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Add jungle bushes

This commit is contained in:
Wuzzy 2017-08-30 00:32:11 +02:00
parent 5b38bb2737
commit 6aa66cf7db
2 changed files with 19 additions and 1 deletions

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@ -146,7 +146,7 @@ local function register_biomes()
node_riverbed = "mcl_core:sand", node_riverbed = "mcl_core:sand",
depth_riverbed = 2, depth_riverbed = 2,
node_dust = "mcl_core:snow", node_dust = "mcl_core:snow",
y_min = 5, y_min = 0,
y_max = mcl_vars.mg_overworld_max, y_max = mcl_vars.mg_overworld_max,
heat_point = 13, heat_point = 13,
humidity_point = 79, humidity_point = 79,
@ -1113,6 +1113,24 @@ local function register_decorations()
flags = "place_center_x, place_center_z", flags = "place_center_x, place_center_z",
rotation = "random", rotation = "random",
}) })
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol"},
sidelen = 80,
noise_params = {
offset = 0.0096,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"rainforest"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "schematic",