Merge branch 'mineclone5' into mineclone5
|
@ -0,0 +1,43 @@
|
||||||
|
unused_args = false
|
||||||
|
allow_defined_top = true
|
||||||
|
max_line_length = false
|
||||||
|
redefined = false
|
||||||
|
|
||||||
|
globals = {
|
||||||
|
"minetest", "core",
|
||||||
|
}
|
||||||
|
|
||||||
|
read_globals = {
|
||||||
|
"DIR_DELIM",
|
||||||
|
"dump", "dump2",
|
||||||
|
"vector",
|
||||||
|
"VoxelManip", "VoxelArea",
|
||||||
|
"PseudoRandom", "PcgRandom", "PerlinNoise", "PerlinNoiseMap",
|
||||||
|
"ItemStack",
|
||||||
|
"Settings",
|
||||||
|
"unpack",
|
||||||
|
|
||||||
|
table = {
|
||||||
|
fields = {
|
||||||
|
"copy",
|
||||||
|
"indexof",
|
||||||
|
"insert_all",
|
||||||
|
"key_value_swap",
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
string = {
|
||||||
|
fields = {
|
||||||
|
"split",
|
||||||
|
"trim",
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
math = {
|
||||||
|
fields = {
|
||||||
|
"hypot",
|
||||||
|
"sign",
|
||||||
|
"factorial"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
|
@ -7,13 +7,11 @@ But first, some things to note:
|
||||||
MineClone 2's development target is to make a free software clone of Minecraft,
|
MineClone 2's development target is to make a free software clone of Minecraft,
|
||||||
***version 1.12***, ***PC edition***, *** + Optifine features supported by the Minetest Engine ***.
|
***version 1.12***, ***PC edition***, *** + Optifine features supported by the Minetest Engine ***.
|
||||||
|
|
||||||
MineClone 2 is maintained by two persons. Namely, kay27 and EliasFleckenstein. You can find us
|
MineClone 2 is maintained by three persons. Namely, kay27, EliasFleckenstein and jordan4ibanez. You can find us
|
||||||
in the Minetest forums (forums.minetest.net), in IRC in the #minetest
|
in the Minetest forums (forums.minetest.net), in IRC in the #mineclone2
|
||||||
channel on irc.freenode.net. And finally, you can send e-mails to
|
channel on irc.freenode.net. And finally, you can send e-mails to
|
||||||
<eliasfleckenstein@web.de> or <kay27@bk.ru>.
|
<eliasfleckenstein@web.de> or <kay27@bk.ru>.
|
||||||
|
|
||||||
There is **no** guarantee we will accept anything from anybody.
|
|
||||||
|
|
||||||
By sending us patches or asking us to include your changes in this game,
|
By sending us patches or asking us to include your changes in this game,
|
||||||
you agree that they fall under the terms of the LGPLv2.1, which basically
|
you agree that they fall under the terms of the LGPLv2.1, which basically
|
||||||
means they will become part of a free software.
|
means they will become part of a free software.
|
||||||
|
@ -26,8 +24,7 @@ For small and medium changes:
|
||||||
|
|
||||||
* Fork the repository
|
* Fork the repository
|
||||||
* Do your change in a new branch
|
* Do your change in a new branch
|
||||||
* Upload the repository somewhere where it can be accessed from the Internet and
|
* Create a pull request to get your changes merged into master
|
||||||
notify us
|
|
||||||
|
|
||||||
For small changes, sending us a patch is also good.
|
For small changes, sending us a patch is also good.
|
||||||
|
|
||||||
|
@ -41,40 +38,30 @@ reserve the right to revert everything that we don't like.
|
||||||
For bigger changes, we strongly recommend to use feature branches and
|
For bigger changes, we strongly recommend to use feature branches and
|
||||||
discuss with me first.
|
discuss with me first.
|
||||||
|
|
||||||
Contributors will be credited in `README.md`.
|
If your code causes bugs and crashes, it is your responsibility to fix them as soon as possible.
|
||||||
|
|
||||||
## Quality remarks
|
We mostly use plain merging rather than rebasing or squash merging.
|
||||||
Again: There is ***no*** guarantee we will accept anything from anybody.
|
|
||||||
But we will gladly take in code from others when we feel it saves us work
|
|
||||||
in the long run.
|
|
||||||
|
|
||||||
### Inclusion criteria
|
Your commit names should be relatively descriptive, e.g. when saying "Fix #issueid", the commit message should also contain the title of the issue.
|
||||||
Depending on what you add, the chances for inclusion vary:
|
|
||||||
|
|
||||||
### High chance for inclusion
|
Contributors will be credited in `CREDITS.md`.
|
||||||
* Gameplay features in Minecraft which are missing in MineClone 2
|
|
||||||
|
|
||||||
### Medium chance for inclusion (discuss first)
|
## Features > 1.12
|
||||||
* Features which don't a impact on gameplay
|
|
||||||
* GUI improvement
|
|
||||||
* Features from pocket or console edition
|
|
||||||
|
|
||||||
### Low chance for inclusion (discuss/optimize first)
|
If you want to make a feature that was added in a Minecraft version later than 1.12, you should fork MineClone5 (mineclone5 branch in the repository) and add your changes to this.
|
||||||
* Overhaul of architecture / mod structure
|
|
||||||
* Mass-itemstring changes all over the place
|
|
||||||
* Added files have a unusual high file size
|
|
||||||
* Indentation looks like crazy
|
|
||||||
* Single commits which add several unrelated things
|
|
||||||
* Gameplay features which don't exist in Minecraft
|
|
||||||
|
|
||||||
### Instant rejection
|
## What we accept
|
||||||
* Proprietary **anything**
|
|
||||||
* Code contains `minetest.env` anywhere
|
|
||||||
|
|
||||||
## Coding style guide
|
* Every MC features up to version 1.12 JE.
|
||||||
* Indentations should reflect the code flow
|
* Every already finished and working good features from versions above (only when making a MineClone5 PR / Contribution).
|
||||||
* Use tabs, not spaces for indentation (tab size = 8)
|
* Except features which couldn't be done easily and bugfree because of Minetest engine limitations. Eg. we CAN extend world boundaries by playing with map chunks, just teleporting player onto next layer after 31000 , but it would cost too much (time, code, bugs, performance, stability, etc).
|
||||||
* Never use `minetest.env`
|
* Some features, approved by the rest of the community, I mean maybe some voting and really missing any negative feedback.
|
||||||
|
|
||||||
|
## What we reject
|
||||||
|
|
||||||
|
* Any features which cause critical bugs, sending them to rework/fix or trying to fix immediately.
|
||||||
|
* Some small portions of big entirely missing features which just definitely break gamplay balance give nothing useful
|
||||||
|
* Controversial features, which some people support while others do not should be discussed well, with publishing forum announcements, at least during the week. In case if there are still doubts - send them into the mod.
|
||||||
|
|
||||||
## Reporting bugs
|
## Reporting bugs
|
||||||
Report all bugs and missing Minecraft features here:
|
Report all bugs and missing Minecraft features here:
|
||||||
|
|
|
@ -0,0 +1,117 @@
|
||||||
|
# Credits
|
||||||
|
|
||||||
|
## Creator of MineClone
|
||||||
|
* davedevils
|
||||||
|
|
||||||
|
## Creator of MineClone2
|
||||||
|
* Wuzzy
|
||||||
|
|
||||||
|
## Maintainers
|
||||||
|
* Fleckenstein
|
||||||
|
* kay27
|
||||||
|
* oilboi
|
||||||
|
|
||||||
|
## Developers
|
||||||
|
* bzoss
|
||||||
|
* AFCMS
|
||||||
|
* epCode
|
||||||
|
* ryvnf
|
||||||
|
* iliekprogrammar
|
||||||
|
* MysticTempest
|
||||||
|
* Rootyjr
|
||||||
|
* Nicu
|
||||||
|
* aligator
|
||||||
|
* Code-Sploit
|
||||||
|
|
||||||
|
## Contributors
|
||||||
|
* Laurent Rocher
|
||||||
|
* HimbeerserverDE
|
||||||
|
* TechDudie
|
||||||
|
* Alexander Minges
|
||||||
|
* ArTee3
|
||||||
|
* ZeDique la Ruleta
|
||||||
|
* pitchum
|
||||||
|
* wuniversales
|
||||||
|
* Bu-Gee
|
||||||
|
* David McMackins II
|
||||||
|
* Nicholas Niro
|
||||||
|
* Wouters Dorian
|
||||||
|
* Blue Blancmange
|
||||||
|
* Jared Moody
|
||||||
|
* Li0n
|
||||||
|
* Midgard
|
||||||
|
* NO11
|
||||||
|
* Saku Laesvuori
|
||||||
|
* Yukitty
|
||||||
|
* ZedekThePD
|
||||||
|
* aldum
|
||||||
|
* dBeans
|
||||||
|
* nickolas360
|
||||||
|
* yutyo
|
||||||
|
* ztianyang
|
||||||
|
* j45
|
||||||
|
|
||||||
|
## MineClone5
|
||||||
|
* kay27
|
||||||
|
* Debiankaios
|
||||||
|
* epCode
|
||||||
|
* NO11
|
||||||
|
* j45
|
||||||
|
|
||||||
|
## Original Mod Authors
|
||||||
|
* Wuzzy
|
||||||
|
* Fleckenstein
|
||||||
|
* BlockMen
|
||||||
|
* TenPlus1
|
||||||
|
* PilzAdam
|
||||||
|
* ryvnf
|
||||||
|
* stujones11
|
||||||
|
* Arcelmi
|
||||||
|
* celeron55
|
||||||
|
* maikerumine
|
||||||
|
* GunshipPenguin
|
||||||
|
* Qwertymine3
|
||||||
|
* Rochambeau
|
||||||
|
* rubenwardy
|
||||||
|
* stu
|
||||||
|
* oilboi
|
||||||
|
* 4aiman
|
||||||
|
* Kahrl
|
||||||
|
* Krock
|
||||||
|
* UgnilJoZ
|
||||||
|
* lordfingle
|
||||||
|
* 22i
|
||||||
|
* bzoss
|
||||||
|
* kilbith
|
||||||
|
* xeranas
|
||||||
|
* kddekadenz
|
||||||
|
* sofar
|
||||||
|
* 4Evergreen4
|
||||||
|
* jordan4ibanez
|
||||||
|
* paramat
|
||||||
|
|
||||||
|
## 3D Models
|
||||||
|
* 22i
|
||||||
|
* tobyplowy
|
||||||
|
* epCode
|
||||||
|
|
||||||
|
## Textures
|
||||||
|
* XSSheep
|
||||||
|
* Wuzzy
|
||||||
|
* kingoscargames
|
||||||
|
* leorockway
|
||||||
|
* xMrVizzy
|
||||||
|
* yutyo
|
||||||
|
|
||||||
|
## Translations
|
||||||
|
* Wuzzy
|
||||||
|
* Rocher Laurent
|
||||||
|
* wuniversales
|
||||||
|
* kay27
|
||||||
|
* pitchum
|
||||||
|
|
||||||
|
## Special thanks
|
||||||
|
* celeron55 for creating Minetest
|
||||||
|
* Jordach for the jukebox music compilation from Big Freaking Dig
|
||||||
|
* The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game
|
||||||
|
* Notch and Jeb for being the major forces behind Minecraft
|
|
@ -0,0 +1,52 @@
|
||||||
|
# Legal information
|
||||||
|
This is a fan game, not developed or endorsed by Mojang AB.
|
||||||
|
|
||||||
|
Copying is an act of love. Please copy and share! <3
|
||||||
|
Here's the detailed legalese for those who need it:
|
||||||
|
|
||||||
|
## License of source code
|
||||||
|
MineClone 2 (by kay27, EliasFleckenstein, Wuzzy, davedevils and countless others)
|
||||||
|
is an imitation of Minecraft.
|
||||||
|
|
||||||
|
MineClone 2 is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License (in the LICENSE.txt file) for more
|
||||||
|
details.
|
||||||
|
|
||||||
|
In the mods you might find in the read-me or license
|
||||||
|
text files a different license. This counts as dual-licensing.
|
||||||
|
You can choose which license applies to you: Either the
|
||||||
|
license of MineClone 2 (GNU GPLv3) or the mod's license.
|
||||||
|
|
||||||
|
MineClone 2 is a direct continuation of the discontinued MineClone
|
||||||
|
project by davedevils.
|
||||||
|
|
||||||
|
Mod credits:
|
||||||
|
See `README.txt` or `README.md` in each mod directory for information about other authors.
|
||||||
|
For mods that do not have such a file, the license is the source code license
|
||||||
|
of MineClone 2 and the author is Wuzzy.
|
||||||
|
|
||||||
|
## License of media (textures and sounds)
|
||||||
|
No non-free licenses are used anywhere.
|
||||||
|
|
||||||
|
The textures, unless otherwise noted, are based on the Pixel Perfection resource pack for Minecraft 1.11,
|
||||||
|
authored by XSSheep. Most textures are verbatim copies, while some textures have been changed or redone
|
||||||
|
from scratch.
|
||||||
|
The glazed terracotta textures have been created by (MysticTempest)[https://github.com/MysticTempest].
|
||||||
|
Source: <https://www.planetminecraft.com/texture_pack/131pixel-perfection/>
|
||||||
|
License: [CC BY-SA 4.0](http://creativecommons.org/licenses/by-sa/4.0/)
|
||||||
|
|
||||||
|
The main menu images are release under: [CC0](https://creativecommons.org/publicdomain/zero/1.0/)
|
||||||
|
|
||||||
|
All other files, unless mentioned otherwise, fall under:
|
||||||
|
Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
|
|
||||||
|
See README.txt in each mod directory for detailed information about other authors.
|
||||||
|
|
|
@ -1,40 +0,0 @@
|
||||||
# Missing features in Minetest to recreate Minecraft features
|
|
||||||
|
|
||||||
A side goal of the MineClone 2 project is to find any shortcomings of Minetest which make it impossible to recreate a Minecraft feature exactly.
|
|
||||||
This file lists some of the missing features in Minetest which MineClone 2 would require.
|
|
||||||
|
|
||||||
## No workaround possible
|
|
||||||
For these features, no easy Lua workaround could be found.
|
|
||||||
|
|
||||||
### Lua API
|
|
||||||
#### Tools/wielded item
|
|
||||||
- “Lock” hotbar for a brief time after using an item, making it impossible to switch item or to attach/mine/build until the delay is over (For eating with delay)
|
|
||||||
- Tool charging: Holding down the mouse and releasing it, applying a “power level” (For bow and arrows, more charge = higher arrow range) ([issue 5212](https://github.com/minetest/minetest/issues/5212))
|
|
||||||
- [Dual Wielding](http://minecraft.gamepedia.com/Dual_wield)
|
|
||||||
- Eating/drinking animation ([issue 2811](https://github.com/minetest/minetest/issues/2811))
|
|
||||||
|
|
||||||
#### Nodes
|
|
||||||
- Light level 15 for nodes (not sunlight)
|
|
||||||
- Nodes makes light level drop by 2 or or more per node ([issue 5209](https://github.com/minetest/minetest/issues/5209))
|
|
||||||
|
|
||||||
## Interface
|
|
||||||
- Inventory: Hold down right mouse button while holding an item stack to drop items into the slots as you move the mouse. Makes crafting MUCH faster
|
|
||||||
- Sneak+Leftclick on crafting output crafts as many items as possible and immediately puts it into the player inventory ([issue 5211](https://github.com/minetest/minetest/issues/5211))
|
|
||||||
- Sneak+click puts items in different inventories depending on the item type (maybe group-based)? Required for sneak-clicking to armor slots
|
|
||||||
|
|
||||||
## Workaround theoretically possible
|
|
||||||
For these features, a workaround (or hack ;-)) by using Lua is theoretically possible. But engine support would be clearly better, more performant, more reliable, etc.
|
|
||||||
|
|
||||||
### Lua API
|
|
||||||
#### Nodes
|
|
||||||
- Change walking speed on block (soul sand)
|
|
||||||
- Change jumping height on block (soul sand),
|
|
||||||
- Change object movement speed *through* a block, but for non-liquids (for cobweb)
|
|
||||||
- Add `on_walk_over` event
|
|
||||||
- Set frequency in which players lose breath. 2 seconds are hardcoded in Minetest, in Minecraft it's 1 second
|
|
||||||
- Set damage frequency of `damage_per_second`. In Minecraft many things damage players every half-second rather than every second
|
|
||||||
- Possible to damage players directly when they are with the head inside. This allows to add Minecraft-like suffocation
|
|
||||||
- Sneak+click on inventory slot should be able to put items into additional “fallback inventories” if the first inventory is full. Useful for large chests
|
|
||||||
|
|
||||||
#### Nice-to-haye
|
|
||||||
- Utility function to rotate pillar-like nodes, requiring only 3 possible orientations (X, Y, Z). Basically this is `minetest.rotate_node` but with less orientations; the purpur pillar would mess up if a mirrored rotation would be possible. This is already implemented in MCL2, See `mcl_util` for more infos
|
|
194
README.md
|
@ -2,7 +2,7 @@
|
||||||
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
||||||
Developed by many people. Not developed or endorsed by Mojang AB.
|
Developed by many people. Not developed or endorsed by Mojang AB.
|
||||||
|
|
||||||
Version: 0.71.0
|
Version: 0.72.0 (in development)
|
||||||
|
|
||||||
### Gameplay
|
### Gameplay
|
||||||
You start in a randomly-generated world made entirely of cubes. You can explore
|
You start in a randomly-generated world made entirely of cubes. You can explore
|
||||||
|
@ -65,16 +65,8 @@ map builders. They can not be obtained in-game or in the creative inventory.
|
||||||
Use the `/giveme` chat command to obtain them. See the in-game help for
|
Use the `/giveme` chat command to obtain them. See the in-game help for
|
||||||
an explanation.
|
an explanation.
|
||||||
|
|
||||||
#### Incomplete items
|
|
||||||
These items do not work yet, but you can get them with `/giveme` for testing:
|
|
||||||
|
|
||||||
* Minecart with Chest: `mcl_minecarts:chest_minecart`
|
|
||||||
* Minecart with Furnace: `mcl_minecarts:furnace_minecart`
|
|
||||||
* Minecart with Hopper: `mcl_minecarts:hopper_minecart`
|
|
||||||
* Minecart with Command Block: `mcl_minecarts:command_block_minecart`
|
|
||||||
|
|
||||||
## Installation
|
## Installation
|
||||||
This game requires [Minetest](http://minetest.net) to run (version 5.0.0 or
|
This game requires [Minetest](http://minetest.net) to run (version 5.3.0 or
|
||||||
later). So you need to install Minetest first. Only stable versions of Minetest
|
later). So you need to install Minetest first. Only stable versions of Minetest
|
||||||
are officially supported.
|
are officially supported.
|
||||||
There is no support for running MineClone 2 in development versions of Minetest.
|
There is no support for running MineClone 2 in development versions of Minetest.
|
||||||
|
@ -83,23 +75,37 @@ To install MineClone 2 (if you haven't already), move this directory into the
|
||||||
“games” directory of your Minetest data directory. Consult the help of
|
“games” directory of your Minetest data directory. Consult the help of
|
||||||
Minetest to learn more.
|
Minetest to learn more.
|
||||||
|
|
||||||
|
## Reporting bugs
|
||||||
|
Please report all bugs and missing Minecraft features here:
|
||||||
|
|
||||||
|
<https://git.minetest.land/MineClone2/MineClone2/issues>
|
||||||
|
|
||||||
|
## Chating with the community
|
||||||
|
Join our discord server at:
|
||||||
|
|
||||||
|
<https://discord.gg/84GKcxczG3>
|
||||||
|
|
||||||
## Project description
|
## Project description
|
||||||
The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
|
The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
|
||||||
|
|
||||||
* **Target of development: Minecraft, PC Edition, version 1.12** (later known as “Java Edition”)
|
* **Target of development: Minecraft, PC Edition, version 1.12** (later known as “Java Edition”)
|
||||||
* MineClone2 also includes Optifine features supported by the Minetest
|
* MineClone2 also includes Optifine features supported by the Minetest
|
||||||
* Features of later Minecraft versions might sneak in, but they have a low priority
|
* In general, Minecraft is aimed to be cloned as good as possible
|
||||||
* In general, Minecraft is aimed to be cloned as good as Minetest currently permits (no hacks)
|
|
||||||
* Cloning the gameplay has highest priority
|
* Cloning the gameplay has highest priority
|
||||||
* MineClone 2 will use different graphics and sounds, but with a similar style
|
* MineClone 2 will use different assets, but with a similar style
|
||||||
* Cloning the interface has no priority. It will only be roughly imitated
|
* Limitations found in Minetest will be documented in the course of development
|
||||||
* Limitations found in Minetest will be written down and reported in the course of development
|
* Features of later Minecraft versions are collected in the mineclone5 branch
|
||||||
|
|
||||||
|
## Using features from newer versions of Minecraft
|
||||||
|
For > 1.12 features, checkout MineClone5. It includes features from newer Minecraft versions.
|
||||||
|
Download it here: https://git.minetest.land/MineClone2/MineClone2/src/branch/mineclone5
|
||||||
|
|
||||||
## Completion status
|
## Completion status
|
||||||
This game is currently in **alpha** stage.
|
This game is currently in **beta** stage.
|
||||||
It is playable, but unfinished, many bugs are to be expected.
|
It is playable, but not yet feature-complete.
|
||||||
Backwards-compability is *not* guaranteed, updating your world might cause small and
|
Backwards-compability is not entirely guaranteed, updating your world might cause small bugs.
|
||||||
big bugs (such as “missing node” errors or even crashes).
|
If you want to use the git version of MineClone2 in production, consider using the production branch.
|
||||||
|
It is updated weekly and contains relatively stable code for servers.
|
||||||
|
|
||||||
The following main features are available:
|
The following main features are available:
|
||||||
|
|
||||||
|
@ -128,7 +134,7 @@ The following main features are available:
|
||||||
* Clock
|
* Clock
|
||||||
* Compass
|
* Compass
|
||||||
* Sponge
|
* Sponge
|
||||||
* Slime block (does not interact with redstone)
|
* Slime block
|
||||||
* Small plants and saplings
|
* Small plants and saplings
|
||||||
* Dyes
|
* Dyes
|
||||||
* Banners
|
* Banners
|
||||||
|
@ -140,19 +146,19 @@ The following main features are available:
|
||||||
* Creative inventory
|
* Creative inventory
|
||||||
* Farming
|
* Farming
|
||||||
* Writable books
|
* Writable books
|
||||||
* A few server commands
|
* Commands
|
||||||
|
* Villages
|
||||||
|
* The End
|
||||||
* And more!
|
* And more!
|
||||||
|
|
||||||
The following features are incomplete:
|
The following features are incomplete:
|
||||||
|
|
||||||
* Generated structures (especially villages)
|
|
||||||
* Some monsters and animals
|
* Some monsters and animals
|
||||||
* Redstone-related things
|
* Redstone-related things
|
||||||
* The End
|
|
||||||
* Special minecarts
|
* Special minecarts
|
||||||
* A couple of non-trivial blocks and items
|
* A couple of non-trivial blocks and items
|
||||||
|
|
||||||
Bonus features (not found in Minecraft 1.11):
|
Bonus features (not found in Minecraft 1.12):
|
||||||
|
|
||||||
* Built-in crafting guide which shows you crafting and smelting recipes
|
* Built-in crafting guide which shows you crafting and smelting recipes
|
||||||
* In-game help system containing extensive help about gameplay basics, blocks, items and more
|
* In-game help system containing extensive help about gameplay basics, blocks, items and more
|
||||||
|
@ -177,148 +183,14 @@ Technical differences from Minecraft:
|
||||||
* Different textures (Pixel Perfection)
|
* Different textures (Pixel Perfection)
|
||||||
* Different sounds (various sources)
|
* Different sounds (various sources)
|
||||||
* Different engine (Minetest)
|
* Different engine (Minetest)
|
||||||
|
* Different easter eggs
|
||||||
|
|
||||||
… and finally, MineClone 2 is free software (“free” as in “freedom”)!
|
… and finally, MineClone 2 is free software (“free” as in “freedom”)!
|
||||||
|
|
||||||
## Reporting bugs
|
|
||||||
Please report all bugs and missing Minecraft features here:
|
|
||||||
|
|
||||||
<https://git.minetest.land/MineClone2/MineClone2/issues>
|
|
||||||
|
|
||||||
## Chating with the community
|
|
||||||
Join our discord server at:
|
|
||||||
|
|
||||||
<https://discord.gg/84GKcxczG3>
|
|
||||||
|
|
||||||
## Other readme files
|
## Other readme files
|
||||||
|
|
||||||
* `LICENSE.txt`: The GPLv3 license text
|
* `LICENSE.txt`: The GPLv3 license text
|
||||||
* `CONTRIBUTING.md`: Information for those who want to contribute
|
* `CONTRIBUTING.md`: Information for those who want to contribute
|
||||||
* `MISSING_ENGINE_FEATURES.md`: List of missing features in Minetest which MineClone 2 would need for improvement
|
|
||||||
* `API.md`: For Minetest modders who want to mod this game
|
* `API.md`: For Minetest modders who want to mod this game
|
||||||
|
* `LEGAL.md`: Legal information
|
||||||
## Credits
|
* `CREDITS.md`: List of everyone who contributed
|
||||||
There are so many people to list (sorry). Check out the respective mod directories for details. This section is only a rough overview of the core authors of this game.
