eliminate the static_pos kludge except for strongholds for now

This commit is contained in:
kno10 2024-09-05 18:22:00 +02:00
parent d7ac288ba1
commit e746ef46a9
3 changed files with 80 additions and 91 deletions

View File

@ -128,7 +128,7 @@ mcl_mobs.register_mob("mobs_mc:enderdragon", {
on_die = function(self, pos, cmi_cause) on_die = function(self, pos, cmi_cause)
if self._portal_pos then if self._portal_pos then
mcl_portals.spawn_gateway_portal() mcl_portals.spawn_gateway_portal()
vl_structures.place_structure(self._portal_pos,vl_structures.registered_structures["end_exit_portal_open"],PseudoRandom(minetest.get_mapgen_setting("seed"))) mcl_structures.spawn_end_exit_portal(self._portal_pos)
if self._initial then if self._initial then
mcl_experience.throw_xp(pos, 11500) -- 500 + 11500 = 12000 mcl_experience.throw_xp(pos, 11500) -- 500 + 11500 = 12000
minetest.set_node(vector.add(self._portal_pos, vector.new(0, 5, 0)), {name = "mcl_end:dragon_egg"}) minetest.set_node(vector.add(self._portal_pos, vector.new(0, 5, 0)), {name = "mcl_end:dragon_egg"})

