From fb35af4dba749d549210b3a5ce9f1f44bc3a228a Mon Sep 17 00:00:00 2001 From: AFCMS Date: Sat, 26 Feb 2022 22:44:50 +0100 Subject: [PATCH] make lingering potions activate target (+ indentation fix) --- mods/ITEMS/mcl_potions/lingering.lua | 127 ++++++++++++++------------- 1 file changed, 66 insertions(+), 61 deletions(-) diff --git a/mods/ITEMS/mcl_potions/lingering.lua b/mods/ITEMS/mcl_potions/lingering.lua index d22dd4181..64f846cb6 100644 --- a/mods/ITEMS/mcl_potions/lingering.lua +++ b/mods/ITEMS/mcl_potions/lingering.lua @@ -1,5 +1,7 @@ local S = minetest.get_translator(minetest.get_current_modname()) +local mod_target = minetest.get_modpath("mcl_target") + local function lingering_image(colorstring, opacity) if not opacity then opacity = 127 @@ -95,71 +97,74 @@ function mcl_potions.register_lingering(name, descr, color, def) end end minetest.register_craftitem(id, { - description = descr, - _tt_help = def.tt, - _doc_items_longdesc = longdesc, - _doc_items_usagehelp = S("Use the “Punch” key to throw it."), - inventory_image = lingering_image(color), - groups = {brewitem=1, not_in_creative_inventory=0}, - on_use = function(item, placer, pointed_thing) - local velocity = 10 - local dir = placer:get_look_dir(); - local pos = placer:getpos(); - minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true) - local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying") - obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity}) - obj:setacceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3}) - obj:get_luaentity()._thrower = placer:get_player_name() - if not minetest.is_creative_enabled(placer:get_player_name()) then - item:take_item() + description = descr, + _tt_help = def.tt, + _doc_items_longdesc = longdesc, + _doc_items_usagehelp = S("Use the “Punch” key to throw it."), + inventory_image = lingering_image(color), + groups = {brewitem=1, not_in_creative_inventory=0}, + on_use = function(item, placer, pointed_thing) + local velocity = 10 + local dir = placer:get_look_dir(); + local pos = placer:getpos(); + minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true) + local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying") + obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity}) + obj:setacceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3}) + obj:get_luaentity()._thrower = placer:get_player_name() + if not minetest.is_creative_enabled(placer:get_player_name()) then + item:take_item() + end + return item + end, + stack_max = 1, + _on_dispense = function(stack, dispenserpos, droppos, dropnode, dropdir) + local s_pos = vector.add(dispenserpos, vector.multiply(dropdir, 0.51)) + local pos = {x=s_pos.x+dropdir.x,y=s_pos.y+dropdir.y,z=s_pos.z+dropdir.z} + minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true) + local obj = minetest.add_entity(pos, id.."_flying") + local velocity = 22 + obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity}) + obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3}) end - return item - end, - stack_max = 1, - _on_dispense = function(stack, dispenserpos, droppos, dropnode, dropdir) - local s_pos = vector.add(dispenserpos, vector.multiply(dropdir, 0.51)) - local pos = {x=s_pos.x+dropdir.x,y=s_pos.y+dropdir.y,z=s_pos.z+dropdir.z} - minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true) - local obj = minetest.add_entity(pos, id.."_flying") - local velocity = 22 - obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity}) - obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3}) - end -}) + }) -local w = 0.7 + local w = 0.7 -minetest.register_entity(id.."_flying",{ - textures = {lingering_image(color)}, - hp_max = 1, - visual_size = {x=w/2,y=w/2}, - collisionbox = {-0.1,-0.1,-0.1,0.1,0.1,0.1}, - pointable = false, - on_step = function(self, dtime) - local pos = self.object:get_pos() - local node = minetest.get_node(pos) - local n = node.name - local g = minetest.get_item_group(n, "liquid") - local d = 4 - if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then - minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1}) - add_lingering_effect(pos, color, def, name == "water") - local texture - if name == "water" then - texture = "mcl_particles_droplet_bottle.png" - else - if def.instant then - texture = "mcl_particles_instant_effect.png" + minetest.register_entity(id.."_flying",{ + textures = {lingering_image(color)}, + hp_max = 1, + visual_size = {x=w/2,y=w/2}, + collisionbox = {-0.1,-0.1,-0.1,0.1,0.1,0.1}, + pointable = false, + on_step = function(self, dtime) + local pos = self.object:get_pos() + local node = minetest.get_node(pos) + local n = node.name + local g = minetest.get_item_group(n, "liquid") + local d = 4 + if mod_target and n == "mcl_target:target_off" then + mcl_target.hit(vector.round(pos), 0.4) --4 redstone ticks + end + if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then + minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1}) + add_lingering_effect(pos, color, def, name == "water") + local texture + if name == "water" then + texture = "mcl_particles_droplet_bottle.png" else - texture = "mcl_particles_effect.png" + if def.instant then + texture = "mcl_particles_instant_effect.png" + else + texture = "mcl_particles_effect.png" + end end + linger_particles(pos, d, texture, color) + if name == "water" then + mcl_potions._extinguish_nearby_fire(pos, d) + end + self.object:remove() end - linger_particles(pos, d, texture, color) - if name == "water" then - mcl_potions._extinguish_nearby_fire(pos, d) - end - self.object:remove() - end - end, -}) + end, + }) end