TheOnlyJoeEnderman
|
012fe4b37e
|
Move axolotl_bucket to buckets mod
|
2022-11-07 08:20:13 +00:00 |
TheOnlyJoeEnderman
|
dff028595c
|
Remove old axolotl spawn icon
|
2022-11-07 08:13:26 +00:00 |
TheOnlyJoeEnderman
|
6e328153d4
|
axolotls are no longer mislabelled as passive
|
2022-11-06 02:18:47 +00:00 |
TheOnlyJoeEnderman
|
4695707188
|
Fix damage value for axolotls
|
2022-11-06 02:14:58 +00:00 |
TheOnlyJoeEnderman
|
432e196794
|
code cleaning
fixed some messy tabs/spaces, removed old comments.
|
2022-11-06 02:05:14 +00:00 |
TheOnlyJoeEnderman
|
a592d69990
|
add all current underwater creatures to list of mob to kill
|
2022-11-06 02:00:28 +00:00 |
TheOnlyJoeEnderman
|
310237be33
|
Fix axolotl hitbox, clean up some comments
|
2022-11-06 01:47:31 +00:00 |
TheOnlyJoeEnderman
|
cf6d04c716
|
fix flipped UVs on gill.right
That simple
|
2022-11-05 22:05:31 +00:00 |
TheOnlyJoeEnderman
|
c22997db09
|
Add persistence, attempt to fix breeding, add random look at player event
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
|
2022-11-05 21:44:51 +00:00 |
anarquimico
|
f977b1a253
|
Fix mason texture
|
2022-11-05 03:21:36 +01:00 |
anarquimico
|
ff3438f729
|
Add villager mason profession
|
2022-11-05 03:20:58 +01:00 |
cora
|
2c4a768685
|
Transform villager with on_lightning_strike
|
2022-11-05 01:16:27 +01:00 |
cora
|
95db6104e9
|
Transform pig with on_lightning_strike
|
2022-11-05 01:16:27 +01:00 |
cora
|
5cf2f488a8
|
Transform creeper with on_lightning_strike
|
2022-11-05 01:16:27 +01:00 |
cora
|
97468cde0c
|
Add mcl_util to mobs_mc depends
|
2022-11-05 01:16:27 +01:00 |
cora
|
220b542cbf
|
Mooshroom color change with on_lightning_strike
|
2022-11-05 01:16:27 +01:00 |
cora
|
21f3782439
|
Fix lightning on_strike api + rename to on_lightning_strike
|
2022-11-05 01:16:27 +01:00 |
cora
|
32e4a122a1
|
Comment out stray debug lines
|
2022-11-05 01:14:54 +01:00 |
TheOnlyJoeEnderman
|
faa7ca1f68
|
Change axolotl spawn egg to palette instead of texture
|
2022-11-04 02:21:58 +00:00 |
ancientmarinerdev
|
8b0c4c17ad
|
Slightly more frequent failed pathing attempts for villagers
|
2022-11-03 21:34:15 +00:00 |
ancientmarinerdev
|
2d0ea5e205
|
Enable concurrent pathing so pathing orders aren't queued
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
ad137304bc
|
Fix bug where if it finds wrong door and can't plot route it hogs the pathing
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
ac45dec544
|
Villager should find the closest bed to claim
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
ea9c9e74b0
|
Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
5866983bf5
|
Villager will try to take the job block closest to them
|
2022-11-03 21:34:14 +00:00 |
ancientmarinerdev
|
17e3e83f43
|
Villagers should not try and path if they have failed recently
|
2022-11-03 21:34:14 +00:00 |
cora
|
da9f253117
|
Add setting for mob-movement stop range
|
2022-11-03 14:32:50 +01:00 |
cora
|
cdd8ea1dbc
|
Optimize dripping ABMs
|
2022-11-03 14:11:03 +01:00 |
TheOnlyJoeEnderman
|
126de74904
|
add axolotl to language template
|
2022-11-02 22:54:21 +00:00 |
ancientmarinerdev
|
2f4622909e
|
Right click shouldn't stop work and allow a reset of trades
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
5ff4ce7116
|
Less verbose logging
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
c606092066
|
Pathfinding fix for villagers
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
5d5babdb20
|
Tweak distance to current_target check
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
7f33287e18
|
Reset trade counter when unlocking trades
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
1d667c26b5
|
Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing.
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
a01c3d1342
|
Pumkin price unreasonable and fix logging.
