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Allow spawning on water

This commit is contained in:
cora 2022-08-30 22:58:55 +02:00
parent b067111e71
commit 93cccaa264
1 changed files with 3 additions and 10 deletions

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@ -610,16 +610,12 @@ local function has_summon_participants(self)
end end
local function summon_golem(self) local function summon_golem(self)
self._summon_locked = true
vector.offset(self.object:get_pos(),-10,-10,-10) vector.offset(self.object:get_pos(),-10,-10,-10)
local nn = minetest.find_nodes_in_area_under_air(vector.offset(self.object:get_pos(),-10,-10,-10),vector.offset(self.object:get_pos(),10,10,10),{"group:solid"}) local nn = minetest.find_nodes_in_area_under_air(vector.offset(self.object:get_pos(),-10,-10,-10),vector.offset(self.object:get_pos(),10,10,10),{"group:solid","group:water"})
table.shuffle(nn)
for _,n in pairs(nn) do for _,n in pairs(nn) do
local up = minetest.find_nodes_in_area(vector.offset(n,0,1,0),vector.offset(n,0,3,0),{"air"}) local up = minetest.find_nodes_in_area(vector.offset(n,0,1,0),vector.offset(n,0,3,0),{"air"})
if up and #up >= 3 then if up and #up >= 3 then
for _,o in pairs(minetest.get_objects_inside_radius(self.object:get_pos(),10)) do
local l = o:get_luaentity()
if l and l.name == "mobs_mc:villager" then l._summon_locked = true end
end
minetest.sound_play("mcl_portals_open_end_portal", {pos=n, gain=0.5, max_hear_distance = 16}, true) minetest.sound_play("mcl_portals_open_end_portal", {pos=n, gain=0.5, max_hear_distance = 16}, true)
return minetest.add_entity(vector.offset(n,0,1,0),"mobs_mc:iron_golem") return minetest.add_entity(vector.offset(n,0,1,0),"mobs_mc:iron_golem")
end end
@ -631,10 +627,7 @@ local function check_summon(self,dtime)
if self._summon_timer and self._summon_timer > 30 then if self._summon_timer and self._summon_timer > 30 then
local pos = self.object:get_pos() local pos = self.object:get_pos()
self._summon_timer = 0 self._summon_timer = 0
self._summon_locked = nil if has_golem(pos) then return false end
self._has_golem = self._has_golem or has_golem(pos)
if self._has_golem then return false end
if self._summon_locked then return false end
if not has_summon_participants(self) then return end if not has_summon_participants(self) then return end
summon_golem(self) summon_golem(self)
elseif self._summon_timer == nil then elseif self._summon_timer == nil then