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MineClone2/mods/mcl_jukebox/init.lua

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Lua
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local active_tracks = {}
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local active_huds = {}
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local recorddata = {
{ "The Evil Sister (Jordach's Mix)", "SoundHelix", "13" } ,
{ "The Energetic Rat (Jordach's Mix)", "SoundHelix", "wait" },
{ "Eastern Feeling", "Jordach", "blocks"},
{ "Minetest", "Jordach", "far" },
{ "Credit Roll (Jordach's HD Mix)", "Junichi Masuda", "chirp" },
{ "Moonsong (Jordach's Mix)", "HeroOfTheWinds", "strad" },
{ "Synthgroove (Jordach's Mix)", "HeroOfTheWinds", "mellohi" },
{ "The Clueless Frog (Jordach's Mix)", "SoundHelix", "mall" },
}
local records = #recorddata
for r=1, records do
minetest.register_craftitem("mcl_jukebox:record_"..r, {
description =
"Music Disc" .. "\n" ..
recorddata[r][1] .. "\n" ..
recorddata[r][2],
inventory_image = "mcl_jukebox_record_"..recorddata[r][3]..".png",
stack_max = 1,
groups = { music_record = r },
})
end
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local function now_playing(player, track_id)
local hud = active_huds[player:get_player_name()]
local text =
recorddata[track_id][1].."\n"..
recorddata[track_id][2]
if hud ~= nil then
player:hud_change(active_huds[player], {
text = text
})
else
id = player:hud_add({
hud_elem_type = "text",
position = { x=0.5, y=0.8 },
offset = { x=0, y = 0 },
size = { x=100, y=100},
number = 0xFFFFFF,
text = text,
})
active_huds[player:get_player_name()] = id
end
minetest.after(5, function(tab)
local player = tab[1]
local id = tab[2]
if not player or not player:is_player() or not active_huds[player:get_player_name()] then
return
end
if id == active_huds[player:get_player_name()] then
player:hud_remove(active_huds[player:get_player_name()])
end
end, {player, id})
end
minetest.register_on_leaveplayer(function(player)
active_tracks[player:get_player_name()] = nil
active_huds[player:get_player_name()] = nil
end)
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-- Jukebox crafting
minetest.register_craft({
output = 'mcl_jukebox:jukebox',
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'default:diamond', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
}
})
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-- Jukebox
minetest.register_node("mcl_jukebox:jukebox", {
description = "Jukebox",
tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
sounds = default.node_sound_wood_defaults(),
groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 1)
end,
on_punch = function(pos, node, puncher, pointed_thing)
if not puncher then return end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("main") then
-- Jukebox contains a disc: Stop music and remove disc
if active_tracks[puncher:get_player_name()] ~= nil then
minetest.sound_stop(active_tracks[puncher:get_player_name()])
end
local lx = pos.x
local ly = pos.y+1
local lz = pos.z
local record = inv:get_stack("main", 1)
minetest.add_item({x=lx, y=ly, z=lz}, record:get_name())
inv:set_stack("main", 1, "")
if active_tracks[puncher:get_player_name()] ~= nil then
minetest.sound_stop(active_tracks[puncher:get_player_name()])
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puncher:hud_remove(active_huds[puncher:get_player_name()])
active_tracks[puncher:get_player_name()] = nil
active_huds[puncher:get_player_name()] = nil
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end
else
-- Jukebox is empty: Play track if player holds music record
local wield = puncher:get_wielded_item():get_name()
local record_id = minetest.get_item_group(wield, "music_record")
if record_id ~= 0 then
if active_tracks[puncher:get_player_name()] ~= nil then
minetest.sound_stop(active_tracks[puncher:get_player_name()])
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puncher:hud_remove(active_huds[puncher:get_player_name()])
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end
puncher:set_wielded_item("")
active_tracks[puncher:get_player_name()] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
to_player = puncher:get_player_name(),
--max_hear_distance = 16,
gain = 1,
})
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now_playing(puncher, record_id)
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inv:set_stack("main", 1, wield)
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos)
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
local stack = inv:get_stack("main", 1)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.add_item(p, stack)
end
meta:from_table(meta2:to_table())
end,
})