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Merge pull request 'Fixing that annoying chest open and close sounds' (#3566) from sound_tweaks into master

Reviewed-on: MineClone2/MineClone2#3566
This commit is contained in:
ancientmarinerdev 2023-03-23 01:34:29 +00:00
commit 9367c96525
1 changed files with 2 additions and 6 deletions

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@ -72,9 +72,7 @@ minetest.register_entity("mcl_chests:chest", {
self.players[playername] = true
if not self.is_open then
self:set_animation("open")
minetest.sound_play(self.sound_prefix .. "_open", {
pos = self.node_pos,
})
minetest.sound_play(self.sound_prefix .. "_open", {pos=self.node_pos, gain=0.5, max_hear_distance = 16}, true)
self.is_open = true
end
end,
@ -87,9 +85,7 @@ minetest.register_entity("mcl_chests:chest", {
return
end
self:set_animation("close")
minetest.sound_play(self.sound_prefix .. "_close", {
pos = self.node_pos,
})
minetest.sound_play(self.sound_prefix .. "_close", {pos=self.node_pos, gain=0.3, max_hear_distance = 16}, true)
self.is_open = false
end
end,