diff --git a/mods/ITEMS/mcl_beacons/init.lua b/mods/ITEMS/mcl_beacons/init.lua index 12c483d4b..ee9c5a67b 100644 --- a/mods/ITEMS/mcl_beacons/init.lua +++ b/mods/ITEMS/mcl_beacons/init.lua @@ -179,9 +179,7 @@ local function beacon_blockcheck(pos) end local function is_obstructed(pos) --also removes beacon beam if true - for y=pos.y+1, pos.y+100 do - local nodename = minetest.get_node({x=pos.x,y=y, z = pos.z}).name if nodename ~= "mcl_core:bedrock" and nodename ~= "air" and nodename ~= "mcl_core:void" and nodename ~= "ignore" then --ignore means not loaded, let's just assume that's air if nodename ~="mcl_beacons:beacon_beam" then @@ -359,10 +357,6 @@ function register_beaconfuel(itemstring) table.insert(beacon_fuellist, itemstring) end -local timer = 0 - - - minetest.register_abm{ label="update beacon beam", nodenames = {"mcl_beacons:beacon_beam"}, @@ -386,7 +380,6 @@ minetest.register_abm{ end, } - minetest.register_abm{ label="apply beacon effects to players", nodenames = {"mcl_beacons:beacon"},