Implement solar panels

This commit is contained in:
mrkubax10 2023-03-26 20:02:06 +02:00
parent 9db6ea9ced
commit e36624f327
3 changed files with 154 additions and 1 deletions

View File

@ -244,7 +244,6 @@ if industrialtest.mclAvailable then
definition._doc_items_create_entry=false
end
minetest.register_node("industrialtest:generator_active",definition)
minetest.register_craft({
type="shaped",
output="industrialtest:generator",
@ -264,6 +263,160 @@ minetest.register_craft({
}
})
local function registerSolarPanelGenerator(config)
local function getFormspec(charging)
local formspec
if industrialtest.mtgAvailable then
formspec={
"formspec_version[4]",
"size[10.8,12]",
"label[0.5,0.5;"..S(config.displayName).."]",
"list[context;charged;4.9,1.8;1,1]",
"listring[context;charged]",
(charging and "image[4.9,2.8;1,1;industrialtest_gui_sun_fg.png]"
or "image[4.9,2.8;1,1;industrialtest_gui_sun_bg.png]"),
"list[current_player;main;0.5,6.25;8,1]list[current_player;main;0.5,7.5;8,3;8]"
}
elseif industrialtest.mclAvailable then
formspec={
"size[10.04,12]",
"label[0.25,0.25;"..S(config.displayName).."]",
"list[context;charged;4.7,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.7,1.8,1,1),
"listring[context;charged]",
(charging and "image[4.7,2.8;1,1;industrialtest_gui_sun_fg.png]"
or "image[4.7,2.8;1,1;industrialtest_gui_sun_bg.png]"),
"list[current_player;main;0.5,7;9,3;9]",
mcl_formspec.get_itemslot_bg(0.5,7,9,3),
"list[current_player;main;0.5,10.24;9,1]",
mcl_formspec.get_itemslot_bg(0.5,10.24,9,1)
}
end
return table.concat(formspec,"")
end
definition={
description=S(config.displayName),
tiles={
"industrialtest_"..config.name.."_top.png",
"industrialtest_machine_block.png"
},
drop="industrialtest:machine_block",
on_construct=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("charged",1)
meta:set_string("formspec",getFormspec(false))
meta:set_float("prevAmount",0)
industrialtest.api.addPowerStorage(meta,config.capacity,config.flow,"oooooo")
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
on_timer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local chargedSlot=inv:get_stack("charged",1)
local shouldUpdateFormspec=false
local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0
local charging=amount>0.5
if charging then
industrialtest.api.addPower(meta,math.ceil(amount*config.flow*elapsed))
end
if meta:get_int("industrialtest.powerAmount")>0 then
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) then
industrialtest.api.transferPowerToItem(meta,chargedSlot,math.ceil(config.flow*elapsed))
inv:set_stack("charged",1,chargedSlot)
end
industrialtest.api.powerFlow(pos)
end
if amount~=meta:get_float("prevAmount") then
shouldUpdateFormspec=true
meta:set_float("prevAmount",amount)
end
if shouldUpdateFormspec then
meta:set_string("formspec",getFormspec(charging))
end
return true
end,
allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_list(fromList)[1]
if toList=="charged" and not industrialtest.api.hasPowerStorage(movedItemStack:get_meta()) then
return 0
end
return count
end,
allow_metadata_inventory_put=function(pos,listname,index,stack)
if listname=="charged" and not industrialtest.api.hasPowerStorage(stack:get_meta()) then
return 0
end
return stack:get_count()
end,
on_metadata_inventory_put=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
on_metadata_inventory_take=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
}
if industrialtest.mtgAvailable then
definition.groups={cracky=2}
definition.sounds=default.node_sound_metal_defaults()
definition.can_dig=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return inv:get_list("charged")[1]:get_count()==0
end
elseif industrialtest.mclAvailable then
definition.groups={pickaxey=1}
definition.sounds=mcl_sounds.node_sound_metal_defaults()
definition._mcl_blast_resistance=1
definition._mcl_hardness=3.9
definition.after_dig_node=function(pos,oldnode,oldmeta)
mclAfterDigNode(pos,oldmeta,{"charged"})
end
end
definition.groups._industrialtest_hasPowerOutput=1
definition.groups._industrialtest_wrenchUnmountable=1
minetest.register_node("industrialtest:"..config.name,definition)
end
registerSolarPanelGenerator({
name="solar_panel",
displayName="Solar Panel",
capacity=industrialtest.api.lvPowerFlow*2,
flow=industrialtest.api.lvPowerFlow
})
minetest.register_craft({
type="shaped",
output="industrialtest:solar_panel",
recipe={
{"industrialtest:coal_dust",industrialtest.elementKeys.glass,"industrialtest:coal_dust"},
{industrialtest.elementKeys.glass,"industrialtest:coal_dust",industrialtest.elementKeys.glass},
{"industrialtest:insulated_copper_cable","industrialtest:generator","industrialtest:insulated_copper_cable"}
}
})
registerSolarPanelGenerator({
name="lv_solar_array",
displayName="LV Solar Array",
capacity=industrialtest.api.lvPowerFlow*4,
flow=industrialtest.api.lvPowerFlow*2
})
registerSolarPanelGenerator({
name="mv_solar_array",
displayName="MV Solar Array",
capacity=industrialtest.api.mvPowerFlow*2,
flow=industrialtest.api.mvPowerFlow
})
registerSolarPanelGenerator({
name="hv_solar_array",
displayName="HV Solar Array",
capacity=industrialtest.api.hvPowerFlow*2,
flow=industrialtest.api.hvPowerFlow
})
-- TODO: Crafts for solar arrays
-- Item processing machines
local function registerSimpleElectricItemProcessor(config)
local function getFormspec(powerPercent,srcPercent)

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