|
|
||||||
|
|
||||||
### Coding
|
|
||||||
* [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main programmer of most mods (retired)
|
|
||||||
* davedevils: Creator of MineClone on which MineClone 2 is based on
|
|
||||||
* [ex-bart](https://github.com/ex-bart): Redstone comparators
|
|
||||||
* [Rootyjr](https://github.com/Rootyjr): Fishing rod and bugfixes
|
|
||||||
* [aligator](https://github.com/aligator): Improvement of doors
|
|
||||||
* [ryvnf](https://github.com/ryvnf): Explosion mechanics
|
|
||||||
* MysticTempest: Bugfixes
|
|
||||||
* [bzoss](https://github.com/bzoss): Status effects, potions, brewing stand
|
|
||||||
* kay27 <kay27@bk.ru>: Experience system, bugfixes, optimizations (Current maintainer)
|
|
||||||
* [EliasFleckenstein03](https://github.com/EliasFleckenstein03): End crystals, enchanting, burning mobs / players, animated chests, bugfixes (Current maintainer)
|
|
||||||
* epCode: Better player animations, new logo
|
|
||||||
* 2mac: Fix bug with powered rail
|
|
||||||
* Lots of other people: TO BE WRITTEN (see mod directories for details)
|
|
||||||
|
|
||||||
#### Mod credits (summary)
|
|
||||||
|
|
||||||
* `controls`: Arcelmi
|
|
||||||
* `flowlib`: Qwertymine13
|
|
||||||
* `walkover`: lordfingle
|
|
||||||
* `drippingwater`: kddekadenz
|
|
||||||
* `mobs_mc`: maikerumine, 22i and others
|
|
||||||
* `awards`: rubenwardy
|
|
||||||
* `screwdriver`: RealBadAngel, Maciej Kastakin, Minetest contributors
|
|
||||||
* `xpanes`: Minetest contributors
|
|
||||||
* `mesecons` mods: Jeija and contributors
|
|
||||||
* `wieldview`: Stuart Jones
|
|
||||||
* `mcl_meshhand`: Based on `newhand` by jordan4ibanez
|
|
||||||
* `mcl_mobs`: Based on Mobs Redo [`mobs`] by TenPlus1 and contributors
|
|
||||||
* Most other mods: Wuzzy
|
|
||||||
|
|
||||||
Detailed credits for each mod can be found in the individual mod directories.
|
|
||||||
|
|
||||||
### Graphics
|
|
||||||
* [XSSheep](http://www.minecraftforum.net/members/XSSheep): Main author; creator of the Pixel Perfection resource pack of Minecraft 1.11
|
|
||||||
* [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main menu imagery and various edits and additions of texture pack
|
|
||||||
* [kingoscargames](https://github.com/kingoscargames): Various edits and additions of existing textures
|
|
||||||
* [leorockway](https://github.com/leorockway): Some edits of mob textures
|
|
||||||
* [xMrVizzy](https://minecraft.curseforge.com/members/xMrVizzy): Glazed terracotta (textures are subject to be replaced later)
|
|
||||||
* yutyo <tanakinci2002@gmail.com>: MineClone 2 logo
|
|
||||||
* Other authors: GUI images
|
|
||||||
|
|
||||||
### Translations
|
|
||||||
* Wuzzy: German
|
|
||||||
* Rocher Laurent <rocherl@club-internet.fr>: French
|
|
||||||
* wuniversales: Spanish
|
|
||||||
* kay27 <kay27@bk.ru>: Russian
|
|
||||||
|
|
||||||
### Models
|
|
||||||
* [22i](https://github.com/22i): Creator of all models
|
|
||||||
* [tobyplowy](https://github.com/tobyplowy): UV-mapping fixes to said models
|
|
||||||
|
|
||||||
### Sounds and music
|
|
||||||
Various sources. See the respective mod directories for details.
|
|
||||||
|
|
||||||
### Special thanks
|
|
||||||
|
|
||||||
* davedevils for starting MineClone, the original version of this game
|
|
||||||
* Wuzzy for starting and maintaining MineClone2 for several years
|
|
||||||
* celeron55 for creating Minetest
|
|
||||||
* Minetest's modding community for providing a huge selection of mods, some of which ended up in MineClone 2
|
|
||||||
* Jordach for the jukebox music compilation from Big Freaking Dig
|
|
||||||
* The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game
|
|
||||||
* Notch and Jeb for being the major forces behind Minecraft
|
|
||||||
* XSSheep for creating the Pixel Perfection resource pack
|
|
||||||
* [22i](https://github.com/22i) for providing great models and support
|
|
||||||
* [maikerumine](http://github.com/maikerumine) for kicking off mobs and biomes
|
|
||||||
|
|
||||||
## Info for programmers
|
|
||||||
You find interesting and useful infos in `API.md`.
|
|
||||||
|
|
||||||
## Legal information
|
|
||||||
This is a fan game, not developed or endorsed by Mojang AB.
|
|
||||||
|
|
||||||
Copying is an act of love. Please copy and share! <3
|
|
||||||
Here's the detailed legalese for those who need it:
|
|
||||||
|
|
||||||
### License of source code
|
|
||||||
MineClone 2 (by kay27, EliasFleckenstein, Wuzzy, davedevils and countless others)
|
|
||||||
is an imitation of Minecraft.
|
|
||||||
|
|
||||||
MineClone 2 is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License (in the LICENSE.txt file) for more
|
|
||||||
details.
|
|
||||||
|
|
||||||
In the mods you might find in the read-me or license
|
|
||||||
text files a different license. This counts as dual-licensing.
|
|
||||||
You can choose which license applies to you: Either the
|
|
||||||
license of MineClone 2 (GNU GPLv3) or the mod's license.
|
|
||||||
|
|
||||||
MineClone 2 is a direct continuation of the discontinued MineClone
|
|
||||||
project by davedevils.
|
|
||||||
|
|
||||||
Mod credits:
|
|
||||||
See `README.txt` or `README.md` in each mod directory for information about other authors.
|
|
||||||
For mods that do not have such a file, the license is the source code license
|
|
||||||
of MineClone 2 and the author is Wuzzy.
|
|
||||||
|
|
||||||
### License of media (textures and sounds)
|
|
||||||
No non-free licenses are used anywhere.
|
|
||||||
|
|
||||||
The textures, unless otherwise noted, are based on the Pixel Perfection resource pack for Minecraft 1.11,
|
|
||||||
authored by XSSheep. Most textures are verbatim copies, while some textures have been changed or redone
|
|
||||||
from scratch.
|
|
||||||
The glazed terracotta textures have been created by (MysticTempest)[https://github.com/MysticTempest].
|
|
||||||
Source: <https://www.planetminecraft.com/texture_pack/131pixel-perfection/>
|
|
||||||
License: [CC BY-SA 4.0](http://creativecommons.org/licenses/by-sa/4.0/)
|
|
||||||
|
|
||||||
The main menu images are release under: [CC0](https://creativecommons.org/publicdomain/zero/1.0/)
|
|
||||||
|
|
||||||
All other files, unless mentioned otherwise, fall under:
|
|
||||||
Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
|
||||||
http://creativecommons.org/licenses/by-sa/3.0/
|
|
||||||
|
|
||||||
See README.txt in each mod directory for detailed information about other authors.
|
|
||||||
|
|
|
@ -66,3 +66,58 @@ function mcl_particles.delete_node_particlespawners(pos)
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- 3 exptime variants because the animation is not tied to particle expiration time.
|
||||||
|
-- 3 colorized variants to imitate minecraft's
|
||||||
|
local smoke_pdef_cached = {}
|
||||||
|
|
||||||
|
function mcl_particles.spawn_smoke(pos, name, smoke_pdef_base)
|
||||||
|
local min = math.min
|
||||||
|
local new_minpos = vector.add(pos, smoke_pdef_base.minrelpos)
|
||||||
|
local new_maxpos = vector.add(pos, smoke_pdef_base.maxrelpos)
|
||||||
|
|
||||||
|
-- populate the cache
|
||||||
|
if smoke_pdef_cached[name] then
|
||||||
|
for i, smoke_pdef in ipairs(smoke_pdef_cached[name]) do
|
||||||
|
smoke_pdef.minpos = new_minpos
|
||||||
|
smoke_pdef.maxpos = new_maxpos
|
||||||
|
mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
|
||||||
|
end
|
||||||
|
-- cache already populated
|
||||||
|
else
|
||||||
|
smoke_pdef_cached[name] = {}
|
||||||
|
|
||||||
|
local smoke_pdef = table.copy(smoke_pdef_base)
|
||||||
|
smoke_pdef.amount = smoke_pdef_base.amount / 9
|
||||||
|
smoke_pdef.time = 0
|
||||||
|
smoke_pdef.animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 8,
|
||||||
|
aspect_h = 8,
|
||||||
|
-- length = 3 exptime variants
|
||||||
|
}
|
||||||
|
smoke_pdef.collisiondetection = true
|
||||||
|
smoke_pdef.minpos = new_minpos
|
||||||
|
smoke_pdef.maxpos = new_maxpos
|
||||||
|
|
||||||
|
-- the last frame plays for 1/8 * N seconds, so we can take advantage of it
|
||||||
|
-- to have varying exptime for each variant.
|
||||||
|
local exptimes = { 0.175, 0.375, 1.0 }
|
||||||
|
local colorizes = { "199", "209", "243" } -- round(78%, 82%, 90% of 256) - 1
|
||||||
|
|
||||||
|
for _,exptime in ipairs(exptimes) do
|
||||||
|
for _,colorize in ipairs(colorizes) do
|
||||||
|
smoke_pdef.maxexptime = exptime * smoke_pdef_base.maxexptime
|
||||||
|
smoke_pdef.animation.length = exptime + 0.1
|
||||||
|
-- minexptime must be set such that the last frame is actully rendered,
|
||||||
|
-- even if its very short. Larger exptime -> larger range
|
||||||
|
smoke_pdef.minexptime = min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
|
||||||
|
smoke_pdef.texture = "mcl_particles_smoke_anim.png^[colorize:#000000:" ..colorize
|
||||||
|
|
||||||
|
mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
|
||||||
|
|
||||||
|
table.insert(smoke_pdef_cached[name], table.copy(smoke_pdef))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
|
@ -15,7 +15,7 @@ minetest.register_entity("mcl_burning:fire", {
|
||||||
pointable = false,
|
pointable = false,
|
||||||
glow = -1,
|
glow = -1,
|
||||||
},
|
},
|
||||||
|
|
||||||
animation_frame = 0,
|
animation_frame = 0,
|
||||||
animation_timer = 0,
|
animation_timer = 0,
|
||||||
on_step = mcl_burning.fire_entity_step,
|
on_step = mcl_burning.fire_entity_step,
|
||||||
|
@ -23,7 +23,9 @@ minetest.register_entity("mcl_burning:fire", {
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
for _, player in pairs(minetest.get_connected_players()) do
|
for _, player in pairs(minetest.get_connected_players()) do
|
||||||
mcl_burning.tick(player, dtime)
|
if player:get_meta():get_float("mcl_burning:burn_time") > 0 then
|
||||||
|
mcl_burning.tick(player, dtime)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
|
@ -12,7 +12,7 @@ local vector_distance = vector.distance
|
||||||
|
|
||||||
-- range for mob count
|
-- range for mob count
|
||||||
local aoc_range = 32
|
local aoc_range = 32
|
||||||
--[[
|
--[[
|
||||||
|
|
||||||
THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
|
THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
|
||||||
|
|
||||||
|
@ -159,7 +159,6 @@ mobs_spawn = false
|
||||||
-- count how many mobs of one type are inside an area
|
-- count how many mobs of one type are inside an area
|
||||||
|
|
||||||
local count_mobs = function(pos,mobtype)
|
local count_mobs = function(pos,mobtype)
|
||||||
print(mobtype)
|
|
||||||
local num = 0
|
local num = 0
|
||||||
local objs = get_objects_inside_radius(pos, aoc_range)
|
local objs = get_objects_inside_radius(pos, aoc_range)
|
||||||
for n = 1, #objs do
|
for n = 1, #objs do
|
||||||
|
@ -171,12 +170,12 @@ local count_mobs = function(pos,mobtype)
|
||||||
num = num + 1
|
num = num + 1
|
||||||
end
|
end
|
||||||
-- count passive mobs only
|
-- count passive mobs only
|
||||||
else
|
else
|
||||||
num = num + 1
|
num = num + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return num
|
return num
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -195,7 +194,7 @@ end
|
||||||
name:
|
name:
|
||||||
the mobs name
|
the mobs name
|
||||||
|
|
||||||
dimension:
|
dimension:
|
||||||
"overworld"
|
"overworld"
|
||||||
"nether"
|
"nether"
|
||||||
"end"
|
"end"
|
||||||
|
@ -532,7 +531,7 @@ local function biome_check(biome_list, biome_goal)
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--todo mob limiting
|
--todo mob limiting
|
||||||
--MAIN LOOP
|
--MAIN LOOP
|
||||||
|
@ -553,11 +552,11 @@ if mobs_spawn then
|
||||||
if dimension == "void" or dimension == "default" then
|
if dimension == "void" or dimension == "default" then
|
||||||
break -- ignore void and unloaded area
|
break -- ignore void and unloaded area
|
||||||
end
|
end
|
||||||
|
|
||||||
local min,max = decypher_limits(player_pos.y)
|
local min,max = decypher_limits(player_pos.y)
|
||||||
|
|
||||||
local goal_pos = position_calculation(player_pos)
|
local goal_pos = position_calculation(player_pos)
|
||||||
|
|
||||||
local spawning_position_list = find_nodes_in_area_under_air(new_vector(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:solid", "group:water", "group:lava"})
|
local spawning_position_list = find_nodes_in_area_under_air(new_vector(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:solid", "group:water", "group:lava"})
|
||||||
|
|
||||||
--couldn't find node
|
--couldn't find node
|
||||||
|
|
|
@ -323,7 +323,7 @@ mobs:register_mob("mobs_mc:enderman", {
|
||||||
-- self:teleport(nil)
|
-- self:teleport(nil)
|
||||||
-- self.state = ""
|
-- self.state = ""
|
||||||
--else
|
--else
|
||||||
if self.attack ~= nil then
|
if self.attack ~= nil and not minetest.settings:get_bool("creative_mode") then
|
||||||
self.state = 'attack'
|
self.state = 'attack'
|
||||||
end
|
end
|
||||||
--end
|
--end
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
name = mobs_mc
|
name = mobs_mc
|
||||||
author = maikerumine
|
author = maikerumine
|
||||||
description = Adds Minecraft-like monsters and animals.
|
description = Adds Minecraft-like monsters and animals.
|
||||||
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_colors
|
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip
|
||||||
optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items
|
optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items
|
||||||
|
|
||||||
|
|
|
@ -34,13 +34,14 @@ local skeleton = {
|
||||||
"mcl_bows_bow_0.png", -- bow
|
"mcl_bows_bow_0.png", -- bow
|
||||||
"mobs_mc_skeleton.png", -- skeleton
|
"mobs_mc_skeleton.png", -- skeleton
|
||||||
} },
|
} },
|
||||||
visual_size = {x=3, y=3},
|
visual_size = {x=1, y=1},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
textures = {
|
||||||
random = "mobs_mc_skeleton_random",
|
{
|
||||||
death = "mobs_mc_skeleton_death",
|
"mobs_mc_empty.png", -- armor
|
||||||
damage = "mobs_mc_skeleton_hurt",
|
"mobs_mc_skeleton.png", -- texture
|
||||||
distance = 16,
|
"mcl_bows_bow_0.png", -- wielded_item
|
||||||
|
}
|
||||||
},
|
},
|
||||||
walk_velocity = 1.2,
|
walk_velocity = 1.2,
|
||||||
run_velocity = 2.4,
|
run_velocity = 2.4,
|
||||||
|
@ -114,12 +115,12 @@ mobs:register_mob("mobs_mc:skeleton", skeleton)
|
||||||
--###################
|
--###################
|
||||||
|
|
||||||
local stray = table.copy(skeleton)
|
local stray = table.copy(skeleton)
|
||||||
stray.mesh = "mobs_mc_stray.b3d"
|
stray.mesh = "mobs_mc_skeleton.b3d"
|
||||||
stray.textures = {
|
stray.textures = {
|
||||||
{
|
{
|
||||||
"mcl_bows_bow_0.png",
|
|
||||||
"mobs_mc_stray.png",
|
|
||||||
"mobs_mc_stray_overlay.png",
|
"mobs_mc_stray_overlay.png",
|
||||||
|
"mobs_mc_stray.png",
|
||||||
|
"mcl_bows_bow_0.png",
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
-- TODO: different sound (w/ echo)
|
-- TODO: different sound (w/ echo)
|
||||||
|
@ -146,8 +147,8 @@ mobs:register_mob("mobs_mc:stray", stray)
|
||||||
|
|
||||||
-- Overworld spawn
|
-- Overworld spawn
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:skeleton",
|
"mobs_mc:skeleton",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"Mesa",
|
"Mesa",
|
||||||
|
@ -290,36 +291,36 @@ mobs:spawn_specific(
|
||||||
"ExtremeHillsM_underground",
|
"ExtremeHillsM_underground",
|
||||||
"JungleEdgeM_underground",
|
"JungleEdgeM_underground",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
20,
|
20,
|
||||||
17000,
|
17000,
|
||||||
2,
|
2,
|
||||||
mobs_mc.spawn_height.overworld_min,
|
mobs_mc.spawn_height.overworld_min,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
|
|
||||||
-- Nether spawn
|
-- Nether spawn
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:skeleton",
|
"mobs_mc:skeleton",
|
||||||
"nether",
|
"nether",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"Nether"
|
"Nether"
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
30,
|
30,
|
||||||
10000,
|
10000,
|
||||||
3,
|
3,
|
||||||
mobs_mc.spawn_height.nether_min,
|
mobs_mc.spawn_height.nether_min,
|
||||||
mobs_mc.spawn_height.nether_max)
|
mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- Stray spawn
|
-- Stray spawn
|
||||||
-- TODO: Spawn directly under the sky
|
-- TODO: Spawn directly under the sky
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:stray",
|
"mobs_mc:stray",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"ColdTaiga",
|
"ColdTaiga",
|
||||||
|
@ -327,12 +328,12 @@ mobs:spawn_specific(
|
||||||
"IcePlains",
|
"IcePlains",
|
||||||
"ExtremeHills+_snowtop",
|
"ExtremeHills+_snowtop",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
20,
|
20,
|
||||||
19000,
|
19000,
|
||||||
2,
|
2,
|
||||||
mobs_mc.spawn_height.water,
|
mobs_mc.spawn_height.water,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -25,11 +25,12 @@ mobs:register_mob("mobs_mc:witherskeleton", {
|
||||||
mesh = "mobs_mc_witherskeleton.b3d",
|
mesh = "mobs_mc_witherskeleton.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{
|
{
|
||||||
"default_tool_stonesword.png", -- sword
|
"mobs_mc_empty.png", -- armor
|
||||||
"mobs_mc_wither_skeleton.png", -- wither skeleton
|
"mobs_mc_wither_skeleton.png", -- wither skeleton
|
||||||
|
"default_tool_stonesword.png", -- sword
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
visual_size = {x=3.6, y=3.6},
|
visual_size = {x=1.2, y=1.2},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
random = "mobs_mc_skeleton_random",
|
random = "mobs_mc_skeleton_random",
|
||||||
|
@ -110,4 +111,4 @@ mobs_mc.spawn_height.nether_min,
|
||||||
mobs_mc.spawn_height.nether_max)
|
mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
|
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
|
||||||
|
|
Before Width: | Height: | Size: 790 B After Width: | Height: | Size: 1021 B |
|
@ -516,7 +516,7 @@ local function show_trade_formspec(playername, trader, tradenum)
|
||||||
"size[9,8.75]"
|
"size[9,8.75]"
|
||||||
.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
|
.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
|
||||||
..disabled_img
|
..disabled_img
|
||||||
.."label[4,0;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S(profession))).."]"
|
.."label[4,0;"..F(minetest.colorize("#313131", S(profession))).."]"
|
||||||
.."list[current_player;main;0,4.5;9,3;9]"
|
.."list[current_player;main;0,4.5;9,3;9]"
|
||||||
.."list[current_player;main;0,7.74;9,1;]"
|
.."list[current_player;main;0,7.74;9,1;]"
|
||||||
..b_prev..b_next
|
..b_prev..b_next
|
||||||
|
@ -1075,8 +1075,8 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
|
|
||||||
|
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:villager",
|
"mobs_mc:villager",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"FlowerForest",
|
"FlowerForest",
|
||||||
|
@ -1096,12 +1096,12 @@ mobs:spawn_specific(
|
||||||
"ExtremeHillsM",
|
"ExtremeHillsM",
|
||||||
"BirchForestM",
|
"BirchForestM",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
minetest.LIGHT_MAX+1,
|
minetest.LIGHT_MAX+1,
|
||||||
30,
|
30,
|
||||||
20,
|
20,
|
||||||
4,
|
4,
|
||||||
mobs_mc.spawn_height.water+1,
|
mobs_mc.spawn_height.water+1,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
|
|
|
@ -41,12 +41,12 @@ mobs:register_mob("mobs_mc:villager_zombie", {
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "mobs_mc_villager_zombie.b3d",
|
mesh = "mobs_mc_villager_zombie.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"mobs_mc_zombie_butcher.png"},
|
{"mobs_mc_empty.png", "mobs_mc_zombie_butcher.png", "mobs_mc_empty.png"},
|
||||||
{"mobs_mc_zombie_farmer.png"},
|
{"mobs_mc_empty.png", "mobs_mc_zombie_farmer.png", "mobs_mc_empty.png"},
|
||||||
{"mobs_mc_zombie_librarian.png"},
|
{"mobs_mc_empty.png", "mobs_mc_zombie_librarian.png", "mobs_mc_empty.png"},
|
||||||
{"mobs_mc_zombie_priest.png"},
|
{"mobs_mc_empty.png", "mobs_mc_zombie_priest.png", "mobs_mc_empty.png"},
|
||||||
{"mobs_mc_zombie_smith.png"},
|
{"mobs_mc_empty.png", "mobs_mc_zombie_smith.png", "mobs_mc_empty.png"},
|
||||||
{"mobs_mc_zombie_villager.png"}
|
{"mobs_mc_empty.png", "mobs_mc_zombie_villager.png", "mobs_mc_empty.png"},
|
||||||
},
|
},
|
||||||
visual_size = {x=2.75, y=2.75},
|
visual_size = {x=2.75, y=2.75},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
|
@ -150,8 +150,8 @@ mobs:register_mob("mobs_mc:villager_zombie", {
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:villager_zombie",
|
"mobs_mc:villager_zombie",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"FlowerForest_underground",
|
"FlowerForest_underground",
|
||||||
|
@ -234,15 +234,14 @@ mobs:spawn_specific(
|
||||||
"MesaBryce_sandlevel",
|
"MesaBryce_sandlevel",
|
||||||
"Mesa_sandlevel",
|
"Mesa_sandlevel",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
30,
|
30,
|
||||||
4090,
|
4090,
|
||||||
4,
|
4,
|
||||||
mobs_mc.spawn_height.overworld_min,
|
mobs_mc.spawn_height.overworld_min,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
--mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
--mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
||||||
|
|
||||||
|
|
|
@ -60,7 +60,11 @@ local zombie = {
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "mobs_mc_zombie.b3d",
|
mesh = "mobs_mc_zombie.b3d",
|
||||||
textures = {
|
textures = {
|
||||||
{"mobs_mc_zombie.png"},
|
{
|
||||||
|
"mobs_mc_empty.png", -- armor
|
||||||
|
"mobs_mc_zombie.png", -- texture
|
||||||
|
"mobs_mc_empty.png", -- wielded_item
|
||||||
|
}
|
||||||
},
|
},
|
||||||
visual_size = {x=3, y=3},
|
visual_size = {x=3, y=3},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
|
@ -115,7 +119,13 @@ mobs:register_mob("mobs_mc:baby_zombie", baby_zombie)
|
||||||
-- Husk.
|
-- Husk.
|
||||||
-- Desert variant of the zombie
|
-- Desert variant of the zombie
|
||||||
local husk = table.copy(zombie)
|
local husk = table.copy(zombie)
|
||||||
husk.textures = {{"mobs_mc_husk.png"}}
|
husk.textures = {
|
||||||
|
{
|
||||||
|
"mobs_mc_empty.png", -- armor
|
||||||
|
"mobs_mc_husk.png", -- texture
|
||||||
|
"mobs_mc_empty.png", -- wielded_item
|
||||||
|
}
|
||||||
|
}
|
||||||
husk.ignited_by_sunlight = false
|
husk.ignited_by_sunlight = false
|
||||||
husk.sunlight_damage = 0
|
husk.sunlight_damage = 0
|
||||||
husk.drops = drops_common
|
husk.drops = drops_common
|
||||||
|
@ -140,8 +150,8 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk)
|
||||||
-- Spawning
|
-- Spawning
|
||||||
|
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:zombie",
|
"mobs_mc:zombie",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"FlowerForest_underground",
|
"FlowerForest_underground",
|
||||||
|
@ -224,17 +234,17 @@ mobs:spawn_specific(
|
||||||
"MesaBryce_sandlevel",
|
"MesaBryce_sandlevel",
|
||||||
"Mesa_sandlevel",
|
"Mesa_sandlevel",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
30,
|
30,
|
||||||
6000,
|
6000,
|
||||||
4,
|
4,
|
||||||
mobs_mc.spawn_height.overworld_min,
|
mobs_mc.spawn_height.overworld_min,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
-- Baby zombie is 20 times less likely than regular zombies
|
-- Baby zombie is 20 times less likely than regular zombies
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:baby_zombie",
|
"mobs_mc:baby_zombie",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"FlowerForest_underground",
|
"FlowerForest_underground",
|
||||||
|
@ -317,18 +327,18 @@ mobs:spawn_specific(
|
||||||
"MesaBryce_sandlevel",
|
"MesaBryce_sandlevel",
|
||||||
"Mesa_sandlevel",
|
"Mesa_sandlevel",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
30,
|
30,
|
||||||
60000,
|
60000,
|
||||||
4,
|
4,
|
||||||
mobs_mc.spawn_height.overworld_min,
|
mobs_mc.spawn_height.overworld_min,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
|
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:husk",
|
"mobs_mc:husk",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"Desert",
|
"Desert",
|
||||||
|
@ -336,29 +346,29 @@ mobs:spawn_specific(
|
||||||
"Savanna",
|
"Savanna",
|
||||||
"Savanna_beach",
|
"Savanna_beach",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
30,
|
30,
|
||||||
6500,
|
6500,
|
||||||
4,
|
4,
|
||||||
mobs_mc.spawn_height.overworld_min,
|
mobs_mc.spawn_height.overworld_min,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
mobs:spawn_specific(
|
mobs:spawn_specific(
|
||||||
"mobs_mc:baby_husk",
|
"mobs_mc:baby_husk",
|
||||||
"overworld",
|
"overworld",
|
||||||
"ground",
|
"ground",
|
||||||
{
|
{
|
||||||
"Desert",
|
"Desert",
|
||||||
"SavannaM",
|
"SavannaM",
|
||||||
"Savanna",
|
"Savanna",
|
||||||
"Savanna_beach",
|
"Savanna_beach",
|
||||||
},
|
},
|
||||||
0,
|
0,
|
||||||
7,
|
7,
|
||||||
30,
|
30,
|
||||||
65000,
|
65000,
|
||||||
4,
|
4,
|
||||||
mobs_mc.spawn_height.overworld_min,
|
mobs_mc.spawn_height.overworld_min,
|
||||||
mobs_mc.spawn_height.overworld_max)
|
mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- Spawn eggs
|
-- Spawn eggs
|
||||||
|
|
|
@ -35,10 +35,10 @@ doc.FORMSPEC.ENTRY_HEIGHT = doc.FORMSPEC.ENTRY_END_Y - doc.FORMSPEC.ENTRY_START_
|
||||||
-- Internal helper variables
|
-- Internal helper variables
|
||||||
local DOC_INTRO = S("This is the help.")
