teknomunk
e864cc19ed
Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2
2024-10-09 01:05:20 +02:00
teknomunk
66c3c014a1
Make sure fog tints are preserved during weather is present
2024-10-09 01:05:20 +02:00
teknomunk
7807093b50
Another correction to color interpolation, change day color from layer position 0.15 to 0.50
2024-10-09 01:05:20 +02:00
teknomunk
f6c3f4bd16
Correct value clamping
2024-10-09 01:05:20 +02:00
teknomunk
96a03b1923
Remove posibility of nil sky colors in overworld, add line break
2024-10-09 01:05:20 +02:00
teknomunk
2145470f63
Fix clouds during rain->clear weather transition
2024-10-09 01:05:20 +02:00
teknomunk
2ca0ccd8fe
Fix fog tint in overworld, apply memory leak fix from rain.lua to snow.lua and thunder.lua
2024-10-09 01:05:20 +02:00
teknomunk
eea96867c4
Don't add rain skycolor layer if the current layer is already the rain skycolor ( #4648 )
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Fixes #4647 Rain makes the sky black until restart. This also fixes a memory leak caused by rain adding a color layer every time step.
Reviewed-on: VoxeLibre/VoxeLibre#4648
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-09-18 10:10:53 +02:00
teknomunk
aea9e6d182
Update comment according to VoxeLibre/VoxeLibre#4338 (comment)
2024-08-19 03:02:02 +02:00
teknomunk
09307292bc
Make sure overworld always gets a sky update regardless of weather, add assert to enforce sky color gets set every update
2024-08-19 03:02:02 +02:00
teknomunk
e407e2e290
Force has_mcl_potions to boolean
2024-08-19 03:02:02 +02:00
teknomunk
21a88be2b2
Remove boolean coersion
2024-08-19 03:02:02 +02:00
teknomunk
37ff699a23
Add line break
2024-08-19 03:02:02 +02:00
teknomunk
18266137b2
Make sure clouds don't disappear when entering water
2024-08-19 03:02:02 +02:00
teknomunk
3667feddd3
Address review comments
2024-08-19 03:02:02 +02:00
teknomunk
cb097d9bcd
Add minimum time between skycolor updates (default is 250ms, tracked per player)
2024-08-19 03:02:02 +02:00
Wbjitscool
cd213b75f7
Update mods/ENVIRONMENT/mcl_weather/skycolor.lua
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adds in sunray shader support for Minetest version 5.9.0
2024-08-19 03:02:02 +02:00
teknomunk
ef58a9809a
Remove empty else block, fix up mg_name and add mapgen check to water.lua
2024-08-19 03:02:02 +02:00
teknomunk
3b01fe20ba
Remove debug commented out logging, remove extra zero in 24-hour time
2024-08-19 03:02:02 +02:00
teknomunk
d34c804ebf
Remove local mod = mcl_weather and replace accesses to variables thru mcl_weather with local variable equivalents
2024-08-19 03:02:02 +02:00
teknomunk
03faa7764d
Fix variable name (caused crash)
2024-08-19 03:02:02 +02:00
teknomunk
207c86b813
Fix crash and rearrange code
2024-08-19 03:02:02 +02:00
teknomunk
cf4b1dbd1d
Remove END function comment
2024-08-19 03:02:02 +02:00
teknomunk
7811e23611
Convert to use mcl_playerinfo
2024-08-19 03:02:02 +02:00
teknomunk
24ff7347b2
Further cleanup
2024-08-19 03:02:02 +02:00
teknomunk
820848fb2e
Address review comments
2024-08-19 03:02:02 +02:00
teknomunk
f2a638f8e9
Fix random crash in darkness effect in mcl_potions, finish refactoring of mcl_weather.skycolor that also makes darkness effect more reliable
2024-08-19 03:02:02 +02:00
teknomunk
161dd7d379
Start refactor
2024-08-19 03:02:02 +02:00
teknomunk
2ad59c6df9
Stop lightning striking positions that don't have rain ( #4386 )
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Stops lighting from being able to strike in locations where rain doesn't occur, but allows lightning in adjacent areas where is allowed.
Reviewed-on: VoxeLibre/VoxeLibre#4386
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-08-18 12:05:35 +02:00
the-real-herowl
394b090c83
Improved the darkness effect
2024-05-22 21:02:25 +02:00
the-real-herowl
65b923c43c
Added darkness
2024-05-22 21:02:25 +02:00
the-real-herowl
4b83aaaa77
Renaming throughout docs and comments
2024-05-07 11:38:00 +00:00
the-real-herowl
a2a4da5aed
Added shepherd functionality
2023-12-24 05:48:41 +01:00
JoseDouglas26
419456b835
mcl_weather pt_BR translation
2023-12-22 23:45:07 +01:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
Kristian
49a899170f
TOM doc/doc
2023-06-27 21:09:03 +00:00
ancientmarinerdev
61a4595c1b
Fix rain light levels so that day rain is brighter and night rain is darker
2023-03-29 02:21:16 +00:00
ancientmarinerdev
2426570871
Fix for light night rain and dark day rain issue
2023-03-29 02:21:16 +00:00
FossFanatic
ae811ed703
Disable snowy weather temporarily
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This commit quickly disables the standalone snow weather for the time being, until a more permanent solution can be found.
The snowy weather should no longer occur naturally, but can still be summoned with `/weather snow` if wanted.
2023-03-15 15:54:52 +00:00
FossFanatic
d83c6fe906
Merge pull request 'Dry Biome Rain Fixes' ( #3472 ) from dry_biome_rain_fixes into master
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Reviewed-on: MineClone2/MineClone2#3472
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-02-25 08:27:38 +00:00
FossFanatic
61ee14b1a6
Fix rain issues in dry biomes
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This commit adds an extra check at the ABMs which prevent the rain from affecting dry biomes, even though there isn't supposed to any rain there.
2023-02-21 10:12:29 +00:00
FossFanatic
c1647a5cce
Improve underwater sky colour code
2023-02-18 08:22:04 +00:00
FossFanatic
ccef2d1147
More sky improvements
2023-02-06 01:40:25 +00:00
ancientmarinerdev
7d46fa3362
Merge pull request 'texture-consolidation' ( #3380 ) from texture-consolidation into master
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Reviewed-on: MineClone2/MineClone2#3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
Michieal
6265148727
Move textures all into one centralized directory.
2023-01-30 22:55:53 -05:00
Adam Macumber
7dd0293616
feat: Rain particles move straight down, increase acceleration slightly
2023-01-28 11:04:58 -05:00
FossFanatic
f6a3fe2128
Make Nether & End use biome sky- or fog colours
2023-01-20 15:41:44 +00:00
ancientmarinerdev
df6d1c026a
Fix crash for sky colour if cannot find biome
2023-01-02 21:48:58 +00:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
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Reviewed-on: MineClone2/MineClone2#3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
kabou
5e129985f2
Put back default sky and fog color.
...
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.
If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00