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  • cdba9d0ff8 Batch 2 of new signs FossFanatic 2023-02-20 11:54:56 +0000
  • 8b5ba423c5 Batch 1 of new signs FossFanatic 2023-02-20 11:54:40 +0000
  • 0a197de403 Delete 'textures/mcl_bamboo_bamboo_sign_wield.png' FossFanatic 2023-02-20 11:53:41 +0000
  • 82f556b1bb Delete 'textures/mcl_bamboo_bamboo_sign.png' FossFanatic 2023-02-20 11:53:34 +0000
  • f737ff1848 Delete 'textures/mcl_signs_sign_greyscale.png' FossFanatic 2023-02-20 11:52:56 +0000
  • 787b304a65 Delete 'textures/mcl_signs_sign_dark.png' FossFanatic 2023-02-20 11:52:48 +0000
  • 994585988a Delete 'textures/mcl_signs_sign.png' FossFanatic 2023-02-20 11:52:39 +0000
  • 4687282aac Delete 'textures/mcl_signs_default_sign_greyscale.png' FossFanatic 2023-02-20 11:52:16 +0000
  • 5b4d3da356 Delete 'textures/mcl_signs_default_sign_dark.png' FossFanatic 2023-02-20 11:52:08 +0000
  • 80211ffa30 Delete 'textures/mcl_signs_default_sign.png' FossFanatic 2023-02-20 11:52:00 +0000
  • 968f6ae963 Add the original palette back as an _alt version FossFanatic 2023-02-20 07:22:55 +0000
  • 2e2bbf0b17 Make the water palette more diluted FossFanatic 2023-02-20 07:22:24 +0000
  • 8060b02cbd Add extra check to guarantee no nil values FossFanatic 2023-02-19 07:49:09 +0000
  • 693d40b6c4 Fix villages generating with incorrect water FossFanatic 2023-02-18 13:51:31 +0000
  • ecfbb1ae07 Fix waterlogged mangrove roots textures FossFanatic 2023-02-18 08:54:57 +0000
  • 14e630a1e2 Fix cauldron water textures FossFanatic 2023-02-18 08:53:36 +0000
  • 62afbb4509 Remove reference to removed texture FossFanatic 2023-02-18 08:42:21 +0000
  • f02764bc08 Remove now unused river water source texture FossFanatic 2023-02-18 08:32:00 +0000
  • aa1a928898 Remove now unused flowing river water texture FossFanatic 2023-02-18 08:31:36 +0000
  • 45952a6fd6 Add greyscale water textures & water palette FossFanatic 2023-02-18 08:30:44 +0000
  • 33bbeb1a4d Improve river water FossFanatic 2023-02-18 08:27:22 +0000
  • d3253ecf4f Change small part of buckets code FossFanatic 2023-02-18 08:25:47 +0000
  • 0abda8ff20 Add new function for water nodes FossFanatic 2023-02-18 08:25:08 +0000
  • 9bb3d8311b Append stuff to the new function FossFanatic 2023-02-18 08:24:12 +0000
  • 686bb38546 Add lbm and register_on_generated for water FossFanatic 2023-02-18 08:23:40 +0000
  • c4f6944a03 Add water palette indexes and waterfog to the code FossFanatic 2023-02-18 08:22:56 +0000
  • c1647a5cce Improve underwater sky colour code FossFanatic 2023-02-18 08:22:04 +0000
  • 624c853cb3 Improve water FossFanatic 2023-02-18 08:21:24 +0000
  • e8641c3c20 Merge pull request 'Fix custom spawners spawning mobs regardless of light level' (#3421) from GuyLiner/MineClone2:fix-spawner into master ancientmarinerdev 2023-02-17 22:43:59 +0000
  • b64a447b12 Did what I should have done to begin with: changed _mcl_copper_waxed_variant to _mcl_waxed_variant so that it intuitively applies to more than just copper. mcl_oxidization Michieal 2023-02-15 14:55:41 -0500
  • 754db18c42 Added scraped variant for waxed slabs / stairs. Michieal 2023-02-15 14:47:24 -0500
  • b311838041 Cleaned up the API.md documentation. Michieal 2023-02-15 14:03:09 -0500
  • 82059c6073 Made the scraped variants of the stairs & slabs. Cleaned up commented out code. Michieal 2023-02-15 13:59:39 -0500
  • 7012175b35 Rebased; Changed the way that the abm handles being called. Still have to make the scraped variants of the stairs & slabs. Michieal 2023-02-15 13:41:43 -0500