|
local DOC_INTRO = S("This is the help.")
|
||||||
|
|
||||||
local COLOR_NOT_VIEWED = mcl_colors.AQUA
|
local COLOR_NOT_VIEWED = "#00FFFF" -- cyan
|
||||||
local COLOR_VIEWED = mcl_colors.WHITE
|
local COLOR_VIEWED = "#FFFFFF" -- white
|
||||||
local COLOR_HIDDEN = mcl_colors.GRAY
|
local COLOR_HIDDEN = "#999999" -- gray
|
||||||
local COLOR_ERROR = mcl_colors.RED
|
local COLOR_ERROR = "#FF0000" -- red
|
||||||
|
|
||||||
local CATEGORYFIELDSIZE = {
|
local CATEGORYFIELDSIZE = {
|
||||||
WIDTH = math.ceil(doc.FORMSPEC.WIDTH / 4),
|
WIDTH = math.ceil(doc.FORMSPEC.WIDTH / 4),
|
||||||
|
@ -770,7 +770,7 @@ function doc.generate_entry_list(cid, playername)
|
||||||
if name == nil or name == "" then
|
if name == nil or name == "" then
|
||||||
name = S("Nameless entry (@1)", eid)
|
name = S("Nameless entry (@1)", eid)
|
||||||
if doc.entry_viewed(playername, cid, eid) then
|
if doc.entry_viewed(playername, cid, eid) then
|
||||||
viewedprefix = mcl_colors.RED
|
viewedprefix = "#FF4444"
|
||||||
else
|
else
|
||||||
viewedprefix = COLOR_ERROR
|
viewedprefix = COLOR_ERROR
|
||||||
end
|
end
|
||||||
|
|
|
@ -2,4 +2,3 @@ name = doc
|
||||||
author = Wuzzy
|
author = Wuzzy
|
||||||
description = A simple in-game documentation system which enables mods to add help entries based on templates.
|
description = A simple in-game documentation system which enables mods to add help entries based on templates.
|
||||||
optional_depends = unified_inventory, sfinv_buttons, central_message, inventory_plus
|
optional_depends = unified_inventory, sfinv_buttons, central_message, inventory_plus
|
||||||
depends = mcl_colors
|
|
||||||
|
|
|
@ -67,7 +67,7 @@ doc_identifier.identify = function(itemstack, user, pointed_thing)
|
||||||
local pos = pointed_thing.under
|
local pos = pointed_thing.under
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
if minetest.registered_nodes[node.name] ~= nil then
|
if minetest.registered_nodes[node.name] ~= nil then
|
||||||
local nodedef = minetest.registered_nodes[node.name]
|
--local nodedef = minetest.registered_nodes[node.name]
|
||||||
if(node.name == "ignore") then
|
if(node.name == "ignore") then
|
||||||
show_message(username, "error_ignore")
|
show_message(username, "error_ignore")
|
||||||
elseif doc.entry_exists("nodes", node.name) then
|
elseif doc.entry_exists("nodes", node.name) then
|
||||||
|
@ -198,7 +198,7 @@ minetest.register_craft({
|
||||||
if minetest.get_modpath("mcl_core") ~= nil then
|
if minetest.get_modpath("mcl_core") ~= nil then
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "doc_identifier:identifier_solid",
|
output = "doc_identifier:identifier_solid",
|
||||||
recipe = { { "mcl_core:glass" },
|
recipe = { { "mcl_core:glass" },
|
||||||
{ "group:stick" } }
|
{ "group:stick" } }
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
|
@ -907,7 +907,7 @@ doc.add_category("nodes", {
|
||||||
-- Do some cleanup of the probability table
|
-- Do some cleanup of the probability table
|
||||||
if max == 1 or max == nil then
|
if max == 1 or max == nil then
|
||||||
-- Sort by rarity
|
-- Sort by rarity
|
||||||
local comp = function(p1, p2)
|
local comp = function(p1, p2)
|
||||||
return p1.rarity < p2.rarity
|
return p1.rarity < p2.rarity
|
||||||
end
|
end
|
||||||
table.sort(probtables, comp)
|
table.sort(probtables, comp)
|
||||||
|
@ -1269,7 +1269,6 @@ local function gather_descs()
|
||||||
if type(def._doc_items_hidden) == "boolean" then
|
if type(def._doc_items_hidden) == "boolean" then
|
||||||
hidden = def._doc_items_hidden
|
hidden = def._doc_items_hidden
|
||||||
end
|
end
|
||||||
local custom_image
|
|
||||||
name = scrub_newlines(name)
|
name = scrub_newlines(name)
|
||||||
local infotable = {
|
local infotable = {
|
||||||
name = name,
|
name = name,
|
||||||
|
|
|
@ -33,7 +33,6 @@ local fmt, find, gmatch, match, sub, split, lower =
|
||||||
|
|
||||||
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
|
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
|
||||||
local pairs, next, unpack = pairs, next, unpack
|
local pairs, next, unpack = pairs, next, unpack
|
||||||
local vec_add, vec_mul = vector.add, vector.multiply
|
|
||||||
|
|
||||||
local DEFAULT_SIZE = 10
|
local DEFAULT_SIZE = 10
|
||||||
local MIN_LIMIT, MAX_LIMIT = 10, 12
|
local MIN_LIMIT, MAX_LIMIT = 10, 12
|
||||||
|
@ -668,7 +667,7 @@ local function make_formspec(name)
|
||||||
fs[#fs + 1] = fmt("label[%f,%f;%s]",
|
fs[#fs + 1] = fmt("label[%f,%f;%s]",
|
||||||
sfinv_only and 6.3 or data.iX - 2.2,
|
sfinv_only and 6.3 or data.iX - 2.2,
|
||||||
0.22,
|
0.22,
|
||||||
ESC(colorize(mcl_colors.DARK_GRAY, fmt("%s / %u", data.pagenum, data.pagemax))))
|
ESC(colorize("#383838", fmt("%s / %u", data.pagenum, data.pagemax))))
|
||||||
|
|
||||||
fs[#fs + 1] = fmt([[
|
fs[#fs + 1] = fmt([[
|
||||||
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
|
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
|
||||||
|
@ -1001,7 +1000,7 @@ else
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
local function on_use(user)
|
--[[local function on_use(user)
|
||||||
local name = user:get_player_name()
|
local name = user:get_player_name()
|
||||||
|
|
||||||
if next(recipe_filters) then
|
if next(recipe_filters) then
|
||||||
|
@ -1011,7 +1010,7 @@ else
|
||||||
end
|
end
|
||||||
|
|
||||||
show_formspec(name, "mcl_craftguide", make_formspec(name))
|
show_formspec(name, "mcl_craftguide", make_formspec(name))
|
||||||
end
|
end]]
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1098,7 +1097,6 @@ if progressive_mode then
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
init_data(name)
|
init_data(name)
|
||||||
local meta = player:get_meta()
|
local meta = player:get_meta()
|
||||||
local name = player:get_player_name()
|
|
||||||
local data = player_data[name]
|
local data = player_data[name]
|
||||||
|
|
||||||
data.inv_items = deserialize(meta:get_string("inv_items")) or {}
|
data.inv_items = deserialize(meta:get_string("inv_items")) or {}
|
||||||
|
@ -1144,7 +1142,7 @@ else
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_craftguide.show(name)
|
function mcl_craftguide.show(name)
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = get_player_by_name(name)
|
||||||
if next(recipe_filters) then
|
if next(recipe_filters) then
|
||||||
local data = player_data[name]
|
local data = player_data[name]
|
||||||
data.items_raw = get_filtered_items(player)
|
data.items_raw = get_filtered_items(player)
|
||||||
|
|
|
@ -62,7 +62,6 @@ end)
|
||||||
|
|
||||||
-- nodes which have flower placement rules
|
-- nodes which have flower placement rules
|
||||||
doc.sub.items.register_factoid("nodes", "groups", function(itemstring, def)
|
doc.sub.items.register_factoid("nodes", "groups", function(itemstring, def)
|
||||||
local datastring = ""
|
|
||||||
if def.groups.place_flowerlike == 1 then
|
if def.groups.place_flowerlike == 1 then
|
||||||
return S("This plant can only grow on grass blocks and dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.")
|
return S("This plant can only grow on grass blocks and dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.")
|
||||||
elseif def.groups.place_flowerlike == 2 then
|
elseif def.groups.place_flowerlike == 2 then
|
||||||
|
@ -130,7 +129,7 @@ end)
|
||||||
|
|
||||||
-- Armor
|
-- Armor
|
||||||
doc.sub.items.register_factoid(nil, "use", function(itemstring, def)
|
doc.sub.items.register_factoid(nil, "use", function(itemstring, def)
|
||||||
local def = minetest.registered_items[itemstring]
|
--local def = minetest.registered_items[itemstring]
|
||||||
local s = ""
|
local s = ""
|
||||||
local head = minetest.get_item_group(itemstring, "armor_head")
|
local head = minetest.get_item_group(itemstring, "armor_head")
|
||||||
local torso = minetest.get_item_group(itemstring, "armor_torso")
|
local torso = minetest.get_item_group(itemstring, "armor_torso")
|
||||||
|
@ -173,7 +172,6 @@ end)
|
||||||
doc.sub.items.register_factoid(nil, "groups", function(itemstring, def)
|
doc.sub.items.register_factoid(nil, "groups", function(itemstring, def)
|
||||||
if def._repair_material then
|
if def._repair_material then
|
||||||
local mdef = minetest.registered_items[def._repair_material]
|
local mdef = minetest.registered_items[def._repair_material]
|
||||||
local desc
|
|
||||||
if mdef and mdef.description and mdef.description ~= "" then
|
if mdef and mdef.description and mdef.description ~= "" then
|
||||||
return S("This item can be repaired at an anvil with: @1.", mdef.description)
|
return S("This item can be repaired at an anvil with: @1.", mdef.description)
|
||||||
elseif def._repair_material == "group:wood" then
|
elseif def._repair_material == "group:wood" then
|
||||||
|
|
|
@ -447,7 +447,7 @@ function awards.getFormspec(name, to, sid)
|
||||||
first = false
|
first = false
|
||||||
|
|
||||||
if def.secret and not award.got then
|
if def.secret and not award.got then
|
||||||
formspec = formspec .. mcl_colors.DARK_GRAY..minetest.formspec_escape(S("(Secret Award)"))
|
formspec = formspec .. "#707070" .. minetest.formspec_escape(S("(Secret Award)"))
|
||||||
else
|
else
|
||||||
local title = award.name
|
local title = award.name
|
||||||
if def and def.title then
|
if def and def.title then
|
||||||
|
@ -456,7 +456,7 @@ function awards.getFormspec(name, to, sid)
|
||||||
if award.got then
|
if award.got then
|
||||||
formspec = formspec .. minetest.formspec_escape(title)
|
formspec = formspec .. minetest.formspec_escape(title)
|
||||||
else
|
else
|
||||||
formspec = formspec .. mcl_colors.GRAY.. minetest.formspec_escape(title)
|
formspec = formspec .. "#ACACAC" .. minetest.formspec_escape(title)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -39,7 +39,7 @@ local last_id = 0
|
||||||
function mcl_bossbars.add_bar(player, def, dynamic, priority)
|
function mcl_bossbars.add_bar(player, def, dynamic, priority)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local bars = mcl_bossbars.bars[name]
|
local bars = mcl_bossbars.bars[name]
|
||||||
local bar = {text = def.text, priority = priority or 0}
|
local bar = {text = def.text, priority = priority or 0, timeout = def.timeout}
|
||||||
bar.color, bar.image = get_color_info(def.color, def.percentage)
|
bar.color, bar.image = get_color_info(def.color, def.percentage)
|
||||||
if dynamic then
|
if dynamic then
|
||||||
for _, other in pairs(bars) do
|
for _, other in pairs(bars) do
|
||||||
|
@ -65,7 +65,7 @@ function mcl_bossbars.add_bar(player, def, dynamic, priority)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_bossbars.remove_bar(id)
|
function mcl_bossbars.remove_bar(id)
|
||||||
mcl_bossbars.static[id].bar.id = nil
|
mcl_bossbars.static[id].id = nil
|
||||||
mcl_bossbars.static[id] = nil
|
mcl_bossbars.static[id] = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -119,7 +119,7 @@ minetest.register_on_leaveplayer(function(player)
|
||||||
mcl_bossbars.bars[name] = nil
|
mcl_bossbars.bars[name] = nil
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_globalstep(function()
|
minetest.register_globalstep(function(dtime)
|
||||||
for _, player in pairs(minetest.get_connected_players()) do
|
for _, player in pairs(minetest.get_connected_players()) do
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local bars = mcl_bossbars.bars[name]
|
local bars = mcl_bossbars.bars[name]
|
||||||
|
@ -134,7 +134,12 @@ minetest.register_globalstep(function()
|
||||||
local hud = table.remove(huds, 1)
|
local hud = table.remove(huds, 1)
|
||||||
|
|
||||||
if bar and bar.id then
|
if bar and bar.id then
|
||||||
table.insert(bars_new, bar)
|
if bar.timeout then
|
||||||
|
bar.timeout = bar.timeout - dtime
|
||||||
|
end
|
||||||
|
if not bar.timeout or bar.timeout > 0 then
|
||||||
|
table.insert(bars_new, bar)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if bar and not hud then
|
if bar and not hud then
|
||||||
|
|
|
@ -27,9 +27,9 @@ mcl_credits.people = {
|
||||||
"Rootyjr",
|
"Rootyjr",
|
||||||
"Nicu",
|
"Nicu",
|
||||||
"aligator",
|
"aligator",
|
||||||
|
"Code-Sploit",
|
||||||
}},
|
}},
|
||||||
{"Contributors", 0x52FF00, {
|
{"Contributors", 0x52FF00, {
|
||||||
"Code-Sploit",
|
|
||||||
"Laurent Rocher",
|
"Laurent Rocher",
|
||||||
"HimbeerserverDE",
|
"HimbeerserverDE",
|
||||||
"TechDudie",
|
"TechDudie",
|
||||||
|
@ -55,6 +55,7 @@ mcl_credits.people = {
|
||||||
"nickolas360",
|
"nickolas360",
|
||||||
"yutyo",
|
"yutyo",
|
||||||
"ztianyang",
|
"ztianyang",
|
||||||
|
"j45",
|
||||||
}},
|
}},
|
||||||
{"MineClone5", 0xA60014, {
|
{"MineClone5", 0xA60014, {
|
||||||
"kay27",
|
"kay27",
|
||||||
|
@ -63,6 +64,38 @@ mcl_credits.people = {
|
||||||
"NO11",
|
"NO11",
|
||||||
"j45",
|
"j45",
|
||||||
}},
|
}},
|
||||||
|
{"Original Mod Authors", 0x343434, {
|
||||||
|
"Wuzzy",
|
||||||
|
"Fleckenstein",
|
||||||
|
"BlockMen",
|
||||||
|
"TenPlus1",
|
||||||
|
"PilzAdam",
|
||||||
|
"ryvnf",
|
||||||
|
"stujones11",
|
||||||
|
"Arcelmi",
|
||||||
|
"celeron55",
|
||||||
|
"maikerumine",
|
||||||
|
"GunshipPenguin",
|
||||||
|
"Qwertymine3",
|
||||||
|
"Rochambeau",
|
||||||
|
"rubenwardy",
|
||||||
|
"stu",
|
||||||
|
"oilboi",
|
||||||
|
"4aiman",
|
||||||
|
"Kahrl",
|
||||||
|
"Krock",
|
||||||
|
"UgnilJoZ",
|
||||||
|
"lordfingle",
|
||||||
|
"22i",
|
||||||
|
"bzoss",
|
||||||
|
"kilbith",
|
||||||
|
"xeranas",
|
||||||
|
"kddekadenz",
|
||||||
|
"sofar",
|
||||||
|
"4Evergreen4",
|
||||||
|
"jordan4ibanez",
|
||||||
|
"paramat",
|
||||||
|
}},
|
||||||
{"3D Models", 0x0019FF, {
|
{"3D Models", 0x0019FF, {
|
||||||
"22i",
|
"22i",
|
||||||
"tobyplowy",
|
"tobyplowy",
|
||||||
|
|
|
@ -193,7 +193,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||||
|
|
||||||
-- Player was slain by potions
|
-- Player was slain by potions
|
||||||
if not hitter then return end
|
if not hitter then return end
|
||||||
|
|
||||||
local hittername, hittertype, hittersubtype, shooter
|
local hittername, hittertype, hittersubtype, shooter
|
||||||
local hitter_toolname = get_tool_name(hitter:get_wielded_item())
|
local hitter_toolname = get_tool_name(hitter:get_wielded_item())
|
||||||
|
|
||||||
|
@ -222,7 +222,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
||||||
end
|
end
|
||||||
hittersubtype = hitter:get_luaentity().name
|
hittersubtype = hitter:get_luaentity().name
|
||||||
if hittername then
|
if hittername then
|
||||||
msg = dmsg("murder", name, hittername)
|
msg = dmsg("murder_hand", name, hittername)
|
||||||
elseif hittersubtype ~= nil and hittersubtype ~= "" then
|
elseif hittersubtype ~= nil and hittersubtype ~= "" then
|
||||||
msg = mmsg(hittersubtype, name)
|
msg = mmsg(hittersubtype, name)
|
||||||
else
|
else
|
||||||
|
@ -304,4 +304,4 @@ function mcl_death_messages.player_damage(player, message)
|
||||||
if dmg_sequence_number >= 65535 then
|
if dmg_sequence_number >= 65535 then
|
||||||
dmg_sequence_number = 0
|
dmg_sequence_number = 0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -442,7 +442,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
||||||
end
|
end
|
||||||
local caption = ""
|
local caption = ""
|
||||||
if name ~= "inv" and filtername[name] then
|
if name ~= "inv" and filtername[name] then
|
||||||
caption = "label[0,1.2;"..F(minetest.colorize(mcl_colors.DARK_GRAY, filtername[name])).."]"
|
caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
|
||||||
end
|
end
|
||||||
|
|
||||||
formspec = "size[10,9.3]"..
|
formspec = "size[10,9.3]"..
|
||||||
|
|
|
@ -109,10 +109,10 @@ local function set_inventory(player, armor_change_only)
|
||||||
mcl_formspec.get_itemslot_bg(0,3,1,1)..
|
mcl_formspec.get_itemslot_bg(0,3,1,1)..
|
||||||
armor_slot_imgs..
|
armor_slot_imgs..
|
||||||
-- craft and inventory
|
-- craft and inventory
|
||||||
"label[0,4;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
"label[4,0.5;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Crafting"))).."]"..
|
"label[4,0.5;"..F(minetest.colorize("#313131", S("Crafting"))).."]"..
|
||||||
"list[current_player;craft;4,1;2,2]"..
|
"list[current_player;craft;4,1;2,2]"..
|
||||||
"list[current_player;craftpreview;7,1.5;1,1;]"..
|
"list[current_player;craftpreview;7,1.5;1,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
name = mcl_inventory
|
name = mcl_inventory
|
||||||
author = BlockMen
|
author = BlockMen
|
||||||
description = Adds the player inventory and creative inventory.
|
description = Adds the player inventory and creative inventory.
|
||||||
depends = mcl_init, mcl_formspec, mcl_colors
|
depends = mcl_init, mcl_formspec
|
||||||
optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting
|
optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting
|
||||||
|
|
||||||
|
|
|
@ -13,12 +13,12 @@ local S = minetest.get_translator("mcl_dispensers")
|
||||||
local setup_dispenser = function(pos)
|
local setup_dispenser = function(pos)
|
||||||
-- Set formspec and inventory
|
-- Set formspec and inventory
|
||||||
local form = "size[9,8.75]"..
|
local form = "size[9,8.75]"..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dispenser"))).."]"..
|
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dispenser"))).."]"..
|
||||||
"list[current_name;main;3,0.5;3,3;]"..
|
"list[current_name;main;3,0.5;3,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
||||||
"listring[current_name;main]"..
|
"listring[current_name;main]"..
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
name = mcl_dispensers
|
name = mcl_dispensers
|
||||||
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor, mcl_colors
|
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor
|
||||||
optional_depends = doc, screwdriver
|
optional_depends = doc, screwdriver
|
||||||
|
|
|
@ -14,12 +14,12 @@ local S = minetest.get_translator("mcl_droppers")
|
||||||
local setup_dropper = function(pos)
|
local setup_dropper = function(pos)
|
||||||
-- Set formspec and inventory
|
-- Set formspec and inventory
|
||||||
local form = "size[9,8.75]"..
|
local form = "size[9,8.75]"..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
|
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
|
||||||
"list[current_name;main;3,0.5;3,3;]"..
|
"list[current_name;main;3,0.5;3,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
||||||
"listring[current_name;main]"..
|
"listring[current_name;main]"..
|
||||||
|
|
|
@ -15,10 +15,10 @@ local setup_dropper = function(pos)
|
||||||
-- Set formspec and inventory
|
-- Set formspec and inventory
|
||||||
local form = "size[9,8.75]"..
|
local form = "size[9,8.75]"..
|
||||||
"background[-0.19,-0.25;9.41,9.49;crafting_inventory_9_slots.png]"..
|
"background[-0.19,-0.25;9.41,9.49;crafting_inventory_9_slots.png]"..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
|
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
|
||||||
"list[current_name;main;3,0.5;3,3;]"..
|
"list[current_name;main;3,0.5;3,3;]"..
|
||||||
"listring[current_name;main]"..
|
"listring[current_name;main]"..