View File

@ -1,75 +1,37 @@
local modname = minetest.get_current_modname() local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname) local modpath = minetest.get_modpath(modname)
local worldseed = minetest.get_mapgen_setting("seed")
vl_structures.register_structure("end_spawn_obsidian_platform",{ -- mcl_structures_end_exit_portal open is triggered by mods/ENTITIES/mobs_mc/ender_dragon.lua
static_pos ={mcl_vars.mg_end_platform_pos}, mcl_structures.spawn_end_exit_portal = function(pos)
place_func = function(pos, _, _) local schematic = vl_structures.load_schematic(modpath.."/schematics/mcl_structures_end_exit_portal.mts")
local obby = minetest.find_nodes_in_area(vector.offset(pos,-2,0,-2),vector.offset(pos,2,0,2),{"air","mcl_end:end_stone"}) vl_structures.place_schematic(pos, 0, schematic, "0", { name="end_exit_portal_open", prepare = false })
local air = minetest.find_nodes_in_area(vector.offset(pos,-2,1,-2),vector.offset(pos,2,3,2),{"air","mcl_end:end_stone"}) end
minetest.bulk_set_node(obby,{name="mcl_core:obsidian"})
minetest.bulk_set_node(air,{name="air"})
return true
end,
})
vl_structures.register_structure("end_exit_portal",{ -- mcl_structures_end_gateway_portal.mts: see mods/ITEMS/mcl_portals/portal_gateway.lua
static_pos = { mcl_vars.mg_end_exit_portal_pos }, mcl_structures.spawn_end_gateway_portal = function(pos)
filenames = { local schematic = vl_structures.load_schematic(modpath.."/schematics/mcl_structures_end_gateway_portal.mts")
modpath.."/schematics/mcl_structures_end_exit_portal.mts" vl_structures.place_schematic(pos, 0, schematic, "0", { name="end_gateway_portal", prepare = false })
},
after_place = function(pos,def,pr,p1,p2)
if minetest.settings:get_bool("only_peaceful_mobs", false) then return end
minetest.emerge_area(p1,p2,function(blockpos, action, calls_remaining, param)
if calls_remaining > 0 then return end
minetest.bulk_set_node(minetest.find_nodes_in_area(p1,p2,{"mcl_portals:portal_end"}),{name="air"})
local obj = minetest.add_entity(vector.offset(pos,3, 11, 3), "mobs_mc:enderdragon")
if obj then
local dragon_entity = obj:get_luaentity()
dragon_entity._portal_pos = pos
-- FIXME: if blockseed ~= -1 then
dragon_entity._initial = true
-- end
else
minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn")
end
minetest.fix_light(p1,p2)
end)
end
})
vl_structures.register_structure("end_exit_portal_open",{
filenames = {
modpath.."/schematics/mcl_structures_end_exit_portal.mts"
},
after_place = function(pos,def,pr,p1,p2)
minetest.fix_light(p1,p2)
end
})
vl_structures.register_structure("end_gateway_portal",{
filenames = {
modpath.."/schematics/mcl_structures_end_gateway_portal.mts"
},
})
local function get_tower(p,h,tbl)
for i = 1,h do
table.insert(tbl,vector.offset(p,0,i,0))
end
end end
local function make_endspike(pos, width, height) local function make_endspike(pos, width, height)
-- FIXME: why find_nodes, not just use the circle?
local nn = minetest.find_nodes_in_area(vector.offset(pos, -width/2, 0, -width/2), vector.offset(pos, width/2, 0, width/2), {"air", "group:solid"}) local nn = minetest.find_nodes_in_area(vector.offset(pos, -width/2, 0, -width/2), vector.offset(pos, width/2, 0, width/2), {"air", "group:solid"})
table.sort(nn,function(a, b) table.sort(nn,function(a, b)
return vector.distance(pos, a) < vector.distance(pos, b) return vector.distance(pos, a) < vector.distance(pos, b)
end) end)
local nodes = {} local nodes = {}
for i = 1, math.ceil(#nn * 0.55) do for i = 1, math.ceil(#nn * 0.55) do
get_tower(nn[i],height,nodes) for j = 1, height do
table.insert(nodes, vector.offset(nn[i], 0, j, 0))
end
end end
minetest.bulk_set_node(nodes, {name = "mcl_core:obsidian"}) minetest.bulk_set_node(nodes, {name = "mcl_core:obsidian"})
return vector.offset(pos, 0, height, 0) return vector.offset(pos, 0, height, 0)
end end
function make_cage(pos, width) function make_cage(pos, width)
if not xpanes then return end
local nodes = {} local nodes = {}
local r = math.max(1, math.floor(width/2) - 2) local r = math.max(1, math.floor(width/2) - 2)
for x=-r,r do for y = 0,width do for z = -r,r do for x=-r,r do for y = 0,width do for z = -r,r do
@ -77,29 +39,39 @@ function make_cage(pos,width)
table.insert(nodes,vector.add(pos,vector.new(x,y,z))) table.insert(nodes,vector.add(pos,vector.new(x,y,z)))
end end
end end end end end end
if xpanes then
minetest.bulk_set_node(nodes, {name = "xpanes:bar_flat"} ) minetest.bulk_set_node(nodes, {name = "xpanes:bar_flat"} )
for _,p in pairs(nodes) do for _,p in pairs(nodes) do xpanes.update_pane(p) end
xpanes.update_pane(p)
end
end
end end
local function get_points_on_circle(pos,r,n) local function get_points_on_circle(pos,r,n)
local rt = {} local rt, step = {}, 2 * math.pi / n
for i=1, n do for i=1, n do
table.insert(rt,vector.offset(pos,r * math.cos(((i-1)/n) * (2*math.pi)),0, r * math.sin(((i-1)/n) * (2*math.pi)) )) table.insert(rt, vector.offset(pos, r * math.cos((i-1)*step), 0, r * math.sin((i-1)*step)))
end end
return rt return rt
end end
vl_structures.register_structure("end_spike",{ minetest.register_on_mods_loaded(function()
static_pos = get_points_on_circle(vector.offset(mcl_vars.mg_end_exit_portal_pos, 0, -20, 0), 43, 10), -- TODO: use LVM?
place_func = function(pos,def,pr) mcl_mapgen_core.register_generator("end structures", nil, function(minp, maxp, blockseed)
if maxp.y < mcl_vars.mg_end_min or minp.y > mcl_vars.mg_end_max then return end
-- end spawn obsidian platform
local pos = mcl_vars.mg_end_platform_pos
if vector.in_area(pos, minp, maxp) then
local obby = minetest.find_nodes_in_area(vector.offset(pos,-2,0,-2),vector.offset(pos,2,0,2),{"air","mcl_end:end_stone"})
local air = minetest.find_nodes_in_area(vector.offset(pos,-2,1,-2),vector.offset(pos,2,3,2),{"air","mcl_end:end_stone"})
minetest.bulk_set_node(obby,{name="mcl_core:obsidian"})
minetest.bulk_set_node(air,{name="air"})
end
-- end exit portal and pillars
local pos = mcl_vars.mg_end_exit_portal_pos
if vector.in_area(pos, minp, maxp) then
pr = PcgRandom(worldseed)
-- emerge pillars
for _, pos in ipairs(get_points_on_circle(vector.offset(mcl_vars.mg_end_exit_portal_pos, 0, -20, 0), 43, 10)) do
local d = pr:next(6,12) local d = pr:next(6,12)
local h = d * pr:next(4,6) local h = d * pr:next(4,6)
local p1 = vector.offset(pos, -d / 2, 0, -d / 2) local p1, p2 = vector.offset(pos, -d / 2, 0, -d / 2), vector.offset(pos, d / 2, h + d, d / 2)
local p2 = vector.offset(pos, d / 2, h + d, d / 2)
minetest.emerge_area(p1, p2, function(_, _, calls_remaining) minetest.emerge_area(p1, p2, function(_, _, calls_remaining)
if calls_remaining ~= 0 then return end if calls_remaining ~= 0 then return end
local s = make_endspike(pos,d,h) local s = make_endspike(pos,d,h)
@ -109,6 +81,23 @@ vl_structures.register_structure("end_spike",{
make_cage(vector.offset(s,0,1,0),d) make_cage(vector.offset(s,0,1,0),d)
end end
end) end)
return true end
end, -- emerge end portal
}) local schematic = vl_structures.load_schematic(modpath.."/schematics/mcl_structures_end_exit_portal.mts")
vl_structures.place_schematic(pos, 0, schematic, "0", { name = "end portal", prepare = false,
after_place = function(pos,def,pr,pmin,pmax,size,rot)
-- spawn ender dragon
if minetest.settings:get_bool("only_peaceful_mobs", false) then return end
minetest.bulk_set_node(minetest.find_nodes_in_area(pmin, pmax, {"mcl_portals:portal_end"}), { name="air" })
local obj = minetest.add_entity(vector.offset(pos, 3, 11, 3), "mobs_mc:enderdragon")
if obj then
local dragon_entity = obj:get_luaentity()
dragon_entity._portal_pos = pos
dragon_entity._initial = true
else
minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn")
end
end}, pr)
end
end, 100)
end)

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@ -173,7 +173,7 @@ vl_structures.register_structure("lavapool",{
flags = "place_center_x, place_center_z, all_floors", flags = "place_center_x, place_center_z, all_floors",
y_max = mcl_vars.mg_overworld_max, y_max = mcl_vars.mg_overworld_max,
y_min = minetest.get_mapgen_setting("water_level"), y_min = minetest.get_mapgen_setting("water_level"),
place_func = function(pos,def,pr) place_func = function(pos, _, pr)
return makelake(pos,5,"mcl_core:lava_source",{"group:material_stone", "group:sand", "group:dirt"},"mcl_core:stone",pr) return makelake(pos,5,"mcl_core:lava_source",{"group:material_stone", "group:sand", "group:dirt"},"mcl_core:stone",pr)
end end
}) })