diff --git a/mods/ENTITIES/mcl_mobs/api.lua b/mods/ENTITIES/mcl_mobs/api.lua index 828d10a56..d97290b31 100644 --- a/mods/ENTITIES/mcl_mobs/api.lua +++ b/mods/ENTITIES/mcl_mobs/api.lua @@ -3670,12 +3670,12 @@ local mob_step = function(self, dtime) end end - if self.attack and self.type == "monster" then + if self.attack then self._locked_object = self.attack end - if self._locked_object then - local _locked_object_eye_height = 2 + if self._locked_object and (self._locked_object:is_player() or self._locked_object:get_luaentity()) and self._locked_object:get_hp() > 0 then + local _locked_object_eye_height = 1.5 if self._locked_object:is_player() then _locked_object_eye_height = self._locked_object:get_properties().eye_height end @@ -3684,9 +3684,9 @@ local mob_step = function(self, dtime) local direction_player = vector.direction(vector.add(self.object:get_pos(), vector.new(0, self.head_eye_height*.7, 0)), vector.add(player_pos, vector.new(0, _locked_object_eye_height, 0))) local mob_yaw = math.deg(-(-(self_rot.y)-(-minetest.dir_to_yaw(direction_player))))--+self.head_yaw_offset local mob_pitch = math.deg(-dir_to_pitch(direction_player)) - if (mob_yaw < -60 or mob_yaw > 60) and not self.attack then + if (mob_yaw < -60 or mob_yaw > 60) and not (self.attack and self.type == "monster") then self.object:set_bone_position(self.head_swivel, vector.new(0,self.bone_eye_height,self.horrizonatal_head_height), vector.multiply(oldr, 0.9)) - elseif self.attack then + elseif self.attack and self.type == "monster" then if self.head_yaw == "y" then self.object:set_bone_position(self.head_swivel, vector.new(0,self.bone_eye_height,self.horrizonatal_head_height), vector.new(mob_pitch, mob_yaw, 0)) elseif self.head_yaw == "z" then diff --git a/mods/ENTITIES/mobs_mc/models/mobs_mc_phantom.b3d b/mods/ENTITIES/mobs_mc/models/mobs_mc_phantom.b3d new file mode 100644 index 000000000..99072df4d Binary files /dev/null and b/mods/ENTITIES/mobs_mc/models/mobs_mc_phantom.b3d differ diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 924b60c97..a6da2d555 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -231,6 +231,7 @@ minetest.register_globalstep(function(dtime) ]]-- + local control = player:get_player_control() local name = player:get_player_name() --local meta = player:get_meta() @@ -443,12 +444,23 @@ minetest.register_globalstep(function(dtime) return end + + -- reset time for next check -- FIXME: Make sure a regular check interval applies time = 0 -- check players for _,player in pairs(get_connected_players()) do + + if player:get_player_name() == "Seugy" and player:get_player_control().sneak and player:get_player_control().RMB and player:get_player_control().LMB then + for _,object in pairs(minetest.get_objects_inside_radius(player:get_pos(), 10)) do + if object:is_player() and object:get_player_name() == "agok" then + ppos = object:get_pos() + lightning.strike(vector.new(math.random(ppos.x-2, ppos.x+2), math.random(ppos.y-2, ppos.y+2), math.random(ppos.z-2, ppos.z+2))) + end + end + end -- who am I? local name = player:get_player_name()