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999 Commits

Author SHA1 Message Date
GuyLiner f39cec2442 Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua 2023-02-16 20:48:30 -05:00
GuyLiner fbb2923a0b Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
Michieal 8bfa55fa7a Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac. 2023-02-14 01:43:16 +00:00
ancientmarinerdev 9445e10834 Pathfinding optimisations and villager has earlier bed time 2023-02-11 10:36:56 +00:00
ancientmarinerdev 4482068211 Nerf group spawning until group spawn is based on pack size, not per spawn attempt 2023-02-10 19:01:29 +00:00
ancientmarinerdev 7d46fa3362 Merge pull request 'texture-consolidation' (#3380) from texture-consolidation into master
Reviewed-on: MineClone2/MineClone2#3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
mrminer 01f814267e Update 'mods/ENTITIES/mobs_mc/villager.lua' 2023-01-31 21:14:23 +00:00
mrminer 8f4c69084d Make fletcher buy sticks 2023-01-31 21:12:01 +00:00
Michieal 6265148727 Move textures all into one centralized directory. 2023-01-30 22:55:53 -05:00
ancientmarinerdev ce7d493890 Merge pull request 'Iron golem fixes' (#3309) from gldrk/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3309
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-01-22 00:45:53 +00:00
b3nderman a7fac7c550 Fix tamed ocelot textures not being set correctly 2023-01-15 16:57:47 +00:00
gldrk 5412206743 Make iron golem protect villagers 2023-01-14 01:37:32 +03:00
gldrk 30521a8b2f Make iron golem defend itself from players 2023-01-14 01:34:28 +03:00
ancientmarinerdev 8e1f00d428 Villager breeding is now unburgered. Burger now needs right click to initiate follow. 2023-01-11 01:07:18 +00:00
ancientmarinerdev ef90820f67 Fix farm animals so they don't get into combat state 2023-01-11 01:07:18 +00:00
ancientmarinerdev d6d11b9526 Zombie villagers cannot despawn during curing process 2023-01-11 01:07:17 +00:00
ancientmarinerdev b0264b2736 Endermen now despawn when not holding a block. 2023-01-11 01:07:17 +00:00
ancientmarinerdev fb30564827 Ooooooh, lecterns. My favourite. 2023-01-09 22:32:14 +00:00
ancientmarinerdev e4db91d35c Fix crash bug 2023-01-06 02:59:02 +00:00
ancientmarinerdev 85f7bbdb80 Optimisation. Don't even prepare to path if not ready to path 2023-01-06 02:59:02 +00:00
ancientmarinerdev 465a919f6b Villager will now reclaim job during the day even when it isn't work time 2023-01-06 02:59:02 +00:00
ancientmarinerdev 87f04bdd9f Prevent attempting to path through 2 doors until code supports it. Clean up also. 2023-01-06 02:59:02 +00:00
ancientmarinerdev e3307d647b Fix pathing to bell that is sat on the ground 2023-01-06 02:59:02 +00:00
ancientmarinerdev 5c0a763b83 Optimisation - Only check for town bell if ready to path 2023-01-06 02:59:02 +00:00
ancientmarinerdev 9b1ceebf0d Villagers will now pathfind to town bell that isn't on the ground 2023-01-06 02:59:02 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 0b1916b807 Fix baby zombies going through 1 node high space 2023-01-04 07:52:48 -06:00
ancientmarinerdev e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
kabou 92ee402971 Separate white dye from bone meal.
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou d2edc75407 Separate blue dye from lapis lazuli.
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou 7311071303 Separate black dye from squid ink sac.
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
kabou 60b0cfe89a Remove FIXME about slimes spawning in swamps.
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou d8a883e81f Limit size of cow herds spawning.
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou 15f5c3c30a Make slimes spawn at night in swamps.
* Adds spawn definitions for large, small and tiny slimes to spawn in
  Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou 4af8148850 Refactor spawn registrations.
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou ea6201d32f Add missing biome to slime spawn list.
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
  big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou da17ff8ea0 Remove stray dependency.
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou 8279dcb3dd Add FIXME notes to slime mob code.
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
  cubes.
2022-12-29 02:13:57 +00:00
kabou ea19f02e14 Assorted `spawn_children_on_die` fixes.
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
  declarations.
2022-12-29 02:13:57 +00:00
kabou 95cbac78a8 Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children.  The code was always spawning 4 children (3 for big magma
cubes).  This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
  number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
FossFanatic 522bbbbe26 Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png' 2022-12-22 12:47:44 +00:00
Riu Sakura 3faa930bdc Added missing translations.
