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fix lighting issue for placed schematics

warped and crimson shroomlight would not work correctly before
because they're placed after light calculation is done apparently
This commit is contained in:
cora 2022-06-17 23:12:37 +02:00
parent db9fba70dd
commit 48189cb3a7
1 changed files with 15 additions and 2 deletions

View File

@ -4114,6 +4114,7 @@ local function register_dimension_decorations()
}) })
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "schematic",
name = "mcl_biomes:warped_tree",
place_on = {"mcl_crimson:warped_nylium"}, place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16, sidelen = 16,
fill_ratio = 0.022, fill_ratio = 0.022,
@ -4161,6 +4162,7 @@ local function register_dimension_decorations()
}) })
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "schematic",
name = "mcl_biomes:crimson_tree",
place_on = {"mcl_crimson:crimson_nylium"}, place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16, sidelen = 16,
fill_ratio = 0.022, fill_ratio = 0.022,
@ -4317,10 +4319,14 @@ if mg_name ~= "singlenode" then
-- Overworld decorations for v6 are handled in mcl_mapgen_core -- Overworld decorations for v6 are handled in mcl_mapgen_core
if deco_id_chorus_plant then local deco_id_crimson_tree =minetest.get_decoration_id("mcl_biomes:crimson_tree")
local deco_id_warped_tree =minetest.get_decoration_id("mcl_biomes:warped_tree")
minetest.set_gen_notify({decoration=true}, { deco_id_crimson_tree })
minetest.set_gen_notify({decoration=true}, { deco_id_warped_tree })
if deco_id_chorus_plant or deco_id_crimson_tree or deco_id_warped_tree then
mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed) mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
if minp.y > -26900 then return end
local gennotify = minetest.get_mapgen_object("gennotify") local gennotify = minetest.get_mapgen_object("gennotify")
--local poslist = {}
local pr = PseudoRandom(blockseed + 14) local pr = PseudoRandom(blockseed + 14)
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
local x, y, z = pos.x, pos.y, pos.z local x, y, z = pos.x, pos.y, pos.z
@ -4332,6 +4338,13 @@ if mg_name ~= "singlenode" then
end end
end end
end end
if minp.y > mcl_vars.mg_nether_max then return end
for _, pos in ipairs(gennotify["decoration#"..deco_id_crimson_tree] or {}) do
minetest.fix_light(vector.offset(pos,-8,-8,-8),vector.offset(pos,8,8,8))
end
for _, pos in ipairs(gennotify["decoration#"..deco_id_warped_tree] or {}) do
minetest.fix_light(vector.offset(pos,-8,-8,-8),vector.offset(pos,8,8,8))
end
end) end)
end end