diff --git a/mods/ENTITIES/mcl_boats/init.lua b/mods/ENTITIES/mcl_boats/init.lua index efb6c073e..38e73565b 100644 --- a/mods/ENTITIES/mcl_boats/init.lua +++ b/mods/ENTITIES/mcl_boats/init.lua @@ -1,6 +1,6 @@ local S = minetest.get_translator("mcl_boats") -local boat_visual_size = {x = 3, y = 3, z = 3} +local boat_visual_size = {x = 1, y = 1, z = 1} local paddling_speed = 22 local boat_y_offset = 0.35 local boat_y_offset_ground = boat_y_offset + 0.6 diff --git a/mods/ENTITIES/mcl_boats/models/mcl_boats_boat.b3d b/mods/ENTITIES/mcl_boats/models/mcl_boats_boat.b3d index e53bc4129..6c9c31469 100644 Binary files a/mods/ENTITIES/mcl_boats/models/mcl_boats_boat.b3d and b/mods/ENTITIES/mcl_boats/models/mcl_boats_boat.b3d differ diff --git a/mods/PLAYER/mcl_skins/init.lua b/mods/PLAYER/mcl_skins/init.lua index 0ecb4a85a..5956aab7c 100644 --- a/mods/PLAYER/mcl_skins/init.lua +++ b/mods/PLAYER/mcl_skins/init.lua @@ -227,6 +227,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if mcl_skins.skin_count <= 6 then -- Change skin immediately if there are not many skins mcl_skins.cycle_skin(player) + if player:get_attach() ~= nil then + mcl_player.player_set_animation(player, "sit") + end else -- Show skin selection formspec otherwise mcl_skins.show_formspec(player:get_player_name()) @@ -294,4 +297,3 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) end) minetest.log("action", "[mcl_skins] Mod initialized with "..mcl_skins.skin_count.." custom skin(s)") -