1
0
Fork 0
Commit Graph

1786 Commits

Author SHA1 Message Date
TheOnlyJoeEnderman 012fe4b37e Move axolotl_bucket to buckets mod 2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman dff028595c Remove old axolotl spawn icon 2022-11-07 08:13:26 +00:00
TheOnlyJoeEnderman 6e328153d4 axolotls are no longer mislabelled as passive 2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman 4695707188 Fix damage value for axolotls 2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman 432e196794 code cleaning
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman a592d69990 add all current underwater creatures to list of mob to kill 2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman 310237be33 Fix axolotl hitbox, clean up some comments 2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman cf6d04c716 fix flipped UVs on gill.right
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman c22997db09 Add persistence, attempt to fix breeding, add random look at player event
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico f977b1a253 Fix mason texture 2022-11-05 03:21:36 +01:00
anarquimico ff3438f729 Add villager mason profession 2022-11-05 03:20:58 +01:00
cora 2c4a768685 Transform villager with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 95db6104e9 Transform pig with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 5cf2f488a8 Transform creeper with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 97468cde0c Add mcl_util to mobs_mc depends 2022-11-05 01:16:27 +01:00
cora 220b542cbf Mooshroom color change with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 21f3782439 Fix lightning on_strike api + rename to on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 32e4a122a1 Comment out stray debug lines 2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman faa7ca1f68 Change axolotl spawn egg to palette instead of texture 2022-11-04 02:21:58 +00:00
ancientmarinerdev 8b0c4c17ad Slightly more frequent failed pathing attempts for villagers 2022-11-03 21:34:15 +00:00
ancientmarinerdev 2d0ea5e205 Enable concurrent pathing so pathing orders aren't queued 2022-11-03 21:34:14 +00:00
ancientmarinerdev ad137304bc Fix bug where if it finds wrong door and can't plot route it hogs the pathing 2022-11-03 21:34:14 +00:00
ancientmarinerdev ac45dec544 Villager should find the closest bed to claim 2022-11-03 21:34:14 +00:00
ancientmarinerdev ea9c9e74b0 Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path 2022-11-03 21:34:14 +00:00
ancientmarinerdev 5866983bf5 Villager will try to take the job block closest to them 2022-11-03 21:34:14 +00:00
ancientmarinerdev 17e3e83f43 Villagers should not try and path if they have failed recently 2022-11-03 21:34:14 +00:00
cora da9f253117 Add setting for mob-movement stop range 2022-11-03 14:32:50 +01:00
cora cdd8ea1dbc Optimize dripping ABMs 2022-11-03 14:11:03 +01:00
TheOnlyJoeEnderman 126de74904 add axolotl to language template 2022-11-02 22:54:21 +00:00
ancientmarinerdev 2f4622909e Right click shouldn't stop work and allow a reset of trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev 5ff4ce7116 Less verbose logging 2022-11-02 22:09:35 +01:00
ancientmarinerdev c606092066 Pathfinding fix for villagers 2022-11-02 22:09:35 +01:00
ancientmarinerdev 5d5babdb20 Tweak distance to current_target check 2022-11-02 22:09:35 +01:00
ancientmarinerdev 7f33287e18 Reset trade counter when unlocking trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev 1d667c26b5 Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing. 2022-11-02 22:09:35 +01:00
ancientmarinerdev a01c3d1342 Pumkin price unreasonable and fix logging. 2022-11-02 22:09:35 +01:00
ancientmarinerdev f9ec402b29 Only to door if we can get from door to target 2022-11-02 22:09:35 +01:00
ancientmarinerdev cabe299456 Villager fixes 2022-11-02 22:09:35 +01:00
ancientmarinerdev bf491c35a1 Fix bug 2022-11-02 22:09:35 +01:00
ancientmarinerdev 04cac7156e Villagers gather at lunch time, reset trade when they get to work. 2022-11-02 22:09:35 +01:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 963547a0ca Fix axolotl model 2022-11-02 12:45:12 -05:00
TheOnlyJoeEnderman d5ca4fca9b fix constant need to run for the hills, restore ability to jump
previous commit just added comments.
2022-11-02 04:30:09 +00:00
TheOnlyJoeEnderman 3bdd1ea160 Update 'mods/ENTITIES/mobs_mc/axolotl.lua' 2022-11-02 04:15:40 +00:00
TheOnlyJoeEnderman 5cc835df93 fix indentation ln 53, 72, 73; change list on ln 50 to seperate lines 2022-11-02 03:25:10 +00:00
cora 646a341f52 Fix mob api can_spawn callback 2022-11-02 03:47:23 +01:00
cora 3629f88dc0 Make strider usable 2022-11-01 04:52:17 +01:00
cora 21f5586669 Fix strider spawning 2022-11-01 04:52:17 +01:00
cora fb67bc74ba Fix strider riding 2022-11-01 04:52:17 +01:00
cora fb1c1a483e Add strider 2022-11-01 04:52:17 +01:00
cora d1f0ade2e8 Grow wither rose when wither kills mob 2022-11-01 04:52:17 +01:00
cora eef4b52ce4 Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
epCode 4575fd0d81 Fix prexisting villagers getting rid of job clothes 2022-11-01 04:40:51 +01:00
epCode 8a2962cd46 Fix all mobs being givin armor list (Fix Villager loosing jobs) 2022-11-01 04:40:51 +01:00
epCode 9099f3ac7a Fix mobs flopping for the first second when in thier own element 2022-11-01 04:40:51 +01:00
ancientmarinerdev 532fc22f62 Uncommenting yaw change on go to pos. Breaks pathfinding. 2022-10-31 23:19:04 +00:00
TheOnlyJoeEnderman 88d02da047 Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-31 18:17:14 +00:00
TheOnlyJoeEnderman 7aafb67923 fix flipped UVs 2022-10-31 00:07:30 +00:00
TheOnlyJoeEnderman e7bcc89e65 Merge branch 'master' into Axolotl 2022-10-30 21:14:49 +00:00
TheOnlyJoeEnderman 1e003a2571 Remove cold and non-water biomes from spawn list, add "LushCaves" to biome list
I will change it to only Lush Caves if/when they are added.
