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Un-hardcode most slabs and stairs

This commit is contained in:
seventeenthShulker 2023-09-19 18:35:39 +02:00
parent 58d2f59192
commit dfd9562eb1
4 changed files with 29 additions and 29 deletions

View File

@ -51,13 +51,13 @@ mcl_stairs.register_stair("cherrywood", "mcl_cherry_blossom:cherrywood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{"mcl_cherry_blossom_planks.png"},
S("Cherry Stairs"),
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
"woodlike")
mcl_stairs.register_slab("cherrywood", "mcl_cherry_blossom:cherrywood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{"mcl_cherry_blossom_planks.png"},
S("Cherry Slab"),
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
S("Double Cherry Slab"))
-- Signs

View File

@ -322,14 +322,14 @@ mcl_stairs.register_stair("mangrove_wood", "mcl_mangrove:mangrove_wood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{"mcl_mangrove_planks.png"},
S("Mangrove Wood Stairs"),
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
"woodlike")
mcl_stairs.register_slab("mangrove_wood", "mcl_mangrove:mangrove_wood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{"mcl_mangrove_planks.png"},
S("Mangrove Wood Slab"),
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
S("Double Mangrove Wood Slab"))
minetest.register_craft({

View File

@ -20,13 +20,13 @@ for w=1, #woods do
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{wood[2]},
wood[3],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
"woodlike")
mcl_stairs.register_slab(wood[1], "mcl_core:"..wood[1],
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
{wood[2]},
wood[4],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
wood[5])
end
@ -36,7 +36,7 @@ mcl_stairs.register_slab("stone", "mcl_core:stone_smooth",
{pickaxey=1, material_stone=1},
{"mcl_stairs_stone_slab_top.png", "mcl_stairs_stone_slab_top.png", "mcl_stairs_stone_slab_side.png"},
S("Polished Stone Slab"),
mcl_sounds.node_sound_stone_defaults(), 6, 2,
mcl_sounds.node_sound_stone_defaults(), nil, nil,
S("Double Polished Stone Slab"))
mcl_stairs.register_stair_and_slab_simple("andesite", "mcl_core:andesite", S("Andesite Stairs"), S("Andesite Slab"), S("Double Andesite Slab"))
@ -82,14 +82,14 @@ mcl_stairs.register_stair("stonebrick", "mcl_core:stonebrick",
{pickaxey=1, material_stone=1},
{"default_stone_brick.png"},
S("Stone Bricks Stairs"),
mcl_sounds.node_sound_stone_defaults(), 6, 1.5,
nil, "mcl_core:stonebrick") --fixme: extra parameter from previous release
mcl_sounds.node_sound_stone_defaults(), nil, nil,
nil)
mcl_stairs.register_slab("stonebrick", "mcl_core:stonebrick",
{pickaxey=1, material_stone=1},
{"default_stone_brick.png"},
S("Stone Bricks Slab"),
mcl_sounds.node_sound_stone_defaults(), 6, 2,
S("Double Stone Bricks Slab"), "mcl_core:stonebrick") --fixme: extra parameter from previous release
mcl_sounds.node_sound_stone_defaults(), nil, nil,
S("Double Stone Bricks Slab"))
mcl_stairs.register_stair("quartzblock", "group:quartz_block",
{pickaxey=1, material_stone=1},
@ -111,14 +111,14 @@ mcl_stairs.register_stair_and_slab("nether_brick", "mcl_nether:nether_brick",
{"mcl_nether_nether_brick.png"},
S("Nether Brick Stairs"),
S("Nether Brick Slab"),
mcl_sounds.node_sound_stone_defaults(), 6, 2,
mcl_sounds.node_sound_stone_defaults(), nil, nil,
S("Double Nether Brick Slab"), nil)
mcl_stairs.register_stair_and_slab("red_nether_brick", "mcl_nether:red_nether_brick",
{pickaxey=1, material_stone=1},
{"mcl_nether_red_nether_brick.png"},
S("Red Nether Brick Stairs"),
S("Red Nether Brick Slab"),
mcl_sounds.node_sound_stone_defaults(), 6, 2,
mcl_sounds.node_sound_stone_defaults(), nil, nil,
S("Double Red Nether Brick Slab"), nil)
mcl_stairs.register_stair_and_slab_simple("end_bricks", "mcl_end:end_bricks", S("End Stone Brick Stairs"), S("End Stone Brick Slab"), S("Double End Stone Brick Slab"))
@ -147,52 +147,52 @@ mcl_stairs.register_slab("andesite_smooth", "mcl_core:andesite_smooth",
{pickaxey=1},
{"mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_stairs_andesite_smooth_slab.png"},
S("Polished Andesite Slab"),
nil, 6, nil,
nil, nil, nil,
S("Double Polished Andesite Slab"))
mcl_stairs.register_stair("andesite_smooth", "mcl_core:andesite_smooth",
{pickaxey=1},
{"mcl_stairs_andesite_smooth_slab.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_stairs_andesite_smooth_slab.png"},
S("Polished Andesite Stairs"),
nil, 6, nil,
nil, nil, nil,
"woodlike")
mcl_stairs.register_slab("granite_smooth", "mcl_core:granite_smooth",
{pickaxey=1},
{"mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_stairs_granite_smooth_slab.png"},
S("Polished Granite Slab"),
nil, 6, nil,
nil, nil, nil,
S("Double Polished Granite Slab"))
mcl_stairs.register_stair("granite_smooth", "mcl_core:granite_smooth",
{pickaxey=1},
{"mcl_stairs_granite_smooth_slab.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_stairs_granite_smooth_slab.png"},
S("Polished Granite Stairs"),
nil, 6, nil,
nil, nil, nil,
"woodlike")
mcl_stairs.register_slab("diorite_smooth", "mcl_core:diorite_smooth",
{pickaxey=1},
{"mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_stairs_diorite_smooth_slab.png"},
S("Polished Diorite Slab"),
nil, 6, nil,
nil, nil, nil,
S("Double Polished Diorite Slab"))
mcl_stairs.register_stair("diorite_smooth", "mcl_core:diorite_smooth",
{pickaxey=1},
{"mcl_stairs_diorite_smooth_slab.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_stairs_diorite_smooth_slab.png"},
S("Polished Diorite Stairs"),
nil, 6, nil,
nil, nil, nil,
"woodlike")
mcl_stairs.register_stair("stonebrickmossy", "mcl_core:stonebrickmossy",
{pickaxey=1},
{"mcl_core_stonebrick_mossy.png"},
S("Mossy Stone Brick Stairs"),
mcl_sounds.node_sound_stone_defaults(), 6, 1.5,
mcl_sounds.node_sound_stone_defaults(), nil, nil,
nil)
mcl_stairs.register_slab("stonebrickmossy", "mcl_core:stonebrickmossy",
{pickaxey=1},
{"mcl_core_stonebrick_mossy.png"},
S("Mossy Stone Brick Slab"),
mcl_sounds.node_sound_stone_defaults(), 6, 2,
S("Double Mossy Stone Brick Slab"), "mcl_core:stonebrickmossy") --fixme: extra parameter from previous release
mcl_sounds.node_sound_stone_defaults(), nil, nil,
S("Double Mossy Stone Brick Slab"))

