1
0
Fork 0

Merge pull request 'Fix tropical fish crash (#2583)' (#2587) from fix_tropical_fish_textures into master

Reviewed-on: MineClone2/MineClone2#2587
Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>
This commit is contained in:
cora 2022-08-24 09:01:04 +00:00
commit 35f064511d
2 changed files with 5 additions and 2 deletions

View File

@ -3467,7 +3467,10 @@ local mob_activate = function(self, staticdata, def, dtime)
def.textures = {def.textures} def.textures = {def.textures}
end end
self.base_texture = def.textures[random(1, #def.textures)] local c = 1
if #def.textures > c then c = #def.textures end
self.base_texture = def.textures[math.random(c)]
self.base_mesh = def.mesh self.base_mesh = def.mesh
self.base_size = self.visual_size self.base_size = self.visual_size
self.base_colbox = self.collisionbox self.base_colbox = self.collisionbox

View File

@ -72,7 +72,7 @@ local tropical_fish = {
collisionbox = {-0.2, 0.0, -0.2, 0.2, 0.1, 0.2}, collisionbox = {-0.2, 0.0, -0.2, 0.2, 0.1, 0.2},
visual = "mesh", visual = "mesh",
mesh = "extra_mobs_tropical_fish_a.b3d", mesh = "extra_mobs_tropical_fish_a.b3d",
textures = {}, -- to be populated on_spawn textures = { "extra_mobs_tropical_fish_a.png" }, -- to be populated on_spawn
sounds = {}, sounds = {},
animation = { animation = {
stand_start = 0, stand_start = 0,