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Add more listring support

This commit is contained in:
Wuzzy 2017-01-06 00:36:58 +01:00
parent 3800e73eb7
commit 8ea1d8a755
1 changed files with 13 additions and 17 deletions

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@ -86,29 +86,23 @@ local function set_inventory(player)
local form = "size[9,8.75]".. local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory.png"..armor_img.."]".. "background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory.png"..armor_img.."]"..
default.inventory_header.. default.inventory_header..
img_element img_element..
--armor --armor
if show_armor then
if armor.def[player_name] and armor.def[player_name].level then
form = form ..
"list[detached:"..player_name.."_armor;armor;0,0;1,1;1]".. "list[detached:"..player_name.."_armor;armor;0,0;1,1;1]"..
"list[detached:"..player_name.."_armor;armor;0,1;1,1;2]".. "list[detached:"..player_name.."_armor;armor;0,1;1,1;2]"..
"list[detached:"..player_name.."_armor;armor;0,2;1,1;3]".. "list[detached:"..player_name.."_armor;armor;0,2;1,1;3]"..
"list[detached:"..player_name.."_armor;armor;0,3;1,1;4]" "list[detached:"..player_name.."_armor;armor;0,3;1,1;4]"..
else -- craft and inventory
form = form ..
"list[detached:"..player_name.."_armor;armor_head;0,0;1,1;]"..
"list[detached:"..player_name.."_armor;armor_torso;0,1;1,1;]"..
"list[detached:"..player_name.."_armor;armor_legs;0,2;1,1;]"..
"list[detached:"..player_name.."_armor;armor_feet;0,3;1,1;]"
end
end
form = form ..
"list[current_player;main;0,4.5;9,3;9]".. "list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]".. "list[current_player;main;0,7.74;9,1;]"..
"list[current_player;craft;4,1;2,1;1]".. "list[current_player;craft;4,1;2,1;1]"..
"list[current_player;craft;4,2;2,1;4]".. "list[current_player;craft;4,2;2,1;4]"..
"list[current_player;craftpreview;7,1.5;1,1;]".. "list[current_player;craftpreview;7,1.5;1,1;]"..
-- for shortcuts
"listring[current_player;main]"..
"listring[current_player;craft]"..
"listring[current_player;main]"..
"listring[detached:"..player_name.."_armor;armor]"..
"inv" "inv"
player:set_inventory_formspec(form) player:set_inventory_formspec(form)
@ -126,6 +120,8 @@ local function set_workbench(player)
"list[current_player;main;0,7.74;9,1;]".. "list[current_player;main;0,7.74;9,1;]"..
"list[current_player;craft;1.75,0.5;3,3;]".. "list[current_player;craft;1.75,0.5;3,3;]"..
"list[current_player;craftpreview;5.75,1.5;1,1;]".. "list[current_player;craftpreview;5.75,1.5;1,1;]"..
"listring[current_player;main]"..
"listring[current_player;craft]"..
"wob" "wob"
--player:set_inventory_formspec(form) --player:set_inventory_formspec(form)