Add Tool Workshop
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init.lua
1
init.lua
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@ -45,6 +45,7 @@ dofile(modpath.."/machines/mass_fabricator.lua")
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dofile(modpath.."/machines/nuclear_reactor.lua")
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dofile(modpath.."/machines/power_storage.lua")
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dofile(modpath.."/machines/recycler.lua")
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dofile(modpath.."/machines/tool_workshop.lua")
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dofile(modpath.."/machines/transformer.lua")
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dofile(modpath.."/machines/solar_panel_generator.lua")
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dofile(modpath.."/machines/wind_mill.lua")
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@ -0,0 +1,179 @@
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-- IndustrialTest
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-- Copyright (C) 2023 mrkubax10
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local S=minetest.get_translator("industrialtest")
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local toolWorkshop={}
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toolWorkshop.getFormspec=function(pos)
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local meta=minetest.get_meta(pos)
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local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
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local formspec
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if industrialtest.mtgAvailable then
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formspec={
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"list[context;powerStorage;3.7,3.7;1,1;0]",
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"listring[context;powerStorage]",
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(powerPercent>0 and "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
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or "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png]"),
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"list[context;tool;5.9,3.2;1,1;0]",
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"listring[context;tool]"
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}
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elseif industrialtest.mclAvailable then
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formspec={
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"list[context;powerStorage;3.7,3.7;1,1;0]",
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mcl_formspec.get_itemslot_bg(3.7,3.7,1,1),
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"listring[context;powerStorage]",
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(powerPercent>0 and "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
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or "image[3.7,2.5;1,1;industrialtest_gui_electricity_bg.png]"),
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"list[context;tool;5.9,3.2;1,1;0]",
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mcl_formspec.get_itemslot_bg(5.9,3.2,1,1),
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"listring[context;tool]"
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}
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end
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return table.concat(formspec,"")
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end
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toolWorkshop.onConstruct=function(pos,meta,inv)
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inv:set_size("powerStorage",1)
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inv:set_size("tool",1)
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end
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toolWorkshop.onTimer=function(pos,elapsed,meta,inv)
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local powerStorageSlot=inv:get_stack("powerStorage",1)
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local toolSlot=inv:get_stack("tool",1)
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local shouldRerunTimer=false
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local shouldUpdateFormspec=false
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if powerStorageSlot:get_count()>0 then
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local stackMeta=powerStorageSlot:get_meta()
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if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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industrialtest.api.updateItemPowerText(powerStorageSlot)
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inv:set_stack("powerStorage",1,powerStorageSlot)
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end
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end
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if toolSlot:get_count()>0 and toolSlot:get_wear()>0 and meta:get_int("industrialtest.powerAmount")>=10000 then
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minetest.swap_node(pos,{
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name="industrialtest:tool_workshop_active",
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param2=minetest.get_node(pos).param2
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})
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end
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return shouldRerunTimer,shouldUpdateFormspec
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end
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toolWorkshop.activeOnTimer=function(pos,elapsed,meta,inv)
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local powerStorageSlot=inv:get_stack("powerStorage",1)
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local toolSlot=inv:get_stack("tool",1)
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local shouldRerunTimer=false
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local shouldUpdateFormspec=false
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if powerStorageSlot:get_count()>0 then
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local stackMeta=powerStorageSlot:get_meta()
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if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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industrialtest.api.updateItemPowerText(powerStorageSlot)
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inv:set_stack("powerStorage",1,powerStorageSlot)
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end
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end
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if toolSlot:get_count()>0 and toolSlot:get_wear()>0 and meta:get_int("industrialtest.powerAmount")>=10000 then
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local removed=math.min(toolSlot:get_wear(),200)
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toolSlot:set_wear(toolSlot:get_wear()-removed)
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inv:set_stack("tool",1,toolSlot)
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industrialtest.api.addPower(meta,-10000)
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shouldRerunTimer=true
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shouldUpdateFormspec=true
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else
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minetest.swap_node(pos,{
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name="industrialtest:tool_workshop",
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param2=minetest.get_node(pos).param2
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})
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end
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return shouldRerunTimer,shouldUpdateFormspec
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end
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local function isTool(stack)
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local def=minetest.registered_tools[stack:get_name()]
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if not def or industrialtest.api.hasPowerStorage(stack:get_meta())then
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return false
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end
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return def.groups and (def.groups.pickaxe or def.groups.sword or def.groups.hoe or def.groups.tool or def.groups.weapon or def.groups.shovel or def.groups.axe)
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end
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toolWorkshop.allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
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if toList=="tool" then
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local movedItemStack=inv:get_stack(fromList,fromIndex)
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if not isTool(movedItemStack) then
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return 0
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end
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end
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return count
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end
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toolWorkshop.allowMetadataInventoryPut=function(pos,listname,index,stack)
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if listname=="tool" and not isTool(stack) then
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return 0
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end
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return stack:get_count()
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end
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toolWorkshop.metadataChange=function(pos)
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end
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industrialtest.internal.registerMachine({
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name="tool_workshop",
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displayName=S("Tool Workshop"),
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getFormspec=toolWorkshop.getFormspec,
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capacity=20000,
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flow=industrialtest.api.hvPowerFlow,
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ioConfig="iiiiii",
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requiresWrench=true,
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registerActiveVariant=true,
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powerSlots={"powerStorage"},
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storageSlots={"tool"},
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sounds="metal",
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groups={
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_industrialtest_hasPowerInput=1
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},
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customKeys={
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tiles={
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"industrialtest_advanced_machine_block.png",
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"industrialtest_advanced_machine_block.png",
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"industrialtest_advanced_machine_block.png",
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"industrialtest_advanced_machine_block.png",
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"industrialtest_advanced_machine_block.png",
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"industrialtest_advanced_machine_block.png^industrialtest_tool_workshop_front.png",
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"industrialtest_advanced_machine_block.png"
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},
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paramtype2="facedir",
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legacy_facedir_simple=true
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},
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onConstruct=toolWorkshop.onConstruct,
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onTimer=toolWorkshop.onTimer,
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activeOnTimer=toolWorkshop.activeOnTimer,
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allowMetadataInventoryMove=toolWorkshop.allowMetadataInventoryMove,
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allowMetadataInventoryPut=toolWorkshop.allowMetadataInventoryPut,
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onMetadataInventoryPut=toolWorkshop.metadataChange,
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onMetadataInventoryMove=toolWorkshop.metadataChange
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})
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