|
||||||
"listring[current_player;main]"
|
"listring[current_player;main]"
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
name = mcl_droppers
|
name = mcl_droppers
|
||||||
depends = mcl_init, mcl_formspec, mesecons, mcl_util, mcl_colors
|
depends = mcl_init, mcl_formspec, mesecons, mcl_util
|
||||||
optional_depends = doc, screwdriver
|
optional_depends = doc, screwdriver
|
||||||
|
|
|
@ -117,83 +117,90 @@ minetest.register_craft({
|
||||||
{"mcl_core:stick"},}
|
{"mcl_core:stick"},}
|
||||||
})
|
})
|
||||||
|
|
||||||
mcl_torches.register_torch("mesecon_torch_off", S("Redstone Torch (off)"),
|
local off_def = {
|
||||||
nil,
|
name = "mesecon_torch_off",
|
||||||
nil,
|
description = S("Redstone Torch (off)"),
|
||||||
"jeija_torches_off.png",
|
doc_items_create_entry = false,
|
||||||
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
|
icon = "jeija_torches_off.png",
|
||||||
{"jeija_torches_off.png"},
|
tiles = {"jeija_torches_off.png"},
|
||||||
0,
|
light = 0,
|
||||||
{dig_immediate=3, dig_by_water=1, redstone_torch=2, mesecon_ignore_opaque_dig=1, not_in_creative_inventory=1},
|
groups = {dig_immediate=3, dig_by_water=1, redstone_torch=2, mesecon_ignore_opaque_dig=1, not_in_creative_inventory=1},
|
||||||
mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
{
|
drop = "mesecons_torch:mesecon_torch_on",
|
||||||
mesecons = {
|
}
|
||||||
receptor = {
|
|
||||||
state = mesecon.state.off,
|
mcl_torches.register_torch(off_def)
|
||||||
rules = torch_get_output_rules,
|
|
||||||
},
|
local off_override = {
|
||||||
effector = {
|
mesecons = {
|
||||||
state = mesecon.state.on,
|
receptor = {
|
||||||
rules = torch_get_input_rules,
|
state = mesecon.state.off,
|
||||||
action_off = torch_action_off,
|
rules = torch_get_output_rules,
|
||||||
},
|
},
|
||||||
|
effector = {
|
||||||
|
state = mesecon.state.on,
|
||||||
|
rules = torch_get_input_rules,
|
||||||
|
action_off = torch_action_off,
|
||||||
},
|
},
|
||||||
drop = "mesecons_torch:mesecon_torch_on",
|
|
||||||
_doc_items_create_entry = false,
|
|
||||||
}
|
}
|
||||||
)
|
}
|
||||||
|
|
||||||
mcl_torches.register_torch("mesecon_torch_overheated", S("Redstone Torch (overheated)"),
|
minetest.override_item("mesecons_torch:mesecon_torch_off", off_override)
|
||||||
nil,
|
minetest.override_item("mesecons_torch:mesecon_torch_off_wall", off_override)
|
||||||
nil,
|
|
||||||
"jeija_torches_off.png",
|
|
||||||
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
|
|
||||||
{"jeija_torches_off.png"},
|
|
||||||
0,
|
|
||||||
{dig_immediate=3, dig_by_water=1, redstone_torch=2, mesecon_ignore_opaque_dig=1, not_in_creative_inventory=1},
|
|
||||||
mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
{
|
|
||||||
drop = "mesecons_torch:mesecon_torch_on",
|
|
||||||
_doc_items_create_entry = false,
|
|
||||||
on_timer = function(pos, elapsed)
|
|
||||||
if not mesecon.is_powered(pos) then
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
torch_action_off(pos, node)
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
|
local overheated_def = table.copy(off_def)
|
||||||
|
overheated_def.name = "mesecon_torch_overheated"
|
||||||
|
overheated_def.description = S("Redstone Torch (overheated)")
|
||||||
|
|
||||||
|
mcl_torches.register_torch(overheated_def)
|
||||||
|
|
||||||
mcl_torches.register_torch("mesecon_torch_on", S("Redstone Torch"),
|
local overheated_override = {
|
||||||
S("A redstone torch is a redstone component which can be used to invert a redstone signal. It supplies its surrounding blocks with redstone power, except for the block it is attached to. A redstone torch is normally lit, but it can also be turned off by powering the block it is attached to. While unlit, a redstone torch does not power anything."),
|
on_timer = function(pos, elapsed)
|
||||||
S("Redstone torches can be placed at the side and on the top of full solid opaque blocks."),
|
if not mesecon.is_powered(pos) then
|
||||||
"jeija_torches_on.png",
|
|
||||||
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
|
|
||||||
{"jeija_torches_on.png"},
|
|
||||||
7,
|
|
||||||
{dig_immediate=3, dig_by_water=1, redstone_torch=1, mesecon_ignore_opaque_dig=1},
|
|
||||||
mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
{
|
|
||||||
on_destruct = function(pos, oldnode)
|
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
torch_action_on(pos, node)
|
torch_action_off(pos, node)
|
||||||
end,
|
end
|
||||||
mesecons = {
|
end
|
||||||
receptor = {
|
}
|
||||||
state = mesecon.state.on,
|
|
||||||
rules = torch_get_output_rules
|
minetest.override_item("mesecons_torch:mesecon_torch_overheated", overheated_override)
|
||||||
},
|
minetest.override_item("mesecons_torch:mesecon_torch_overheated_wall", overheated_override)
|
||||||
effector = {
|
|
||||||
state = mesecon.state.off,
|
local on_def = {
|
||||||
rules = torch_get_input_rules,
|
name = "mesecon_torch_on",
|
||||||
action_on = torch_action_on,
|
description = S("Redstone Torch"),
|
||||||
},
|
doc_items_longdesc = S("A redstone torch is a redstone component which can be used to invert a redstone signal. It supplies its surrounding blocks with redstone power, except for the block it is attached to. A redstone torch is normally lit, but it can also be turned off by powering the block it is attached to. While unlit, a redstone torch does not power anything."),
|
||||||
|
doc_items_usagehelp = S("Redstone torches can be placed at the side and on the top of full solid opaque blocks."),
|
||||||
|
icon = "jeija_torches_on.png",
|
||||||
|
tiles = {"jeija_torches_on.png"},
|
||||||
|
light = 7,
|
||||||
|
groups = {dig_immediate=3, dig_by_water=1, redstone_torch=1, mesecon_ignore_opaque_dig=1},
|
||||||
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
|
}
|
||||||
|
|
||||||
|
mcl_torches.register_torch(on_def)
|
||||||
|
|
||||||
|
local on_override = {
|
||||||
|
on_destruct = function(pos, oldnode)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
torch_action_on(pos, node)
|
||||||
|
end,
|
||||||
|
mesecons = {
|
||||||
|
receptor = {
|
||||||
|
state = mesecon.state.on,
|
||||||
|
rules = torch_get_output_rules
|
||||||
},
|
},
|
||||||
_tt_help = S("Provides redstone power when it's not powered itself"),
|
effector = {
|
||||||
}
|
state = mesecon.state.off,
|
||||||
)
|
rules = torch_get_input_rules,
|
||||||
|
action_on = torch_action_on,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
_tt_help = S("Provides redstone power when it's not powered itself"),
|
||||||
|
}
|
||||||
|
|
||||||
|
minetest.override_item("mesecons_torch:mesecon_torch_on", on_override)
|
||||||
|
minetest.override_item("mesecons_torch:mesecon_torch_on_wall", on_override)
|
||||||
|
|
||||||
minetest.register_node("mesecons_torch:redstoneblock", {
|
minetest.register_node("mesecons_torch:redstoneblock", {
|
||||||
description = S("Block of Redstone"),
|
description = S("Block of Redstone"),
|
||||||
|
|
|
@ -16,7 +16,7 @@ local function get_anvil_formspec(set_name)
|
||||||
end
|
end
|
||||||
return "size[9,8.75]"..
|
return "size[9,8.75]"..
|
||||||
"background[-0.19,-0.25;9.41,9.49;mcl_anvils_inventory.png]"..
|
"background[-0.19,-0.25;9.41,9.49;mcl_anvils_inventory.png]"..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
|
@ -27,7 +27,7 @@ local function get_anvil_formspec(set_name)
|
||||||
mcl_formspec.get_itemslot_bg(4,2.5,1,1)..
|
mcl_formspec.get_itemslot_bg(4,2.5,1,1)..
|
||||||
"list[context;output;8,2.5;1,1;]"..
|
"list[context;output;8,2.5;1,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(8,2.5,1,1)..
|
mcl_formspec.get_itemslot_bg(8,2.5,1,1)..
|
||||||
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Repair and Name"))).."]"..
|
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Repair and Name"))).."]"..
|
||||||
"field[3.25,1;4,1;name;;"..minetest.formspec_escape(set_name).."]"..
|
"field[3.25,1;4,1;name;;"..minetest.formspec_escape(set_name).."]"..
|
||||||
"field_close_on_enter[name;false]"..
|
"field_close_on_enter[name;false]"..
|
||||||
"button[7,0.7;2,1;name_button;"..minetest.formspec_escape(S("Set Name")).."]"..
|
"button[7,0.7;2,1;name_button;"..minetest.formspec_escape(S("Set Name")).."]"..
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
name = mcl_anvils
|
name = mcl_anvils
|
||||||
author = Wuzzy
|
author = Wuzzy
|
||||||
description = Anvils mods for MCL2
|
description = Anvils mods for MCL2
|
||||||
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting, mcl_colors
|
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting
|
||||||
optional_depends = mcl_core, screwdriver
|
optional_depends = mcl_core, screwdriver
|
||||||
|
|
|
@ -368,6 +368,7 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
|
||||||
run_walk_mine = {x=461, y=480},
|
run_walk_mine = {x=461, y=480},
|
||||||
sit_mount = {x=484, y=484},
|
sit_mount = {x=484, y=484},
|
||||||
die = {x=498, y=498},
|
die = {x=498, y=498},
|
||||||
|
fly = {x=502, y=581},
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@ -396,6 +397,8 @@ mcl_player.player_register_model("mcl_armor_character_female.b3d", {
|
||||||
run_walk = {x=440, y=459},
|
run_walk = {x=440, y=459},
|
||||||
run_walk_mine = {x=461, y=480},
|
run_walk_mine = {x=461, y=480},
|
||||||
sit_mount = {x=484, y=484},
|
sit_mount = {x=484, y=484},
|
||||||
|
die = {x=498, y=498},
|
||||||
|
fly = {x=502, y=581},
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
|
@ -8,6 +8,21 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/alias.lua")
|
||||||
local longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive.")
|
local longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive.")
|
||||||
local usage = S("To equip it, put it on the corresponding armor slot in your inventory menu.")
|
local usage = S("To equip it, put it on the corresponding armor slot in your inventory menu.")
|
||||||
|
|
||||||
|
minetest.register_tool("mcl_armor:elytra", {
|
||||||
|
description = S("Elytra"),
|
||||||
|
_doc_items_longdesc = longdesc,
|
||||||
|
_doc_items_usagehelp = usage,
|
||||||
|
inventory_image = "mcl_armor_inv_elytra.png",
|
||||||
|
groups = {armor_torso=1, mcl_armor_points=0, mcl_armor_uses=10, enchantability=0},
|
||||||
|
_repair_material = "mcl_mobitems:leather",
|
||||||
|
sounds = {
|
||||||
|
_mcl_armor_equip = "mcl_armor_equip_leather",
|
||||||
|
_mcl_armor_unequip = "mcl_armor_unequip_leather",
|
||||||
|
},
|
||||||
|
on_place = armor.on_armor_use,
|
||||||
|
on_secondary_use = armor.on_armor_use,
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_tool("mcl_armor:helmet_leather", {
|
minetest.register_tool("mcl_armor:helmet_leather", {
|
||||||
description = S("Leather Cap"),
|
description = S("Leather Cap"),
|
||||||
_doc_items_longdesc = longdesc,
|
_doc_items_longdesc = longdesc,
|
||||||
|
@ -322,7 +337,7 @@ local craft_ingreds = {
|
||||||
gold = { "mcl_core:gold_ingot", "mcl_core:gold_nugget" },
|
gold = { "mcl_core:gold_ingot", "mcl_core:gold_nugget" },
|
||||||
diamond = { "mcl_core:diamond" },
|
diamond = { "mcl_core:diamond" },
|
||||||
chain = { nil, "mcl_core:iron_nugget"} ,
|
chain = { nil, "mcl_core:iron_nugget"} ,
|
||||||
}
|
}
|
||||||
|
|
||||||
for k, v in pairs(craft_ingreds) do
|
for k, v in pairs(craft_ingreds) do
|
||||||
-- material
|
-- material
|
||||||
|
@ -389,4 +404,3 @@ for k, v in pairs(craft_ingreds) do
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
After Width: | Height: | Size: 271 B |
After Width: | Height: | Size: 355 B |
|
@ -35,6 +35,49 @@ mcl_banners.colors = {
|
||||||
["unicolor_light_blue"] = {"light_blue", S("Light Blue Banner"), "mcl_wool:light_blue", "#4040CF", "mcl_dye:lightblue", N("Light Blue") },
|
["unicolor_light_blue"] = {"light_blue", S("Light Blue Banner"), "mcl_wool:light_blue", "#4040CF", "mcl_dye:lightblue", N("Light Blue") },
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
local pattern_names = {
|
||||||
|
"",
|
||||||
|
"border",
|
||||||
|
"bricks",
|
||||||
|
"circle",
|
||||||
|
"creeper",
|
||||||
|
"cross",
|
||||||
|
"curly_border",
|
||||||
|
"diagonal_up_left",
|
||||||
|
"diagonal_up_right",
|
||||||
|
"diagonal_right",
|
||||||
|
"diagonal_left",
|
||||||
|
"flower",
|
||||||
|
"gradient",
|
||||||
|
"gradient_up",
|
||||||
|
"half_horizontal_bottom",
|
||||||
|
"half_horizontal",
|
||||||
|
"half_vertical",
|
||||||
|
"half_vertical_right",
|
||||||
|
"thing",
|
||||||
|
"rhombus",
|
||||||
|
"skull",
|
||||||
|
"small_stripes",
|
||||||
|
"square_bottom_left",
|
||||||
|
"square_bottom_right",
|
||||||
|
"square_top_left",
|
||||||
|
"square_top_right",
|
||||||
|
"straight_cross",
|
||||||
|
"stripe_bottom",
|
||||||
|
"stripe_center",
|
||||||
|
"stripe_downleft",
|
||||||
|
"stripe_downright",
|
||||||
|
"stripe_left",
|
||||||
|
"stripe_middle",
|
||||||
|
"stripe_right",
|
||||||
|
"stripe_top",
|
||||||
|
"triangle_bottom",
|
||||||
|
"triangle_top",
|
||||||
|
"triangles_bottom",
|
||||||
|
"triangles_top",
|
||||||
|
}
|
||||||
|
|
||||||
local colors_reverse = {}
|
local colors_reverse = {}
|
||||||
for k,v in pairs(mcl_banners.colors) do
|
for k,v in pairs(mcl_banners.colors) do
|
||||||
colors_reverse["mcl_banners:banner_item_"..v[1]] = k
|
colors_reverse["mcl_banners:banner_item_"..v[1]] = k
|
||||||
|
@ -300,24 +343,72 @@ minetest.register_node("mcl_banners:hanging_banner", {
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- for pattern_name, pattern in pairs(patterns) do
|
||||||
for colorid, colortab in pairs(mcl_banners.colors) do
|
for colorid, colortab in pairs(mcl_banners.colors) do
|
||||||
|
for i, pattern_name in ipairs(pattern_names) do
|
||||||
local itemid = colortab[1]
|
local itemid = colortab[1]
|
||||||
local desc = colortab[2]
|
local desc = colortab[2]
|
||||||
local wool = colortab[3]
|
local wool = colortab[3]
|
||||||
local colorize = colortab[4]
|
local colorize = colortab[4]
|
||||||
|
|
||||||
local itemstring = "mcl_banners:banner_item_"..itemid
|
local itemstring
|
||||||
local inv
|
if pattern_name == "" then
|
||||||
if colorize then
|
itemstring = "mcl_banners:banner_item_" .. itemid
|
||||||
inv = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:"..colorize..")"
|
|
||||||
else
|
else
|
||||||
inv = "mcl_banners_item_base.png^mcl_banners_item_overlay.png"
|
itemstring = "mcl_banners:banner_preview" .. "_" .. pattern_name .. "_" .. itemid
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local inv
|
||||||
|
local base
|
||||||
|
local finished_banner
|
||||||
|
if pattern_name == "" then
|
||||||
|
if colorize then
|
||||||
|
-- Base texture with base color
|
||||||
|
base = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:"..colorize..")^[resize:32x32"
|
||||||
|
else
|
||||||
|
base = "mcl_banners_item_base.png^mcl_banners_item_overlay.png^[resize:32x32"
|
||||||
|
end
|
||||||
|
finished_banner = base
|
||||||
|
else
|
||||||
|
-- Banner item preview background
|
||||||
|
base = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:#CCCCCC)^[resize:32x32"
|
||||||
|
|
||||||
|
desc = S("Preview Banner")
|
||||||
|
|
||||||
|
local pattern = "mcl_banners_" .. pattern_name .. ".png"
|
||||||
|
local color = colorize
|
||||||
|
|
||||||
|
-- Generate layer texture
|
||||||
|
|
||||||
|
-- TODO: The layer texture in the icon is squished
|
||||||
|
-- weirdly because the width/height aspect ratio of
|
||||||
|
-- the banner icon is 1:1.5, whereas the aspect ratio
|
||||||
|
-- of the banner entity is 1:2. A solution would be to
|
||||||
|
-- redraw the pattern textures as low-resolution pixel
|
||||||
|
-- art and use that instead.
|
||||||
|
|
||||||
|
local layer = "(([combine:20x40:-2,-2="..pattern.."^[resize:16x24^[colorize:"..color..":"..layer_ratio.."))"
|
||||||
|
|
||||||
|
function escape(text)
|
||||||
|
return text:gsub("%^", "\\%^"):gsub(":", "\\:") -- :gsub("%(", "\\%("):gsub("%)", "\\%)")
|
||||||
|
end
|
||||||
|
|
||||||
|
finished_banner = "[combine:32x32:0,0=" .. escape(base) .. ":8,4=" .. escape(layer)
|
||||||
|
end
|
||||||
|
|
||||||
|
inv = finished_banner
|
||||||
|
|
||||||
-- Banner items.
|
-- Banner items.
|
||||||
-- This is the player-visible banner item. It comes in 16 base colors.
|
-- This is the player-visible banner item. It comes in 16 base colors with a lot of patterns.
|
||||||
-- The multiple items are really only needed for the different item images.
|
-- The multiple items are really only needed for the different item images.
|
||||||
-- TODO: Combine the items into only 1 item.
|
-- TODO: Combine the items into only 1 item.
|
||||||
|
local groups
|
||||||
|
if pattern_name == "" then
|
||||||
|
groups = { banner = 1, deco_block = 1, flammable = -1 }
|
||||||
|
else
|
||||||
|
groups = { not_in_creative_inventory = 1 }
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craftitem(itemstring, {
|
minetest.register_craftitem(itemstring, {
|
||||||
description = desc,
|
description = desc,
|
||||||
_tt_help = S("Paintable decoration"),
|
_tt_help = S("Paintable decoration"),
|
||||||
|
@ -326,7 +417,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
||||||
wield_image = inv,
|
wield_image = inv,
|
||||||
-- Banner group groups together the banner items, but not the nodes.
|
-- Banner group groups together the banner items, but not the nodes.
|
||||||
-- Used for crafting.
|
-- Used for crafting.
|
||||||
groups = { banner = 1, deco_block = 1, flammable = -1 },
|
groups = groups,
|
||||||
stack_max = 16,
|
stack_max = 16,
|
||||||
|
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
@ -492,6 +583,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
||||||
-- Add item to node alias
|
-- Add item to node alias
|
||||||
doc.add_entry_alias("nodes", "mcl_banners:standing_banner", "craftitems", itemstring)
|
doc.add_entry_alias("nodes", "mcl_banners:standing_banner", "craftitems", itemstring)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.get_modpath("doc") then
|
if minetest.get_modpath("doc") then
|
||||||
|
|
|
@ -253,6 +253,11 @@ for colorid, colortab in pairs(mcl_banners.colors) do
|
||||||
dye_to_colorid_mapping[colortab[5]] = colorid
|
dye_to_colorid_mapping[colortab[5]] = colorid
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local dye_to_itemid_mapping = {}
|
||||||
|
for colorid, colortab in pairs(mcl_banners.colors) do
|
||||||
|
dye_to_itemid_mapping[colortab[5]] = colortab[1]
|
||||||
|
end
|
||||||
|
|
||||||
-- Create a banner description containing all the layer names
|
-- Create a banner description containing all the layer names
|
||||||
mcl_banners.make_advanced_banner_description = function(description, layers)
|
mcl_banners.make_advanced_banner_description = function(description, layers)
|
||||||
if layers == nil or #layers == 0 then
|
if layers == nil or #layers == 0 then
|
||||||
|
@ -491,7 +496,14 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
|
||||||
imeta:set_string("description", ometa:get_string("description"))
|
imeta:set_string("description", ometa:get_string("description"))
|
||||||
imeta:set_string("name", mname)
|
imeta:set_string("name", mname)
|
||||||
end
|
end
|
||||||
return itemstack
|
|
||||||
|
if craft_predict then
|
||||||
|
local itemid_prefix = "mcl_banners:banner_preview"
|
||||||
|
local coloritemid = dye_to_itemid_mapping[dye]
|
||||||
|
return ItemStack(itemid_prefix .. "_" .. matching_pattern .. "_" .. coloritemid)
|
||||||
|
else
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craft_inv)
|
minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craft_inv)
|
||||||
|
|
|
@ -1,23 +1,95 @@
|
||||||
local S = minetest.get_translator("mcl_beds")
|
local S = minetest.get_translator("mcl_beds")
|
||||||
|
|
||||||
local function destruct_bed(pos, oldnode)
|
local minetest_get_node = minetest.get_node
|
||||||
local node = oldnode or minetest.get_node(pos)
|
local minetest_get_node_or_nil = minetest.get_node_or_nil
|
||||||
|
local minetest_remove_node = minetest.remove_node
|
||||||
|
local minetest_facedir_to_dir = minetest.facedir_to_dir
|
||||||
|
local minetest_add_item = minetest.add_item
|
||||||
|
local vector_add = vector.add
|
||||||
|
local vector_subtract = vector.subtract
|
||||||
|
|
||||||
|
local function get_bed_next_node(pos, node)
|
||||||
|
local node = node or minetest_get_node_or_nil(pos)
|
||||||
if not node then return end
|
if not node then return end
|
||||||
local dir = minetest.facedir_to_dir(node.param2)
|
|
||||||
local pos2, node2
|
local dir = minetest_facedir_to_dir(node.param2)
|
||||||
|
|
||||||
|
local pos2, bottom
|
||||||
if string.sub(node.name, -4) == "_top" then
|
if string.sub(node.name, -4) == "_top" then
|
||||||
pos2 = vector.subtract(pos, dir)
|
pos2 = vector_subtract(pos, dir)
|
||||||
node2 = minetest.get_node(pos2)
|
else
|
||||||
if node2 and string.sub(node2.name, -7) == "_bottom" then
|
pos2 = vector_add(pos, dir)
|
||||||
minetest.remove_node(pos2)
|
bottom = true
|
||||||
end
|
end
|
||||||
minetest.check_for_falling(pos)
|
|
||||||
elseif string.sub(node.name, -7) == "_bottom" then
|
local node2 = minetest_get_node(pos2)
|
||||||
minetest.add_item(pos, node.name)
|
return pos2, node2, bottom, dir
|
||||||
pos2 = vector.add(pos, dir)
|
end
|
||||||
node2 = minetest.get_node(pos2)
|
|
||||||
|
local function rotate(pos, node, user, mode, new_param2)
|
||||||
|
if mode ~= screwdriver.ROTATE_FACE then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local p, node2, bottom = get_bed_next_node(pos, node)
|
||||||
|
if not node2 then return end
|
||||||
|
|
||||||
|
local name = node2.name
|
||||||
|
if not minetest.get_item_group(name, "bed") == 2 or not node.param2 == node2.param2 then return false end
|
||||||
|
|
||||||
|
if bottom then
|
||||||
|
name = string.sub(name, 1, -5)
|
||||||
|
else
|
||||||
|
name = string.sub(name, 1, -8)
|
||||||
|
end
|
||||||
|
|
||||||
|
if minetest.is_protected(p, user:get_player_name()) then
|
||||||
|
minetest.record_protection_violation(p, user:get_player_name())
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local new_dir, newp = minetest_facedir_to_dir(new_param2)
|
||||||
|
if bottom then
|
||||||
|
newp = vector_add(pos, new_dir)
|
||||||
|
else
|
||||||
|
newp = vector_subtract(pos, new_dir)
|
||||||
|
end
|
||||||
|
|
||||||
|
local node3 = minetest_get_node_or_nil(newp)
|
||||||
|
if not node3 then return false end
|
||||||
|
|
||||||
|
local node_def = minetest.registered_nodes[node3.name]
|
||||||
|
if not node_def or not node_def.buildable_to then return false end
|
||||||
|
|
||||||
|
if minetest.is_protected(newp, user:get_player_name()) then
|
||||||
|
minetest.record_protection_violation(newp, user:get_player_name())
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
node.param2 = new_param2
|
||||||
|
-- do not remove_node here - it will trigger destroy_bed()
|
||||||
|
minetest.swap_node(p, {name = "air"})
|
||||||
|
minetest.swap_node(pos, node)
|
||||||
|
minetest.swap_node(newp, {name = name .. (bottom and "_top" or "_bottom"), param2 = new_param2})
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function destruct_bed(pos, oldnode)
|
||||||
|
local node = oldnode or minetest_get_node_or_nil(pos)
|
||||||
|
if not node then return end
|
||||||
|
|
||||||
|
local pos2, node2, bottom = get_bed_next_node(pos, oldnode)
|
||||||
|
|
||||||
|
if bottom then
|
||||||
|
minetest_add_item(pos, node.name)
|
||||||
if node2 and string.sub(node2.name, -4) == "_top" then
|
if node2 and string.sub(node2.name, -4) == "_top" then
|
||||||
minetest.remove_node(pos2)
|
minetest_remove_node(pos2)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if node2 and string.sub(node2.name, -7) == "_bottom" then
|
||||||
|
minetest_remove_node(pos2)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -94,7 +166,7 @@ function mcl_beds.register_bed(name, def)
|
||||||
local under = pointed_thing.under
|
local under = pointed_thing.under
|
||||||
|
|
||||||
-- Use pointed node's on_rightclick function first, if present
|
-- Use pointed node's on_rightclick function first, if present
|
||||||
local node = minetest.get_node(under)
|
local node = minetest_get_node(under)
|
||||||
if placer and not placer:get_player_control().sneak then
|
if placer and not placer:get_player_control().sneak then
|
||||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
||||||
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
||||||
|
@ -102,7 +174,7 @@ function mcl_beds.register_bed(name, def)
|
||||||
end
|
end
|
||||||
|
|
||||||
local pos
|
local pos
|
||||||
local undername = minetest.get_node(under).name
|
local undername = minetest_get_node(under).name
|
||||||
if minetest.registered_items[undername] and minetest.registered_items[undername].buildable_to then
|
if minetest.registered_items[undername] and minetest.registered_items[undername].buildable_to then
|
||||||
pos = under
|
pos = under
|
||||||
else
|
else
|
||||||
|
@ -115,13 +187,13 @@ function mcl_beds.register_bed(name, def)
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
local node_def = minetest.registered_nodes[minetest.get_node(pos).name]
|
local node_def = minetest.registered_nodes[minetest_get_node(pos).name]
|
||||||
if not node_def or not node_def.buildable_to then
|
if not node_def or not node_def.buildable_to then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||||
local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
|
local botpos = vector_add(pos, minetest_facedir_to_dir(dir))
|
||||||
|
|
||||||
if minetest.is_protected(botpos, placer:get_player_name()) and
|
if minetest.is_protected(botpos, placer:get_player_name()) and
|
||||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||||
|
@ -129,7 +201,7 @@ function mcl_beds.register_bed(name, def)
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
local botdef = minetest.registered_nodes[minetest.get_node(botpos).name]
|
local botdef = minetest.registered_nodes[minetest_get_node(botpos).name]
|
||||||
if not botdef or not botdef.buildable_to then
|
if not botdef or not botdef.buildable_to then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
@ -152,38 +224,7 @@ function mcl_beds.register_bed(name, def)
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, new_param2)
|
on_rotate = rotate,
|
||||||
local dir = minetest.facedir_to_dir(node.param2)
|
|
||||||
local p = vector.add(pos, dir)
|
|
||||||
local node2 = minetest.get_node_or_nil(p)
|
|
||||||
if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
|
|
||||||
not node.param2 == node2.param2 then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
if minetest.is_protected(p, user:get_player_name()) then
|
|
||||||
minetest.record_protection_violation(p, user:get_player_name())
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
if mode ~= screwdriver.ROTATE_FACE then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
|
|
||||||
local node3 = minetest.get_node_or_nil(newp)
|
|
||||||
local node_def = node3 and minetest.registered_nodes[node3.name]
|
|
||||||
if not node_def or not node_def.buildable_to then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
if minetest.is_protected(newp, user:get_player_name()) then
|
|
||||||
minetest.record_protection_violation(newp, user:get_player_name())
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
node.param2 = new_param2
|
|
||||||
-- do not remove_node here - it will trigger destroy_bed()
|
|
||||||
minetest.set_node(p, {name = "air"})
|
|
||||||
minetest.set_node(pos, node)
|
|
||||||
minetest.set_node(newp, {name = name .. "_top", param2 = new_param2})
|
|
||||||
return true
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local node_box_top, selection_box_top, collision_box_top
|
local node_box_top, selection_box_top, collision_box_top
|
||||||
|
@ -217,7 +258,7 @@ function mcl_beds.register_bed(name, def)
|
||||||
mcl_beds.on_rightclick(pos, clicker, true)
|
mcl_beds.on_rightclick(pos, clicker, true)
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
on_rotate = false,
|
on_rotate = rotate,
|
||||||
after_destruct = destruct_bed,
|
after_destruct = destruct_bed,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,8 @@ local LIGHT_TORCH = 10
|
||||||
|
|
||||||
stairs = {}
|
stairs = {}
|
||||||
|
|
||||||
|
local fire_enabled = minetest.settings:get_bool("enable_fire", true)
|
||||||
|
|
||||||
local fire_help, eternal_fire_help
|
local fire_help, eternal_fire_help
|
||||||
if fire_enabled then
|
if fire_enabled then
|
||||||
fire_help = S("Fire is a damaging and destructive but short-lived kind of block. It will destroy and spread towards near flammable blocks, but fire will disappear when there is nothing to burn left. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.")
