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pathfind to jobsites

This commit is contained in:
cora 2022-05-18 00:03:40 +02:00
parent dbc5564d02
commit f8fc111b4a
2 changed files with 53 additions and 26 deletions

View File

@ -2329,6 +2329,7 @@ local function go_to_pos(entity,b)
if b.x > s.x then yaw = yaw + math.pi end if b.x > s.x then yaw = yaw + math.pi end
entity.object:set_yaw(yaw) entity.object:set_yaw(yaw)
set_velocity(entity,entity.follow_velocity) set_velocity(entity,entity.follow_velocity)
mobs:set_animation(entity, "walk")
end end
-- execute current state (stand, walk, run, attacks) -- execute current state (stand, walk, run, attacks)
@ -2387,9 +2388,9 @@ local do_states = function(self, dtime)
end end
elseif self.state == "gowp" then elseif self.state == "gowp" then
if not self.waypoints or not self._target then return end
local p = self.object:get_pos() local p = self.object:get_pos()
if vector.distance(p,self._target) < 1 then if not p or not self._target then return end
if vector.distance(p,self._target) < 2 or #self.waypoints == 0 then
self.waypoints = nil self.waypoints = nil
self._target = nil self._target = nil
self.current_target = nil self.current_target = nil
@ -2399,13 +2400,19 @@ local do_states = function(self, dtime)
end end
if not self.current_target or vector.distance(p,self.current_target) < 1.5 then if not self.current_target or vector.distance(p,self.current_target) < 1.5 then
self.current_target = table.remove(self.waypoints, 1) self.current_target = table.remove(self.waypoints, 1)
else --minetest.log("nextwp:".. tostring(self.current_target) )
elseif self.current_target then
go_to_pos(self,self.current_target) go_to_pos(self,self.current_target)
end end
if self.current_target and not minetest.line_of_sight(self.object:get_pos(),self.current_target) then if self.current_target and not minetest.line_of_sight(self.object:get_pos(),self.current_target) then
self.waypoints=minetest.find_path(p,self._target,150,1,4) self.waypoints=minetest.find_path(p,self._target,150,1,4)
self.current_target = nil self.current_target = nil
return
end
if not self.current_target then
--minetest.log("no path")
self.state = "walk"
end end
elseif self.state == "walk" then elseif self.state == "walk" then
@ -2913,11 +2920,19 @@ local do_states = function(self, dtime)
end end
function mobs:go_wplist(self,target,callback_arrived) function mobs:go_wplist(self,target,callback_arrived)
if not target then return end local p = self.object:get_pos()
self._target = target local t = vector.offset(target,0,1,0)
self.waypoints = minetest.find_path(self.object:get_pos(),target,150,1,4) if not target or not p then return end
self.callback_arrived = callback_arrived local wp = minetest.find_path(p,t,150,1,4)
self.state = "gowp" if wp and #wp > 0 then
self._target = t
self.callback_arrived = callback_arrived
self.waypoints = wp
self.state = "gowp"
return true
else
--minetest.log("no path found")
end
end end

View File

@ -69,6 +69,14 @@ local tiernames = {
"Master", "Master",
} }
local badges = {
"mcl_core:wood",
"mcl_core:stone",
"mcl_core:goldblock",
"mcl_core:emeraldblock",
"mcl_core:diamondblock",
}
local professions = { local professions = {
unemployed = { unemployed = {
name = N("Unemployed"), name = N("Unemployed"),
@ -454,7 +462,7 @@ local professions = {
"mobs_mc_villager_smith.png", "mobs_mc_villager_smith.png",
"mobs_mc_villager_smith.png", "mobs_mc_villager_smith.png",
}, },
jobsite = "mcl_villages:stonebrickcarved", --FIXME: smithing table jobsite = "mcl_anvils:anvil", --FIXME: smithing table
trades = { trades = {
{ {
{ { "mcl_core:coal_lump", 15, 15 }, E1 }, { { "mcl_core:coal_lump", 15, 15 }, E1 },
@ -602,10 +610,21 @@ local function employ(self,jobsite_pos)
end end
end end
local function unemploy(self) local function look_for_job(self)
self._profession="unemployed" local p = self.object:get_pos()
self._jobsite = nil local nn = minetest.find_nodes_in_area(vector.offset(p,-48,-48,-48),vector.offset(p,48,48,48),jobsites)
self.object:set_properties({textures=professions[self._profession].textures}) for _,n in pairs(nn) do
local m=minetest.get_meta(n)
if m:get_string("villager") == "" then
--minetest.log("goingt to jobsite "..minetest.pos_to_string(n) )
minetest.after(0,function()
mobs:go_wplist(self,n,function()
--minetest.log("arrived jobsite "..minetest.pos_to_string(n) )
end)
end)
return
end
end
end end
local function get_a_job(self) local function get_a_job(self)
@ -614,16 +633,7 @@ local function get_a_job(self)
for _,n in pairs(nn) do for _,n in pairs(nn) do
if n and employ(self,n) then return true end if n and employ(self,n) then return true end
end end
end if self.state ~= "gowp" then look_for_job(self) end
local function check_jobsite(self)
local n = minetest.get_node(self._jobsite)
local m = minetest.get_meta(self._jobsite)
if n.name ~= professions[self._profession].jobsite or m:get_string("villager") ~= self._id then
--unemploy(self)
return false
end
return true
end end
local update_max_tradenum = function(self) local update_max_tradenum = function(self)
@ -1231,9 +1241,11 @@ mobs:register_mob("mobs_mc:villager", {
look_at_player = true, look_at_player = true,
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
local trg=vector.new(0,9,0) local trg=vector.new(0,9,0)
mobs:go_wplist(self,trg,function() if self._jobsite then
minetest.log("arrived at "..minetest.pos_to_string(trg)) mobs:go_wplist(self,self._jobsite,function()
end) --minetest.log("arrived at jobsite")
end)
end
if clicker:get_wielded_item():get_name() == "mcl_farming:bread" then if clicker:get_wielded_item():get_name() == "mcl_farming:bread" then
if mobs:feed_tame(self, clicker, 1, true, true) then return end if mobs:feed_tame(self, clicker, 1, true, true) then return end
if mobs:protect(self, clicker) then return end if mobs:protect(self, clicker) then return end