forked from VoxeLibre/VoxeLibre
213 lines
5.1 KiB
Lua
213 lines
5.1 KiB
Lua
--MCmobs v0.4
|
|
--maikerumine
|
|
--made for MC like Survival game
|
|
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
local pi = math.pi
|
|
local atann = math.atan
|
|
local atan = function(x)
|
|
if not x or x ~= x then
|
|
return 0
|
|
else
|
|
return atann(x)
|
|
end
|
|
end
|
|
|
|
local dir_to_pitch = function(dir)
|
|
local dir2 = vector.normalize(dir)
|
|
local xz = math.abs(dir.x) + math.abs(dir.z)
|
|
return -math.atan2(-dir.y, xz)
|
|
end
|
|
|
|
local function degrees(rad)
|
|
return rad * 180.0 / math.pi
|
|
end
|
|
|
|
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
--###################
|
|
--################### axolotl
|
|
--###################
|
|
|
|
local axolotl = {
|
|
type = "animal",
|
|
spawn_class = "water",
|
|
can_despawn = true,
|
|
passive = true,
|
|
hp_min = 14,
|
|
hp_max = 14,
|
|
xp_min = 1,
|
|
xp_max = 7,
|
|
armor = 100,
|
|
spawn_in_group_min = 3,
|
|
spawn_in_group = 5,
|
|
tilt_swim = true,
|
|
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
|
|
visual = "mesh",
|
|
mesh = "mobs_mc_axolotl.b3d",
|
|
textures = {
|
|
{"mobs_mc_axolotl_brown.png"},
|
|
{"mobs_mc_axolotl_yellow.png"},
|
|
{"mobs_mc_axolotl_green.png"},
|
|
{"mobs_mc_axolotl_pink.png"},
|
|
{"mobs_mc_axolotl_black.png"},
|
|
{"mobs_mc_axolotl_purple.png"},
|
|
{"mobs_mc_axolotl_white.png"}
|
|
},
|
|
sounds = {
|
|
random = "mobs_mc_axolotl",
|
|
damage = "mobs_mc_axolotl_hurt",
|
|
distance = 16,
|
|
},
|
|
animation = {-- Stand: 1-20; Walk: 20-60; Swim: 61-81
|
|
stand_start = 61, stand_end = 81, stand_speed = 15,
|
|
walk_start = 61, walk_end = 81, walk_speed = 15,
|
|
run_start = 61, run_end = 81, run_speed = 20,
|
|
},
|
|
|
|
-- Somewhere in here is where hostility toward aquatic creatures should go.
|
|
-- There is no flag for that yet though.
|
|
|
|
-- Placeholder until someone fixes breeding.
|
|
follow = {
|
|
"mcl_fishing:clownfish_raw"
|
|
},
|
|
|
|
-- Yes, the axolotl is huge. Blame Mojang, not me.
|
|
-- Due to a quirk, axolotls can fly in air as well as water. But they still die to it.
