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Disable valleys heat/humidity changes by default

This commit is contained in:
Wuzzy 2019-09-24 18:41:33 +02:00
parent 21317aa7c7
commit 5ba4f1b899
1 changed files with 11 additions and 1 deletions

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@ -1,7 +1,9 @@
# This is a game specify minetest.conf file, do not edit # This is a game specific minetest.conf file, do not edit
# Basic game rules
time_speed = 72 time_speed = 72
# Player physics
movement_acceleration_default = 2.4 movement_acceleration_default = 2.4
movement_acceleration_air = 1.2 movement_acceleration_air = 1.2
#movement_acceleration_fast = 10 #movement_acceleration_fast = 10
@ -20,4 +22,12 @@ movement_liquid_sink = 23
movement_gravity = 10.4 movement_gravity = 10.4
# Mapgen stuff
# altitude_chill and altitude_dry doesn't go well together with MCL2 biomes
# which already include "snowed" variants as you go higher.
# humid_rivers would cause the MushroomIsland biome to appear frequently around rivers.
mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth
# MCL2-specific stuff
keepInventory = false keepInventory = false