Add resource dusts

This commit is contained in:
mrkubax10 2023-03-21 13:30:31 +01:00
parent 3427406776
commit 3382310015
2 changed files with 296 additions and 0 deletions

View File

@ -484,7 +484,15 @@ if industrialtest.mclAvailable then
industrialtest.elementKeys.string="mcl_mobitems:string"
industrialtest.elementKeys.junglePlanks="mcl_core:junglewood"
industrialtest.elementKeys.ironIngot="mcl_core:iron_ingot"
industrialtest.elementKeys.ironLump="mcl_raw_ores:raw_iron"
industrialtest.elementKeys.goldIngot="mcl_core:gold_ingot"
industrialtest.elementKeys.goldLump="mcl_raw_ores:raw_gold"
industrialtest.elementKeys.copperIngot="mcl_copper:copper_ingot"
industrialtest.elementKeys.copperLump="mcl_copper:raw_copper"
industrialtest.elementKeys.uraniumLump="industrialtest:raw_uranium"
industrialtest.elementKeys.coal="mcl_core:coal_lump"
industrialtest.elementKeys.clay="mcl_core:clay_lump"
industrialtest.elementKeys.diamond="mcl_core:diamond"
industrialtest.elementKeys.powerCarrier="mesecons:mesecon"
industrialtest.elementKeys.furnace="mcl_furnaces:furnace"
industrialtest.elementKeys.stone="mcl_core:stone"
@ -493,11 +501,26 @@ if industrialtest.mclAvailable then
industrialtest.elementKeys.gravel="mcl_core:gravel"
industrialtest.elementKeys.ice="mcl_core:ice"
industrialtest.elementKeys.sandstone="mcl_core:sandstone"
industrialtest.elementKeys.obsidian="mcl_core:obsidian"
industrialtest.elementKeys.whiteWool="mcl_wool:white"
industrialtest.elementKeys.coalBlock="mcl_core:coalblock"
industrialtest.elementKeys.stoneWithCoal="mcl_core:stone_with_coal"
industrialtest.elementKeys.clayBlock="mcl_core:clay"
industrialtest.elementKeys.diamondBlock="mcl_core:diamondblock"
industrialtest.elementKeys.stoneWithDiamond="mcl_core:stone_with_diamond"
industrialtest.elementKeys.ironBlock="mcl_core:ironblock"
industrialtest.elementKeys.stoneWithIron="mcl_core:stone_with_iron"
industrialtest.elementKeys.goldBlock="mcl_core:goldblock"
industrialtest.elementKeys.stoneWithGold="mcl_core:stone_with_gold"
industrialtest.elementKeys.copperBlock="mcl_copper:block"
industrialtest.elementKeys.stoneWithCopper="mcl_copper:stone_with_copper"
-- register required minerals that are not available in MCL
industrialtest.registerMetal("tin","Tin",3,3)
industrialtest.elementKeys.tinIngot="industrialtest:tin_ingot"
industrialtest.elementKeys.tinBlock="industrialtest:tin_block"
industrialtest.elementKeys.stoneWithTin="industrialtest:stone_with_tin"
industrialtest.elementKeys.tinLump="industrialtest:raw_tin"
--register other items that are not available in MCL
minetest.register_craftitem("industrialtest:bronze_ingot",{
@ -652,9 +675,18 @@ elseif industrialtest.mtgAvailable then
end
industrialtest.gameTexturePrefix="mtg"
industrialtest.elementKeys.tinIngot="default:tin_ingot"
industrialtest.elementKeys.tinLump="default:tin_lump"
industrialtest.elementKeys.bronzeIngot="default:bronze_ingot"
industrialtest.elementKeys.ironIngot="default:steel_ingot"
industrialtest.elementKeys.ironLump="default:iron_lump"
industrialtest.elementKeys.goldIngot="default:gold_ingot"
industrialtest.elementKeys.goldLump="default:gold_lump"
industrialtest.elementKeys.copperIngot="default:copper_ingot"
industrialtest.elementKeys.copperLump="default:copper_lump"
industrialtest.elementKeys.uraniumLump="industrialtest:uranium_lump"
industrialtest.elementKeys.coal="default:coal_lump"
industrialtest.elementKeys.clay="default:clay_lump"
industrialtest.elementKeys.diamond="default:diamond"
industrialtest.elementKeys.stick="default:stick"
industrialtest.elementKeys.flint="default:flint"
industrialtest.elementKeys.snowball="default:snow"
@ -668,7 +700,21 @@ elseif industrialtest.mtgAvailable then
industrialtest.elementKeys.gravel="default:gravel"
industrialtest.elementKeys.ice="default:ice"
industrialtest.elementKeys.sandstone="default:sandstone"
industrialtest.elementKeys.obsidian="default:obsidian"
industrialtest.elementKeys.whiteWool="wool:white"
industrialtest.elementKeys.coalBlock="default:coalblock"
industrialtest.elementKeys.stoneWithCoal="default:stone_with_coal"
industrialtest.elementKeys.clayBlock="default:clay"
industrialtest.elementKeys.diamondBlock="default:diamondblock"
industrialtest.elementKeys.stoneWithDiamond="default:stone_with_diamond"
industrialtest.elementKeys.ironBlock="default:steelblock"
industrialtest.elementKeys.stoneWithIron="default:stone_with_iron"
industrialtest.elementKeys.goldBlock="default:goldblock"
industrialtest.elementKeys.stoneWithGold="default:stone_with_gold"
industrialtest.elementKeys.copperBlock="default:copperblock"
industrialtest.elementKeys.stoneWithCopper="default:stone_with_copper"
industrialtest.elementKeys.tinBlock="default:tinblock"
industrialtest.elementKeys.stoneWithTin="default:stone_with_tin"
else
error("No compatible games found!")
end

