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Dupe glitch fizes and remove item label

This commit is contained in:
Chris Page 2023-08-06 21:42:34 +01:00 committed by the-real-herowl
parent 1775470120
commit e3ab9c662b
2 changed files with 19 additions and 18 deletions

View File

@ -5,7 +5,7 @@ Adds the stonecutter block. Used to cut stone like materials into stairs, slabs,
License of code License of code
--------------- ---------------
See the main MineClone 2 README.md file. See the main MineClone 2 README.md file.
Author: PrairieWind Author: PrairieWind, ChrisPHP, cora
License of media License of media
---------------- ----------------

View File

@ -19,8 +19,7 @@ local function show_stonecutter_formspec(items, input)
y_len = y_len + 1 y_len = y_len + 1
x_len = 1 x_len = 1
end end
local test = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",x_len+1,y_len,1,1, value, "item_button", value) table.insert(cut_items,string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",x_len+1,y_len,1,1, value, value, ""))
cut_items[index] = test
end end
end end
@ -66,11 +65,11 @@ end
-- Updates the formspec -- Updates the formspec
local function update_stonecutter_slots(meta) local function update_stonecutter_slots(pos,str)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local input = inv:get_stack("input", 1) local input = inv:get_stack("input", 1)
local name = input:get_name() local name = input:get_name()
local new_output = meta:get_string("cut_stone")
local compat_item = minetest.get_item_group(name, "stonecuttable") local compat_item = minetest.get_item_group(name, "stonecuttable")
-- Checks if input is in the group -- Checks if input is in the group
@ -89,9 +88,9 @@ local function update_stonecutter_slots(meta)
end end
-- Checks if the chosen item is a slab or not, if it's a slab set the output to be a stack of 2 -- Checks if the chosen item is a slab or not, if it's a slab set the output to be a stack of 2
if new_output ~= '' then if minetest.get_item_group(str, "stonecutter_output") > 0 then
local cut_item = ItemStack(new_output) local cut_item = ItemStack(str)
if string.find(new_output, "mcl_stairs:slab_") then if string.match(str, "mcl_stairs:slab_") then
cut_item:set_count(2) cut_item:set_count(2)
else else
cut_item:set_count(1) cut_item:set_count(1)
@ -112,6 +111,7 @@ local function drop_stonecutter_items(pos, meta)
minetest.add_item(p, stack) minetest.add_item(p, stack)
end end
end end
minetest.set_node(pos,{name="air"})
end end
minetest.register_node("mcl_stonecutter:stonecutter", { minetest.register_node("mcl_stonecutter:stonecutter", {
@ -199,7 +199,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
end end
end end
end end
update_stonecutter_slots(meta) update_stonecutter_slots(pos)
end, end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player) allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local name = player:get_player_name() local name = player:get_player_name()
@ -213,8 +213,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
end end
end, end,
on_metadata_inventory_put = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) update_stonecutter_slots(pos)
update_stonecutter_slots(meta)
end, end,
on_metadata_inventory_take = function(pos, listname, index, stack, player) on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -229,7 +228,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
else else
meta:set_string("cut_stone", nil) meta:set_string("cut_stone", nil)
end end
update_stonecutter_slots(meta) update_stonecutter_slots(pos)
end, end,
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -241,8 +240,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
end, end,
on_rightclick = function(pos, node, player, itemstack) on_rightclick = function(pos, node, player, itemstack)
if not player:get_player_control().sneak then if not player:get_player_control().sneak then
local meta = minetest.get_meta(pos) update_stonecutter_slots(pos)
update_stonecutter_slots(meta)
end end
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
@ -251,10 +249,13 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
minetest.record_protection_violation(pos, sender_name) minetest.record_protection_violation(pos, sender_name)
return return
end end
if fields.item_button then if fields then
local meta = minetest.get_meta(pos) for field_name, value in pairs(fields) do
meta:set_string("cut_stone", fields.item_button) local item_name = tostring(field_name)
update_stonecutter_slots(meta) if item_name then
update_stonecutter_slots(pos, item_name)
end
end
end end
end, end,
}) })