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
f9ec402b29
|
Only to door if we can get from door to target
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
cabe299456
|
Villager fixes
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
bf491c35a1
|
Fix bug
|
2022-11-02 22:09:35 +01:00 |
ancientmarinerdev
|
04cac7156e
|
Villagers gather at lunch time, reset trade when they get to work.
|
2022-11-02 22:09:35 +01:00 |
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
|
963547a0ca
|
Fix axolotl model
|
2022-11-02 12:45:12 -05:00 |
TheOnlyJoeEnderman
|
d5ca4fca9b
|
fix constant need to run for the hills, restore ability to jump
previous commit just added comments.
|
2022-11-02 04:30:09 +00:00 |
TheOnlyJoeEnderman
|
3bdd1ea160
|
Update 'mods/ENTITIES/mobs_mc/axolotl.lua'
|
2022-11-02 04:15:40 +00:00 |
TheOnlyJoeEnderman
|
5cc835df93
|
fix indentation ln 53, 72, 73; change list on ln 50 to seperate lines
|
2022-11-02 03:25:10 +00:00 |
cora
|
646a341f52
|
Fix mob api can_spawn callback
|
2022-11-02 03:47:23 +01:00 |
cora
|
3629f88dc0
|
Make strider usable
|
2022-11-01 04:52:17 +01:00 |
cora
|
21f5586669
|
Fix strider spawning
|
2022-11-01 04:52:17 +01:00 |
cora
|
fb67bc74ba
|
Fix strider riding
|
2022-11-01 04:52:17 +01:00 |
cora
|
fb1c1a483e
|
Add strider
|
2022-11-01 04:52:17 +01:00 |
cora
|
d1f0ade2e8
|
Grow wither rose when wither kills mob
|
2022-11-01 04:52:17 +01:00 |
cora
|
eef4b52ce4
|
Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
|
2022-11-01 04:52:17 +01:00 |
epCode
|
4575fd0d81
|
Fix prexisting villagers getting rid of job clothes
|
2022-11-01 04:40:51 +01:00 |
epCode
|
8a2962cd46
|
Fix all mobs being givin armor list (Fix Villager loosing jobs)
|
2022-11-01 04:40:51 +01:00 |
epCode
|
9099f3ac7a
|
Fix mobs flopping for the first second when in thier own element
|
2022-11-01 04:40:51 +01:00 |
ancientmarinerdev
|
532fc22f62
|
Uncommenting yaw change on go to pos. Breaks pathfinding.
|
2022-10-31 23:19:04 +00:00 |
TheOnlyJoeEnderman
|
88d02da047
|
Update 'mods/ENTITIES/mobs_mc/init.lua'
|
2022-10-31 18:17:14 +00:00 |
TheOnlyJoeEnderman
|
7aafb67923
|
fix flipped UVs
|
2022-10-31 00:07:30 +00:00 |
TheOnlyJoeEnderman
|
e7bcc89e65
|
Merge branch 'master' into Axolotl
|
2022-10-30 21:14:49 +00:00 |
TheOnlyJoeEnderman
|
1e003a2571
|
Remove cold and non-water biomes from spawn list, add "LushCaves" to biome list
I will change it to only Lush Caves if/when they are added.
|
2022-10-29 22:29:09 +00:00 |
TheOnlyJoeEnderman
|
3001832b8f
|
Update 'mods/ENTITIES/mobs_mc/init.lua'
|
2022-10-29 21:44:39 +00:00 |
epCode
|
2b2c2cf9cc
|
remove debug and remove resetting value 20 times per second
|
2022-10-29 12:08:06 +02:00 |
epCode
|
5378d8eba7
|
add random horse speed per mc wiki
|
2022-10-29 12:08:06 +02:00 |
epCode
|
4fa1c445cc
|
add customizable speed to mounts, not set value.
