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Add iron cages to some obsidian pillars

This commit is contained in:
cora 2022-09-12 00:53:05 +02:00 committed by Gitea
parent 9d62e076a9
commit 8264ea804a
1 changed files with 21 additions and 1 deletions

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@ -49,6 +49,23 @@ local function make_endspike(pos,width,height)
return vector.offset(pos,0,height,0)
end
function make_cage(pos,width)
local nodes = {}
local nodes2 = {}
local r = math.floor(width/2) -1
for x=-r,r do for y = 0,width do for z = -r,r do
if x == r or x == -r or z==r or z == -r then
table.insert(nodes,vector.add(pos,vector.new(x,y,z)))
end
end end end
if xpanes then
minetest.bulk_set_node(nodes,{ name="xpanes:bar_flat"} )
for _,p in pairs(nodes) do
xpanes.update_pane(p)
end
end
end
local function get_points_on_circle(pos,r,n)
local rt = {}
for i=1, n do
@ -63,12 +80,15 @@ mcl_structures.register_structure("end_spike",{
local d = pr:next(6,12)
local h = d * pr:next(4,6)
local p1 = vector.add(pos,-d/2,0,-d/2)
local p2 = vector.add(pos,d/2,h+5,d/2)
local p2 = vector.add(pos,d/2,h+d,d/2)
minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param)
if calls_remaining ~= 0 then return end
local s = make_endspike(pos,d,h)
minetest.set_node(vector.offset(s,0,1,0),{name="mcl_core:bedrock"})
minetest.add_entity(vector.offset(s,0,2,0),"mcl_end:crystal")
if pr:next(1,3) == 1 then
make_cage(vector.offset(s,0,1,0),d)
end
end)
return true
end,