View File

@ -68,6 +68,256 @@ minetest.register_craft({
})
-- TODO: add rubber crafts using extractor
-- Dust
local function registerResourceDust(name,displayName,resources,color,registerMaceratorRecipe)
minetest.register_craftitem("industrialtest:"..name.."_dust",{
description=S(displayName.." Dust"),
inventory_image="industrialtest_dust.png",
color=color
})
if registerMaceratorRecipe then
for _,value in ipairs(resources) do
industrialtest.api.registerMaceratorRecipe({
output="industrialtest:"..name.."_dust "..(value.count or 1),
recipe=value.resource
})
end
end
end
local resources={
{
resource=industrialtest.elementKeys.coalBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithCoal,
count=2
},
{resource=industrialtest.elementKeys.coal}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_coal",
count=2
})
end
registerResourceDust("coal","Coal",resources,"#101010ff",true)
registerResourceDust("clay","Clay",{
{
resource=industrialtest.elementKeys.clayBlock,
count=2
}
},"#9090a0ff",true)
resources={
{
resource=industrialtest.elementKeys.diamondBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithDiamond,
count=2
},
{resource=industrialtest.elementKeys.diamond}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_diamond",
count=2
})
end
registerResourceDust("diamond","Diamond",resources,"#90e2c9ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.diamond,
recipe="industrialtest:diamond_dust"
})
resources={
{
resource=industrialtest.elementKeys.ironBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithIron,
count=2
},
{
resource=industrialtest.elementKeys.ironLump,
count=2
},
{resource=industrialtest.elementKeys.ironIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_iron",
count=2
})
end
registerResourceDust("iron","Iron",resources,"#b5b5b5ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.ironIngot,
recipe="industrialtest:iron_dust"
})
if industrialtest.mclAvailable then
registerResourceDust("lapis_lazuli","Lapis Lazuli",{
{
resource="mcl_core:lapislazuliblock",
count=9
},
{
resource="mcl_core:stone_with_lapis_lazuli",
count=2
},
{
resource="mcl_deepslate:deepslate_with_lapis_lazuli",
count=9
},
{resource="mcl_core:lapis_lazuli"}
},"#292d76ff",true)
end
registerResourceDust("obsidian","Obsidian",{{resource=industrialtest.elementKeys.obsidian}},"#292843ff",true)
resources={
{
resource=industrialtest.elementKeys.goldBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithGold,
count=2
},
{
resource=industrialtest.elementKeys.goldLump,
count=2
},
{resource=industrialtest.elementKeys.goldIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_gold",
count=2
})
end
registerResourceDust("gold","Gold",resources,"#e4e526ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.goldIngot,
recipe="industrialtest:gold_dust"
})
resources={
{
resource=industrialtest.elementKeys.copperBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithCopper,
count=2
},
{
resource=industrialtest.elementKeys.copperLump,
count=2
},
{resource=industrialtest.elementKeys.copperIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_copper",
count=2
})
end
registerResourceDust("copper","Copper",resources,"#a45e25ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.copperIngot,
recipe="industrialtest:copper_dust"
})
resources={
{
resource=industrialtest.elementKeys.tinBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithTin,
count=2
},
{
resource=industrialtest.elementKeys.tinLump,
count=2
},
{resource=industrialtest.elementKeys.tinIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="industrialtest:deepslate_with_tin",
count=2
})
end
registerResourceDust("tin","Tin",resources,"#f1f1f1ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.tinIngot,
recipe="industrialtest:tin_dust"
})
resources={
{
resource="industrialtest:uranium_block",
count=9
},
{
resource="industrialtest:stone_with_uranium",
count=2
},
{
resource=industrialtest.elementKeys.uraniumLump,
count=2
},
{resource="industrialtest:uranium_ingot"}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="industrialtest:deepslate_with_uranium",
count=2
})
end
registerResourceDust("uranium","Uranium",resources,"#3b8c09ff",true)
minetest.register_craft({
type="cooking",
output="industrialtest:uranium_ingot",
recipe="industrialtest:uranium_dust"
})
if industrialtest.mtgAvailable then
registerResourceDust("mese","Mese",{
{
resource="default:mese",
count=9
},
{
resource="default:stone_with_mese",
count=2
},
{resource="default:mese_crystal"}
},"#909000ff",true)
minetest.register_craft({
type="cooking",
output="default:mese_crystal",
recipe="industrialtest:mese_dust"
})
end
registerResourceDust("bronze","Bronze",{},"#e48e88ff",false)
minetest.register_craft({
type="shaped",
output="industrialtest:bronze_dust 9",
recipe={
{"industrialtest:copper_dust","industrialtest:copper_dust","industrialtest:copper_dust"},
{"industrialtest:copper_dust","industrialtest:tin_dust","industrialtest:copper_dust"},
{"industrialtest:copper_dust","industrialtest:copper_dust","industrialtest:copper_dust"}
}
})
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.bronzeIngot,
recipe="industrialtest:bronze_dust"
})
-- Other items
minetest.register_craftitem("industrialtest:electronic_circuit",{
description=S("Electronic Circuit"),