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MineClone2/mods/MAPGEN/mcl_structures
kay27 b91d8875f3 #1976 Make river water 20%-transparent 2022-03-17 04:39:53 +04:00
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locale mcl_structures 2022-02-23 23:58:05 +01:00
schematics Add basic part of new mapgen api 2022-01-19 19:09:37 +04:00
desert_temple.lua Increase spawn probability of some structures 2022-03-14 20:25:02 +04:00
desert_well.lua Increase spawn probability of some structures 2022-03-14 20:25:02 +04:00
end_exit_portal.lua Update mapgen api to v3 from mcl5 2022-02-18 03:48:03 +04:00
fossil.lua Update mapgen api to v3 from mcl5 2022-02-18 03:48:03 +04:00
ice_spike_large.lua Add basic part of new mapgen api 2022-01-19 19:09:37 +04:00
ice_spike_small.lua Update mapgen api to v3 from mcl5 2022-02-18 03:48:03 +04:00
igloo.lua Increase spawn probability of some structures 2022-03-14 20:25:02 +04:00
init.lua Add check for unknown nodes. 2022-03-09 15:14:22 +01:00
jungle_temple.lua Increase spawn probability of some structures 2022-03-14 20:25:02 +04:00
mod.conf Add basic part of new mapgen api 2022-01-19 19:09:37 +04:00
nice_jungle_temple.lua Increase spawn probability of some structures 2022-03-14 20:25:02 +04:00
noise_indicator.lua Update mcl_mapgen and mcl_time 2022-03-14 20:32:36 +04:00
stronghold.lua Add basic part of new mapgen api 2022-01-19 19:09:37 +04:00
structures.lua Enable noise/chunk edge indicator (see game settings) 2022-03-14 20:35:36 +04:00
witch_hut.lua #1976 Make river water 20%-transparent 2022-03-17 04:39:53 +04:00