teknomunk
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e4bfaca30e
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Revert entity->object for three lines
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2024-10-27 16:03:20 +01:00 |
teknomunk
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058e6d6c26
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Fix typo _ -> .
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2024-10-27 16:03:20 +01:00 |
teknomunk
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e3fcbdf1cc
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Fix typo in api.md, add TODO, change entity -> object
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2024-10-27 16:03:20 +01:00 |
teknomunk
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2214e6bdba
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-10-27 16:03:20 +01:00 |
teknomunk
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6c6e17ad6d
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Resolve more review comments, fix crash
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2024-10-27 16:03:20 +01:00 |
teknomunk
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9d9b493651
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Fix documentation for raycast_collides_with_entities
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2024-10-27 16:03:20 +01:00 |
teknomunk
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c950115b2c
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Add API documentation, minor API cleanup
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2024-10-27 16:03:20 +01:00 |
teknomunk
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e7f6405bf3
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-10-27 16:03:20 +01:00 |
teknomunk
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4441f9ad5e
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Fix crash on startup
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2024-10-27 16:03:20 +01:00 |
teknomunk
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ac6cc76aad
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More refactoring to generalize arrow code into projectile
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2024-10-27 16:03:20 +01:00 |
teknomunk
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a12ff875f2
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Start mcl_bows:arrow_entity refactor
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2024-10-27 16:03:20 +01:00 |
teknomunk
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1f7a810497
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Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
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2024-10-27 16:03:20 +01:00 |
teknomunk
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ff5aab5d7c
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Finish reworking all items in mcl_throwing
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2024-10-27 16:03:20 +01:00 |
teknomunk
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162ddbe7f5
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Add in vl_projectile, add mcl_util.match_node_to_filter
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2024-10-27 16:03:20 +01:00 |