|
fire_help = S("Fire is a damaging and destructive but short-lived kind of block. It will destroy and spread towards near flammable blocks, but fire will disappear when there is nothing to burn left. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.")
|
||||||
|
@ -43,7 +45,7 @@ local alldirs = {{x=0,y=0,z=1}, {x=1,y=0,z=0}, {x=0,y=0,z=-1}, {x=-1,y=0,z=0}, {
|
||||||
|
|
||||||
minetest.register_node("mcl_blackstone:blackstone", {
|
minetest.register_node("mcl_blackstone:blackstone", {
|
||||||
description = S("Blackstone"),
|
description = S("Blackstone"),
|
||||||
tiles = {"mcl_blackstone.png"},
|
tiles = {"mcl_blackstone_top.png", "mcl_blackstone_top.png", "mcl_blackstone_side.png"},
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {cracky = 3, pickaxey=2, material_stone=1},
|
groups = {cracky = 3, pickaxey=2, material_stone=1},
|
||||||
|
@ -53,7 +55,7 @@ minetest.register_node("mcl_blackstone:blackstone", {
|
||||||
|
|
||||||
minetest.register_node("mcl_blackstone:blackstone_gilded", {
|
minetest.register_node("mcl_blackstone:blackstone_gilded", {
|
||||||
description = S("Gilded Blackstone"),
|
description = S("Gilded Blackstone"),
|
||||||
tiles = {"mcl_blackstone.png^mcl_blackstone_gilded_side.png"},
|
tiles = {"mcl_blackstone_side.png^mcl_blackstone_gilded_side.png"},
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1},
|
groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1},
|
||||||
|
@ -777,321 +779,21 @@ for s=1, #specialstones do
|
||||||
end
|
end
|
||||||
]]--
|
]]--
|
||||||
|
|
||||||
|
mcl_torches.register_torch({
|
||||||
|
name = "soul_torch",
|
||||||
|
description = S("Soul Torch"),
|
||||||
|
doc_items_longdesc = S("Torches are light sources which can be placed at the side or on the top of most blocks."),
|
||||||
--torches
|
doc_items_hidden = false,
|
||||||
local spawn_flames_floor = function(pos)
|
icon = "soul_torch_on_floor.png",
|
||||||
-- Flames
|
tiles = {{
|
||||||
mcl_particles.add_node_particlespawner(pos, {
|
|
||||||
amount = 8,
|
|
||||||
time = 0,
|
|
||||||
minpos = vector.add(pos, { x = -0.1, y = 0.05, z = -0.1 }),
|
|
||||||
maxpos = vector.add(pos, { x = 0.1, y = 0.15, z = 0.1 }),
|
|
||||||
minvel = { x = -0.01, y = 0, z = -0.01 },
|
|
||||||
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
|
||||||
minexptime = 0.3,
|
|
||||||
maxexptime = 0.6,
|
|
||||||
minsize = 0.7,
|
|
||||||
maxsize = 2,
|
|
||||||
texture = "mcl_particles_flame.png",
|
|
||||||
glow = 10,
|
|
||||||
}, "low")
|
|
||||||
-- Smoke
|
|
||||||
mcl_particles.add_node_particlespawner(pos, {
|
|
||||||
amount = 0.5,
|
|
||||||
time = 0,
|
|
||||||
minpos = vector.add(pos, { x = -1/16, y = 0.04, z = -1/16 }),
|
|
||||||
maxpos = vector.add(pos, { x = -1/16, y = 0.06, z = -1/16 }),
|
|
||||||
minvel = { x = 0, y = 0.5, z = 0 },
|
|
||||||
maxvel = { x = 0, y = 0.6, z = 0 },
|
|
||||||
minexptime = 2.0,
|
|
||||||
maxexptime = 2.0,
|
|
||||||
minsize = 1.5,
|
|
||||||
maxsize = 1.5,
|
|
||||||
texture = "mcl_particles_smoke_anim.png",
|
|
||||||
animation = {
|
|
||||||
type = "vertical_frames",
|
|
||||||
aspect_w = 8,
|
|
||||||
aspect_h = 8,
|
|
||||||
length = 2.05,
|
|
||||||
},
|
|
||||||
}, "medium")
|
|
||||||
end
|
|
||||||
|
|
||||||
local spawn_flames_wall = function(pos, param2)
|
|
||||||
local minrelpos, maxrelpos
|
|
||||||
local dir = minetest.wallmounted_to_dir(param2)
|
|
||||||
if dir.x < 0 then
|
|
||||||
minrelpos = { x = -0.38, y = 0.04, z = -0.1 }
|
|
||||||
maxrelpos = { x = -0.2, y = 0.14, z = 0.1 }
|
|
||||||
elseif dir.x > 0 then
|
|
||||||
minrelpos = { x = 0.2, y = 0.04, z = -0.1 }
|
|
||||||
maxrelpos = { x = 0.38, y = 0.14, z = 0.1 }
|
|
||||||
elseif dir.z < 0 then
|
|
||||||
minrelpos = { x = -0.1, y = 0.04, z = -0.38 }
|
|
||||||
maxrelpos = { x = 0.1, y = 0.14, z = -0.2 }
|
|
||||||
elseif dir.z > 0 then
|
|
||||||
minrelpos = { x = -0.1, y = 0.04, z = 0.2 }
|
|
||||||
maxrelpos = { x = 0.1, y = 0.14, z = 0.38 }
|
|
||||||
else
|
|
||||||
return
|
|
||||||
end
|
|
||||||
-- Flames
|
|
||||||
mcl_particles.add_node_particlespawner(pos, {
|
|
||||||
amount = 8,
|
|
||||||
time = 0,
|
|
||||||
minpos = vector.add(pos, minrelpos),
|
|
||||||
maxpos = vector.add(pos, maxrelpos),
|
|
||||||
minvel = { x = -0.01, y = 0, z = -0.01 },
|
|
||||||
maxvel = { x = 0.01, y = 0.1, z = 0.01 },
|
|
||||||
minexptime = 0.3,
|
|
||||||
maxexptime = 0.6,
|
|
||||||
minsize = 0.7,
|
|
||||||
maxsize = 2,
|
|
||||||
texture = "mcl_particles_flame.png",
|
|
||||||
glow = 10,
|
|
||||||
}, "low")
|
|
||||||
-- Smoke
|
|
||||||
mcl_particles.add_node_particlespawner(pos, {
|
|
||||||
amount = 0.5,
|
|
||||||
time = 0,
|
|
||||||
minpos = vector.add(pos, minrelpos),
|
|
||||||
maxpos = vector.add(pos, maxrelpos),
|
|
||||||
minvel = { x = 0, y = 0.5, z = 0 },
|
|
||||||
maxvel = { x = 0, y = 0.6, z = 0 },
|
|
||||||
minexptime = 2.0,
|
|
||||||
maxexptime = 2.0,
|
|
||||||
minsize = 1.5,
|
|
||||||
maxsize = 1.5,
|
|
||||||
texture = "mcl_particles_smoke_anim.png",
|
|
||||||
animation = {
|
|
||||||
type = "vertical_frames",
|
|
||||||
aspect_w = 8,
|
|
||||||
aspect_h = 8,
|
|
||||||
length = 2.05,
|
|
||||||
},
|
|
||||||
}, "medium")
|
|
||||||
end
|
|
||||||
|
|
||||||
local remove_flames = function(pos)
|
|
||||||
mcl_particles.delete_node_particlespawners(pos)
|
|
||||||
end
|
|
||||||
|
|
||||||
--
|
|
||||||
-- 3d torch part
|
|
||||||
--
|
|
||||||
|
|
||||||
-- Check if placement at given node is allowed
|
|
||||||
local function check_placement_allowed(node, wdir)
|
|
||||||
-- Torch placement rules: Disallow placement on some nodes. General rule: Solid, opaque, full cube collision box nodes are allowed.
|
|
||||||
-- Special allowed nodes:
|
|
||||||
-- * soul sand
|
|
||||||
-- * mob spawner
|
|
||||||
-- * chorus flower
|
|
||||||
-- * glass, barrier, ice
|
|
||||||
-- * Fence, wall, end portal frame with ender eye: Only on top
|
|
||||||
-- * Slab, stairs: Only on top if upside down
|
|
||||||
|
|
||||||
-- Special forbidden nodes:
|
|
||||||
-- * Piston, sticky piston
|
|
||||||
local def = minetest.registered_nodes[node.name]
|
|
||||||
if not def then
|
|
||||||
return false
|
|
||||||
-- No ceiling torches
|
|
||||||
elseif wdir == 0 then
|
|
||||||
return false
|
|
||||||
elseif not def.buildable_to then
|
|
||||||
if node.name ~= "mcl_core:ice" and node.name ~= "mcl_nether:soul_sand" and node.name ~= "mcl_mobspawners:spawner" and node.name ~= "mcl_core:barrier" and node.name ~= "mcl_end:chorus_flower" and node.name ~= "mcl_end:chorus_flower_dead" and (not def.groups.glass) and
|
|
||||||
((not def.groups.solid) or (not def.groups.opaque)) then
|
|
||||||
-- Only allow top placement on these nodes
|
|
||||||
if node.name == "mcl_end:dragon_egg" or node.name == "mcl_portals:end_portal_frame_eye" or def.groups.fence == 1 or def.groups.wall or def.groups.slab_top == 1 or def.groups.anvil or def.groups.pane or (def.groups.stair == 1 and minetest.facedir_to_dir(node.param2).y ~= 0) then
|
|
||||||
if wdir ~= 1 then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
else
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
elseif minetest.get_item_group(node.name, "piston") >= 1 then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
|
|
||||||
mcl_torches = {}
|
|
||||||
|
|
||||||
mcl_torches.register_torch = function(substring, description, doc_items_longdesc, doc_items_usagehelp, icon, mesh_floor, mesh_wall, tiles, light, groups, sounds, moredef, moredef_floor, moredef_wall)
|
|
||||||
local itemstring = minetest.get_current_modname()..":"..substring
|
|
||||||
local itemstring_wall = minetest.get_current_modname()..":"..substring.."_wall"
|
|
||||||
|
|
||||||
if light == nil then light = minetest.LIGHT_MAX end
|
|
||||||
if mesh_floor == nil then mesh_floor = "mcl_torches_torch_floor.obj" end
|
|
||||||
if mesh_wall == nil then mesh_wall = "mcl_torches_torch_wall.obj" end
|
|
||||||
if groups == nil then groups = {} end
|
|
||||||
|
|
||||||
groups.attached_node = 1
|
|
||||||
groups.torch = 1
|
|
||||||
groups.dig_by_water = 1
|
|
||||||
groups.destroy_by_lava_flow = 1
|
|
||||||
groups.dig_by_piston = 1
|
|
||||||
|
|
||||||
local floordef = {
|
|
||||||
description = description,
|
|
||||||
_doc_items_longdesc = doc_items_longdesc,
|
|
||||||
_doc_items_usagehelp = doc_items_usagehelp,
|
|
||||||
drawtype = "mesh",
|
|
||||||
mesh = mesh_floor,
|
|
||||||
inventory_image = icon,
|
|
||||||
wield_image = icon,
|
|
||||||
tiles = tiles,
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "wallmounted",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
|
||||||
liquids_pointable = false,
|
|
||||||
light_source = light,
|
|
||||||
groups = groups,
|
|
||||||
drop = itemstring,
|
|
||||||
selection_box = {
|
|
||||||
type = "wallmounted",
|
|
||||||
wall_top = {-1/16, -1/16, -1/16, 1/16, 0.5, 1/16},
|
|
||||||
wall_bottom = {-1/16, -0.5, -1/16, 1/16, 1/16, 1/16},
|
|
||||||
},
|
|
||||||
sounds = sounds,
|
|
||||||
node_placement_prediction = "",
|
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
|
||||||
if pointed_thing.type ~= "node" then
|
|
||||||
-- no interaction possible with entities, for now.
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local under = pointed_thing.under
|
|
||||||
local node = minetest.get_node(under)
|
|
||||||
local def = minetest.registered_nodes[node.name]
|
|
||||||
if not def then return itemstack end
|
|
||||||
|
|
||||||
-- Call on_rightclick if the pointed node defines it
|
|
||||||
if placer and not placer:get_player_control().sneak then
|
|
||||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
||||||
return minetest.registered_nodes[node.name].on_rightclick(under, node, placer, itemstack) or itemstack
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local above = pointed_thing.above
|
|
||||||
local wdir = minetest.dir_to_wallmounted({x = under.x - above.x, y = under.y - above.y, z = under.z - above.z})
|
|
||||||
|
|
||||||
if check_placement_allowed(node, wdir) == false then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local itemstring = itemstack:get_name()
|
|
||||||
local fakestack = ItemStack(itemstack)
|
|
||||||
local idef = fakestack:get_definition()
|
|
||||||
local retval
|
|
||||||
|
|
||||||
if wdir == 1 then
|
|
||||||
retval = fakestack:set_name(itemstring)
|
|
||||||
else
|
|
||||||
retval = fakestack:set_name(itemstring_wall)
|
|
||||||
end
|
|
||||||
if not retval then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local success
|
|
||||||
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
|
||||||
itemstack:set_name(itemstring)
|
|
||||||
|
|
||||||
if success and idef.sounds and idef.sounds.place then
|
|
||||||
minetest.sound_play(idef.sounds.place, {pos=under, gain=1}, true)
|
|
||||||
end
|
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
on_rotate = false,
|
|
||||||
}
|
|
||||||
if moredef ~= nil then
|
|
||||||
for k,v in pairs(moredef) do
|
|
||||||
floordef[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if moredef_floor ~= nil then
|
|
||||||
for k,v in pairs(moredef_floor) do
|
|
||||||
floordef[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
minetest.register_node(itemstring, floordef)
|
|
||||||
|
|
||||||
local groups_wall = table.copy(groups)
|
|
||||||
groups_wall.torch = 2
|
|
||||||
|
|
||||||
local walldef = {
|
|
||||||
drawtype = "mesh",
|
|
||||||
mesh = mesh_wall,
|
|
||||||
tiles = tiles,
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "wallmounted",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
|
||||||
light_source = light,
|
|
||||||
groups = groups_wall,
|
|
||||||
drop = itemstring,
|
|
||||||
selection_box = {
|
|
||||||
type = "wallmounted",
|
|
||||||
wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
|
|
||||||
wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
|
|
||||||
wall_side = {-0.5, -0.5, -0.1, -0.2, 0.1, 0.1},
|
|
||||||
},
|
|
||||||
sounds = sounds,
|
|
||||||
on_rotate = false,
|
|
||||||
}
|
|
||||||
if moredef ~= nil then
|
|
||||||
for k,v in pairs(moredef) do
|
|
||||||
walldef[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if moredef_wall ~= nil then
|
|
||||||
for k,v in pairs(moredef_wall) do
|
|
||||||
walldef[k] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
minetest.register_node(itemstring_wall, walldef)
|
|
||||||
|
|
||||||
|
|
||||||
-- Add entry alias for the Help
|
|
||||||
if minetest.get_modpath("doc") then
|
|
||||||
doc.add_entry_alias("nodes", itemstring, "nodes", itemstring_wall)
|
|
||||||
end
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
mcl_torches.register_torch("soul_torch",
|
|
||||||
S("Soul Torch"),
|
|
||||||
S("Torches are light sources which can be placed at the side or on the top of most blocks."),
|
|
||||||
nil,
|
|
||||||
"soul_torch_on_floor.png",
|
|
||||||
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
|
|
||||||
{{
|
|
||||||
name = "soul_torch_on_floor_animated.png",
|
name = "soul_torch_on_floor_animated.png",
|
||||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||||
}},
|
}},
|
||||||
LIGHT_TORCH,
|
light = 10,
|
||||||
{dig_immediate=3, torch=1, deco_block=1},
|
groups = {dig_immediate = 3, deco_block = 1},
|
||||||
mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
{_doc_items_hidden = false,
|
particles = true
|
||||||
on_destruct = function(pos)
|
})
|
||||||
remove_flames(pos)
|
|
||||||
end},
|
|
||||||
{on_construct = function(pos)
|
|
||||||
spawn_flames_floor(pos)
|
|
||||||
end},
|
|
||||||
{on_construct = function(pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
spawn_flames_wall(pos, node.param2)
|
|
||||||
end})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mcl_blackstone:soul_torch 4",
|
output = "mcl_blackstone:soul_torch 4",
|
||||||
|
@ -1101,59 +803,44 @@ minetest.register_craft({
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_lbm({
|
minetest.register_node("mcl_blackstone:soul_lantern", {
|
||||||
label = "Torch flame particles",
|
tiles = {
|
||||||
name = "mcl_blackstone:flames",
|
"lantern_top.png",
|
||||||
nodenames = {"mcl_blackstone:soul_torch", "mcl_blackstone:soul_torch_wall"},
|
"lantern_bottom.png",
|
||||||
run_at_every_load = true,
|
"lantern.png",
|
||||||
action = function(pos, node)
|
"lantern.png",
|
||||||
if node.name == "mcl_blackstone:soul_torch" then
|
"lantern.png",
|
||||||
spawn_flames_floor(pos)
|
"lantern.png",
|
||||||
elseif node.name == "mcl_blackstone:soul_torch" then
|
},
|
||||||
spawn_flames_wall(pos, node.param2)
|
groups = {pickaxey=3},
|
||||||
end
|
inventory_image = "lantern.png",
|
||||||
end,
|
light_source = 10,
|
||||||
})
|
description = S("Soul Lantern"),
|
||||||
|
drawtype = "nodebox",
|
||||||
|
paramtype = "light",
|
||||||
minetest.register_node("mcl_blackstone:soul_lantern", {
|
paramtype2 = "facedir",
|
||||||
tiles = {
|
_mcl_hardness = 1,
|
||||||
"lantern_top.png",
|
node_box = {
|
||||||
"lantern_bottom.png",
|
type = "fixed",
|
||||||
"lantern.png",
|
fixed = {
|
||||||
"lantern.png",
|
{-0.1875, -0.5000, -0.1875, 0.1875, -0.06250, 0.1875},
|
||||||
"lantern.png",
|
{-0.1250, -0.06250, -0.1250, 0.1250, 0.06250, 0.1250},
|
||||||
"lantern.png",
|
{-0.06250, 0.1250, -0.006250, 0.06250, 0.1875, 0.006250},
|
||||||
},
|
{-0.06250, 0.06250, -0.006250, -0.03125, 0.1250, 0.006250},
|
||||||
groups = {pickaxey=3},
|
{0.03125, 0.06250, -0.006250, 0.06250, 0.1250, 0.006250},
|
||||||
inventory_image = "lantern.png",
|
}
|
||||||
light_source = 10,
|
},
|
||||||
description = S("Soul Lantern"),
|
stack_max = 64,
|
||||||
drawtype = "nodebox",
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
_mcl_hardness = 1,
|
|
||||||
node_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {
|
|
||||||
{-0.1875, -0.5000, -0.1875, 0.1875, -0.06250, 0.1875},
|
|
||||||
{-0.1250, -0.06250, -0.1250, 0.1250, 0.06250, 0.1250},
|
|
||||||
{-0.06250, 0.1250, -0.006250, 0.06250, 0.1875, 0.006250},
|
|
||||||
{-0.06250, 0.06250, -0.006250, -0.03125, 0.1250, 0.006250},
|
|
||||||
{0.03125, 0.06250, -0.006250, 0.06250, 0.1250, 0.006250},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
stack_max = 64,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "shaped",
|
type = "shaped",
|
||||||
output = "mcl_blackstone:soul_lantern",
|
output = "mcl_blackstone:soul_lantern",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget","mcl_core:iron_nugget"},
|
{"mcl_core:iron_nugget", "mcl_core:iron_nugget","mcl_core:iron_nugget"},
|
||||||
{"mcl_core:iron_nugget", "mcl_blackstone:soul_torch", "mcl_core:iron_nugget"},
|
{"mcl_core:iron_nugget", "mcl_blackstone:soul_torch", "mcl_core:iron_nugget"},
|
||||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"}
|
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.6 KiB |
|
@ -147,8 +147,8 @@ minetest.register_on_player_receive_fields(function ( player, formname, fields )
|
||||||
local formspec = "size[8,9]"..
|
local formspec = "size[8,9]"..
|
||||||
header..
|
header..
|
||||||
"background[-0.5,-0.5;9,10;mcl_books_book_bg.png]"..
|
"background[-0.5,-0.5;9,10;mcl_books_book_bg.png]"..
|
||||||
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize(mcl_colors.BLACK, S("Enter book title:")))..";]"..
|
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize("#000000", S("Enter book title:")))..";]"..
|
||||||
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("by @1", name))).."]"..
|
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize("#404040", S("by @1", name))).."]"..
|
||||||
"button_exit[0.75,7.95;3,1;sign;"..minetest.formspec_escape(S("Sign and Close")).."]"..
|
"button_exit[0.75,7.95;3,1;sign;"..minetest.formspec_escape(S("Sign and Close")).."]"..
|
||||||
"tooltip[sign;"..minetest.formspec_escape(S("Note: The book will no longer be editable after signing")).."]"..
|
"tooltip[sign;"..minetest.formspec_escape(S("Note: The book will no longer be editable after signing")).."]"..
|
||||||
"button[4.25,7.95;3,1;cancel;"..minetest.formspec_escape(S("Cancel")).."]"
|
"button[4.25,7.95;3,1;cancel;"..minetest.formspec_escape(S("Cancel")).."]"
|
||||||
|
|
|
@ -4,8 +4,8 @@ local function active_brewing_formspec(fuel_percent, brew_percent)
|
||||||
|
|
||||||
return "size[9,8.75]"..
|
return "size[9,8.75]"..
|
||||||
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
||||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
|
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.75;9,1;]"..
|
"list[current_player;main;0,7.75;9,1;]"..
|
||||||
|
@ -35,8 +35,8 @@ end
|
||||||
|
|
||||||
local brewing_formspec = "size[9,8.75]"..
|
local brewing_formspec = "size[9,8.75]"..
|
||||||
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
||||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
|
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.75;9,1;]"..
|
"list[current_player;main;0,7.75;9,1;]"..
