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Fix zombie villager curing (crash)

This commit is contained in:
cora 2022-06-26 00:39:31 +02:00
parent 1262216f9d
commit 86651e7557
1 changed files with 1 additions and 14 deletions

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@ -119,20 +119,7 @@ mcl_mobs:register_mob("mobs_mc:villager_zombie", {
villager_obj:set_yaw(yaw) villager_obj:set_yaw(yaw)
villager.target_yaw = yaw villager.target_yaw = yaw
villager.nametag = self.nametag villager.nametag = self.nametag
local texture = self.base_texture[1]:gsub("zombie", "villager") villager._profession = "unemployed"
if texture == "mobs_mc_villager_villager.png" then
texture = "mobs_mc_villager.png"
end
local textures = {texture}
villager.base_texture = textures
villager_obj:set_properties({textures = textures})
local matches = {}
for prof, tex in pairs(professions) do
if texture == tex then
table.insert(matches, prof)
end
end
villager._profession = matches[math.random(#matches)]
self._curing = nil self._curing = nil
mcl_burning.extinguish(obj) mcl_burning.extinguish(obj)
obj:remove() obj:remove()