ancientmarinerdev
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7fe1be2c18
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Add error handling to sunlight checking to prevent crashing and improve diagnosis.
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2023-04-06 13:35:38 +00:00 |
ancientmarinerdev
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f3ba32d739
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Disable zombie siege raid until we stop zombies pathing through door
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2023-01-18 19:47:45 +00:00 |
ancientmarinerdev
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254caaff37
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Merge conflict fixes for release 0.81.1
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2022-12-14 21:38:53 +00:00 |
ancientmarinerdev
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9b94a752bd
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Fixed bug that crashes zombie siege in context where z cannot spawn
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2022-12-11 20:22:06 +00:00 |
ancientmarinerdev
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f7f0a2be8b
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Raids performance optimisation. Check for village less and over less distance.
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2022-12-09 22:59:58 +00:00 |
ancientmarinerdev
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a3cded0133
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Fix zombie siege calling gopath incorrectly
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2022-12-05 00:13:49 +00:00 |
cora
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097ee8b4d4
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Z sieges happen in 10% of the nights
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2022-11-26 17:06:04 +01:00 |
cora
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59d384020e
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Finx spawn positions in 16-radius
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2022-11-26 17:06:04 +01:00 |
cora
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b82912f30d
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Add zombie sieges
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2022-11-26 17:06:04 +01:00 |