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Add punch mobs knockback to players when hit

This commit is contained in:
jordan4ibanez 2021-04-20 23:11:18 -04:00
parent 8c9356a18c
commit 1ed3377559
1 changed files with 17 additions and 0 deletions

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@ -1,6 +1,7 @@
local vector_direction = vector.direction local vector_direction = vector.direction
local minetest_dir_to_yaw = minetest.dir_to_yaw local minetest_dir_to_yaw = minetest.dir_to_yaw
local vector_distance = vector.distance local vector_distance = vector.distance
local vector_multiply = vector.multiply
--[[ --[[
_____ _ _ _____ _ _
| ___| | | | | | ___| | | | |
@ -129,4 +130,20 @@ mobs.punch_attack = function(self)
}, nil) }, nil)
self.punch_timer = self.punch_timer_cooloff self.punch_timer = self.punch_timer_cooloff
--knockback
local pos1 = self.object:get_pos()
pos1.y = 0
local pos2 = self.attacking:get_pos()
pos2.y = 0
local dir = vector_direction(pos1,pos2)
dir = vector_multiply(dir,3)
if self.attacking:get_velocity().y <= 1 then
dir.y = 5
end
self.attacking:add_velocity(dir)
end end