|
|
makes_footstep_sound = false,
|
|
fly = true,
|
|
fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
|
|
breathes_in_water = true,
|
|
jump = true,
|
|
view_range = 16,
|
|
runaway = true,
|
|
fear_height = 4,
|
|
do_custom = function(self)
|
|
--[[ this is supposed to make them jump out the water but doesn't appear to work very well
|
|
self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
|
|
if minetest.get_item_group(self.standing_in, "water") ~= 0 then
|
|
if self.object:get_velocity().y < 5 then
|
|
self.object:add_velocity({ x = 0 , y = math.random(-.007, .007), z = 0 })
|
|
end
|
|
end
|
|
--]]
|
|
for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 10)) do
|
|
local lp = object:get_pos()
|
|
local s = self.object:get_pos()
|
|
local vec = {
|
|
x = lp.x - s.x,
|
|
y = lp.y - s.y,
|
|
z = lp.z - s.z
|
|
}
|
|
if object and not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "extra_mobs_tropical_fish" then
|
|
self.state = "runaway"
|
|
self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
|
|
end
|
|
end
|
|
end,
|
|
on_rightclick = function(self, clicker)
|
|
if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
|
|
self.object:remove()
|
|
clicker:set_wielded_item("mcl_buckets:bucket_axolotl")
|
|
awards.unlock(clicker:get_player_name(), "mcl:cutestPredator")
|
|
end
|
|
end
|
|
}
|
|
|
|
mcl_mobs:register_mob("mobs_mc:axolotl", axolotl)
|
|
|
|
|
|
--spawning TODO: in schools of 1-5
|
|
|
|
local water = 0
|
|
|
|
mcl_mobs:spawn_specific(
|
|
"mobs_mc:axolotl",
|
|
"overworld",
|
|
"water",
|
|
{
|
|
"Swampland",
|
|
"MushroomIsland",
|
|
"RoofedForest",
|
|
"FlowerForest_beach",
|
|
"Forest_beach",
|
|
"StoneBeach",
|
|
"Taiga_beach",
|
|
"Savanna_beach",
|
|
"Plains_beach",
|
|
"ExtremeHills_beach",
|
|
"Swampland_shore",
|
|
"MushroomIslandShore",
|
|
"JungleM_shore",
|
|
"Jungle_shore",
|
|
"RoofedForest_ocean",
|
|
"JungleEdgeM_ocean",
|
|
"BirchForestM_ocean",
|
|
"BirchForest_ocean",
|
|
"IcePlains_deep_ocean",
|
|
"Jungle_deep_ocean",
|
|
"Savanna_ocean",
|
|
"MesaPlateauF_ocean",
|
|
"SunflowerPlains_ocean",
|
|
"Swampland_ocean",
|
|
"ExtremeHillsM_ocean",
|
|
"Mesa_ocean",
|
|
"StoneBeach_ocean",
|
|
"Plains_ocean",
|
|
"MesaPlateauFM_ocean",
|
|
"MushroomIsland_ocean",
|
|
"MegaTaiga_ocean",
|
|
"StoneBeach_deep_ocean",
|
|
"SavannaM_ocean",
|
|
"ExtremeHills_ocean",
|
|
"Forest_ocean",
|
|
"JungleEdge_ocean",
|
|
"MesaBryce_ocean",
|
|
"MegaSpruceTaiga_ocean",
|
|
"ExtremeHills+_ocean",
|
|
"Jungle_ocean",
|
|
"FlowerForest_ocean",
|
|
"Desert_ocean",
|
|
"Taiga_ocean",
|
|
"JungleM_ocean",
|
|
"FlowerForest_underground",
|
|
"JungleEdge_underground",
|
|
"StoneBeach_underground",
|
|
"MesaBryce_underground",
|
|
"Mesa_underground",
|
|
"RoofedForest_underground",
|
|
"Jungle_underground",
|
|
"Swampland_underground",
|
|
"MushroomIsland_underground",
|
|
"BirchForest_underground",
|
|
"Plains_underground",
|
|
"MesaPlateauF_underground",
|
|
"ExtremeHills_underground",
|
|
"MegaSpruceTaiga_underground",
|
|
"BirchForestM_underground",
|
|
"SavannaM_underground",
|
|
"MesaPlateauFM_underground",
|
|
"Desert_underground",
|
|
"Savanna_underground",
|
|
"Forest_underground",
|
|
"SunflowerPlains_underground",
|
|
"MegaTaiga_underground",
|
|
"Taiga_underground",
|
|
"ExtremeHills+_underground",
|
|
"JungleM_underground",
|
|
"ExtremeHillsM_underground",
|
|
"JungleEdgeM_underground",
|
|
"LushCaves",
|
|
},
|
|
0,
|
|
minetest.LIGHT_MAX+1,
|
|
30,
|
|
4000,
|
|
3,
|
|
water-16,
|
|
water+1)
|
|
|
|
--spawn egg
|
|
mcl_mobs:register_egg("mobs_mc:axolotl", S("Axolotl"), "mobs_mc_spawn_icon_axolotl.png", 0)
|