From f2eca64e42364bc6f597d1fd552352e4818501cf Mon Sep 17 00:00:00 2001 From: seventeenthShulker Date: Sun, 18 Jun 2023 20:59:37 +0200 Subject: [PATCH] Blocks with dig_by_piston no longer fill up the push limit Fix for broken nodes (e.g. sugar cane) not updating and leaving floating bits Short-term fix for minetest.dig_node not always working (checking for group dig_immediate = 3) --- mods/ITEMS/REDSTONE/mesecons_mvps/init.lua | 61 +++++++++++++++------- 1 file changed, 42 insertions(+), 19 deletions(-) diff --git a/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua b/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua index 58e5afd92..d85943e45 100644 --- a/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua +++ b/mods/ITEMS/REDSTONE/mesecons_mvps/init.lua @@ -117,7 +117,7 @@ local function is_available(pos) return false, n end if minetest.registered_nodes[name] then - return minetest.registered_nodes[name].buildable_to, n or false, n + return minetest.registered_nodes[name].buildable_to or minetest.get_item_group(name, "dig_by_piston") == 1, n or false, n end return false, n end @@ -126,6 +126,7 @@ end function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos) -- determine the number of nodes to be pushed local nodes = {} + local dig_nodes = {} local frontiers = {pos} while #frontiers > 0 do @@ -141,8 +142,13 @@ function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos) end if not node_replaceable(nn.name) then - if #nodes >= maximum then return nil, false end - table.insert(nodes, {node = nn, pos = {x=np.x, y=np.y, z=np.z}}) + if minetest.get_item_group(nn.name, "dig_by_piston") == 1 then + -- if we want the node to drop, e.g. sugar cane, do not count towards push limit + table.insert(dig_nodes, {node = nn, pos = {x=np.x, y=np.y, z=np.z}}) + else + table.insert(nodes, {node = nn, pos = {x=np.x, y=np.y, z=np.z}}) + if #nodes > maximum then return nil, nil, false, true end + end -- add connected nodes to frontiers, connected is a vector list -- the vectors must be absolute positions @@ -152,10 +158,9 @@ function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos) and minetest.registered_nodes[nn.name].mvps_sticky then connected, has_loop = minetest.registered_nodes[nn.name].mvps_sticky(np, nn, piston_pos) if has_loop then - return {}, true + return {}, {}, true, false end end - table.insert(connected, vector.add(np, dir)) -- Make sure there are no duplicates in frontiers / nodes before @@ -172,7 +177,7 @@ function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos) duplicate = true end end - if not duplicate and not mesecon.is_mvps_stopper(minetest.get_node(cp)) then + if not duplicate and not mesecon.is_mvps_stopper(minetest.get_node(cp)) and minetest.get_item_group(nn.name, "dig_by_piston") == 0 then table.insert(frontiers, cp) end end @@ -180,7 +185,7 @@ function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos) table.remove(frontiers, 1) end - return nodes, false + return nodes, dig_nodes, false, false end function mesecon.mvps_set_owner(pos, placer) @@ -222,14 +227,14 @@ end -- movedir: direction of actual movement -- maximum: maximum nodes to be pushed function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, piston_pos) - local nodes, has_loop = mesecon.mvps_get_stack(pos, movedir, maximum, piston_pos) + local nodes, dig_nodes, has_loop, too_many = mesecon.mvps_get_stack(pos, movedir, maximum, piston_pos) - if has_loop then + if has_loop or too_many then return false end if not nodes then return end - + local newpos={} -- check node availability to push/pull into, and fill newpos[i] for i in ipairs(nodes) do @@ -253,18 +258,36 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, end end - if are_protected(nodes, player_name) then + local all_nodes = nodes + if dig_nodes and #dig_nodes > 0 then all_nodes = mesecon.mergetable(dig_nodes, nodes) end + if are_protected(all_nodes, player_name) then return end local first_dropper = nil -- remove all nodes - for id, n in ipairs(nodes) do + for id, n in ipairs(all_nodes) do n.meta = minetest.get_meta(n.pos):to_table() - local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id) + local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, all_nodes, id) if is_dropper then - --local drops = minetest.get_node_drops(n.node.name, "") - minetest.dig_node(n.pos) + -- minetest.dig_node has been shown to be buggy (https://git.minetest.land/MineClone2/MineClone2/issues/3547) + if minetest.get_item_group(n.node.name, "dig_immediate") == 3 then + -- should dig as normal + minetest.dig_node(n.pos) + else + -- simulate dig_node because nothing drops otherwise + local drops = minetest.get_node_drops(n.node.name, "") + minetest.remove_node(n.pos) + for _, callback in pairs(minetest.registered_on_dignodes) do + callback(n.pos, n) + end + for _, item in ipairs(drops) do + if type(item) ~= "string" then + item = item:get_name() .. item:get_count() + end + minetest.add_item(n.pos, item) + end + end else minetest.remove_node(n.pos) local node_timer = minetest.get_node_timer(n.pos) @@ -273,13 +296,13 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, end end if is_dropper then - first_dropper = id - break + -- get id of the first dropper, but we still let everything else drop, so don't break here + if not first_dropper then first_dropper = id end end end -- update mesecons for removed nodes ( has to be done after all nodes have been removed ) - for id, n in ipairs(nodes) do + for id, n in ipairs(all_nodes) do if first_dropper and id >= first_dropper then break end @@ -287,7 +310,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, end -- add nodes - for id, n in ipairs(nodes) do + for id, n in ipairs(all_nodes) do if first_dropper and id >= first_dropper then break end