Commit Graph

14 Commits

Author SHA1 Message Date
teknomunk e4bfaca30e Revert entity->object for three lines 2024-10-27 16:03:20 +01:00
teknomunk 058e6d6c26 Fix typo _ -> . 2024-10-27 16:03:20 +01:00
teknomunk e3fcbdf1cc Fix typo in api.md, add TODO, change entity -> object 2024-10-27 16:03:20 +01:00
teknomunk 2214e6bdba Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support 2024-10-27 16:03:20 +01:00
teknomunk 6c6e17ad6d Resolve more review comments, fix crash 2024-10-27 16:03:20 +01:00
teknomunk 9d9b493651 Fix documentation for raycast_collides_with_entities 2024-10-27 16:03:20 +01:00
teknomunk c950115b2c Add API documentation, minor API cleanup 2024-10-27 16:03:20 +01:00
teknomunk e7f6405bf3 Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles 2024-10-27 16:03:20 +01:00
teknomunk 4441f9ad5e Fix crash on startup 2024-10-27 16:03:20 +01:00
teknomunk ac6cc76aad More refactoring to generalize arrow code into projectile 2024-10-27 16:03:20 +01:00
teknomunk a12ff875f2 Start mcl_bows:arrow_entity refactor 2024-10-27 16:03:20 +01:00
teknomunk 1f7a810497 Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code 2024-10-27 16:03:20 +01:00
teknomunk ff5aab5d7c Finish reworking all items in mcl_throwing 2024-10-27 16:03:20 +01:00
teknomunk 162ddbe7f5 Add in vl_projectile, add mcl_util.match_node_to_filter 2024-10-27 16:03:20 +01:00