2022-10-29 22:29:09 +00:00
TheOnlyJoeEnderman 3001832b8f Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-29 21:44:39 +00:00
epCode 2b2c2cf9cc remove debug and remove resetting value 20 times per second 2022-10-29 12:08:06 +02:00
epCode 5378d8eba7 add random horse speed per mc wiki 2022-10-29 12:08:06 +02:00
epCode 4fa1c445cc add customizable speed to mounts, not set value. 2022-10-29 12:08:06 +02:00
epCode 83d92e08ca add an adjustable variable for avoid distance 2022-10-29 12:08:06 +02:00
epCode eed5ec6f63 return pathfinding changes 2022-10-29 12:08:06 +02:00
epCode 702ba25283 Fix dogshooter animation when moving back 2022-10-29 12:08:06 +02:00
epCode de73129c2b Make skeleton strafe and avoid enemies 2022-10-29 12:08:06 +02:00
epCode d1d9f76c5d Mobs set players on fire if they are/dogshoot strafing and enemy avoidance 2022-10-29 12:08:06 +02:00
cora 672e44bbb1 Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
TheOnlyJoeEnderman e2107601f4 move axolotl from MCL to voxelgoodenough 2022-10-29 05:40:13 +00:00
TheOnlyJoeEnderman 35ac5c75f5 Update 'mods/ENTITIES/mobs_mc/init.lua' 2022-10-29 03:52:38 +00:00
TheOnlyJoeEnderman b1355513dd Merge branch 'master' into Axolotl 2022-10-28 07:18:37 +00:00
TheOnlyJoeEnderman 77bf8e0fb0 add axolotl 2022-10-28 07:15:49 +00:00
TheOnlyJoeEnderman 92d4e4f1e1 add axolotl to mob list 2022-10-27 04:39:22 +00:00
TheOnlyJoeEnderman ca0786f549 add animations to axolotl
they do not appear in-game. If you can fix it, please do.
2022-10-27 04:33:38 +00:00
TheOnlyJoeEnderman 7f291aa109 add animations to axolotl
They should appear in game, but they don't.
2022-10-27 04:32:17 +00:00
TheOnlyJoeEnderman 4683384da1 add animations to axolotl
They don't appear in game for some reason. I did everything correctly to my knowledge.
2022-10-27 04:31:00 +00:00
epCode ef923deff1 Merge branch 'master' into mob_head_code_improvments 2022-10-27 01:34:39 +00:00
epCode ee9301467c give zombie's the ability to wear armor. 2022-10-27 01:32:40 +00:00
epCode 239eca8988 make mob's not switch armor lying on the ground if they are already equiped. 2022-10-27 01:14:04 +00:00
epCode 86eef8827a Add working mob armor api
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
TheOnlyJoeEnderman d34710be85 add axolotl blender file so others can edit 2022-10-26 21:45:40 +00:00
TheOnlyJoeEnderman e01f103723 add axolotl sounds 2022-10-26 21:37:11 +00:00
TheOnlyJoeEnderman 109d162bca add temporary axolotl model witn no animations 2022-10-26 21:15:19 +00:00
TheOnlyJoeEnderman d89c1c0e5e change axolotl texture name 2022-10-26 21:09:57 +00:00
TheOnlyJoeEnderman 1efacd5a1b change axolotl texture name 2022-10-26 21:09:17 +00:00
TheOnlyJoeEnderman 5abf7d187c Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png' 2022-10-26 21:06:19 +00:00
TheOnlyJoeEnderman 2f975f2155 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png' 2022-10-26 21:06:02 +00:00
TheOnlyJoeEnderman fbb1aaf29f Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png' 2022-10-26 21:05:49 +00:00
TheOnlyJoeEnderman 4bee5268cd Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png' 2022-10-26 21:05:36 +00:00
TheOnlyJoeEnderman d575e8394d Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png' 2022-10-26 21:05:22 +00:00
TheOnlyJoeEnderman a8250e2544 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png' 2022-10-26 21:05:08 +00:00
TheOnlyJoeEnderman 7e54597a25 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png' 2022-10-26 21:04:46 +00:00
TheOnlyJoeEnderman a47df3dcdc Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png' 2022-10-26 21:04:20 +00:00
TheOnlyJoeEnderman eaa397a7da add new advancement, remove ability to jump 2022-10-26 20:27:14 +00:00
TheOnlyJoeEnderman e4995524de change axolotl model, texture, sound names 2022-10-26 20:24:48 +00:00
epCode 6c0e29891d Fix a problem with smooth turning 2022-10-26 19:03:33 +00:00
epCode 306db6b609 make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev f8ee473383 Fix villager work times 2022-10-26 00:17:29 +01:00
ancientmarinerdev eebea4a7a9 Clean up and add pathfinding constant 2022-10-26 00:11:55 +01:00