Use texture overlaying for machine textures
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@ -79,7 +79,7 @@ local definition={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_iron_furnace_front.png",
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"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png",
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"industrialtest_machine_block.png"
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},
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paramtype2="facedir",
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@ -244,7 +244,7 @@ local function registerSimpleElectricItemProcessor(config)
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elseif industrialtest.mclAvailable then
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formspec={
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"size[10.04,12]",
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"label[0.25,0.25;"..S("Electric Furnace").."]",
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"label[0.25,0.25;"..S(config.displayName).."]",
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"list[context;src;3.4,1.8;1,1]",
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mcl_formspec.get_itemslot_bg(3.4,1.8,1,1),
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"listring[context;src]",
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@ -308,7 +308,7 @@ local function registerSimpleElectricItemProcessor(config)
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_"..config.name.."_front.png",
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"industrialtest_machine_block.png^industrialtest_"..config.name.."_front.png",
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"industrialtest_machine_block.png"
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},
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paramtype2="facedir",
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@ -521,7 +521,7 @@ definition={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_iron_furnace_front.png",
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"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png",
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"industrialtest_machine_block.png"
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},
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paramtype2="facedir",
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