View File

@ -22,13 +22,13 @@ for b=1, #barks do
{handy=1,axey=1, flammable=3, bark_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
{minetest.registered_nodes[id].tiles[3]},
bark[2],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
"woodlike")
mcl_stairs.register_slab(sub, id,
{handy=1,axey=1, flammable=3, bark_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
{minetest.registered_nodes[id].tiles[3]},
bark[3],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
mcl_sounds.node_sound_wood_defaults(), nil, nil,
bark[4])
end
@ -42,7 +42,7 @@ mcl_stairs.register_stair("lapisblock", "mcl_core:lapisblock",
{pickaxey=3},
{"mcl_stairs_lapis_block_slab.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"},
S("Lapis Lazuli Stairs"),
nil, 6, nil,
nil, nil, nil,
"woodlike")
mcl_stairs.register_slab("goldblock", "mcl_core:goldblock",
@ -55,7 +55,7 @@ mcl_stairs.register_stair("goldblock", "mcl_core:goldblock",
{pickaxey=4},
{"mcl_stairs_gold_block_slab.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"},
S("Stairs of Gold"),
nil, 6, nil,
nil, nil, nil,
"woodlike")
mcl_stairs.register_slab("ironblock", "mcl_core:ironblock",
@ -68,21 +68,21 @@ mcl_stairs.register_stair("ironblock", "mcl_core:ironblock",
{pickaxey=2},
{"mcl_stairs_iron_block_slab.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"},
S("Stairs of Iron"),
nil, 6, nil,
nil, nil, nil,
"woodlike")
mcl_stairs.register_stair("stonebrickcracked", "mcl_core:stonebrickcracked",
{pickaxey=1},
{"mcl_core_stonebrick_cracked.png"},
S("Cracked Stone Brick Stairs"),
mcl_sounds.node_sound_stone_defaults(), 6, 1.5,
mcl_sounds.node_sound_stone_defaults(), nil, nil,
"woodlike")
mcl_stairs.register_slab("stonebrickcracked", "mcl_core:stonebrickcracked",
{pickaxey=1},
{"mcl_core_stonebrick_cracked.png"},
S("Cracked Stone Brick Slab"),
mcl_sounds.node_sound_stone_defaults(), 6, 2,
mcl_sounds.node_sound_stone_defaults(), nil, nil,
S("Double Cracked Stone Brick Slab"))
local block = {}