PrairieWind
17371ad60b
Cherry blossom changes as requested
2023-06-25 16:37:02 +00:00
grorp
49a5e28398
Make dye descriptions more consistent
...
The descriptions of all the dyes now end with the word "Dye". Also, they happen to match the descriptions in Minecraft now, but that wasn't my intention.
2023-03-11 08:18:14 +00:00
PrairieWind
f62546a54f
Comment out crafting white and blue dye from lily of the valley and cornflowers respectively
2023-02-13 19:37:04 -07:00
PrairieWind
06f47a0756
Add Cornflowers
...
Evidently I didn't include the lily texture in the lily of the valley commit, so it is in this one. Again, lily of the valley texture by Nicu
2023-02-12 23:29:02 +00:00
PrairieWind
ff79af26e4
Add Lily of the Valley Flower
...
Awesome Lily Texture by Nicu
2023-02-12 23:29:02 +00:00
PrairieWind
194ff53400
Make sea pickles smelt into lime dye
2023-02-12 01:09:25 +00:00
Michieal
533f59bf27
Merge branch 'master' into mcl_bamboo_too
2023-01-06 18:08:33 -05:00
Michieal
08f9c0074a
REVERT: Fix mcl_dyes' mod.conf to use mcl_bamboo grow and check functions.
2023-01-05 18:31:21 -05:00
Michieal
e314addeb3
Merge branch 'master' into mcl_bamboo_too
...
# Conflicts:
# mods/ITEMS/mcl_dye/init.lua
2023-01-04 23:10:54 -05:00
Michieal
687887fe27
Incorporate applying bonemeal to Bamboo stalks.
2023-01-04 22:49:17 -05:00
CyberMango
fb28e192e6
Bone meal applied on sweet berries only grows them by 1 stage now.
...
The interface of the grow plant is a bit confusing since even with
stages set to 0 the plant grows by 1 stage (if other conditions such as
light are met). Therefore changing it to 0 makes the plant grow by 1.
2023-01-04 23:04:19 +02:00
kabou
44f724f677
Minor refactoring of mcl_dye, fix dye texture names.
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* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou
92ee402971
Separate white dye from bone meal.
...
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
7d8fdc6ec3
Separate brown dye from cocoa beans.
...
* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
...
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
...
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
cora
328a377940
export apply_bone_meal function in mcl_dye
...
this is essentially just a hack to not put any more sweetberry code
in mcl_dye because the architecture makes it necessary for mcl_dye
to depend on mcl_farming, not the other way around - hence all the
plant bonemealing is done in mcl_dye...
2022-11-17 19:42:02 +00:00
cora
dc84b28d54
Fix warning in mcl_dye
2022-10-29 12:26:11 +02:00
cora
9e3163ec42
Drop sweet berry item when bone mealing mature bush
2022-10-27 00:19:38 +02:00
cora
ba9d10055e
always advance growth stage by 1 on bonemeal
2022-10-26 23:40:06 +02:00
PrairieWind
e8b983bcc5
Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth
2022-10-26 15:57:17 +00:00
kabou
de16eb3c5a
Add `compostability` to node definition group.
...
* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
NO11
490e40d042
Bone meal particles: add some velocity, correct glow
2021-11-12 15:41:09 +00:00
NO11
8979230c42
Several fixes for applying bone meal to grass
2021-11-10 17:15:27 +00:00
NO11
30ce6f8a77
Fix typo min -> max
2021-11-08 13:16:20 +00:00
NO11
1b259f928b
Add simple bone meal API
...
- callback api
- particle api
2021-11-06 13:12:03 +00:00
AFCMS
e11dc4b58e
fix some luacheck warnings
2021-06-12 00:28:07 +02:00
NO11
92c25ef691
Add code for bonemeal particles
2021-06-03 18:13:13 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
b3c0e7c1bd
[mcl_dye] fix warnings
2021-05-23 00:01:53 +02:00
AFCMS
d3a2faefe2
Partialy fix #1232
2021-03-08 09:56:43 +00:00
Wuzzy
c106a62979
Use minetest.is_creative_enabled
2020-07-10 16:45:40 +02:00
Wuzzy
ba74546d48
Add extended tooltips
2020-02-19 04:54:17 +01:00
Wuzzy
6002cd0af5
Fix tallgrass, fern, bonemeal for new grass color
2019-12-13 15:32:57 +01:00
Wuzzy
1b24b02e31
Bone meal grows flowers matching to biome
2019-03-23 00:23:54 +01:00
Wuzzy
702755b99e
Fix crash in mcl_dye when converting unicolor
2019-03-15 00:15:34 +01:00
Wuzzy
a29626881f
New translation system, part 7: Items, part 3
2019-03-08 00:00:09 +01:00
Wuzzy
cb8e3fcf82
Fix bone meal failing to grow crops when it's dark
2019-02-08 05:36:43 +01:00
Wuzzy
cfdcd63f3c
Change dye texture names of "special" dyes
2019-02-07 07:10:10 +01:00
Wuzzy
aeee941b2c
Breeding sheep now mixes wool colors like dyes
2018-05-31 05:45:57 +02:00
Wuzzy
fa10dc93ae
Add _on_dispense callback for dispenser; refactor
2018-02-01 22:49:41 +01:00
Wuzzy
a9d95dea23
Use hardware coloring for tallgrass and friends
2017-11-16 03:13:19 +01:00
Wuzzy
4083432770
Bone meal spawns less floer species on dry grass
2017-11-14 23:52:03 +01:00
Wuzzy
72f5591400
Add dry-colored grass/fern variants
2017-11-14 23:44:53 +01:00
Wuzzy
24fdf4f0bc
Localize mcl_dye variables
2017-09-13 06:12:56 +02:00
Wuzzy
e9fec6c9f3
Bone meal no longer spawns allium and blue orchid
2017-09-13 05:52:26 +02:00
Wuzzy
6d7ef151be
Improve huge mushroom schematics, varying height
2017-09-08 22:17:03 +02:00
Wuzzy
e5a34367c9
Use new Minetest settings API syntax for most mods
2017-08-09 16:17:00 +02:00
Wuzzy
0925cfc788
Allow to grow huge mushrooms with bone meal
2017-08-03 18:58:35 +02:00
Wuzzy
1ae64037af
Fix dye color groups of cocoa beans
2017-06-24 15:11:34 +02:00