_jetpack","industrialtest:iridium_plate"}
|
|
}
|
|
})
|
|
|
|
registerQuantumSuitPart({
|
|
name="quantum_leggings",
|
|
displayName=S("Quantum Leggings"),
|
|
element="legs",
|
|
damageReduction=0.30
|
|
})
|
|
minetest.register_craft({
|
|
type="shaped",
|
|
output="industrialtest:quantum_leggings",
|
|
recipe={
|
|
{"industrialtest:machine_block","industrialtest:lapotron_crystal","industrialtest:machine_block"},
|
|
{"industrialtest:iridium_plate","industrialtest:nano_leggings","industrialtest:iridium_plate"},
|
|
{industrialtest.elementKeys.yellowDust,"",industrialtest.elementKeys.yellowDust}
|
|
}
|
|
})
|
|
|
|
registerQuantumSuitPart({
|
|
name="quantum_boots",
|
|
displayName=S("Quantum Boots"),
|
|
element="feet",
|
|
damageReduction=0.15
|
|
})
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
local players=minetest.get_connected_players()
|
|
for _,player in ipairs(players) do
|
|
local control=player:get_player_control()
|
|
local playerName=player:get_player_name()
|
|
if playerLeggingsSpeedEnabled[playerName] then
|
|
local shouldStopSpeed=true
|
|
if control.up and control.aux1 then
|
|
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_leggings")
|
|
if index and stack and inv then
|
|
local meta=stack:get_meta()
|
|
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*quantumSuit.leggingsSpeedOpPower
|
|
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
|
|
industrialtest.api.addPowerToItem(stack,-requiredPower)
|
|
inv:set_stack("armor",index,stack)
|
|
shouldStopSpeed=false
|
|
end
|
|
end
|
|
end
|
|
if shouldStopSpeed then
|
|
player:set_physics_override({
|
|
speed=1
|
|
})
|
|
playerLeggingsSpeedEnabled[playerName]=false
|
|
end
|
|
elseif control.up and control.aux1 then
|
|
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_leggings")
|
|
if index and stack and inv then
|
|
local meta=stack:get_meta()
|
|
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*quantumSuit.leggingsSpeedOpPower
|
|
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
|
|
player:set_physics_override({
|
|
speed=quantumSuit.leggingsSpeedMaxVel
|
|
})
|
|
playerLeggingsSpeedEnabled[playerName]=true
|
|
end
|
|
end
|
|
end
|
|
|
|
if playerBootsJumpEnabled[playerName] then
|
|
local shouldStopJump=not control.aux1
|
|
if control.jump and control.aux1 then
|
|
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_boots")
|
|
if index and stack and inv then
|
|
local meta=stack:get_meta()
|
|
if meta:get_int("industrialtest.powerAmount")>=quantumSuit.bootsJumpOpPower then
|
|
industrialtest.api.addPowerToItem(stack,-quantumSuit.bootsJumpOpPower)
|
|
inv:set_stack("armor",index,stack)
|
|
shouldStopJump=false
|
|
end
|
|
end
|
|
end
|
|
if shouldStopJump then
|
|
player:set_physics_override({
|
|
jump=1
|
|
})
|
|
playerBootsJumpEnabled[playerName]=false
|
|
end
|
|
elseif control.aux1 then
|
|
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_boots")
|
|
if index and stack and inv then
|
|
local meta=stack:get_meta()
|
|
local requiredPower=vector.distance(player:get_pos(),playerPositions[playerName])*quantumSuit.leggingsSpeedOpPower
|
|
if meta:get_int("industrialtest.powerAmount")>=quantumSuit.bootsJumpOpPower then
|
|
player:set_physics_override({
|
|
jump=2
|
|
})
|
|
playerBootsJumpEnabled[playerName]=true
|
|
end
|
|
end
|
|
end
|
|
|
|
if player:get_breath()<10 then
|
|
minetest.debug(player:get_breath())
|
|
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_helmet")
|
|
if index and stack and inv then
|
|
|
|
end
|
|
end
|
|
|
|
playerPositions[playerName]=player:get_pos()
|
|
end
|
|
end)
|
|
|
|
minetest.register_on_player_hpchange(function(player,hpChange,reason)
|
|
if reason.type~="fall" then
|
|
return hpChange
|
|
end
|
|
|
|
local index,stack,inv=findInPlayerArmorList(player,"industrialtest:quantum_boots")
|
|
if not index or not stack or not inv then
|
|
return hpChange
|
|
end
|
|
|
|
local damage=math.abs(hpChange)
|
|
local meta=stack:get_meta()
|
|
local reducedDamage=math.min(damage,math.floor(meta:get_int("industrialtest.powerAmount")/(damage*quantumSuit.bootsFallDamageReductionOpPower)))
|
|
industrialtest.api.addPowerToItem(stack,-reducedDamage*quantumSuit.bootsFallDamageReductionOpPower)
|
|
inv:set_stack("armor",index,stack)
|
|
|
|
return hpChange+reducedDamage
|
|
end,true)
|