forked from VoxeLibre/VoxeLibre
Change API so most parameters are in a definition table, add /gamerule chatcommand, implement gamerule announceAdvancements
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731a144e07
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@ -4,7 +4,7 @@ local storage = minetest.get_mod_storage()
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local mod = {}
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vl_tuning = mod
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--
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-- All registered tunable parameters
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local tunables = {}
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-- Supported variable types
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@ -45,29 +45,28 @@ function tunable_class:get_string()
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return self.type.to_string(self[1])
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end
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function mod.get_server_setting(name, description, default, setting, setting_type, options )
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local tunable = tunables[name]
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function mod.setting(setting, setting_type, def )
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-- return the existing setting if it was previously registered. Don't update the definition
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local tunable = tunables[setting]
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if tunable then return tunable end
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tunable = {
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name = name,
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default = default,
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setting = setting,
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description = description,
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type = tunable_types[setting_type],
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options = options,
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}
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tunable[1] = default
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print(dump(tunable))
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-- Setup the tunable data
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tunable = table.copy(def)
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tunable.setting = setting
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tunable.type = tunable_types[setting_type]
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tunable[1] = tunable.default
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setmetatable(tunable, {__index=tunable_class})
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if setting then
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local setting_value = storage:get_string(setting)
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if setting_value and setting_value ~= "" then
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tunable:set(setting_value)
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end
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-- Load the setting value from mod storage
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local setting_value = storage:get_string(setting)
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if setting_value and setting_value ~= "" then
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tunable:set(setting_value)
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end
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print(dump(tunable))
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tunables[name] = tunable
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-- Add to the list of all available settings
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tunables[setting] = tunable
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-- Provide it so that the current value in [1] can be accessed without having to call into this API again
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return tunable
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end
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@ -87,13 +86,13 @@ minetest.register_chatcommand("set_setting", {
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end
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local tunable = tunables[params[1]]
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if tunable then
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minetest.log("action", "[vl_tuning] "..name.." set ".. params[1] .." to "..params[2])
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tunable:set(params[2])
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return true
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else
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if not tunable then
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return false, S("Setting @1 doesn't exist", params[1])
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end
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minetest.log("action", "[vl_tuning] "..name.." set ".. params[1] .." to "..params[2])
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tunable:set(params[2])
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return true
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end
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})
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minetest.register_chatcommand("get_setting", {
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@ -110,3 +109,34 @@ minetest.register_chatcommand("get_setting", {
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end
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})
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minetest.register_chatcommand("gamerule", {
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description = S("Display or set customizable options"),
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params = S("<rule> [<value>]"),
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privs = { server = true },
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func = function(name, params_raw)
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-- Split apart the params
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local params = {}
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for str in string.gmatch(params_raw, "([^ ]+)") do
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params[#params + 1] = str
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end
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if #params < 1 or #params > 2 then
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return false, S("Usage: /gamerule <rule> [<value>]")
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end
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local tunable = tunables["gamerule:"..params[1]]
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if not tunable then
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return false, S("Game rule @1 doesn't exist", params[1])
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end
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local value = params[2]
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if value then
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minetest.log("action", "[vl_tuning] Setting game rule "..params[1].." to "..params[2])
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tunable:set(params[2])
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return true
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else
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return true, tunable:get_string()
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end
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end
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})
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@ -19,7 +19,12 @@ local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(modname)
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-- Tunable parameters
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local notif_delay = vl_tuning.get_server_setting("award_display_time", S("Amount of time award notification are displayed"), 3, "awards_notif_delay", "number", { min = 2, max = 10 })
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local notif_delay = vl_tuning.setting("award_display_time", "number", {
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description = S("Amount of time award notification are displayed"), default = 3, min = 2, max = 10
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})
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local announce_in_chat = vl_tuning.setting("gamerule:announceAdvancements", "bool", {
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description = S("Whether advancements should be announced in chat"), default = true,
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})
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-- The global award namespace
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awards = {
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@ -220,7 +225,7 @@ function awards.unlock(name, award)
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-- Get award
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minetest.log("action", name.." has gotten award "..award)
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if minetest.settings:get_bool("mcl_showAdvancementMessages", true) then
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if minetest.settings:get_bool("mcl_showAdvancementMessages", true) or announce_in_chat[1] then
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minetest.chat_send_all(S("@1 has made the advancement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
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end
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data.unlocked[award] = award
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