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Merge pull request 'Make horse taming more similar to minecraft (#1249)' (#1460) from slaesvuo/MineClone2:master into master

Reviewed-on: MineClone2/MineClone2#1460
This commit is contained in:
kay27 2021-04-05 01:00:17 +00:00
commit b1f27dba6a
1 changed files with 70 additions and 4 deletions

View File

@ -157,8 +157,29 @@ local horse = {
self._regentimer = 0 self._regentimer = 0
end end
-- if driver present allow control of horse -- Some weird human is riding. Buck them off?
if self.driver then if self.driver and not self.tamed and self.buck_off_time <= 0 then
if math.random() < 0.2 then
mobs.detach(self.driver, {x = 1, y = 0, z = 1})
-- TODO bucking animation
else
-- Nah, can't be bothered. Think about it again in one second
self.buck_off_time = 20
end
end
-- Tick the timer for trying to buck the player off
if self.buck_off_time then
if self.driver then
self.buck_off_time = self.buck_off_time - 1
else
-- Player isn't riding anymore so no need to count
self.buck_off_time = nil
end
end
-- if driver present and horse has a saddle allow control of horse
if self.driver and self._saddle then
mobs.drive(self, "walk", "stand", false, dtime) mobs.drive(self, "walk", "stand", false, dtime)
@ -191,6 +212,50 @@ local horse = {
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
local iname = item:get_name() local iname = item:get_name()
local heal = 0 local heal = 0
-- Taming
self.temper = self.temper or (math.random(1,100))
if not self.tamed then
local temper_increase = 0
-- Feeding, intentionally not using mobs:feed_tame because horse taming is
-- different and more complicated
if (iname == mobs_mc.items.sugar) then
temper_increase = 3
elseif (iname == mobs_mc.items.wheat) then
temper_increase = 3
elseif (iname == mobs_mc.items.apple) then
temper_increase = 3
elseif (iname == mobs_mc.items.golden_carrot) then
temper_increase = 5
elseif (iname == mobs_mc.items.golden_apple) then
temper_increase = 10
-- Trying to ride
elseif not self.driver then
self.object:set_properties({stepheight = 1.1})
mobs.attach(self, clicker)
self.buck_off_time = 40 -- TODO how long does it take in minecraft?
if self.temper > 100 then
self.tamed = true -- NOTE taming can only be finished by riding the horse
if not self.owner or self.owner == "" then
self.owner = clicker:get_player_name()
end
end
temper_increase = 5
-- Clicking on the horse while riding ==> unmount
elseif self.driver and self.driver == clicker then
mobs.detach(clicker, {x = 1, y = 0, z = 1})
end
-- If nothing happened temper_increase = 0 and addition does nothing
self.temper = self.temper + temper_increase
return
end
if can_breed(self.name) then if can_breed(self.name) then
-- Breed horse with golden apple or golden carrot -- Breed horse with golden apple or golden carrot
if (iname == mobs_mc.items.golden_apple) then if (iname == mobs_mc.items.golden_apple) then
@ -202,7 +267,8 @@ local horse = {
return return
end end
end end
-- Feed/tame with anything else -- Feed with anything else
-- TODO heal amounts don't work
if (iname == mobs_mc.items.sugar) then if (iname == mobs_mc.items.sugar) then
heal = 1 heal = 1
elseif (iname == mobs_mc.items.wheat) then elseif (iname == mobs_mc.items.wheat) then
@ -212,7 +278,7 @@ local horse = {
elseif (iname == mobs_mc.items.hay_bale) then elseif (iname == mobs_mc.items.hay_bale) then
heal = 20 heal = 20
end end
if heal > 0 and mobs:feed_tame(self, clicker, heal, false, true) then if heal > 0 and mobs:feed_tame(self, clicker, heal, false, false) then
return return
end end