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
name = mcl_brewing
|
name = mcl_brewing
|
||||||
author = bzoss
|
author = bzoss
|
||||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems, mcl_colors
|
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems
|
||||||
optional_depends = mcl_core, doc, screwdriver
|
optional_depends = mcl_core, doc, screwdriver
|
||||||
|
|
|
@ -475,10 +475,10 @@ minetest.register_node(small_name, {
|
||||||
minetest.show_formspec(clicker:get_player_name(),
|
minetest.show_formspec(clicker:get_player_name(),
|
||||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||||
"size[9,8.75]"..
|
"size[9,8.75]"..
|
||||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
|
@ -624,12 +624,12 @@ minetest.register_node(left_name, {
|
||||||
minetest.show_formspec(clicker:get_player_name(),
|
minetest.show_formspec(clicker:get_player_name(),
|
||||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||||
"size[9,11.5]"..
|
"size[9,11.5]"..
|
||||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
|
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,7.5;9,3;9]"..
|
"list[current_player;main;0,7.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||||
"list[current_player;main;0,10.75;9,1;]"..
|
"list[current_player;main;0,10.75;9,1;]"..
|
||||||
|
@ -773,12 +773,12 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||||
|
|
||||||
"size[9,11.5]"..
|
"size[9,11.5]"..
|
||||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
|
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
|
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,7.5;9,3;9]"..
|
"list[current_player;main;0,7.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||||
"list[current_player;main;0,10.75;9,1;]"..
|
"list[current_player;main;0,10.75;9,1;]"..
|
||||||
|
@ -986,10 +986,10 @@ minetest.register_node("mcl_chests:ender_chest", {
|
||||||
})
|
})
|
||||||
|
|
||||||
local formspec_ender_chest = "size[9,8.75]"..
|
local formspec_ender_chest = "size[9,8.75]"..
|
||||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Ender Chest"))).."]"..
|
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
|
||||||
"list[current_player;enderchest;0,0.5;9,3;]"..
|
"list[current_player;enderchest;0,0.5;9,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
|
@ -1027,11 +1027,14 @@ minetest.register_node("mcl_chests:ender_chest_small", {
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
drop = "mcl_core:obsidian 8",
|
drop = "mcl_core:obsidian 8",
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
meta:set_string("formspec", formspec_ender_chest)
|
|
||||||
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
|
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
|
||||||
end,
|
end,
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name].groups.opaque == 1 then
|
||||||
|
-- won't open if there is no space from the top
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
minetest.show_formspec(clicker:get_player_name(), "mcl_chests:ender_chest_"..clicker:get_player_name(), formspec_ender_chest)
|
||||||
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
|
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
|
||||||
end,
|
end,
|
||||||
on_receive_fields = function(pos, formname, fields, sender)
|
on_receive_fields = function(pos, formname, fields, sender)
|
||||||
|
@ -1104,10 +1107,10 @@ local function formspec_shulker_box(name)
|
||||||
name = S("Shulker Box")
|
name = S("Shulker Box")
|
||||||
end
|
end
|
||||||
return "size[9,8.75]"..
|
return "size[9,8.75]"..
|
||||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||||
"list[current_name;main;0,0.5;9,3;]"..
|
"list[current_name;main;0,0.5;9,3;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
|
@ -1406,3 +1409,13 @@ minetest.register_lbm({
|
||||||
meta:set_string("formspec", formspec_shulker_box)
|
meta:set_string("formspec", formspec_shulker_box)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
label = "Upgrade old ender chest formspec",
|
||||||
|
name = "mcl_chests:replace_old_ender_form",
|
||||||
|
nodenames = {"mcl_chests:ender_chest_small"},
|
||||||
|
run_at_every_load = false,
|
||||||
|
action = function(pos, node)
|
||||||
|
minetest.get_meta(pos):set_string("formspec", "")
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
name = mcl_chests
|
name = mcl_chests
|
||||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons, mcl_colors
|
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons
|
||||||
optional_depends = doc, screwdriver
|
optional_depends = doc, screwdriver
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
# textdomain: mcl_compass
|
# textdomain: mcl_compass
|
||||||
Compasses are tools which point to the world origin (X@=0, Z@=0) or the spawn point in the Overworld.=Kompasse sind Werkzeuge, die zum Ursprungspunkt der Welt (X@=0, Z@=0) oder den Einstiegspunkt der Welt zeigen.
|
Compasses are tools which point to the world origin (X@=0, Z@=0) or the spawn point in the Overworld.=Kompasse sind Werkzeuge, die zum Ursprungspunkt der Welt (X@=0, Z@=0) oder zum Einstiegspunkt der Welt zeigen.
|
||||||
Compass=Kompass
|
Compass=Kompass
|
||||||
Points to the world origin=Zeigt zum Startpunkt der Welt
|
Points to the world origin=Zeigt zum Startpunkt der Welt
|
||||||
|
|
|
@ -46,56 +46,6 @@ minetest.register_craft({
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Stripped Bark
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_core:stripped_oak_bark 3",
|
|
||||||
recipe = {
|
|
||||||
{ "mcl_core:stripped_oak", "mcl_core:stripped_oak" },
|
|
||||||
{ "mcl_core:stripped_oak", "mcl_core:stripped_oak" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_core:stripped_acacia_bark 3",
|
|
||||||
recipe = {
|
|
||||||
{ "mcl_core:stripped_acacia", "mcl_core:stripped_acacia" },
|
|
||||||
{ "mcl_core:stripped_acacia", "mcl_core:stripped_acacia" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_core:stripped_dark_oak_bark 3",
|
|
||||||
recipe = {
|
|
||||||
{ "mcl_core:stripped_dark_oak", "mcl_core:stripped_dark_oak" },
|
|
||||||
{ "mcl_core:stripped_dark_oak", "mcl_core:stripped_dark_oak" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_core:stripped_birch_bark 3",
|
|
||||||
recipe = {
|
|
||||||
{ "mcl_core:stripped_birch", "mcl_core:stripped_birch" },
|
|
||||||
{ "mcl_core:stripped_birch", "mcl_core:stripped_birch" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_core:stripped_spruce_bark 3",
|
|
||||||
recipe = {
|
|
||||||
{ "mcl_core:stripped_spruce", "mcl_core:stripped_spruce" },
|
|
||||||
{ "mcl_core:stripped_spruce", "mcl_core:stripped_spruce" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "mcl_core:stripped_jungle_bark 3",
|
|
||||||
recipe = {
|
|
||||||
{ "mcl_core:stripped_jungle", "mcl_core:stripped_jungle" },
|
|
||||||
{ "mcl_core:stripped_jungle", "mcl_core:stripped_jungle" },
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = 'shapeless',
|
type = 'shapeless',
|
||||||
output = 'mcl_core:mossycobble',
|
output = 'mcl_core:mossycobble',
|
||||||
|
|
|
@ -190,6 +190,22 @@ minetest.register_abm({
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- Make cactus destroy items
|
||||||
|
minetest.register_abm({
|
||||||
|
label = "Cactus destroy items",
|
||||||
|
nodenames = {"mcl_core:cactus"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in pairs(minetest.get_objects_inside_radius(pos, 0.9)) do
|
||||||
|
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
|
||||||
|
object:remove()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
label = "Sugar canes growth",
|
label = "Sugar canes growth",
|
||||||
nodenames = {"mcl_core:reeds"},
|
nodenames = {"mcl_core:reeds"},
|
||||||
|
|
|
@ -8,7 +8,7 @@ if mod_screwdriver then
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Register tree trunk (wood) and bark
|
-- Register tree trunk (wood) and bark
|
||||||
local register_tree_trunk = function(subname, description_trunk, description_bark, longdesc, tile_inner, tile_bark)
|
local register_tree_trunk = function(subname, description_trunk, description_bark, longdesc, tile_inner, tile_bark, stripped_varient)
|
||||||
minetest.register_node("mcl_core:"..subname, {
|
minetest.register_node("mcl_core:"..subname, {
|
||||||
description = description_trunk,
|
description = description_trunk,
|
||||||
_doc_items_longdesc = longdesc,
|
_doc_items_longdesc = longdesc,
|
||||||
|
@ -22,6 +22,7 @@ local register_tree_trunk = function(subname, description_trunk, description_bar
|
||||||
on_rotate = on_rotate,
|
on_rotate = on_rotate,
|
||||||
_mcl_blast_resistance = 2,
|
_mcl_blast_resistance = 2,
|
||||||
_mcl_hardness = 2,
|
_mcl_hardness = 2,
|
||||||
|
_mcl_stripped_varient = stripped_varient,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("mcl_core:"..subname.."_bark", {
|
minetest.register_node("mcl_core:"..subname.."_bark", {
|
||||||
|
@ -37,6 +38,7 @@ local register_tree_trunk = function(subname, description_trunk, description_bar
|
||||||
on_rotate = on_rotate,
|
on_rotate = on_rotate,
|
||||||
_mcl_blast_resistance = 2,
|
_mcl_blast_resistance = 2,
|
||||||
_mcl_hardness = 2,
|
_mcl_hardness = 2,
|
||||||
|
_mcl_stripped_varient = stripped_varient.."_bark",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -48,165 +50,46 @@ local register_tree_trunk = function(subname, description_trunk, description_bar
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Register stripped trunk
|
-- Register stripped trunk and stripped wood
|
||||||
minetest.register_node("mcl_core:stripped_oak", {
|
local register_stripped_trunk = function(subname, description_stripped_trunk, description_stripped_bark, longdesc, tile_stripped_inner, tile_stripped_bark)
|
||||||
description = "Stripped Oak Log",
|
minetest.register_node("mcl_core:"..subname, {
|
||||||
_doc_items_longdesc = "Stripped Oak Log is a log that has been stripped of it's bark.",
|
description = description_stripped_trunk,
|
||||||
tiles = {"mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_side.png"},
|
_doc_items_longdesc = longdesc,
|
||||||
is_ground_content = false,
|
_doc_items_hidden = false,
|
||||||
paramtype2 = "facedir",
|
tiles = {tile_stripped_inner, tile_stripped_inner, tile_stripped_bark},
|
||||||
on_place = mcl_util.rotate_axis,
|
paramtype2 = "facedir",
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
|
on_place = mcl_util.rotate_axis,
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
stack_max = 64,
|
||||||
_mcl_blast_resistance = 10,
|
groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
||||||
_mcl_hardness = 2,
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
on_rotate = on_rotate,
|
||||||
|
_mcl_blast_resistance = 2,
|
||||||
minetest.register_node("mcl_core:stripped_acacia", {
|
_mcl_hardness = 2,
|
||||||
description = "Stripped Acacia Log",
|
})
|
||||||
_doc_items_longdesc = "Stripped Acacia Log is a log that has been stripped of it's bark.",
|
|
||||||
tiles = {"mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_dark_oak", {
|
|
||||||
description = "Stripped Dark Oak Log",
|
|
||||||
_doc_items_longdesc = "Stripped Dark Oak Log is a log that has been stripped of it's bark.",
|
|
||||||
tiles = {"mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_birch", {
|
|
||||||
description = "Stripped Birch Log",
|
|
||||||
_doc_items_longdesc = "Stripped Birch Log is a log that has been stripped of it's bark.",
|
|
||||||
tiles = {"mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_spruce", {
|
|
||||||
description = "Stripped Spruce Log",
|
|
||||||
_doc_items_longdesc = "Stripped Spruce Log is a log that has been stripped of it's bark.",
|
|
||||||
tiles = {"mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_jungle", {
|
|
||||||
description = "Stripped Jungle Log",
|
|
||||||
_doc_items_longdesc = "Stripped Jungle Log is a log that has been stripped of it's bark.",
|
|
||||||
tiles = {"mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
-- Register stripped bark
|
|
||||||
minetest.register_node("mcl_core:stripped_oak_bark", {
|
|
||||||
description = "Stripped Oak Bark",
|
|
||||||
_doc_items_longdesc = "Stripped Oak Bark is a bark that has been stripped.",
|
|
||||||
tiles = {"mcl_core_stripped_oak_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_acacia_bark", {
|
|
||||||
description = "Stripped Acacia Bark",
|
|
||||||
_doc_items_longdesc = "Stripped Acacia Bark is a bark that has been stripped.",
|
|
||||||
tiles = {"mcl_core_stripped_acacia_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_dark_oak_bark", {
|
|
||||||
description = "Stripped Dark Oak Bark",
|
|
||||||
_doc_items_longdesc = "Stripped Dark Oak Bark is a bark that has been stripped.",
|
|
||||||
tiles = {"mcl_core_stripped_dark_oak_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_birch_bark", {
|
|
||||||
description = "Stripped Birch Bark",
|
|
||||||
_doc_items_longdesc = "Stripped Birch Bark is a bark that has been stripped.",
|
|
||||||
tiles = {"mcl_core_stripped_birch_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_spruce_bark", {
|
|
||||||
description = "Stripped Spruce Bark",
|
|
||||||
_doc_items_longdesc = "Stripped Spruce Bark is a bark that has been stripped.",
|
|
||||||
tiles = {"mcl_core_stripped_spruce_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("mcl_core:stripped_jungle_bark", {
|
|
||||||
description = "Stripped Jungle Bark",
|
|
||||||
_doc_items_longdesc = "Stripped Jungles Bark is a bark that has been stripped.",
|
|
||||||
tiles = {"mcl_core_stripped_jungle_side.png"},
|
|
||||||
is_ground_content = false,
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
on_place = mcl_util.rotate_axis,
|
|
||||||
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
|
||||||
_mcl_blast_resistance = 10,
|
|
||||||
_mcl_hardness = 2,
|
|
||||||
})
|
|
||||||
|
|
||||||
|
minetest.register_node("mcl_core:"..subname.."_bark", {
|
||||||
|
description = description_stripped_bark,
|
||||||
|
_doc_items_longdesc = S("This is a decorative block."),
|
||||||
|
tiles = {tile_stripped_bark},
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
on_place = mcl_util.rotate_axis,
|
||||||
|
stack_max = 64,
|
||||||
|
groups = {handy=1,axey=1, bark=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
|
||||||
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
|
is_ground_content = false,
|
||||||
|
on_rotate = on_rotate,
|
||||||
|
_mcl_blast_resistance = 2,
|
||||||
|
_mcl_hardness = 2,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_core:"..subname.."_bark 3",
|
||||||
|
recipe = {
|
||||||
|
{ "mcl_core:"..subname, "mcl_core:"..subname },
|
||||||
|
{ "mcl_core:"..subname, "mcl_core:"..subname },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
local register_wooden_planks = function(subname, description, tiles)
|
local register_wooden_planks = function(subname, description, tiles)
|
||||||
minetest.register_node("mcl_core:"..subname, {
|
minetest.register_node("mcl_core:"..subname, {
|
||||||
|
@ -333,12 +216,19 @@ end
|
||||||
|
|
||||||
---------------------
|
---------------------
|
||||||
|
|
||||||
register_tree_trunk("tree", S("Oak Wood"), S("Oak Bark"), S("The trunk of an oak tree."), "default_tree_top.png", "default_tree.png")
|
register_tree_trunk("tree", S("Oak Wood"), S("Oak Bark"), S("The trunk of an oak tree."), "default_tree_top.png", "default_tree.png", "mcl_core:stripped_oak")
|
||||||
register_tree_trunk("darktree", S("Dark Oak Wood"), S("Dark Oak Bark"), S("The trunk of a dark oak tree."), "mcl_core_log_big_oak_top.png", "mcl_core_log_big_oak.png")
|
register_tree_trunk("darktree", S("Dark Oak Wood"), S("Dark Oak Bark"), S("The trunk of a dark oak tree."), "mcl_core_log_big_oak_top.png", "mcl_core_log_big_oak.png", "mcl_core:stripped_dark_oak")
|
||||||
register_tree_trunk("acaciatree", S("Acacia Wood"), S("Acacia Bark"), S("The trunk of an acacia."), "default_acacia_tree_top.png", "default_acacia_tree.png")
|
register_tree_trunk("acaciatree", S("Acacia Wood"), S("Acacia Bark"), S("The trunk of an acacia."), "default_acacia_tree_top.png", "default_acacia_tree.png", "mcl_core:stripped_acacia")
|
||||||
register_tree_trunk("sprucetree", S("Spruce Wood"), S("Spruce Bark"), S("The trunk of a spruce tree."), "mcl_core_log_spruce_top.png", "mcl_core_log_spruce.png")
|
register_tree_trunk("sprucetree", S("Spruce Wood"), S("Spruce Bark"), S("The trunk of a spruce tree."), "mcl_core_log_spruce_top.png", "mcl_core_log_spruce.png", "mcl_core:stripped_spruce")
|
||||||
register_tree_trunk("birchtree", S("Birch Wood"), S("Birch Bark"), S("The trunk of a birch tree."), "mcl_core_log_birch_top.png", "mcl_core_log_birch.png")
|
register_tree_trunk("birchtree", S("Birch Wood"), S("Birch Bark"), S("The trunk of a birch tree."), "mcl_core_log_birch_top.png", "mcl_core_log_birch.png", "mcl_core:stripped_birch")
|
||||||
register_tree_trunk("jungletree", S("Jungle Wood"), S("Jungle Bark"), S("The trunk of a jungle tree."), "default_jungletree_top.png", "default_jungletree.png")
|
register_tree_trunk("jungletree", S("Jungle Wood"), S("Jungle Bark"), S("The trunk of a jungle tree."), "default_jungletree_top.png", "default_jungletree.png", "mcl_core:stripped_jungle")
|
||||||
|
|
||||||
|
register_stripped_trunk("stripped_oak", S("Stripped Oak Log"), S("Stripped Oak Wood"), S("The stripped trunk of an oak tree."), "mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_side.png")
|
||||||
|
register_stripped_trunk("stripped_acacia", S("Stripped Acacia Log"), S("Stripped Acacia Wood"), S("The stripped trunk of an acacia tree."), "mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_side.png")
|
||||||
|
register_stripped_trunk("stripped_dark_oak", S("Stripped Dark Oak Log"), S("Stripped Dark Oak Wood"), S("The stripped trunk of an dark oak tree."), "mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_side.png")
|
||||||
|
register_stripped_trunk("stripped_birch", S("Stripped Birch Log"), S("Stripped Birch Wood"), S("The stripped trunk of an birch tree."), "mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_side.png")
|
||||||
|
register_stripped_trunk("stripped_spruce", S("Stripped Spruce Log"), S("Stripped Spruce Wood"), S("The stripped trunk of an spruce tree."), "mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_side.png")
|
||||||
|
register_stripped_trunk("stripped_jungle", S("Stripped Jungle Log"), S("Stripped Jungle Wood"), S("The stripped trunk of an jungle tree."),"mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_side.png")
|
||||||
|
|
||||||
register_wooden_planks("wood", S("Oak Wood Planks"), {"default_wood.png"})
|
register_wooden_planks("wood", S("Oak Wood Planks"), {"default_wood.png"})
|
||||||
register_wooden_planks("darkwood", S("Dark Oak Wood Planks"), {"mcl_core_planks_big_oak.png"})
|
register_wooden_planks("darkwood", S("Dark Oak Wood Planks"), {"mcl_core_planks_big_oak.png"})
|
||||||
|
|
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_crafting_table")
|
||||||
local formspec_escape = minetest.formspec_escape
|
local formspec_escape = minetest.formspec_escape
|
||||||
local show_formspec = minetest.show_formspec
|
local show_formspec = minetest.show_formspec
|
||||||
local C = minetest.colorize
|
local C = minetest.colorize
|
||||||
local text_color = mcl_colors.DARK_GRAY
|
local text_color = "#313131"
|
||||||
local itemslot_bg = mcl_formspec.get_itemslot_bg
|
local itemslot_bg = mcl_formspec.get_itemslot_bg
|
||||||
|
|
||||||
mcl_crafting_table = {}
|
mcl_crafting_table = {}
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
local S = minetest.get_translator("mcl_doors")
|
local S = minetest.get_translator("mcl_doors")
|
||||||
|
local minetest_get_meta = minetest.get_meta
|
||||||
|
|
||||||
-- This helper function calls on_place_node callbacks.
|
-- This helper function calls on_place_node callbacks.
|
||||||
local function on_place_node(place_to, newnode,
|
local function on_place_node(place_to, newnode,
|
||||||
|
@ -164,14 +165,14 @@ function mcl_doors:register_door(name, def)
|
||||||
end
|
end
|
||||||
|
|
||||||
if def.only_placer_can_open then
|
if def.only_placer_can_open then
|
||||||
local meta = minetest.get_meta(pt)
|
local meta = minetest_get_meta(pt)
|
||||||
meta:set_string("doors_owner", "")
|
meta:set_string("doors_owner", "")
|
||||||
meta = minetest.get_meta(pt2)
|
meta = minetest_get_meta(pt2)
|
||||||
meta:set_string("doors_owner", "")
|
meta:set_string("doors_owner", "")
|
||||||
end
|
end
|
||||||
|
|
||||||
local meta1 = minetest.get_meta(pt)
|
local meta1 = minetest_get_meta(pt)
|
||||||
local meta2 = minetest.get_meta(pt2)
|
local meta2 = minetest_get_meta(pt2)
|
||||||
-- save mirror state for the correct door
|
-- save mirror state for the correct door
|
||||||
if left_node.name:sub(1, #name) == name then
|
if left_node.name:sub(1, #name) == name then
|
||||||
meta1:set_int("is_mirrored", 1)
|
meta1:set_int("is_mirrored", 1)
|
||||||
|
@ -198,9 +199,9 @@ function mcl_doors:register_door(name, def)
|
||||||
local tb = def.tiles_bottom
|
local tb = def.tiles_bottom
|
||||||
|
|
||||||
local function on_open_close(pos, dir, check_name, replace, replace_dir)
|
local function on_open_close(pos, dir, check_name, replace, replace_dir)
|
||||||
local meta1 = minetest.get_meta(pos)
|
local meta1 = minetest_get_meta(pos)
|
||||||
pos.y = pos.y+dir
|
pos.y = pos.y+dir
|
||||||
local meta2 = minetest.get_meta(pos)
|
local meta2 = minetest_get_meta(pos)
|
||||||
|
|
||||||
-- if name of other door is not the same as check_name -> return
|
-- if name of other door is not the same as check_name -> return
|
||||||
if not minetest.get_node(pos).name == check_name then
|
if not minetest.get_node(pos).name == check_name then
|
||||||
|
@ -254,7 +255,7 @@ function mcl_doors:register_door(name, def)
|
||||||
if not def.only_placer_can_open then
|
if not def.only_placer_can_open then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest_get_meta(pos)
|
||||||
local pn = player:get_player_name()
|
local pn = player:get_player_name()
|
||||||
return meta:get_string("doors_owner") == pn
|
return meta:get_string("doors_owner") == pn
|
||||||
end
|
end
|
||||||
|
@ -292,10 +293,15 @@ function mcl_doors:register_door(name, def)
|
||||||
sounds = def.sounds,
|
sounds = def.sounds,
|
||||||
|
|
||||||
after_destruct = function(bottom, oldnode)
|
after_destruct = function(bottom, oldnode)
|
||||||
minetest.add_item(bottom, name)
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
if meta_bottom:get_int("rotation") == 1 then
|
||||||
if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
|
meta_bottom:set_int("rotation", 0)
|
||||||
minetest.remove_node(top)
|
else
|
||||||
|
minetest.add_item(bottom, name)
|
||||||
|
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||||
|
if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
|
||||||
|
minetest.remove_node(top)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
@ -305,13 +311,19 @@ function mcl_doors:register_door(name, def)
|
||||||
action_on = on_mesecons_signal_open,
|
action_on = on_mesecons_signal_open,
|
||||||
}},
|
}},
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, param2)
|
on_rotate = function(bottom, node, user, mode, param2)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
minetest.remove_node(pos)
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
node.param2 = screwdriver.rotate.facedir(pos, node, mode)
|
meta_bottom:set_int("rotation", 1)
|
||||||
minetest.set_node(pos, node)
|
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
node.name = name .."_t_1"
|
node.name = name .."_t_1"
|
||||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, node)
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
|
@ -353,9 +365,14 @@ function mcl_doors:register_door(name, def)
|
||||||
sounds = def.sounds,
|
sounds = def.sounds,
|
||||||
|
|
||||||
after_destruct = function(top, oldnode)
|
after_destruct = function(top, oldnode)
|
||||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
local meta_top = minetest_get_meta(top)
|
||||||
if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
|
if meta_top:get_int("rotation") == 1 then
|
||||||
minetest.dig_node(bottom)
|
meta_top:set_int("rotation", 0)
|
||||||
|
else
|
||||||
|
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||||
|
if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
|
||||||
|
minetest.dig_node(bottom)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
@ -366,13 +383,19 @@ function mcl_doors:register_door(name, def)
|
||||||
rules = mesecon.rules.flat,
|
rules = mesecon.rules.flat,
|
||||||
}},
|
}},
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, param2)
|
on_rotate = function(top, node, user, mode, param2)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
minetest.remove_node(pos)
|
local meta_top = minetest_get_meta(top)
|
||||||
node.param2 = screwdriver.rotate.facedir(pos, node, mode)
|
meta_top:set_int("rotation", 1)
|
||||||
minetest.set_node(pos, node)
|
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
|
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
node.name = name .."_b_1"
|
node.name = name .."_b_1"
|
||||||
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z}, node)
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
|
@ -414,10 +437,15 @@ function mcl_doors:register_door(name, def)
|
||||||
sounds = def.sounds,
|
sounds = def.sounds,
|
||||||
|
|
||||||
after_destruct = function(bottom, oldnode)
|
after_destruct = function(bottom, oldnode)
|
||||||
minetest.add_item(bottom, name)
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
if meta_bottom:get_int("rotation") == 1 then
|
||||||
if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
|
meta_bottom:set_int("rotation", 0)
|
||||||
minetest.remove_node(top)
|
else
|
||||||
|
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||||
|
minetest.add_item(bottom, name)
|
||||||
|
if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
|
||||||
|
minetest.remove_node(top)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
@ -427,13 +455,19 @@ function mcl_doors:register_door(name, def)
|
||||||
action_off = on_mesecons_signal_close,
|
action_off = on_mesecons_signal_close,
|
||||||
}},
|
}},
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, param2)
|
on_rotate = function(bottom, node, user, mode, param2)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
minetest.remove_node(pos)
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
node.param2 = screwdriver.rotate.facedir(pos, node, mode)
|
meta_bottom:set_int("rotation", 1)
|
||||||
minetest.set_node(pos, node)
|
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
node.name = name .."_t_2"
|
node.name = name .."_t_2"
|
||||||
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, node)
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
|
@ -475,9 +509,14 @@ function mcl_doors:register_door(name, def)
|
||||||
sounds = def.sounds,
|
sounds = def.sounds,
|
||||||
|
|
||||||
after_destruct = function(top, oldnode)
|
after_destruct = function(top, oldnode)
|
||||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
local meta_top = minetest_get_meta(top)
|
||||||
if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
|
if meta_top:get_int("rotation") == 1 then
|
||||||
minetest.dig_node(bottom)
|
meta_top:set_int("rotation", 0)
|
||||||
|
else
|
||||||
|
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||||
|
if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
|
||||||
|
minetest.dig_node(bottom)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
@ -488,13 +527,19 @@ function mcl_doors:register_door(name, def)
|
||||||
rules = mesecon.rules.flat,
|
rules = mesecon.rules.flat,
|
||||||
}},
|
}},
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, param2)
|
on_rotate = function(top, node, user, mode, param2)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
minetest.remove_node(pos)
|
local meta_top = minetest_get_meta(top)
|
||||||
node.param2 = screwdriver.rotate.facedir(pos, node, mode)
|
meta_top:set_int("rotation", 1)
|
||||||
minetest.set_node(pos, node)
|
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
|
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
node.name = name .."_b_2"
|
node.name = name .."_b_2"
|
||||||
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z}, node)
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
|
|
|
@ -16,9 +16,9 @@ Birch Trapdoor=Birkenfalltür
|
||||||
Spruce Trapdoor=Fichtenfalltür
|
Spruce Trapdoor=Fichtenfalltür
|
||||||
Dark Oak Trapdoor=Schwarzeichenfalltür
|
Dark Oak Trapdoor=Schwarzeichenfalltür
|
||||||
Jungle Trapdoor=Dschungelfalltür
|
Jungle Trapdoor=Dschungelfalltür
|
||||||
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Holzfalltüren sind horizontale Barrieren, die von Hand oder mit einem Redstone-Signal geöffnet oder geschlossen werden können. Sie belegen den oberen oder unteren Teil eines Blocks, je nach dem, wie sie platziert wurden. Wenn geöffnet, können sie wie eine Leiter erklommen werden.