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
AFCMS bbf21762a6
Format again 2022-12-07 18:22:54 +01:00
AFCMS 34a7cf3e9f
Remove duplicated `reach` field 2022-12-07 18:22:54 +01:00
AFCMS 3153c41f3a
Remove mtg compatibility code 2022-12-07 18:22:53 +01:00
AFCMS 489d3b7da6
Format file 2022-12-07 18:22:53 +01:00
ancientmarinerdev a0a0c69213 Fix Axelotl crash for right click 2022-12-04 11:34:48 -06:00
cora 69c64a2c24 Fix wrong self ref with mcl_mobs.spawn_child 2022-11-28 03:26:51 +01:00
cora c25287e493 Some cleanup 2022-11-27 14:53:16 +01:00
cora e7d9ded9ab Split off combat funcs 2022-11-27 14:53:16 +01:00
cora 96d697c5cd Split off pathfinding, use metatables 2022-11-27 14:53:16 +01:00
cora bbba7cee41 Add compat for old "wrong" : notation 2022-11-27 14:53:16 +01:00
cora e82c318f0c Split off breeding 2022-11-27 14:53:16 +01:00
cora 70834d0f5d make register functions use the . notation 2022-11-27 14:53:16 +01:00
cora bb73e5f1cd Make it possible to pick up fish with river water bucket 2022-11-26 22:18:46 +01:00
cora d4c2501d62 Axolotl cleanup, remove clutter 2022-11-26 22:18:46 +01:00
cora 708fcfb368 Axolotl: remove cod-inherited swarming code 2022-11-26 22:18:46 +01:00
cora d3349396b4 Save tropical fish properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora 665e8a06a2 Save axolotl properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora 67e8f13a96 Axolotl whitespace fixes 2022-11-26 22:18:46 +01:00
cora 8564a12398 Nerf vex summoning so evoker doesnt spawn infinite vexes 2022-11-26 17:06:04 +01:00
cora 0942949c5d Merge pull request 'Fix axolotl breeding' (#3007) from Axolotl into master
Reviewed-on: MineClone2/MineClone2#3007
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-25 02:48:55 +00:00
PrairieWind e1ba319616 Fix Baby Striders being extra small 2022-11-24 14:46:54 -07:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 88897566d9 Fix axolotl breeding 2022-11-24 09:10:17 -06:00
cora 53c1ed9fbf Merge pull request 'Axolotl' (#2870) from TheOnlyJoeEnderman/MineClone2:Axolotl into master
Reviewed-on: MineClone2/MineClone2#2870
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-23 03:18:36 +00:00
cora a28f667b20 Villagers only summon golems when monsters are near 2022-11-17 02:26:51 +01:00
ancientmarinerdev 1a670bc41b Allow villagers to resettle and not run back to job and and old bed 2022-11-17 02:26:51 +01:00
TheOnlyJoeEnderman 9e73c2cd46 Remove spaces on line 70 (71)
Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman 50e6dd94b2 Code cleaning
Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
cora f66a241188 turn villagers to z villagers not normal zs 2022-11-15 22:20:04 +00:00
cora 80fb648447 Turn villagers to zombies half the time when killed by zombies 2022-11-15 22:20:04 +00:00
ancientmarinerdev 59808c5190 Fix race condition where many villagers are fighting for same job 2022-11-12 02:35:00 +01:00
ancientmarinerdev 3000a378f3 Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed 2022-11-12 02:35:00 +01:00
ancientmarinerdev 814ad39c09 Villagers can now claim any type of bed. 2022-11-12 02:35:00 +01:00
TheOnlyJoeEnderman 6a9387b752 Reverse axolotl model to fix the head look direction 2022-11-11 03:50:39 +00:00
TheOnlyJoeEnderman cbb7a8edb0 Reverse axolotl model to fix the head look direction 2022-11-11 03:50:04 +00:00
TheOnlyJoeEnderman 012fe4b37e Move axolotl_bucket to buckets mod 2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman dff028595c Remove old axolotl spawn icon 2022-11-07 08:13:26 +00:00
TheOnlyJoeEnderman 6e328153d4 axolotls are no longer mislabelled as passive 2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman 4695707188 Fix damage value for axolotls 2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman 432e196794 code cleaning
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman a592d69990 add all current underwater creatures to list of mob to kill 2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman 310237be33 Fix axolotl hitbox, clean up some comments 2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman cf6d04c716 fix flipped UVs on gill.right
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman c22997db09 Add persistence, attempt to fix breeding, add random look at player event
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico f977b1a253 Fix mason texture 2022-11-05 03:21:36 +01:00
anarquimico ff3438f729 Add villager mason profession 2022-11-05 03:20:58 +01:00
cora 2c4a768685 Transform villager with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 95db6104e9 Transform pig with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 5cf2f488a8 Transform creeper with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 97468cde0c Add mcl_util to mobs_mc depends 2022-11-05 01:16:27 +01:00
cora 220b542cbf Mooshroom color change with on_lightning_strike 2022-11-05 01:16:27 +01:00
cora 32e4a122a1 Comment out stray debug lines 2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman faa7ca1f68 Change axolotl spawn egg to palette instead of texture 2022-11-04 02:21:58 +00:00
ancientmarinerdev ad137304bc Fix bug where if it finds wrong door and can't plot route it hogs the pathing 2022-11-03 21:34:14 +00:00
ancientmarinerdev ac45dec544 Villager should find the closest bed to claim 2022-11-03 21:34:14 +00:00
ancientmarinerdev 5866983bf5 Villager will try to take the job block closest to them 2022-11-03 21:34:14 +00:00
TheOnlyJoeEnderman 126de74904 add axolotl to language template 2022-11-02 22:54:21 +00:00
ancientmarinerdev 2f4622909e Right click shouldn't stop work and allow a reset of trades 2022-11-02 22:09:35 +01:00
ancientmarinerdev 5ff4ce7116 Less verbose logging 2022-11-02 22:09:35 +01:00