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Remove some unused groups: hot, melty, bendy

This commit is contained in:
Wuzzy 2017-01-12 00:53:58 +01:00
parent 618911f162
commit 00f8feab0b
6 changed files with 9 additions and 10 deletions

View File

@ -950,7 +950,7 @@ minetest.register_node("default:quartz_block", {
description = "Block of Quartz",
stack_max = 64,
tiles = {"default_quartz_block_top.png", "default_quartz_block_bottom.png", "default_quartz_block_side.png"},
groups = {snappy=1,bendy=2,cracky=1,level=2,quartz_block=1},
groups = {snappy=1,cracky=1,level=2,quartz_block=1},
sounds = default.node_sound_stone_defaults(),
})
@ -959,7 +959,7 @@ minetest.register_node("default:quartz_chiseled", {
stack_max = 64,
is_ground_content = false,
tiles = {"default_quartz_chiseled_top.png", "default_quartz_chiseled_top.png", "default_quartz_chiseled_side.png"},
groups = {snappy=1,bendy=2,cracky=1,level=2,quartz_block=1},
groups = {snappy=1,cracky=1,level=2,quartz_block=1},
sounds = default.node_sound_stone_defaults(),
})
@ -970,7 +970,7 @@ minetest.register_node("default:quartz_pillar", {
is_ground_content = true,
on_place = minetest.rotate_node,
tiles = {"default_quartz_pillar_top.png", "default_quartz_pillar_top.png", "default_quartz_pillar_side.png"},
groups = {snappy=1,bendy=2,cracky=1,level=2,quartz_block=1},
groups = {snappy=1,cracky=1,level=2,quartz_block=1},
sounds = default.node_sound_stone_defaults(),
})

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@ -287,7 +287,6 @@ minetest.register_tool("default:flint_and_steel", {
flamable = {uses=65, maxlevel=1},
}
},
--groups = {hot=3, igniter=1, not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
set_fire(pointed_thing)

View File

@ -444,7 +444,7 @@ doors:register_door("doors:door_steel", {
description = "Iron Door",
stack_max = 16,
inventory_image = "door_steel.png",
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1,mesecon_effector_on=1},
groups = {snappy=1,cracky=1,level=2,door=1,mesecon_effector_on=1},
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
tiles_top = {"door_steel_a.png", "door_grey.png"},
only_placer_can_open = true,

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@ -161,7 +161,7 @@ doors:register_door("doors:door_wood", {
doors:register_door("doors:door_steel", {
description = "Iron Door",
inventory_image = "door_steel.png",
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
groups = {snappy=1,cracky=1,level=2,door=1},
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
tiles_top = {"door_steel_a.png", "door_grey.png"},
only_placer_can_open = true,

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@ -46,9 +46,9 @@ end
for i = 1, 4 do
local groups = {}
if i == 1 then
groups = {bendy=2,snappy=1,dig_immediate=2,dig_by_water=1}
groups = {snappy=1,dig_immediate=2,dig_by_water=1}
else
groups = {bendy=2,snappy=1,dig_immediate=2,dig_by_water=1, not_in_creative_inventory=1}
groups = {snappy=1,dig_immediate=2,dig_by_water=1, not_in_creative_inventory=1}
end
local delaytime
@ -161,7 +161,7 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
type = "fixed",
fixed = boxes
},
groups = {bendy = 2, snappy = 1, dig_immediate = 2, dig_by_water=1, not_in_creative_inventory = 1},
groups = {snappy = 1, dig_immediate = 2, dig_by_water=1, not_in_creative_inventory = 1},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,

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@ -346,7 +346,7 @@ stairs.register_stair_and_slab("stonebrick", "group:stonebrick",
)
stairs.register_stair_and_slab("quartzblock", "group:quartz_block",
{snappy=1,bendy=2,cracky=1,level=2},
{snappy=1,cracky=1,level=2},
{"default_quartz_block_top.png", "default_quartz_block_bottom.png", "default_quartz_block_side.png"},
"Quartz Stairs",
"Quartz Slab",