|
Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Holzfalltüren sind horizontale Barrieren, die von Hand oder mit einem Redstone-Signal geöffnet oder geschlossen werden können. Sie belegen den oberen oder unteren Teil eines Blocks, je nachdem, wie sie platziert wurden. Wenn geöffnet, können sie wie eine Leiter erklommen werden.
|
||||||
To open or close the trapdoor, rightclick it or send a redstone signal to it.=Um die Falltür zu öffnen oder zu schließen, rechtsklicken Sie sie oder schicken Sie ein Redstone-Signal zu ihr.
|
To open or close the trapdoor, rightclick it or send a redstone signal to it.=Um die Falltür zu öffnen oder zu schließen, rechtsklicken Sie sie oder schicken Sie ein Redstone-Signal zu ihr.
|
||||||
Iron Trapdoor=Eisenfalltür
|
Iron Trapdoor=Eisenfalltür
|
||||||
Iron trapdoors are horizontal barriers which can only be opened and closed by redstone signals, but not by hand. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Eisenfalltüren sind horizontale Barrieren, die nur mit einem Redstone-Signal geöffnet oder geschlossen werden können, nicht von Hand. Sie belegen den oberen oder unteren Teil eines Blocks, je nach dem, wie sie platziert wurden. Wenn geöffnet, können sie wie eine Leiter erklommen werden.
|
Iron trapdoors are horizontal barriers which can only be opened and closed by redstone signals, but not by hand. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.=Eisenfalltüren sind horizontale Barrieren, die nur mit einem Redstone-Signal geöffnet oder geschlossen werden können, nicht von Hand. Sie belegen den oberen oder unteren Teil eines Blocks, je nachdem, wie sie platziert wurden. Wenn geöffnet, können sie wie eine Leiter erklommen werden.
|
||||||
Openable by players and redstone power=Zu öffnen von Spielern und Redstoneenergie
|
Openable by players and redstone power=Zu öffnen von Spielern und Redstoneenergie
|
||||||
Openable by redstone power=Zu öffnen von Redstoneenergie
|
Openable by redstone power=Zu öffnen von Redstoneenergie
|
||||||
|
|
|
@ -770,12 +770,17 @@ mcl_enchanting.enchantments.unbreaking = {
|
||||||
description = S("Increases item durability."),
|
description = S("Increases item durability."),
|
||||||
curse = false,
|
curse = false,
|
||||||
on_enchant = function(itemstack, level)
|
on_enchant = function(itemstack, level)
|
||||||
local tool_capabilities = itemstack:get_tool_capabilities()
|
local name = itemstack:get_name()
|
||||||
for group, capability in pairs(tool_capabilities.groupcaps) do
|
if not minetest.registered_tools[name].tool_capabilities then
|
||||||
capability.uses = capability.uses * (1 + level)
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local tool_capabilities = itemstack:get_tool_capabilities()
|
||||||
tool_capabilities.punch_attack_uses = tool_capabilities.punch_attack_uses * (1 + level)
|
tool_capabilities.punch_attack_uses = tool_capabilities.punch_attack_uses * (1 + level)
|
||||||
itemstack:get_meta():set_tool_capabilities(tool_capabilities)
|
itemstack:get_meta():set_tool_capabilities(tool_capabilities)
|
||||||
|
|
||||||
|
-- Unbreaking for groupcaps is handled in this function.
|
||||||
|
mcl_enchanting.update_groupcaps(itemstack)
|
||||||
end,
|
end,
|
||||||
requires_tool = true,
|
requires_tool = true,
|
||||||
treasure = false,
|
treasure = false,
|
||||||
|
|
|
@ -12,11 +12,12 @@ end
|
||||||
function mcl_enchanting.unload_enchantments(itemstack)
|
function mcl_enchanting.unload_enchantments(itemstack)
|
||||||
local itemdef = itemstack:get_definition()
|
local itemdef = itemstack:get_definition()
|
||||||
if itemdef.tool_capabilities then
|
if itemdef.tool_capabilities then
|
||||||
itemstack:get_meta():set_tool_capabilities(itemdef.tool_capabilities)
|
itemstack:get_meta():set_tool_capabilities(nil)
|
||||||
end
|
end
|
||||||
local meta = itemstack:get_meta()
|
local meta = itemstack:get_meta()
|
||||||
if meta:get_string("name") == "" then
|
if meta:get_string("name") == "" then
|
||||||
meta:set_string("description", "")
|
meta:set_string("description", "")
|
||||||
|
meta:set_string("groupcaps_hash", "")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -468,13 +469,13 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
||||||
local formspec = ""
|
local formspec = ""
|
||||||
.. "size[9.07,8.6;]"
|
.. "size[9.07,8.6;]"
|
||||||
.. "formspec_version[3]"
|
.. "formspec_version[3]"
|
||||||
.. "label[0,0;" .. C(mcl_colors.DARK_GRAY) .. F(table_name) .. "]"
|
.. "label[0,0;" .. C("#313131") .. F(table_name) .. "]"
|
||||||
.. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1)
|
.. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1)
|
||||||
.. "list[current_player;enchanting_item;0.2,2.4;1,1]"
|
.. "list[current_player;enchanting_item;0.2,2.4;1,1]"
|
||||||
.. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1)
|
.. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1)
|
||||||
.. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]"
|
.. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]"
|
||||||
.. "list[current_player;enchanting_lapis;1.1,2.4;1,1]"
|
.. "list[current_player;enchanting_lapis;1.1,2.4;1,1]"
|
||||||
.. "label[0,4;" .. C(mcl_colors.DARK_GRAY) .. F(S("Inventory")).."]"
|
.. "label[0,4;" .. C("#313131") .. F(S("Inventory")).."]"
|
||||||
.. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3)
|
.. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3)
|
||||||
.. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1)
|
.. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1)
|
||||||
.. "list[current_player;main;0,4.5;9,3;9]"
|
.. "list[current_player;main;0,4.5;9,3;9]"
|
||||||
|
@ -501,11 +502,11 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
||||||
local hover_ending = (can_enchant and "_hovered" or "_off")
|
local hover_ending = (can_enchant and "_hovered" or "_off")
|
||||||
formspec = formspec
|
formspec = formspec
|
||||||
.. "container[3.2," .. y .. "]"
|
.. "container[3.2," .. y .. "]"
|
||||||
.. (slot and "tooltip[button_" .. i .. ";" .. C(mcl_colors.GRAY) .. F(slot.description) .. " " .. C(mcl_colors.WHITE) .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and mcl_colors.GRAY or mcl_colors.RED) .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C(mcl_colors.GRAY) .. F(S("@1 Enchantment Levels", i)) or C(mcl_colors.RED) .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
.. (slot and "tooltip[button_" .. i .. ";" .. C("#818181") .. ((slot.description and F(slot.description)) or "") .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and "#818181" or "#FC5454") .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C("#818181") .. F(S("@1 Enchantment Levels", i)) or C("#FC5454") .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
||||||
.. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]"
|
.. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]"
|
||||||
.. "button[0,0;7.5,1.3;button_" .. i .. ";]"
|
.. "button[0,0;7.5,1.3;button_" .. i .. ";]"
|
||||||
.. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "")
|
.. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "")
|
||||||
.. (slot and "label[7.2,1.1;" .. C(can_enchant and mcl_colors.GREEN or mcl_colors.DARK_GREEN) .. slot.level_requirement .. "]" or "")
|
.. (slot and "label[7.2,1.1;" .. C(can_enchant and "#80FF20" or "#407F10") .. slot.level_requirement .. "]" or "")
|
||||||
.. (slot and slot.glyphs or "")
|
.. (slot and slot.glyphs or "")
|
||||||
.. "container_end[]"
|
.. "container_end[]"
|
||||||
y = y + 1.35
|
y = y + 1.35
|
||||||
|
|
|
@ -45,18 +45,30 @@ end
|
||||||
-- To make it more efficient it will first check a hash value to determine if
|
-- To make it more efficient it will first check a hash value to determine if
|
||||||
-- the tool needs to be updated.
|
-- the tool needs to be updated.
|
||||||
function mcl_enchanting.update_groupcaps(itemstack)
|
function mcl_enchanting.update_groupcaps(itemstack)
|
||||||
if not itemstack:get_meta():get("tool_capabilities") then
|
local name = itemstack:get_name()
|
||||||
|
if not minetest.registered_tools[name].tool_capabilities then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local name = itemstack:get_name()
|
local efficiency = mcl_enchanting.get_enchantment(itemstack, "efficiency")
|
||||||
local level = mcl_enchanting.get_enchantment(itemstack, "efficiency")
|
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
||||||
local groupcaps = get_efficiency_groupcaps(name, level)
|
if unbreaking == 0 and efficiency == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local groupcaps = get_efficiency_groupcaps(name, efficiency)
|
||||||
local hash = itemstack:get_meta():get_string("groupcaps_hash")
|
local hash = itemstack:get_meta():get_string("groupcaps_hash")
|
||||||
|
|
||||||
if not hash or hash ~= groupcaps.hash then
|
if not hash or hash ~= groupcaps.hash then
|
||||||
local tool_capabilities = itemstack:get_tool_capabilities()
|
local tool_capabilities = itemstack:get_tool_capabilities()
|
||||||
tool_capabilities.groupcaps = groupcaps.values
|
tool_capabilities.groupcaps = groupcaps.values
|
||||||
|
|
||||||
|
-- Increase the number of uses depending on the unbreaking level
|
||||||
|
-- of the tool.
|
||||||
|
for group, capability in pairs(tool_capabilities.groupcaps) do
|
||||||
|
capability.uses = capability.uses * (1 + unbreaking)
|
||||||
|
end
|
||||||
|
|
||||||
itemstack:get_meta():set_tool_capabilities(tool_capabilities)
|
itemstack:get_meta():set_tool_capabilities(tool_capabilities)
|
||||||
itemstack:get_meta():set_string("groupcaps_hash", groupcaps.hash)
|
itemstack:get_meta():set_string("groupcaps_hash", groupcaps.hash)
|
||||||
end
|
end
|
||||||
|
|
|
@ -17,8 +17,8 @@ Efficiency=Effizienz
|
||||||
Increases mining speed.=Erhöht Grabegeschwindigkeit.
|
Increases mining speed.=Erhöht Grabegeschwindigkeit.
|
||||||
Feather Falling=Federfall
|
Feather Falling=Federfall
|
||||||
Reduces fall damage.=Reduziert Fallschaden.
|
Reduces fall damage.=Reduziert Fallschaden.
|
||||||
Fire Aspect=Feieraspekt
|
Fire Aspect=Feueraspekt
|
||||||
Sets target on fire.=Zündes das Ziel an.
|
Sets target on fire.=Zündet das Ziel an.
|
||||||
Fire Protection=Feuerschutz
|
Fire Protection=Feuerschutz
|
||||||
Reduces fire damage.=Reduziert Feuerschaden
|
Reduces fire damage.=Reduziert Feuerschaden
|
||||||
Flame=Flamme
|
Flame=Flamme
|
||||||
|
@ -31,7 +31,7 @@ Impaling=Aufspießen
|
||||||
Trident deals additional damage to ocean mobs.=Dreizack richtet Zusatzschaden an Ozeanmobs an.
|
Trident deals additional damage to ocean mobs.=Dreizack richtet Zusatzschaden an Ozeanmobs an.
|
||||||
Infinity=Unendlichkeit
|
Infinity=Unendlichkeit
|
||||||
Shooting consumes no regular arrows.=Schüsse verbrauchen keine regulären Pfeile.
|
Shooting consumes no regular arrows.=Schüsse verbrauchen keine regulären Pfeile.
|
||||||
Knockback=Rückschlag.
|
Knockback=Rückschlag
|
||||||
Increases knockback.=Verstärkt Rückschlag.
|
Increases knockback.=Verstärkt Rückschlag.
|
||||||
Looting=Plünderer
|
Looting=Plünderer
|
||||||
Increases mob loot.=Erhöht Abwürfe von Mobs.
|
Increases mob loot.=Erhöht Abwürfe von Mobs.
|
||||||
|
@ -43,7 +43,7 @@ Lure=Köder
|
||||||
Decreases time until rod catches something.=Reduziert die Zeit, bis die Angel etwas fängt.
|
Decreases time until rod catches something.=Reduziert die Zeit, bis die Angel etwas fängt.
|
||||||
Mending=Ausbessern
|
Mending=Ausbessern
|
||||||
Repair the item while gaining XP orbs.=Gegenstand reparieren, während man Erfahrungskugeln erhält.
|
Repair the item while gaining XP orbs.=Gegenstand reparieren, während man Erfahrungskugeln erhält.
|
||||||
Multishot=Mehrschuss
|
Multishot=Mehrfachschuss
|
||||||
Shoot 3 arrows at the cost of one.=3 Pfeile zum Preis von 1 schießen.
|
Shoot 3 arrows at the cost of one.=3 Pfeile zum Preis von 1 schießen.
|
||||||
Piercing=Durchbohren
|
Piercing=Durchbohren
|
||||||
Arrows passes through multiple objects.=Pfeile durchdringen mehrere Objekte.
|
Arrows passes through multiple objects.=Pfeile durchdringen mehrere Objekte.
|
||||||
|
@ -74,7 +74,7 @@ Increases sweeping attack damage.=Erhöht Schwungangriffsschaden.
|
||||||
Thorns=Dornen
|
Thorns=Dornen
|
||||||
Reflects some of the damage taken when hit, at the cost of reducing durability with each proc.=Reflektiert etwas des Schadens beim Erleiden eines Treffers, auf Kosten der Haltbarkeit.
|
Reflects some of the damage taken when hit, at the cost of reducing durability with each proc.=Reflektiert etwas des Schadens beim Erleiden eines Treffers, auf Kosten der Haltbarkeit.
|
||||||
Unbreaking=Haltbarkeit
|
Unbreaking=Haltbarkeit
|
||||||
Increases item durability.=Erhöht Haldbarkeit des Gegenstands.
|
Increases item durability.=Erhöht Haltbarkeit des Gegenstands.
|
||||||
Inventory=Inventar
|
Inventory=Inventar
|
||||||
@1 Lapis Lazuli=@1 Lapislazuli
|
@1 Lapis Lazuli=@1 Lapislazuli
|
||||||
@1 Enchantment Levels=@1 Verzauberungsstufen
|
@1 Enchantment Levels=@1 Verzauberungsstufen
|
||||||
|
|
|
@ -99,7 +99,7 @@ minetest.register_abm({
|
||||||
-- No decay near unloaded areas since these might include water.
|
-- No decay near unloaded areas since these might include water.
|
||||||
if not check_surroundings(pos, "ignore") then
|
if not check_surroundings(pos, "ignore") then
|
||||||
if wet <= 0 then
|
if wet <= 0 then
|
||||||
local n_def = minetest.registered_nodes[node.name] or nil
|
--local n_def = minetest.registered_nodes[node.name] or nil
|
||||||
local nn = minetest.get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
|
local nn = minetest.get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
|
||||||
if not nn or not nn.name then
|
if not nn or not nn.name then
|
||||||
return
|
return
|
||||||
|
|
|
@ -5,7 +5,10 @@ minetest.register_craftitem("mcl_farming:wheat_seeds", {
|
||||||
description = S("Wheat Seeds"),
|
description = S("Wheat Seeds"),
|
||||||
_tt_help = S("Grows on farmland"),
|
_tt_help = S("Grows on farmland"),
|
||||||
_doc_items_longdesc = S("Grows into a wheat plant. Chickens like wheat seeds."),
|
_doc_items_longdesc = S("Grows into a wheat plant. Chickens like wheat seeds."),
|
||||||
_doc_items_usagehelp = S("Place the wheat seeds on farmland (which can be created with a hoe) to plant a wheat plant. They grow in sunlight and grow faster on hydrated farmland. Rightclick an animal to feed it wheat seeds."),
|
_doc_items_usagehelp = S([[
|
||||||
|
Place the wheat seeds on farmland (which can be created with a hoe) to plant a wheat plant.
|
||||||
|
They grow in sunlight and grow faster on hydrated farmland. Rightclick an animal to feed it wheat seeds.
|
||||||
|
]]),
|
||||||
groups = { craftitem=1 },
|
groups = { craftitem=1 },
|
||||||
inventory_image = "mcl_farming_wheat_seeds.png",
|
inventory_image = "mcl_farming_wheat_seeds.png",
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
@ -28,7 +31,10 @@ for i=1,7 do
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
create = true
|
create = true
|
||||||
name = S("Premature Wheat Plant")
|
name = S("Premature Wheat Plant")
|
||||||
longdesc = S("Premature wheat plants grow on farmland under sunlight in 8 stages. On hydrated farmland, they grow faster. They can be harvested at any time but will only yield a profit when mature.")
|
longdesc = S([[
|
||||||
|
Premature wheat plants grow on farmland under sunlight in 8 stages.
|
||||||
|
On hydrated farmland, they grow faster. They can be harvested at any time but will only yield a profit when mature.
|
||||||
|
]])
|
||||||
else
|
else
|
||||||
create = false
|
create = false
|
||||||
end
|
end
|
||||||
|
@ -54,7 +60,8 @@ for i=1,7 do
|
||||||
{-0.5, -0.5, -0.5, 0.5, sel_heights[i], 0.5}
|
{-0.5, -0.5, -0.5, 0.5, sel_heights[i], 0.5}
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
|
groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1,
|
||||||
|
dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
|
||||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||||
_mcl_blast_resistance = 0,
|
_mcl_blast_resistance = 0,
|
||||||
})
|
})
|
||||||
|
@ -62,7 +69,10 @@ end
|
||||||
|
|
||||||
minetest.register_node("mcl_farming:wheat", {
|
minetest.register_node("mcl_farming:wheat", {
|
||||||
description = S("Mature Wheat Plant"),
|
description = S("Mature Wheat Plant"),
|
||||||
_doc_items_longdesc = S("Mature wheat plants are ready to be harvested for wheat and wheat seeds. They won't grow any further."),
|
_doc_items_longdesc = S([[
|
||||||
|
Mature wheat plants are ready to be harvested for wheat and wheat seeds.
|
||||||
|
They won't grow any further.
|
||||||
|
]]),
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "meshoptions",
|
paramtype2 = "meshoptions",
|
||||||
|
@ -81,7 +91,8 @@ minetest.register_node("mcl_farming:wheat", {
|
||||||
{ items = {'mcl_farming:wheat_item'} }
|
{ items = {'mcl_farming:wheat_item'} }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
|
groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1, attached_node=1,
|
||||||
|
dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
|
||||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||||
_mcl_blast_resistance = 0,
|
_mcl_blast_resistance = 0,
|
||||||
})
|
})
|
||||||
|
@ -144,9 +155,9 @@ minetest.register_node("mcl_farming:hay_block", {
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
|
||||||
on_place = mcl_util.rotate_axis,
|
on_place = mcl_util.rotate_axis,
|
||||||
groups = {handy=1, hoey=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
groups = {handy=1, hoey=1, flammable=2, fire_encouragement=60,
|
||||||
|
fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
||||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||||
on_rotate = on_rotate,
|
on_rotate = on_rotate,
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
|
|
|
@ -76,7 +76,7 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups,
|
||||||
local meta2
|
local meta2
|
||||||
local state2 = 0
|
local state2 = 0
|
||||||
|
|
||||||
local function update_gate(pos, node)
|
local function update_gate(pos, node)
|
||||||
minetest.set_node(pos, node)
|
minetest.set_node(pos, node)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# textdomain: mcl_fences
|
# textdomain: mcl_fences
|
||||||
Fences are structures which block the way. Fences will connect to each other and solid blocks. They cannot be jumped over with a simple jump.=Zäune sind Gebäude, die den Weg blockieren. Sie verbinden sich gegenseitig und anderen festen Blöcken. Man kann sie nicht mit normalen Sprüngen überspringen.
|
Fences are structures which block the way. Fences will connect to each other and solid blocks. They cannot be jumped over with a simple jump.=Zäune sind Gebäude, die den Weg blockieren. Sie verbinden sich gegenseitig und anderen festen Blöcken. Man kann sie nicht mit normalen Sprüngen überspringen.
|
||||||
Fence gates can be opened or closed and can't be jumped over. Fences will connect nicely to fence gates.=Zauntore können geöffnet und geschlossen werden und können nicht übersprungen werden. Zäune werden sich gut mit Zauntoren verbinden.
|
Fence gates can be opened or closed and can't be jumped over. Fences will connect nicely to fence gates.=Zauntore können geöffnet und geschlossen werden und können nicht übersprungen werden. Zäune lassen sich gut mit Zauntoren verbinden.
|
||||||
Right-click the fence gate to open or close it.=Rechtsklicken Sie auf ein Zauntor, um es zu öffnen oder zu schließen.
|
Right-click the fence gate to open or close it.=Rechtsklicken Sie auf ein Zauntor, um es zu öffnen oder zu schließen.
|
||||||
Oak Fence=Eichenzaun
|
Oak Fence=Eichenzaun
|
||||||
Oak Fence Gate=Eichenzauntor
|
Oak Fence Gate=Eichenzauntor
|
||||||
|
|
|
@ -6,7 +6,7 @@ local add_entity = minetest.add_entity
|
||||||
-- Fire Charge
|
-- Fire Charge
|
||||||
minetest.register_craftitem("mcl_fire:fire_charge", {
|
minetest.register_craftitem("mcl_fire:fire_charge", {
|
||||||
description = S("Fire Charge"),
|
description = S("Fire Charge"),
|
||||||
_tt_help = S("Dispenser projectile").."\n"..S("Starts fires and ignites blocks"),
|
_tt_help = S("Dispenser projectile").."\n"..S("Starts fires and ignites blocks"),
|
||||||
_doc_items_longdesc = S("Fire charges are primarily projectiles which can be launched from dispensers, they will fly in a straight line and burst into a fire on impact. Alternatively, they can be used to ignite fires directly."),
|
_doc_items_longdesc = S("Fire charges are primarily projectiles which can be launched from dispensers, they will fly in a straight line and burst into a fire on impact. Alternatively, they can be used to ignite fires directly."),
|
||||||
_doc_items_usagehelp = S("Put the fire charge into a dispenser and supply it with redstone power to launch it. To ignite a fire directly, simply place the fire charge on the ground, which uses it up."),
|
_doc_items_usagehelp = S("Put the fire charge into a dispenser and supply it with redstone power to launch it. To ignite a fire directly, simply place the fire charge on the ground, which uses it up."),
|
||||||
inventory_image = "mcl_fire_fire_charge.png",
|
inventory_image = "mcl_fire_fire_charge.png",
|
||||||
|
|
|
@ -5,7 +5,7 @@ local add_node = minetest.add_node
|
||||||
-- Flint and Steel
|
-- Flint and Steel
|
||||||
minetest.register_tool("mcl_fire:flint_and_steel", {
|
minetest.register_tool("mcl_fire:flint_and_steel", {
|
||||||
description = S("Flint and Steel"),
|
description = S("Flint and Steel"),
|
||||||
_tt_help = S("Starts fires and ignites blocks"),
|
_tt_help = S("Starts fires and ignites blocks"),
|
||||||
_doc_items_longdesc = S("Flint and steel is a tool to start fires and ignite blocks."),
|
_doc_items_longdesc = S("Flint and steel is a tool to start fires and ignite blocks."),
|
||||||
_doc_items_usagehelp = S("Rightclick the surface of a block to attempt to light a fire in front of it or ignite the block. A few blocks have an unique reaction when ignited."),
|
_doc_items_usagehelp = S("Rightclick the surface of a block to attempt to light a fire in front of it or ignite the block. A few blocks have an unique reaction when ignited."),
|
||||||
inventory_image = "mcl_fire_flint_and_steel.png",
|
inventory_image = "mcl_fire_flint_and_steel.png",
|
||||||
|
|
|
@ -47,94 +47,16 @@ local alldirs=
|
||||||
{ x = 0, y = 0, z = 1}
|
{ x = 0, y = 0, z = 1}
|
||||||
}
|
}
|
||||||
|
|
||||||
-- 3 exptime variants because the animation is not tied to particle expiration time.
|
local smoke_pdef = {
|
||||||
-- 3 colorized variants to imitate minecraft's
|
amount = 0.009,
|
||||||
local smoke_pdef_base = {
|
maxexptime = 4.0,
|
||||||
amount = 0.001,
|
|
||||||
time = 0,
|
|
||||||
-- minpos = vector.add(pos, { x = -0.45, y = -0.45, z = -0.45 }),
|
|
||||||
-- maxpos = vector.add(pos, { x = 0.45, y = 0.45, z = 0.45 }),
|
|
||||||
minvel = { x = -0.1, y = 0.3, z = -0.1 },
|
minvel = { x = -0.1, y = 0.3, z = -0.1 },
|
||||||
maxvel = { x = 0.1, y = 1.6, z = 0.1 },
|
maxvel = { x = 0.1, y = 1.6, z = 0.1 },
|
||||||
-- minexptime = 3 exptime variants,
|
|
||||||
-- maxexptime = 3 exptime variants
|
|
||||||
minsize = 4.0,
|
minsize = 4.0,
|
||||||
maxsize = 4.5,
|
maxsize = 4.5,
|
||||||
-- texture = "mcl_particles_smoke_anim.png^[colorize:#000000:(3 colourize variants)",
|
minrelpos = { x = -0.45, y = -0.45, z = -0.45 },
|
||||||
animation = {
|
maxrelpos = { x = 0.45, y = 0.45, z = 0.45 },
|
||||||
type = "vertical_frames",
|
|
||||||
aspect_w = 8,
|
|
||||||
aspect_h = 8,
|
|
||||||
-- length = 3 exptime variants
|
|
||||||
},
|
|
||||||
collisiondetection = true,
|
|
||||||
}
|
}
|
||||||
local smoke_pdef_cached = {}
|
|
||||||
local spawn_smoke = function(pos)
|
|
||||||
local min = math.min
|
|
||||||
local new_minpos = vector.add(pos, { x = -0.45, y = -0.45, z = -0.45 })
|
|
||||||
local new_maxpos = vector.add(pos, { x = 0.45, y = 0.45, z = 0.45 })
|
|
||||||
|
|
||||||
-- populate the cache
|
|
||||||
if not next(smoke_pdef_cached) then
|
|
||||||
-- the last frame plays for 1/8 * N seconds, so we can take advantage of it
|
|
||||||
-- to have varying exptime for each variant.