  • c3cf92baa6 Created mcl_oxidization API, and converted mcl_copper to use it. Documented API. Michieal 2023-02-15 02:09:21 -0500
  • f39cec2442 Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua GuyLiner 2023-02-16 18:57:46 -0500
  • e99a46b52d Removed comment GuyLiner 2023-02-16 16:47:02 -0500
  • cd1c8bd92e Refactored logic for getting light levels for mobs GuyLiner 2023-02-16 16:46:41 -0500
  • 3830171347 Adjusted mob_light_lvl for changed return value GuyLiner 2023-02-16 16:39:59 -0500
  • 48b16a23b6 If player in creative mode, don't drop experience from destroyed spawners GuyLiner 2023-02-06 09:19:56 -0500
  • 0a9be4b79c Added light level parameters to the mobs_mcl.setup_spawner() function, fixing #221 There is now a call to mcl_mobs:mob_light_lvl that returns a table for the name of the mob that you pass to it that contains the light levels for that mob. GuyLiner 2023-02-09 21:51:48 -0500
  • 540319d948 Added non_spawn_dictionary and function for getting mob light levels The non_spawn_dictionary will cover all mobs that don't spawn naturally, and holds the the minimum and maximum light values for each of them. A function has also been created that will go through both the spawn_dictionary and the non_spawn_dictionary and determine which one a mob exists in, with the execption of slimes which cannot spawn from a custom spawner at the moment. GuyLiner 2023-02-09 21:47:05 -0500
  • fbb2923a0b Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld GuyLiner 2023-02-09 21:46:23 -0500
  • b2e0b9b08b Merge pull request 'Mob Step error handling' (#3452) from mobs_error_handling into master ancientmarinerdev 2023-02-16 23:34:07 +0000
  • 4d61e32021 Clean up error handling ancientmarinerdev 2023-02-14 21:56:55 +0000
  • 7c602ce82c Tidy up error handling. ancientmarinerdev 2023-02-14 20:04:04 +0000
  • ae92c51155 Adding error handling to the mob step function ancientmarinerdev 2023-02-14 19:03:48 +0000
  • db7f4699eb Merge pull request 'Add Biome Coloured Foliage' (#3420) from biome_colored_foliage into master ancientmarinerdev 2023-02-16 22:35:05 +0000
  • b23fc6d23d Merge branch 'master' into biome_colored_foliage ancientmarinerdev 2023-02-16 22:14:40 +0000
  • 68e6965dd0 Remove excessive functions and change the appropriate stuff FossFanatic 2023-02-16 18:09:39 +0000
  • 7d642c9929 Remove the tab before the curly bracket FossFanatic 2023-02-16 17:25:21 +0000
  • 406b27852b Improve the new function somewhat FossFanatic 2023-02-16 07:54:00 +0000
  • d00f183456 Merge pull request 'Prevent setting fire on top of water' (#3446) from emptyshore/MineClone2:3152-fire-water into master ancientmarinerdev 2023-02-15 20:13:32 +0000
  • b121d0f804 Prevent placement of fire into nodes above water emptyshore 2023-02-14 12:42:26 +1300
  • 8f8385e4a1 Use metadata method to make player mangrove leaves FossFanatic 2023-02-15 18:29:56 +0000
  • 17fc7a3256 Use metadata method to make player leaves FossFanatic 2023-02-15 18:29:18 +0000
  • c08153fa7f Merge pull request 'Texture-Rename-2' (#3456) from Texture-Rename-2 into master ancientmarinerdev 2023-02-15 16:26:40 +0000
  • ba708010a2 Fix incorrect crimson texture issue ancientmarinerdev 2023-02-15 16:23:08 +0000
  • 6601ecf788 Basic signs texture replacement. Michieal 2023-02-15 09:38:37 -0500
  • 660c85dddc Changed mcl_buckets' image use to be named properly. This fixes issue #3455 Michieal 2023-02-15 09:32:32 -0500
  • 2d0b4dd8f7 Finished mcl_crimson. Michieal 2023-02-13 23:23:04 -0500
  • 10d9eb2980 Upload files to 'mods/MAPGEN/mcl_mapgen_core' FossFanatic 2023-02-15 12:23:58 +0000
  • 3d9df5c797 Fix issue with vines in certain biomes FossFanatic 2023-02-15 12:20:15 +0000