|
2022-10-29 12:08:06 +02:00 |
epCode
|
83d92e08ca
|
add an adjustable variable for avoid distance
|
2022-10-29 12:08:06 +02:00 |
epCode
|
eed5ec6f63
|
return pathfinding changes
|
2022-10-29 12:08:06 +02:00 |
epCode
|
702ba25283
|
Fix dogshooter animation when moving back
|
2022-10-29 12:08:06 +02:00 |
epCode
|
de73129c2b
|
Make skeleton strafe and avoid enemies
|
2022-10-29 12:08:06 +02:00 |
epCode
|
d1d9f76c5d
|
Mobs set players on fire if they are/dogshoot strafing and enemy avoidance
|
2022-10-29 12:08:06 +02:00 |
cora
|
672e44bbb1
|
Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
|
2022-10-29 11:50:45 +02:00 |
TheOnlyJoeEnderman
|
e2107601f4
|
move axolotl from MCL to voxelgoodenough
|
2022-10-29 05:40:13 +00:00 |
TheOnlyJoeEnderman
|
35ac5c75f5
|
Update 'mods/ENTITIES/mobs_mc/init.lua'
|
2022-10-29 03:52:38 +00:00 |
TheOnlyJoeEnderman
|
b1355513dd
|
Merge branch 'master' into Axolotl
|
2022-10-28 07:18:37 +00:00 |
TheOnlyJoeEnderman
|
77bf8e0fb0
|
add axolotl
|
2022-10-28 07:15:49 +00:00 |
TheOnlyJoeEnderman
|
92d4e4f1e1
|
add axolotl to mob list
|
2022-10-27 04:39:22 +00:00 |
TheOnlyJoeEnderman
|
ca0786f549
|
add animations to axolotl
they do not appear in-game. If you can fix it, please do.
|
2022-10-27 04:33:38 +00:00 |
TheOnlyJoeEnderman
|
7f291aa109
|
add animations to axolotl
They should appear in game, but they don't.
|
2022-10-27 04:32:17 +00:00 |
TheOnlyJoeEnderman
|
4683384da1
|
add animations to axolotl
They don't appear in game for some reason. I did everything correctly to my knowledge.
|
2022-10-27 04:31:00 +00:00 |
epCode
|
ef923deff1
|
Merge branch 'master' into mob_head_code_improvments
|
2022-10-27 01:34:39 +00:00 |
epCode
|
ee9301467c
|
give zombie's the ability to wear armor.
|
2022-10-27 01:32:40 +00:00 |
epCode
|
239eca8988
|
make mob's not switch armor lying on the ground if they are already equiped.
|
2022-10-27 01:14:04 +00:00 |
epCode
|
86eef8827a
|
Add working mob armor api
TODO: make mobs only put on a piece if they don't already have it.
|
2022-10-27 01:08:36 +00:00 |
TheOnlyJoeEnderman
|
d34710be85
|
add axolotl blender file so others can edit
|
2022-10-26 21:45:40 +00:00 |
TheOnlyJoeEnderman
|
e01f103723
|
add axolotl sounds
|
2022-10-26 21:37:11 +00:00 |
TheOnlyJoeEnderman
|
109d162bca
|
add temporary axolotl model witn no animations
|
2022-10-26 21:15:19 +00:00 |
TheOnlyJoeEnderman
|
d89c1c0e5e
|
change axolotl texture name
|
2022-10-26 21:09:57 +00:00 |
TheOnlyJoeEnderman
|
1efacd5a1b
|
change axolotl texture name
|
2022-10-26 21:09:17 +00:00 |
TheOnlyJoeEnderman
|
5abf7d187c
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png'
|
2022-10-26 21:06:19 +00:00 |
TheOnlyJoeEnderman
|
2f975f2155
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png'
|
2022-10-26 21:06:02 +00:00 |
TheOnlyJoeEnderman
|
fbb1aaf29f
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png'
|
2022-10-26 21:05:49 +00:00 |
TheOnlyJoeEnderman
|
4bee5268cd
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png'
|
2022-10-26 21:05:36 +00:00 |
TheOnlyJoeEnderman
|
d575e8394d
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png'
|
2022-10-26 21:05:22 +00:00 |
TheOnlyJoeEnderman
|
a8250e2544
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png'
|
2022-10-26 21:05:08 +00:00 |
TheOnlyJoeEnderman
|
7e54597a25
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png'
|
2022-10-26 21:04:46 +00:00 |
TheOnlyJoeEnderman
|
a47df3dcdc
|
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png'
|
2022-10-26 21:04:20 +00:00 |
TheOnlyJoeEnderman
|
eaa397a7da
|
add new advancement, remove ability to jump
|
2022-10-26 20:27:14 +00:00 |
TheOnlyJoeEnderman
|
e4995524de
|
change axolotl model, texture, sound names
|
2022-10-26 20:24:48 +00:00 |
epCode
|
6c0e29891d
|
Fix a problem with smooth turning
|
2022-10-26 19:03:33 +00:00 |
epCode
|
306db6b609
|
make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
|
2022-10-25 23:52:16 +00:00 |
ancientmarinerdev
|
f8ee473383
|
Fix villager work times
|
2022-10-26 00:17:29 +01:00 |
ancientmarinerdev
|
eebea4a7a9
|
Clean up and add pathfinding constant
|
2022-10-26 00:11:55 +01:00 |