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182 Commits

Author SHA1 Message Date
Wuzzy affb984c56 Fix mapgen crash if there's unknown nodes 2019-12-14 01:30:21 +01:00
Wuzzy 3e3ed630e5 Add per-biome grass coloring 2019-12-13 23:48:13 +01:00
Wuzzy 62096c723a Generate new grass color 2019-12-13 15:33:13 +01:00
Wuzzy 76ed6ff826 MGV6: Generate witch huts only in Normal biome 2019-09-11 16:06:41 +02:00
Wuzzy c49efcf9ad Fix floating vines rarely generating in jungles 2019-03-22 11:20:34 +01:00
Wuzzy b0acd134ca Remove sand solidification code
Minetest does this now
2019-03-16 06:43:59 +01:00
Wuzzy 7935e64637 Cleanup ambigious sandstone groups, change meaning
- Change meaning of "sandstone" group to include sandstone of any color
- Add "normal_sandstone" group
- Rename "redsandstone" group to "red_sandstone"
2019-03-12 01:50:42 +01:00
Wuzzy f55dac38e2 Re-introduce melons in v6 mapgen 2019-03-10 06:50:15 +01:00
Wuzzy a943428b11 Simplify pumpkin map generation 2019-03-10 06:37:36 +01:00
Wuzzy aee7c4b4a2 Simplify top snow generation in v6 2019-03-10 06:06:06 +01:00
Wuzzy 05e8cc8a2c Don't turn water into end stone anymore 2019-03-09 21:20:37 +01:00
Wuzzy 7ca999626d Restrict v6 generation of ice spikes to snow block 2019-03-06 23:17:06 +01:00
Wuzzy 2f74aea6f5 Replace deprecated functions 2019-03-06 04:38:57 +01:00
Wuzzy e28f213f9a Add workaround to fix broken double plants in v6 2019-02-09 06:08:35 +01:00
Wuzzy e89a01630b Remove misunderstood replacements from decorations
I thought it would replace nodes on the map, but it turned it it replaces nodes from the schematic definition.
2019-02-09 04:32:55 +01:00
Wuzzy 3ec7914962 Allow to use Minetest's original flat mapgen again 2019-02-09 03:07:18 +01:00
Wuzzy 62159b0aa0 Core mapgen: Extend some stuff to emin,emax 2019-02-06 04:32:20 +01:00
Wuzzy f8362e798f Make v6 ice spikes much rarer 2018-05-28 16:32:15 +02:00
Wuzzy 12b0954523 Fix possible crash in mcl_mapgen_core 2018-05-20 15:25:57 +02:00
Wuzzy 16bb9b8901 Localize various unneeded global variables 2018-01-26 22:37:42 +01:00
Wuzzy 9d409927bc Make nether wart more common in v6 2018-01-17 22:56:20 +01:00
Wuzzy b96974e253 Fix biome ores being generated in all biomes 2018-01-10 17:57:15 +01:00
Wuzzy 6e7e780af9 Fix ores spawning in non-existing biomes 2018-01-10 17:23:58 +01:00
Wuzzy 479ed1c12a Fix generated vines sometimes horizontal in air 2018-01-07 16:00:21 +01:00
Wuzzy b4bb986d61 Add river water 2017-11-30 14:19:00 +01:00
Wuzzy 72684f36ff Remove faceless pumpkins from survival again
The top face rotates when you use shears on the pumpkin.
2017-11-27 12:40:07 +01:00
Wuzzy b0c87f74fe Move world-related functions to mcl_worlds 2017-11-24 03:10:02 +01:00
Wuzzy ce544cce6e Add faceless pumpkin 2017-11-23 00:05:31 +01:00
Wuzzy fc17303b1e Generate end exit portal near the spawn in the End 2017-11-21 07:24:56 +01:00
Wuzzy 7c15d5f9ac More MC-like end portal block (WIP) 2017-11-21 05:39:27 +01:00
Wuzzy d549dc0752 Add missing nil check for minetest.get_node_light 2017-11-18 21:39:00 +01:00
Wuzzy 8db574d30e Clean up grass block group stuff 2017-11-15 20:27:29 +01:00
Wuzzy 72f5591400 Add dry-colored grass/fern variants 2017-11-14 23:44:53 +01:00
Wuzzy 53f231a576 Fix biomemap being screwed up in mcl_mapgen_core 2017-11-07 20:16:25 +01:00
Wuzzy d4708c804a Don't generate bedrock and lava in singlenode 2017-11-07 05:29:39 +01:00
Wuzzy e03a2ee9a2 Make sugar canes less common in v6 2017-09-19 13:47:04 +02:00
Wuzzy 6f85cbdbc8 Fix large ferns never generating in v6 jungles 2017-09-13 18:34:19 +02:00
Wuzzy 4098c317e5 Tweak tall grass amount in v6 2017-09-13 18:29:03 +02:00
Wuzzy 12a43a25c8 Generate more tall grass in v6 2017-09-13 17:56:57 +02:00
Wuzzy e4a7c10363 Generate more gold ore in Mesa 2017-09-13 10:30:18 +02:00
Wuzzy 78fbb85371 Fix 2 code typos in mcl_mapgen_core 2017-09-13 05:45:27 +02:00
Wuzzy 8ebbfd9ab4 Fix underground and deep ocean biomes for once 2017-09-13 05:41:43 +02:00
Wuzzy 006f27750e Put monster egg and emerald in Extreme Hills only 2017-09-13 04:59:12 +02:00
Wuzzy b09e757a03 Tweak emerald ore and stone monster egg spawn 2017-09-13 04:13:55 +02:00
Wuzzy 88429f70ad Reduce vine threshold in Jungle M biome 2017-09-13 01:57:03 +02:00
Wuzzy cec723d47b Use LuaVoxelManip for vine generation
Important for Jungle M!
2017-09-13 01:47:24 +02:00
Wuzzy 2fce8752f2 Fix incorrect biome IDs in mcl_mapgen_core 2017-09-13 00:36:16 +02:00
Wuzzy caedf0649a Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
2017-09-12 18:09:26 +02:00
Wuzzy 3643e9ac92 Fix some bad variables in mcl_mapgen_core 2017-09-12 08:11:03 +02:00
Wuzzy 4468b53fdd Add Jungle M biome 2017-09-12 05:20:03 +02:00