Add lead ore (finally!)
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@ -91,7 +91,7 @@ end
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-- compatibilty that adds not existing elements
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if industrialtest.mclAvailable then
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industrialtest.registerMetal=function(name,displayName,oreBlastResistance,oreHardness,rawBlockBlastResistance,rawBlockHardness,blockBlastResistance,blockHardness)
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industrialtest.internal.registerMetal=function(name,displayName,oreBlastResistance,oreHardness,rawBlockBlastResistance,rawBlockHardness,blockBlastResistance,blockHardness)
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minetest.register_craftitem("industrialtest:raw_"..name,{
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description=S("Raw "..displayName),
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inventory_image="industrialtest_mcl_raw_"..name..".png"
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@ -555,6 +555,7 @@ if industrialtest.mclAvailable then
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industrialtest.elementKeys.stoneWithGold="mcl_core:stone_with_gold"
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industrialtest.elementKeys.copperBlock="mcl_copper:block"
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industrialtest.elementKeys.stoneWithCopper="mcl_copper:stone_with_copper"
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industrialtest.elementKeys.leadLump="industrialtest:raw_lead"
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industrialtest.elementKeys.ironPickaxe="mcl_tools:pick_iron"
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industrialtest.elementKeys.ironHelmet="mcl_tools:helmet_iron"
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industrialtest.elementKeys.ironBoots="mcl_armor:boots_iron"
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@ -573,7 +574,7 @@ if industrialtest.mclAvailable then
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industrialtest.elementKeys.treetap=(industrialtest.mods.mclRubber and "mcl_rubber:treetap" or "industrialtest:treetap")
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-- register required minerals that are not available in MCL
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industrialtest.registerMetal("tin","Tin",3,3)
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industrialtest.internal.registerMetal("tin","Tin",3,3)
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industrialtest.elementKeys.tinIngot="industrialtest:tin_ingot"
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industrialtest.elementKeys.tinBlock="industrialtest:tin_block"
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industrialtest.elementKeys.stoneWithTin="industrialtest:stone_with_tin"
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@ -684,7 +685,7 @@ elseif industrialtest.mtgAvailable then
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tnt.boom(pos,{radius=radius})
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end
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industrialtest.registerMetal=function(name,displayName,hardness)
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industrialtest.internal.registerMetal=function(name,displayName,hardness)
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minetest.register_craftitem("industrialtest:"..name.."_lump",{
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description=S(displayName.." Lump"),
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inventory_image="industrialtest_mtg_"..name.."_lump.png"
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@ -789,6 +790,7 @@ elseif industrialtest.mtgAvailable then
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industrialtest.elementKeys.tinBlock="default:tinblock"
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industrialtest.elementKeys.stoneWithTin="default:stone_with_tin"
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industrialtest.elementKeys.bronzeBlock="default:bronzeblock"
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industrialtest.elementKeys.leadLump="industrialtest:lead_lump"
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industrialtest.elementKeys.ironPickaxe="default:pick_steel"
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industrialtest.elementKeys.ironHelmet="3d_armor:helmet_steel"
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industrialtest.elementKeys.ironBoots="3d_armor:boots_steel"
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@ -432,8 +432,21 @@ industrialtest.api.registerRotaryMaceratorModifier({
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uses=4
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})
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industrialtest.api.registerResourceDust("sulfur","Sulfur",{},"#e3ff33ff",false)
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-- TODO: Add lead ore
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industrialtest.api.registerResourceDust("lead","Lead",{},"#eafef8ff",false)
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industrialtest.api.registerResourceDust("lead","Lead",{
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{
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resource="industrialtest:lead_block",
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count=9
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},
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{
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resource="industrialtest:lead_ore",
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count=2
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},
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{
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resource=industrialtest.elementKeys.leadLump,
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count=2
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},
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{resource="industrialtest:lead_ingot"}
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},"#eafef8ff",true)
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industrialtest.api.registerResourceDust("refined_iron","Refined Iron",{
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{
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resource="industrialtest:refined_iron_ingot",
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39
minerals.lua
39
minerals.lua
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@ -15,7 +15,7 @@
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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if industrialtest.mtgAvailable then
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industrialtest.registerMetal("uranium","Uranium",3)
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industrialtest.internal.registerMetal("uranium","Uranium",3)
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minetest.register_ore({
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ore_type="scatter",
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ore="industrialtest:stone_with_uranium",
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@ -26,9 +26,21 @@ if industrialtest.mtgAvailable then
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y_max=-128,
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y_min=-31000
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})
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industrialtest.internal.registerMetal("lead","Lead",2)
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minetest.register_ore({
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ore_type="scatter",
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ore="industrialtest:stone_with_lead",
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wherein="default:stone",
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clust_scarcity=7*7*7,
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clust_num_ores=3,
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clust_size=3,
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y_max=-48,
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y_min=-31000
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})
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elseif industrialtest.mclAvailable then
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industrialtest.registerMetal("uranium","Uranium",4,4,4,4,5,5)
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industrialtest.internal.registerMetal("uranium","Uranium",4,4,4,4,5,5)
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local stonelike={"mcl_core:stone","mcl_core:diorite","mcl_core:andesite","mcl_core:granite"}
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local deepslatelike={"mcl_deepslate:deepslate","mcl_deepslate:tuff"}
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minetest.register_ore({
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ore_type="scatter",
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ore="industrialtest:stone_with_uranium",
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@ -42,7 +54,28 @@ elseif industrialtest.mclAvailable then
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minetest.register_ore({
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ore_type="scatter",
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ore="industrialtest:deepslate_with_uranium",
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wherein={"mcl_deepslate:deepslate","mcl_deepslate:tuff"},
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wherein=deepslatelike,
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clust_scarcity=7*7*7,
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clust_num_ores=3,
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clust_size=3,
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y_max=mcl_worlds.layer_to_y(15),
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y_min=mcl_vars.mg_overworld_min
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})
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industrialtest.internal.registerMetal("lead","Lead",4,4,4,4,6,5)
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minetest.register_ore({
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ore_type="scatter",
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ore="industrialtest:stone_with_lead",
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wherein=stonelike,
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clust_scarcity=7*7*7,
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clust_num_ores=3,
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clust_size=3,
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y_max=mcl_worlds.layer_to_y(30),
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y_min=mcl_vars.mg_overworld_min
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})
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minetest.register_ore({
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ore_type="scatter",
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ore="industrialtest:deepslate_with_lead",
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wherein=deepslatelike,
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clust_scarcity=7*7*7,
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clust_num_ores=3,
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clust_size=3,
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