Implement BatPack and LapPack
When equipped they can charge currently wielded tool or item with power storage.
This commit is contained in:
parent
4674f3b396
commit
870343f74b
1
init.lua
1
init.lua
|
@ -52,6 +52,7 @@ dofile(modpath.."/machines/solar_panel_generator.lua")
|
|||
dofile(modpath.."/machines/wind_mill.lua")
|
||||
|
||||
dofile(modpath.."/tools/common.lua")
|
||||
dofile(modpath.."/tools/batpack.lua")
|
||||
dofile(modpath.."/tools/electric_chainsaw.lua")
|
||||
dofile(modpath.."/tools/electric_drill.lua")
|
||||
dofile(modpath.."/tools/electric_hoe.lua")
|
||||
|
|
|
@ -0,0 +1,138 @@
|
|||
-- IndustrialTest
|
||||
-- Copyright (C) 2024 mrkubax10
|
||||
|
||||
-- This program is free software: you can redistribute it and/or modify
|
||||
-- it under the terms of the GNU General Public License as published by
|
||||
-- the Free Software Foundation, either version 3 of the License, or
|
||||
-- (at your option) any later version.
|
||||
|
||||
-- This program is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
-- GNU General Public License for more details.
|
||||
|
||||
-- You should have received a copy of the GNU General Public License
|
||||
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
local S=minetest.get_translator("industrialtest")
|
||||
|
||||
local updateDelta=0
|
||||
|
||||
local function registerBatpack(config)
|
||||
if industrialtest.mtgAvailable then
|
||||
armor:register_armor("industrialtest:"..config.name,{
|
||||
description=config.displayName,
|
||||
inventory_image="industrialtest_"..config.name.."_inv.png",
|
||||
groups={
|
||||
armor_torso=1,
|
||||
armor_heal=0,
|
||||
_industrialtest_batpack=1
|
||||
},
|
||||
_industrialtest_powerStorage=true,
|
||||
_industrialtest_powerCapacity=config.powerCapacity,
|
||||
_industrialtest_powerFlow=config.powerFlow
|
||||
})
|
||||
elseif industrialtest.mclAvailable then
|
||||
minetest.register_tool("industrialtest:"..config.name,{
|
||||
description=config.displayName,
|
||||
inventory_image="industrialtest_"..config.name.."_inv.png",
|
||||
groups={
|
||||
armor=1,
|
||||
non_combat_armor=1,
|
||||
armor_torso=1,
|
||||
non_combat_torso=1,
|
||||
_industrialtest_batpack=1
|
||||
},
|
||||
sounds={
|
||||
_mcl_armor_equip="mcl_armor_equip_iron",
|
||||
_mcl_armor_unequip="mcl_armor_unequip_iron"
|
||||
},
|
||||
on_place=mcl_armor.equip_on_use,
|
||||
on_secondary_use=mcl_armor.equip_on_use,
|
||||
_mcl_armor_element="torso",
|
||||
_mcl_armor_texture="industrialtest_"..config.name..".png",
|
||||
_industrialtest_powerStorage=true,
|
||||
_industrialtest_powerCapacity=config.powerCapacity,
|
||||
_industrialtest_powerFlow=config.powerFlow
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local function onGlobalStep(player,inv,stack,index,def)
|
||||
if not def.groups or not def.groups._industrialtest_batpack then
|
||||
return false
|
||||
end
|
||||
local wielded=player:get_wielded_item()
|
||||
local wieldedMeta=wielded:get_meta()
|
||||
if not industrialtest.api.hasPowerStorage(wieldedMeta) or wieldedMeta:get_int("industrialtest.powerFlow")>def._industrialtest_powerFlow then
|
||||
return true
|
||||
end
|
||||
if industrialtest.api.transferPowerFromItem(stack,wieldedMeta,def._industrialtest_powerFlow)>0 then
|
||||
industrialtest.api.updateItemPowerText(wielded)
|
||||
player:set_wielded_item(wielded)
|
||||
inv:set_stack("armor",index,stack)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
registerBatpack({
|
||||
name="batpack_v",
|
||||
displayName=S("BatPack"),
|
||||
powerCapacity=60000,
|
||||
powerFlow=industrialtest.api.lvPowerFlow
|
||||
})
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="industrialtest:batpack_v",
|
||||
recipe={
|
||||
{"industrialtest:re_battery","industrialtest:electronic_circuit","industrialtest:re_battery"},
|
||||
{"industrialtest:re_battery",industrialtest.elementKeys.tinIngot,"industrialtest:re_battery"},
|
||||
{"industrialtest:re_battery","","industrialtest:re_battery"}
|
||||
}
|
||||
})
|
||||
|
||||
registerBatpack({
|
||||
name="lappack_v",
|
||||
displayName=S("LapPack"),
|
||||
powerCapacity=300000,
|
||||
powerFlow=industrialtest.api.hvPowerFlow
|
||||
})
|
||||
minetest.register_craft({
|
||||
type="shaped",
|
||||
output="industrialtest:lappack_v",
|
||||
recipe={
|
||||
{industrialtest.elementKeys.powerCarrier,"industrialtest:electronic_circuit",industrialtest.elementKeys.powerCarrier},
|
||||
{industrialtest.elementKeys.powerCarrier,"industrialtest:batpack_v",industrialtest.elementKeys.powerCarrier},
|
||||
{industrialtest.elementKeys.powerCarrier,"",industrialtest.elementKeys.powerCarrier}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
updateDelta=updateDelta+dtime
|
||||
if updateDelta<industrialtest.updateDelay then
|
||||
return
|
||||
end
|
||||
updateDelta=0
|
||||
local players=minetest.get_connected_players()
|
||||
for _,player in ipairs(players) do
|
||||
if industrialtest.mtgAvailable then
|
||||
local _,inv=armor:get_valid_player(player,"")
|
||||
if inv then
|
||||
local armorList=inv:get_list("armor")
|
||||
assert(armorList)
|
||||
for i=1,#armorList do
|
||||
local stack=armorList[i]
|
||||
local def=stack:get_definition()
|
||||
if onGlobalStep(player,inv,stack,i,def) then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif industrialtest.mclAvailable then
|
||||
local inv=player:get_inventory()
|
||||
local stack=inv:get_stack("armor",3)
|
||||
local def=stack:get_definition()
|
||||
onGlobalStep(player,inv,stack,3,def)
|
||||
end
|
||||
end
|
||||
end)
|
Loading…
Reference in New Issue