|
|
||||||
local exptimes = { 0.75, 1.5, 4.0 }
|
|
||||||
local colorizes = { "199", "209", "243" } -- round(78%, 82%, 90% of 256) - 1
|
|
||||||
|
|
||||||
local id = 1
|
|
||||||
for _,exptime in ipairs(exptimes) do
|
|
||||||
for _,colorize in ipairs(colorizes) do
|
|
||||||
smoke_pdef_base.minpos = new_minpos
|
|
||||||
smoke_pdef_base.maxpos = new_maxpos
|
|
||||||
smoke_pdef_base.maxexptime = exptime
|
|
||||||
smoke_pdef_base.animation.length = exptime + 0.1
|
|
||||||
-- minexptime must be set such that the last frame is actully rendered,
|
|
||||||
-- even if its very short. Larger exptime -> larger range
|
|
||||||
smoke_pdef_base.minexptime = min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
|
|
||||||
smoke_pdef_base.texture = "mcl_particles_smoke_anim.png^[colorize:#000000:" ..colorize
|
|
||||||
|
|
||||||
smoke_pdef_cached[id] = table.copy(smoke_pdef_base)
|
|
||||||
|
|
||||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef_cached[id], "high")
|
|
||||||
|
|
||||||
id = id + 1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- cache already populated
|
|
||||||
else
|
|
||||||
for i, smoke_pdef in ipairs(smoke_pdef_cached) do
|
|
||||||
smoke_pdef.minpos = new_minpos
|
|
||||||
smoke_pdef.maxpos = new_maxpos
|
|
||||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
--[[ Old smoke pdef
|
|
||||||
local spawn_smoke = function(pos)
|
|
||||||
mcl_particles.add_node_particlespawner(pos, {
|
|
||||||
amount = 0.1,
|
|
||||||
time = 0,
|
|
||||||
minpos = vector.add(pos, { x = -0.45, y = -0.45, z = -0.45 }),
|
|
||||||
maxpos = vector.add(pos, { x = 0.45, y = 0.45, z = 0.45 }),
|
|
||||||
minvel = { x = 0, y = 0.5, z = 0 },
|
|
||||||
maxvel = { x = 0, y = 0.6, z = 0 },
|
|
||||||
minexptime = 2.0,
|
|
||||||
maxexptime = 2.0,
|
|
||||||
minsize = 3.0,
|
|
||||||
maxsize = 4.0,
|
|
||||||
texture = "mcl_particles_smoke_anim.png^[colorize:#000000:127",
|
|
||||||
animation = {
|
|
||||||
type = "vertical_frames",
|
|
||||||
aspect_w = 8,
|
|
||||||
aspect_h = 8,
|
|
||||||
length = 2.1,
|
|
||||||
},
|
|
||||||
}, "high")
|
|
||||||
-- ]]
|
|
||||||
|
|
||||||
end
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Items
|
-- Items
|
||||||
|
@ -303,7 +225,7 @@ minetest.register_node("mcl_fire:fire", {
|
||||||
end
|
end
|
||||||
|
|
||||||
fire_timer(pos)
|
fire_timer(pos)
|
||||||
spawn_smoke(pos)
|
mcl_particles.spawn_smoke(pos, "fire", smoke_pdef)
|
||||||
end,
|
end,
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
mcl_particles.delete_node_particlespawners(pos)
|
mcl_particles.delete_node_particlespawners(pos)
|
||||||
|
@ -367,7 +289,7 @@ minetest.register_node("mcl_fire:eternal_fire", {
|
||||||
if has_mcl_portals then --Calling directly minetest.get_modpath consumes 4x more compute time
|
if has_mcl_portals then --Calling directly minetest.get_modpath consumes 4x more compute time
|
||||||
mcl_portals.light_nether_portal(pos)
|
mcl_portals.light_nether_portal(pos)
|
||||||
end
|
end
|
||||||
spawn_smoke(pos)
|
mcl_particles.spawn_smoke(pos, "fire", smoke_pdef)
|
||||||
end,
|
end,
|
||||||
on_destruct = function(pos)
|
on_destruct = function(pos)
|
||||||
mcl_particles.delete_node_particlespawners(pos)
|
mcl_particles.delete_node_particlespawners(pos)
|
||||||
|
@ -627,7 +549,7 @@ minetest.register_lbm({
|
||||||
nodenames = {"group:fire"},
|
nodenames = {"group:fire"},
|
||||||
run_at_every_load = true,
|
run_at_every_load = true,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
spawn_smoke(pos)
|
mcl_particles.spawn_smoke(pos, "fire", smoke_pdef)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,7 @@
|
||||||
|
Firework mod for Mineclone 2
|
||||||
|
|
||||||
|
by NO11 and and some parts by j45
|
||||||
|
|
||||||
|
Sound credits:
|
||||||
|
|
||||||
|
* mcl_firework_rocket.ogg (tnt_ignite.ogg): Own derivate work of sound by Ned Bouhalassa (CC0) created in 2005, source: <https://freesound.org/people/Ned Bouhalassa/sounds/8320/>
|
|
@ -0,0 +1,17 @@
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "shapeless",
|
||||||
|
output = "mcl_fireworks:rocket_1 3",
|
||||||
|
recipe = {"mcl_core:paper", "mcl_mobitems:gunpowder"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "shapeless",
|
||||||
|
output = "mcl_fireworks:rocket_2 3",
|
||||||
|
recipe = {"mcl_core:paper", "mcl_mobitems:gunpowder", "mcl_mobitems:gunpowder"},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "shapeless",
|
||||||
|
output = "mcl_fireworks:rocket_3 3",
|
||||||
|
recipe = {"mcl_core:paper", "mcl_mobitems:gunpowder", "mcl_mobitems:gunpowder", "mcl_mobitems:gunpowder"},
|
||||||
|
})
|
|
@ -0,0 +1,4 @@
|
||||||
|
local path = minetest.get_modpath("mcl_fireworks")
|
||||||
|
|
||||||
|
dofile(path .. "/register.lua")
|
||||||
|
dofile(path .. "/crafting.lua")
|
|
@ -0,0 +1,3 @@
|
||||||
|
# textdomain: mcl_fireworks
|
||||||
|
Firework Rocket=Feuerwerksrakete
|
||||||
|
Flight Duration:=Flugdauer:
|
|
@ -0,0 +1,2 @@
|
||||||
|
name = mcl_fireworks
|
||||||
|
description = Adds fun fireworks to the game which players can use.
|
|
@ -0,0 +1,28 @@
|
||||||
|
local S = minetest.get_translator("mcl_fireworks")
|
||||||
|
|
||||||
|
local player_rocketing = {}
|
||||||
|
|
||||||
|
local tt_help = S("Flight Duration:")
|
||||||
|
local description = S("Firework Rocket")
|
||||||
|
|
||||||
|
local function register_rocket(n, duration, force)
|
||||||
|
minetest.register_craftitem("mcl_fireworks:rocket_" .. n, {
|
||||||
|
description = description,
|
||||||
|
_tt_help = tt_help .. " " .. duration,
|
||||||
|
inventory_image = "mcl_fireworks_rocket.png",
|
||||||
|
stack_max = 64,
|
||||||
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
|
local elytra = mcl_playerplus.elytra[user]
|
||||||
|
if elytra.active and elytra.rocketing <= 0 then
|
||||||
|
elytra.rocketing = duration
|
||||||
|
itemstack:take_item()
|
||||||
|
minetest.sound_play("mcl_fireworks_rocket", {pos = user:get_pos()})
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
register_rocket(1, 2.2, 10)
|
||||||
|
register_rocket(2, 4.5, 20)
|
||||||
|
register_rocket(3, 6, 30)
|
After Width: | Height: | Size: 356 B |
|
@ -1,11 +1,6 @@
|
||||||
--Fishing Rod, Bobber, and Flying Bobber mechanics and Bobber artwork by Rootyjr.
|
--Fishing Rod, Bobber, and Flying Bobber mechanics and Bobber artwork by Rootyjr.
|
||||||
|
|
||||||
local S = minetest.get_translator("mcl_fishing")
|
local S = minetest.get_translator("mcl_fishing")
|
||||||
local mod_throwing = minetest.get_modpath("mcl_throwing")
|
|
||||||
|
|
||||||
local entity_mapping = {
|
|
||||||
["mcl_fishing:bobber"] = "mcl_fishing:bobber_entity",
|
|
||||||
}
|
|
||||||
|
|
||||||
local bobber_ENTITY={
|
local bobber_ENTITY={
|
||||||
physical = false,
|
physical = false,
|
||||||
|
@ -42,8 +37,7 @@ local fish = function(itemstack, player, pointed_thing)
|
||||||
local num = 0
|
local num = 0
|
||||||
local ent = nil
|
local ent = nil
|
||||||
local noent = true
|
local noent = true
|
||||||
|
|
||||||
|
|
||||||
local durability = 65
|
local durability = 65
|
||||||
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
||||||
if unbreaking > 0 then
|
if unbreaking > 0 then
|
||||||
|
@ -61,7 +55,6 @@ local fish = function(itemstack, player, pointed_thing)
|
||||||
local itemname
|
local itemname
|
||||||
local items
|
local items
|
||||||
local itemcount = 1
|
local itemcount = 1
|
||||||
local itemwear = 0
|
|
||||||
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
||||||
local r = pr:next(1, 100)
|
local r = pr:next(1, 100)
|
||||||
local fish_values = {85, 84.8, 84.7, 84.5}
|
local fish_values = {85, 84.8, 84.7, 84.5}
|
||||||
|
@ -173,7 +166,7 @@ local fish = function(itemstack, player, pointed_thing)
|
||||||
if noent == true then
|
if noent == true then
|
||||||
local playerpos = player:get_pos()
|
local playerpos = player:get_pos()
|
||||||
local dir = player:get_look_dir()
|
local dir = player:get_look_dir()
|
||||||
local obj = mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -344,10 +337,8 @@ mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing
|
||||||
-- If player leaves area, remove bobber.
|
-- If player leaves area, remove bobber.
|
||||||
minetest.register_on_leaveplayer(function(player)
|
minetest.register_on_leaveplayer(function(player)
|
||||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
||||||
local num = 0
|
|
||||||
local ent = nil
|
local ent = nil
|
||||||
local noent = true
|
local noent = true
|
||||||
|
|
||||||
for n = 1, #objs do
|
for n = 1, #objs do
|
||||||
ent = objs[n]:get_luaentity()
|
ent = objs[n]:get_luaentity()
|
||||||
if ent then
|
if ent then
|
||||||
|
|
|
@ -7,12 +7,12 @@ Raw fish is obtained by fishing and is a food item which can be eaten safely. Co
|
||||||
Cooked Fish=Gekochter Fisch
|
Cooked Fish=Gekochter Fisch
|
||||||
Mmh, fish! This is a healthy food item.=Mhh, Fisch! Ein gesundes Lebensmittel.
|
Mmh, fish! This is a healthy food item.=Mhh, Fisch! Ein gesundes Lebensmittel.
|
||||||
Raw Salmon=Roher Lachs
|
Raw Salmon=Roher Lachs
|
||||||
Raw salmon is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.=Lohen Lachs erhält man beim Angeln. Er ist ein Lebensmittel, der sicher verzehrt werden kann.
|
Raw salmon is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.=Rohen Lachs erhält man beim Angeln. Er ist ein Lebensmittel, das sicher verzehrt werden kann.
|
||||||
Cooked Salmon=Gekochter Lachs
|
Cooked Salmon=Gekochter Lachs
|
||||||
This is a healthy food item which can be eaten.=Ein gesundes essbares Lebensmittel.
|
This is a healthy food item which can be eaten.=Ein gesundes essbares Lebensmittel.
|
||||||
Clownfish=Clownfisch
|
Clownfish=Clownfisch
|
||||||
Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely.=Einen Clownfisch kann man beim Angeln mit etwas Glück fangen. Er ist ein Lebensmittel, der sicher verzehrt werden kann.
|
Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely.=Einen Clownfisch kann man beim Angeln mit etwas Glück fangen. Er ist ein Lebensmittel, das sicher verzehrt werden kann.
|
||||||
Pufferfish=Kugelfisch
|
Pufferfish=Kugelfisch
|
||||||
Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger).=Kugelfische sind eine verbreitete Fischart, die geangelt werden können. Sie können theoretisch gegessen werden, aber sie sind sehr schlecht für Menschen. Es gibt nur 1 Hungerpunkt und es wird Sie schwer vergiften (was Ihre Gesundheit verringert, aber nicht bis zum Tod) und Ihr Hungerpegel wird aufgrund der schweren Lebensmittelvergiftung stark ansteigen.
|
Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger).=Kugelfische sind eine verbreitete Fischart, die geangelt werden kann. Sie können theoretisch gegessen werden, aber sie sind sehr schlecht für Menschen. Es gibt nur 1 Hungerpunkt und es wird Sie schwer vergiften (was Ihre Gesundheit verringert, aber nicht bis zum Tod) und Ihr Hungerpegel wird aufgrund der schweren Lebensmittelvergiftung stark ansteigen.
|
||||||
Catches fish in water=Fängt Fische im Wasser
|
Catches fish in water=Fängt Fische im Wasser
|
||||||
Very poisonous=Sehr giftig
|
Very poisonous=Sehr giftig
|
||||||
|
|
|
@ -180,7 +180,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
||||||
if not inv_img then
|
if not inv_img then
|
||||||
inv_img = top_img
|
inv_img = top_img
|
||||||
end
|
end
|
||||||
local usagehelp, noncreative, create_entry, paramtype2, palette
|
local noncreative, create_entry, paramtype2, palette
|
||||||
if is_flower == nil then
|
if is_flower == nil then
|
||||||
is_flower = true
|
is_flower = true
|
||||||
end
|
end
|
||||||
|
@ -475,9 +475,6 @@ local fix_doubleplants = minetest.settings:get_bool("fix_doubleplants", true)
|
||||||
|
|
||||||
if mod_mcimport and mg_name == "singlenode" and fix_doubleplants == true then
|
if mod_mcimport and mg_name == "singlenode" and fix_doubleplants == true then
|
||||||
local flowernames = { "peony", "rose_bush", "lilac", "sunflower", "double_fern", "double_grass" }
|
local flowernames = { "peony", "rose_bush", "lilac", "sunflower", "double_fern", "double_grass" }
|
||||||
for c=1, 6 do
|
|
||||||
local flowername = flowernames[c]
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_lbm({
|
minetest.register_lbm({
|
||||||
label = "Add double plant tops.",
|
label = "Add double plant tops.",
|
||||||
|
|
|
@ -12,9 +12,9 @@ Allium=Sternlauch
|
||||||
Azure Bluet=Porzellansternchen
|
Azure Bluet=Porzellansternchen
|
||||||
Blue Orchid=Blaue Orchidee
|
Blue Orchid=Blaue Orchidee
|
||||||
Tall Grass=Hohes Gras
|
Tall Grass=Hohes Gras
|
||||||
Tall grass is a small plant which often occurs on the surface of grasslands. It can be harvested for wheat seeds. By using bone meal, tall grass can be turned into double tallgrass which is two blocks high.=Hohes Gras ist eine kleine Pflanze, die oft auf Wiesenflächen wächst. Es kann für Weizensamen abgeerntet werden. Mit Knochenmehl wird sich hohes Gras zu doppelhohem Gras verwandeln.
|
Tall grass is a small plant which often occurs on the surface of grasslands. It can be harvested for wheat seeds. By using bone meal, tall grass can be turned into double tallgrass which is two blocks high.=Hohes Gras ist eine kleine Pflanze, die oft auf Wiesenflächen wächst. Es kann für Weizensamen abgeerntet werden. Mit Knochenmehl lässt sich hohes Gras zu doppelhohem Gras verwandeln.
|
||||||
Fern=Farn
|
Fern=Farn
|
||||||
Ferns are small plants which occur naturally in jungles and taigas. They can be harvested for wheat seeds. By using bone meal, a fern can be turned into a large fern which is two blocks high.=Farne sind kleine Pflanzen, die oft in Dschungeln und Taigas vorkommen. Sie können für Weizensamen abgeerntet werden. Mit Knochenmehl wird sich ein Farn zu einem großen Farn, der zwei Blöcke hoch ist, verwandeln.
|
Ferns are small plants which occur naturally in jungles and taigas. They can be harvested for wheat seeds. By using bone meal, a fern can be turned into a large fern which is two blocks high.=Farne sind kleine Pflanzen, die oft in Dschungeln und Taigas vorkommen. Sie können für Weizensamen abgeerntet werden. Mit Knochenmehl lässt sich ein Farn zu einem großen Farn, der zwei Blöcke hoch ist, verwandeln.
|
||||||
(Top Part)=(Oberseite)
|
(Top Part)=(Oberseite)
|
||||||
Peony=Pfingstrose
|
Peony=Pfingstrose
|
||||||
A peony is a large plant which occupies two blocks. It is mainly used in dye production.=Eine Pfingstrose ist eine große Pflanze, die zwei Blöcke hoch ist. Sie wird hauptsächlich für die Farbenproduktion gebraucht.
|
A peony is a large plant which occupies two blocks. It is mainly used in dye production.=Eine Pfingstrose ist eine große Pflanze, die zwei Blöcke hoch ist. Sie wird hauptsächlich für die Farbenproduktion gebraucht.
|
||||||
|
|
|
@ -9,12 +9,12 @@ local LIGHT_ACTIVE_FURNACE = 13
|
||||||
|
|
||||||
local function active_formspec(fuel_percent, item_percent)
|
local function active_formspec(fuel_percent, item_percent)
|
||||||
return "size[9,8.75]"..
|
return "size[9,8.75]"..
|
||||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
|
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||||
|
@ -38,12 +38,12 @@ local function active_formspec(fuel_percent, item_percent)
|
||||||
end
|
end
|
||||||
|
|
||||||
local inactive_formspec = "size[9,8.75]"..
|
local inactive_formspec = "size[9,8.75]"..
|
||||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||||
"list[current_player;main;0,7.74;9,1;]"..
|
"list[current_player;main;0,7.74;9,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
|
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||||
|
@ -384,7 +384,6 @@ local function furnace_node_timer(pos, elapsed)
|
||||||
-- Update formspec and node
|
-- Update formspec and node
|
||||||
--
|
--
|
||||||
local formspec = inactive_formspec
|
local formspec = inactive_formspec
|
||||||
local item_state
|
|
||||||
local item_percent = 0
|
local item_percent = 0
|
||||||
if cookable then
|
if cookable then
|
||||||
item_percent = math.floor(src_time / cooked.time * 100)
|
item_percent = math.floor(src_time / cooked.time * 100)
|
||||||
|
@ -414,7 +413,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||||
meta:set_float("fuel_time", fuel_time)
|
meta:set_float("fuel_time", fuel_time)
|
||||||
meta:set_float("src_time", src_time)
|
meta:set_float("src_time", src_time)
|
||||||
if srclist then
|
if srclist then
|
||||||
meta:set_string("src_item", srclist[1]:get_name())
|
meta:set_string("src_item", src_item)
|
||||||
else
|
else
|
||||||
meta:set_string("src_item", "")
|
meta:set_string("src_item", "")
|
||||||
end
|
end
|
||||||
|
@ -441,7 +440,12 @@ minetest.register_node("mcl_furnaces:furnace", {
|
||||||
_tt_help = S("Uses fuel to smelt or cook items"),
|
_tt_help = S("Uses fuel to smelt or cook items"),
|
||||||
_doc_items_longdesc = S("Furnaces cook or smelt several items, using a furnace fuel, into something else."),
|
_doc_items_longdesc = S("Furnaces cook or smelt several items, using a furnace fuel, into something else."),
|
||||||
_doc_items_usagehelp =
|
_doc_items_usagehelp =
|
||||||
S("Use the furnace to open the furnace menu. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.").."\n"..
|
S([[
|
||||||
|
Use the furnace to open the furnace menu.
|
||||||
|
Place a furnace fuel in the lower slot and the source material in the upper slot.
|
||||||
|
The furnace will slowly use its fuel to smelt the item.
|
||||||
|
The result will be placed into the output slot at the right side.
|
||||||
|
]]).."\n"..
|
||||||
S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
|
S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
|
||||||
_doc_items_hidden = false,
|
_doc_items_hidden = false,
|
||||||
tiles = {
|
tiles = {
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
name = mcl_furnaces
|
name = mcl_furnaces
|
||||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles, mcl_colors
|
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles
|
||||||
optional_depends = doc, screwdriver
|
optional_depends = doc, screwdriver
|
||||||
|
|
|
@ -90,7 +90,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
||||||
local wdir = minetest.dir_to_wallmounted(diff)
|
local wdir = minetest.dir_to_wallmounted(diff)
|
||||||
|
|
||||||
local itemstring = itemstack:get_name()
|
local itemstring = itemstack:get_name()
|
||||||
local fakestack = ItemStack(itemstack)
|
--local fakestack = ItemStack(itemstack)
|
||||||
local idef = fakestack:get_definition()
|
local idef = fakestack:get_definition()
|
||||||
local retval
|
local retval
|
||||||
if wdir == 0 or wdir == 1 then
|
if wdir == 0 or wdir == 1 then
|
||||||
|
@ -101,9 +101,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
||||||
if not retval then
|
if not retval then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
itemstack,_ = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
||||||
local success
|
|
||||||
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
|
||||||
itemstack:set_name(itemstring)
|
itemstack:set_name(itemstring)
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
|
|
|
@ -4,10 +4,10 @@ local S = minetest.get_translator("mcl_hoppers")
|
||||||
|
|
||||||
local mcl_hoppers_formspec =
|
local mcl_hoppers_formspec =
|
||||||
"size[9,7]"..
|
"size[9,7]"..
|
||||||
"label[2,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Hopper"))).."]"..
|
"label[2,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Hopper"))).."]"..
|
||||||
"list[current_name;main;2,0.5;5,1;]"..
|
"list[current_name;main;2,0.5;5,1;]"..
|
||||||
mcl_formspec.get_itemslot_bg(2,0.5,5,1)..
|
mcl_formspec.get_itemslot_bg(2,0.5,5,1)..
|
||||||
"label[0,2;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
"label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||||
"list[current_player;main;0,2.5;9,3;9]"..
|
"list[current_player;main;0,2.5;9,3;9]"..
|
||||||
mcl_formspec.get_itemslot_bg(0,2.5,9,3)..
|
mcl_formspec.get_itemslot_bg(0,2.5,9,3)..
|
||||||
"list[current_player;main;0,5.74;9,1;]"..
|
"list[current_player;main;0,5.74;9,1;]"..
|
||||||
|
@ -152,7 +152,7 @@ def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
|
||||||
local z = upos.z - apos.z
|
local z = upos.z - apos.z
|
||||||
|
|
||||||
local fake_itemstack = ItemStack(itemstack)
|
local fake_itemstack = ItemStack(itemstack)
|
||||||
local newnode, param2
|
local param2
|
||||||
if x == -1 then
|
if x == -1 then
|
||||||
fake_itemstack:set_name("mcl_hoppers:hopper_side")
|
fake_itemstack:set_name("mcl_hoppers:hopper_side")
|
||||||
param2 = 0
|
param2 = 0
|
||||||
|
@ -166,7 +166,7 @@ def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
|
||||||
fake_itemstack:set_name("mcl_hoppers:hopper_side")
|
fake_itemstack:set_name("mcl_hoppers:hopper_side")
|
||||||
param2 = 1
|
param2 = 1
|
||||||
end
|
end
|
||||||
local itemstack, success = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
|
local itemstack,_ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
|
||||||
itemstack:set_name("mcl_hoppers:hopper")
|
itemstack:set_name("mcl_hoppers:hopper")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
@ -411,7 +411,6 @@ minetest.register_abm({
|
||||||
-- Move an item from the hopper into container below
|
-- Move an item from the hopper into container below
|
||||||
local downnode = minetest.get_node(downpos)
|
local downnode = minetest.get_node(downpos)
|
||||||
if not minetest.registered_nodes[downnode.name] then return end
|
if not minetest.registered_nodes[downnode.name] then return end
|
||||||
g = minetest.registered_nodes[downnode.name].groups.container
|
|
||||||
mcl_util.move_item_container(pos, downpos)
|
mcl_util.move_item_container(pos, downpos)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
@ -462,7 +461,7 @@ minetest.register_abm({
|
||||||
-- Put fuel into fuel slot
|
-- Put fuel into fuel slot
|
||||||
local sinv = minetest.get_inventory({type="node", pos = pos})
|
local sinv = minetest.get_inventory({type="node", pos = pos})
|
||||||
local dinv = minetest.get_inventory({type="node", pos = front})
|
local dinv = minetest.get_inventory({type="node", pos = front})
|
||||||
local slot_id, stack = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel)
|
local slot_id,_ = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel)
|
||||||
if slot_id then
|
if slot_id then
|
||||||
mcl_util.move_item_container(pos, front, nil, slot_id, "fuel")
|
mcl_util.move_item_container(pos, front, nil, slot_id, "fuel")
|
||||||
end
|
end
|
||||||
|
|