  • 8cc90b6714 Merge pull request 'Document hotfix release process' (#3453) from hotfix_process_document into master Michieal 2023-02-15 08:02:37 +0000
  • db4ff13aeb Document hotfix release process ancientmarinerdev 2023-02-15 00:30:01 +0000
  • f919f73c24 Improve some code FossFanatic 2023-02-14 18:14:10 +0000
  • 319beb91ce Improve vines code FossFanatic 2023-02-14 18:11:43 +0000
  • bea9bbe212 Improve certain functions FossFanatic 2023-02-14 18:10:49 +0000
  • 8fd40eaf46 Replace get_registered_biome_from_pos with get_palette_indexes_from_pos FossFanatic 2023-02-14 18:08:59 +0000
  • fcaa2c4ce1 revert 55478f6953 FossFanatic 2023-02-14 14:22:03 +0000
  • 55478f6953 Fix crash with mapgen v6 FossFanatic 2023-02-14 14:01:14 +0000
  • 57882ae56a Merge branch 'master' into biome_colored_foliage FossFanatic 2023-02-14 13:27:37 +0000
  • fee4ccf096 Convert old player leaves into new system FossFanatic 2023-02-14 11:20:00 +0000
  • f653f47f26 Improve the new code somewhat FossFanatic 2023-02-14 08:36:49 +0000
  • 7b7e213925 Fix mcl_util.get_registered_biome_from_pos(pos) FossFanatic 2023-02-14 08:12:55 +0000
  • cf829b6481 Merge pull request 'Disable crafting white and blue dye from lily of the valley and cornflowers respectively' (#3449) from disable_lily_dye_craft into master Texture-Rename2 ancientmarinerdev 2023-02-14 02:46:10 +0000
  • f62546a54f Comment out crafting white and blue dye from lily of the valley and cornflowers respectively PrairieWind 2023-02-13 19:35:45 -0700
  • 7b6d946d7b Merge pull request 'Campfire API' (#3437) from campfire_api into master ancientmarinerdev 2023-02-14 02:35:34 +0000
  • 1da272a941 Add campfires to the list of working item APIs PrairieWind 2023-02-11 18:15:59 -0700
  • e3f14a3a99 Campfire API PrairieWind 2023-02-11 17:32:53 -0700
  • a9a61a034c Merge pull request 'Texture Conversion: Name Change Set 1 - Fixed Branch' (#3448) from fix_files_rename_branch into master ancientmarinerdev 2023-02-14 02:09:04 +0000
  • 6f98ba5118 Fix crimson mushroom naming issue ancientmarinerdev 2023-02-14 02:00:19 +0000
  • f6f812257e Fix crimson name mismatch ancientmarinerdev 2023-02-14 01:42:05 +0000
  • f05e976d18 changed comment. Michieal 2023-02-09 20:01:55 -0500
  • 5533ec7bac fix mobs losing their textures. Michieal 2023-02-09 19:27:06 -0500
  • b66e2a117f fix json reading error. Michieal 2023-02-09 18:24:45 -0500
  • 09ef5fd96b optipng the textures. Michieal 2023-02-08 19:56:21 -0500
  • 1e61fc3069 Fixed "mcl_crimson_mcl_crimson" issue. Fixed colors.json stupidity. Michieal 2023-02-08 19:41:07 -0500
  • ef30646788 Changed mcl_crimson - finished. Michieal 2023-02-08 06:06:59 -0500
  • 70e4aaa3a7 Changed mcl_crimson part 1. Michieal 2023-02-08 05:10:42 -0500
  • 8bfa55fa7a Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac. Michieal 2023-02-07 20:09:28 -0500
  • 2ba6a60e55 Deleted unused _alt textures from mcl_crimson. Michieal 2023-02-07 19:22:52 -0500
  • aeddb7675f Don't run LBMs at every load FossFanatic 2023-02-13 18:50:26 +0000
  • 2ccfd89379 Add nil checks FossFanatic 2023-02-13 15:49:19 +0000
  • 3a24903a01 Add nil check FossFanatic 2023-02-13 15:46:45 +0000
  • abdd5e11c0 Shorten code slightly FossFanatic 2023-02-13 15:46:08 +0000
  • e17fab385b Add nil checks FossFanatic 2023-02-13 15:44:23 +0000
  • 17cae6896e Add back the logical code? FossFanatic 2023-02-13 11:17:51 +0000
  • 1c84bc6572 Put all affected grass blocks in a local FossFanatic 2023-02-13 10:33:47 +0000
  • 4d29fab932 Improve some trees code FossFanatic 2023-02-13 10:22:28 +0000