forked from VoxeLibre/VoxeLibre
Tweak piston footstep sound effects
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5eb805594e
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@ -414,7 +414,9 @@ minetest.register_node("mesecons_pistons:piston_up_normal_off", {
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action_on = piston_on,
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action_on = piston_on,
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rules = piston_up_rules,
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rules = piston_up_rules,
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}},
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}},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults({
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footstep = mcl_sounds.node_sound_wood_defaults().footstep
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}),
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_mcl_blast_resistance = 2.5,
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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_mcl_hardness = 0.5,
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on_rotate = on_rotate,
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on_rotate = on_rotate,
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@ -441,7 +443,7 @@ minetest.register_node("mesecons_pistons:piston_up_normal_on", {
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node_box = piston_up_on_box,
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node_box = piston_up_on_box,
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selection_box = piston_up_on_box,
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selection_box = piston_up_on_box,
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mesecons_piston = pistonspec_normal_up,
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mesecons_piston = pistonspec_normal_up,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_off = piston_off,
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action_off = piston_off,
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rules = piston_up_rules,
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rules = piston_up_rules,
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@ -506,7 +508,9 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
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is_ground_content = false,
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is_ground_content = false,
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drop = "mesecons_pistons:piston_sticky_off",
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drop = "mesecons_pistons:piston_sticky_off",
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mesecons_piston = pistonspec_sticky_up,
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mesecons_piston = pistonspec_sticky_up,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults({
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footstep = mcl_sounds.node_sound_wood_defaults().footstep
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}),
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mesecons = {effector={
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mesecons = {effector={
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action_on = piston_on,
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action_on = piston_on,
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rules = piston_up_rules,
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rules = piston_up_rules,
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@ -537,7 +541,7 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
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node_box = piston_up_on_box,
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node_box = piston_up_on_box,
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selection_box = piston_up_on_box,
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selection_box = piston_up_on_box,
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mesecons_piston = pistonspec_sticky_up,
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mesecons_piston = pistonspec_sticky_up,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_off = piston_off,
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action_off = piston_off,
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rules = piston_up_rules,
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rules = piston_up_rules,
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